lumiera_/src/lib/time/timecode.cpp

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/*
Timecode - implementation of fixed grid aligned time specifications
Copyright (C) Lumiera.org
2010, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file timecode.cpp
** TODO timecode.cpp
*/
#include "lib/time/timecode.hpp"
#include "lib/time/timevalue.hpp"
#include "lib/time/timequant.hpp"
#include "lib/time/formats.hpp"
#include "lib/time.h"
#include "lib/util.hpp"
#include "lib/util-quant.hpp"
#include <functional>
#include <boost/regex.hpp>
#include <boost/lexical_cast.hpp>
using std::string;
using util::unConst;
using util::isSameObject;
using util::floorwrap;
using boost::regex;
using boost::smatch;
using boost::regex_search;
using boost::lexical_cast;
namespace error = lumiera::error;
namespace lib {
namespace time {
namespace format { /* ================= Timecode implementation details ======== */
LUMIERA_ERROR_DEFINE (INVALID_TIMECODE, "timecode format error, illegal value encountered");
/** try to parse a frame number specification
* @param frameNumber string containing an integral number with trailing '#'
* @param frameGrid coordinate system (and thus framerate) to use for the conversion
* @return (opaque internal) lumiera time value of the given frame's start position
* @throw error::Invalid in case of parsing failure
* @note the string may contain any additional content, as long as a
* regular-expression search is able to pick out a suitable value
*/
TimeValue
Frames::parse (string const& frameNumber, QuantR frameGrid)
{
static regex frameNr_parser ("(?<![\\.\\-\\d])(-?\\d+)#"); // no leading [.-\d], number+'#'
smatch match;
if (regex_search (frameNumber, match, frameNr_parser))
return frameGrid.timeOf (lexical_cast<FrameCnt> (match[1]));
else
throw error::Invalid ("unable to parse framecount \""+frameNumber+"\""
, LUMIERA_ERROR_INVALID_TIMECODE);
}
TimeValue
Smpte::parse (string const&, QuantR)
{
UNIMPLEMENTED("parsing SMPTE timecode");
}
TimeValue
Hms::parse (string const&, QuantR)
{
UNIMPLEMENTED("parse a hours:mins:secs time specification");
}
/** try to parse a time specification in seconds or fractional seconds.
* The value is interpreted relative to the origin of a the given time grid
* This parser recognises full seconds, fractional seconds and both together.
* In any case, the actual number is required to end with a trailing \c 'sec'
* @par Example specifications
\verbatim
12sec --> 12 * GAVL_TIME_SCALE
-4sec --> -4 * GAVL_TIME_SCALE
5/4sec --> 1.25 * GAVL_TIME_SCALE
-5/25sec --> -0.2 * GAVL_TIME_SCALE
1+1/2sec --> 1.5 * GAVL_TIME_SCALE
1-1/25sec --> 0.96 * GAVL_TIME_SCALE
-12-1/4sec --> -11.75 * GAVL_TIME_SCALE
\endverbatim
* @param seconds string containing a time spec in seconds
* @param grid coordinate system the parsed value is based on
* @return the corresponding (opaque internal) lumiera time value
* @throw error::Invalid in case of parsing failure
* @note the string may contain any additional content, as long as a
* regular-expression search is able to pick out a suitable value
*/
TimeValue
Seconds::parse (string const& seconds, QuantR grid)
{
static regex fracSecs_parser ("(?<![\\./\\-\\d])(-?\\d+)(?:([\\-\\+]\\d+)?/(\\d+))?sec");
//__no leading[./-\d] number [+-] number '/' number 'sec'
#define SUB_EXPR(N) lexical_cast<long> (match[N])
smatch match;
if (regex_search (seconds, match, fracSecs_parser))
if (match[2].matched)
{
// complete spec with all parts
FSecs fractionalPart (SUB_EXPR(2), SUB_EXPR(3));
long fullSeconds (SUB_EXPR(1));
return grid.timeOf (fullSeconds + fractionalPart);
}
else
if (match[3].matched)
{
// only a fractional part was given
return grid.timeOf (FSecs (SUB_EXPR(1), SUB_EXPR(3)));
}
else
{
// just simple non-fractional seconds
return grid.timeOf (FSecs (SUB_EXPR(1)));
}
else
throw error::Invalid ("unable to parse \""+seconds+"\" as (fractional)seconds"
, LUMIERA_ERROR_INVALID_TIMECODE);
}
/** build up a frame count
* by quantising the given time value
*/
void
Frames::rebuild (FrameNr& framecnt, QuantR quantiser, TimeValue const& rawTime)
{
framecnt.setValueRaw (quantiser.gridPoint (rawTime));
}
/** calculate the time point denoted by this frame count */
TimeValue
Frames::evaluate (FrameNr const& framecnt, QuantR quantiser)
{
return quantiser.timeOf (framecnt);
}
/** build up a SMPTE timecode
* by quantising the given time value and then splitting it
* into hours, minutes, seconds and frame offset.
*/
void
Smpte::rebuild (SmpteTC& tc, QuantR quantiser, TimeValue const& rawTime)
{
tc.clear();
tc.frames = quantiser.gridPoint (rawTime);
// will automatically wrap over to the seconds, minutes and hour fields
}
/** calculate the time point denoted by this SMPTE timecode,
* by summing up the timecode's components */
TimeValue
Smpte::evaluate (SmpteTC const& tc, QuantR quantiser)
{
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uint frameRate = tc.getFps();
int64_t gridPoint(tc.frames);
gridPoint += int64_t(tc.secs) * frameRate;
gridPoint += int64_t(tc.mins) * frameRate * 60;
gridPoint += int64_t(tc.hours) * frameRate * 60 * 60;
return quantiser.timeOf (tc.sgn * gridPoint);
}
/** yield the Framerate in effect at that point.
* Especially Timecode in SMPTE format exposes a "frames" field
* to contain the remainder of frames in addition to the h:m:s value.
* Obviously this value has to be kept below the number of frames for
* a full second and wrap around accordingly.
* @note SMPTE format assumes this framerate to be constant. Actually,
* in this implementation the value returned here neither needs
* to be constant (independent of the given rawTime), nor does
* it need to be the actual framerate used by the quantiser.
* Especially in case of NTSC drop-frame, the timecode
* uses 30fps here, while the quantisation uses 29.97
* @todo this design just doesn't feel quite right...
*/
uint
Smpte::getFramerate (QuantR quantiser_, TimeValue const& rawTime)
{
FrameCnt refCnt = quantiser_.gridPoint(rawTime);
FrameCnt newCnt = quantiser_.gridPoint(Time(0,1) + rawTime);
FrameCnt effectiveFrames = newCnt - refCnt;
ENSURE (1000 > effectiveFrames);
ENSURE (0 < effectiveFrames);
return uint(effectiveFrames);
}
/** handle the limits of SMPTE timecode range.
* This is an extension and configuration point to control how
* to handle values beyond the official SMPTE timecode range of
* 0:0:0:0 to 23:59:59:##. When this strategy function is invoked,
* the frames, seconds, minutes and hours fields have already been processed
* and stored into the component digxels, under the assumption the overall
* value stays in range.
* @note currently the range is extended "naturally" (i.e. mathematically).
* The representation is flipped around the zero point and the value
* of the hours is just allowed to increase beyond 23
* @todo If necessary, this extension point should be converted into a
* configurable strategy. Possible variations
* - clip values beyond the boundaries
* - throw an exception on illegal values
* - wrap around from 23:59:59:## to 0:0:0:0
* - just make the hour negative, but continue with the same
* orientation (0:0:0:0 - 1sec = -1:59:59:0)
*/
void
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Smpte::applyRangeLimitStrategy (SmpteTC& tc)
{
if (tc.hours < 0)
tc.invertOrientation();
}
}
namespace { // Timecode implementation details
typedef util::IDiv<int> Div;
void
wrapFrames (SmpteTC* thisTC, int rawFrames)
{
Div scaleRelation = floorwrap<int> (rawFrames, thisTC->getFps());
thisTC->frames.setValueRaw (scaleRelation.rem);
thisTC->secs += scaleRelation.quot;
}
void
wrapSeconds (SmpteTC* thisTC, int rawSecs)
{
Div scaleRelation = floorwrap (rawSecs, 60);
thisTC->secs.setValueRaw (scaleRelation.rem);
thisTC->mins += scaleRelation.quot;
}
void
wrapMinutes (SmpteTC* thisTC, int rawMins)
{
Div scaleRelation = floorwrap (rawMins, 60);
thisTC->mins.setValueRaw (scaleRelation.rem);
thisTC->hours += scaleRelation.quot;
}
void
wrapHours (SmpteTC* thisTC, int rawHours)
{
thisTC->hours.setValueRaw (rawHours);
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format::Smpte::applyRangeLimitStrategy (*thisTC);
}
using std::bind;
using std::placeholders::_1;
/** bind the individual Digxel mutation functors
* to normalise raw component values */
inline void
setupComponentNormalisation (SmpteTC& thisTC)
{
thisTC.hours.installMutator (wrapHours, thisTC);
thisTC.mins.installMutator (wrapMinutes, thisTC);
thisTC.secs.installMutator (wrapSeconds, thisTC);
thisTC.frames.installMutator(wrapFrames, thisTC);
}
}//(End)implementation details
/** */
FrameNr::FrameNr (QuTime const& quantisedTime)
: TCode(quantisedTime)
, CountVal()
{
quantisedTime.castInto (*this);
}
/** */
SmpteTC::SmpteTC (QuTime const& quantisedTime)
: TCode(quantisedTime)
, effectiveFramerate_(Format::getFramerate (*quantiser_, quantisedTime))
{
setupComponentNormalisation (*this);
quantisedTime.castInto (*this);
}
SmpteTC::SmpteTC (SmpteTC const& o)
: TCode(o)
, effectiveFramerate_(o.effectiveFramerate_)
{
setupComponentNormalisation (*this);
sgn = o.sgn;
hours = o.hours;
mins = o.mins;
secs = o.secs;
frames = o.frames;
}
SmpteTC&
SmpteTC::operator= (SmpteTC const& o)
{
if (!isSameObject (*this, o))
{
TCode::operator= (o);
effectiveFramerate_ = o.effectiveFramerate_;
sgn = o.sgn;
hours = o.hours;
mins = o.mins;
secs = o.secs;
frames = o.frames;
}
return *this;
}
/** */
HmsTC::HmsTC (QuTime const& quantisedTime)
: TCode(quantisedTime)
// : tpoint_(quantisedTime) /////////////////////////////TODO bullshit
{ }
/** */
Secs::Secs (QuTime const& quantisedTime)
: TCode(quantisedTime)
// : sec_(TimeVar(quantisedTime) / GAVL_TIME_SCALE) /////////////TODO bullshit
{ }
void
SmpteTC::clear()
{
frames.setValueRaw(0);
secs.setValueRaw (0);
mins.setValueRaw (0);
hours.setValueRaw (0);
sgn.setValueRaw (+1);
}
void
SmpteTC::rebuild()
{
TimeValue point = Format::evaluate (*this, *quantiser_);
Format::rebuild (*this, *quantiser_, point);
}
/** flip the orientation of min, sec, and frames.
* Besides changing the sign, this will flip the
* meaning of the component fields, which by
* definition are always oriented towards zero.
*
* Normalised value fields are defined positive,
* with automatic overflow to next higher field.
* This might cause the hours to become negative.
* When invoked in this case, the meaning changes
* from -h + (m+s+f) to -(h+m+s+f)
*/
void
SmpteTC::invertOrientation()
{
int fr (getFps());
int f (fr - frames); // revert orientation
int s (60 - secs); // of the components
int m (60 - mins); //
int h = -hours; // assumed to be negative
sgn *= -1; // flip sign field
if (f < fr) --s; else f -= fr;
if (s < 60) --m; else s -= 60;
if (m < 60) --h; else m -= 60;
hours.setValueRaw(h);
mins = m; // invoking setters
secs = s; // ensures normalisation
frames = f;
}
uint
SmpteTC::getFps() const
{
return effectiveFramerate_; //////////////////////////////////TODO better design. Shouldn't Format::getFramerate(QuantR, TimeValue) be moved here?
}
string
SmpteTC::show() const
{
string tc;
tc.reserve(15);
tc += sgn.show();
tc += hours.show();
tc += ':';
tc += mins.show();
tc += ':';
tc += secs.show();
tc += ':';
tc += frames.show();
return tc;
}
SmpteTC&
SmpteTC::operator++ ()
{
frames += sgn;
return *this;
}
SmpteTC&
SmpteTC::operator-- ()
{
frames -= sgn;
return *this;
}
/** */
int
HmsTC::getSecs() const
{
return lumiera_time_seconds (tpoint_);
}
/** */
int
HmsTC::getMins() const
{
return lumiera_time_minutes (tpoint_);
}
/** */
int
HmsTC::getHours() const
{
return lumiera_time_hours (tpoint_);
}
/** */
double
HmsTC::getMillis() const
{
TODO ("Frame-Quantisation");
return lumiera_time_millis (tpoint_);
}
/** */
}} // lib::time