lumiera_/src/proc/control/command-argument-holder.hpp

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/*
COMMAND-ARGUMENT-HOLDER.hpp - specifically typed container for storage of command arguments
Copyright (C) Lumiera.org
2009, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file command-argument-holder.hpp
** A simple container record holding the actual command arguments.
** While all command objects themselves have a common type (type erasure),
** the actual argument tuple and the state memento for undo can't. Especially,
** the size of arguments and memento will depend on their respective types.
** Thus, to manage somehow the storage of this data, we create a common holder,
** to be managed by a custom allocator.
**
** @todo doing just plain heap allocation for now :-P
**
** @see Command
** @see UndoMutation
** @see MementoTie
** @see command-argument-test.cpp
**
*/
#ifndef CONTROL_COMMAND_ARGUMENT_HOLDER_H
#define CONTROL_COMMAND_ARGUMENT_HOLDER_H
//#include "pre.hpp"
//#include "lib/error.hpp"
//#include <tr1/memory>
//#include <boost/scoped_ptr.hpp>
//#include <tr1/functional>
#include <iostream>
#include <string>
namespace control {
// using lumiera::Symbol;
// using std::tr1::shared_ptr;
// using boost::scoped_ptr;
// using std::tr1::function;
using std::ostream;
using std::string;
/**
* @todo Type-comment
*/
class CommandArgumentHolder
{
public:
virtual ~CommandArgumentHolder() { };
virtual operator string() const =0;
};
inline ostream& operator<< (ostream& os, CommandArgumentHolder const& arg) { return os << string(arg); }
/** specifically typed subclass used for actual storage */
template<typename SIG, typename MEM>
class ArgumentHolder
: public CommandArgumentHolder
{
operator string() const { return "bääääh!"; } /////////////////TODO
};
////////////////TODO currently just fleshing out the API....
} // namespace control
#endif