lumiera_/src/steam/mobject/session/abstractmo.hpp

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/*
ABSTRACTMO.hpp - abstract base class for all Media Objects
2010-12-17 23:28:49 +01:00
Copyright: clarify and simplify the file headers * Lumiera source code always was copyrighted by individual contributors * there is no entity "Lumiera.org" which holds any copyrights * Lumiera source code is provided under the GPL Version 2+ == Explanations == Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above. For this to become legally effective, the ''File COPYING in the root directory is sufficient.'' The licensing header in each file is not strictly necessary, yet considered good practice; attaching a licence notice increases the likeliness that this information is retained in case someone extracts individual code files. However, it is not by the presence of some text, that legally binding licensing terms become effective; rather the fact matters that a given piece of code was provably copyrighted and published under a license. Even reformatting the code, renaming some variables or deleting parts of the code will not alter this legal situation, but rather creates a derivative work, which is likewise covered by the GPL! The most relevant information in the file header is the notice regarding the time of the first individual copyright claim. By virtue of this initial copyright, the first author is entitled to choose the terms of licensing. All further modifications are permitted and covered by the License. The specific wording or format of the copyright header is not legally relevant, as long as the intention to publish under the GPL remains clear. The extended wording was based on a recommendation by the FSF. It can be shortened, because the full terms of the license are provided alongside the distribution, in the file COPYING.
2024-11-17 23:42:55 +01:00
Copyright (C)
2008, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
2010-12-17 23:28:49 +01:00
*/
/** @file abstractmo.hpp
** @todo result of the very first code generation from UML in 2008. Relevance not clear yet...
*/
#ifndef MOBJECT_SESSION_ABSTRACTMO_H
#define MOBJECT_SESSION_ABSTRACTMO_H
#include "steam/mobject/mobject.hpp"
#include "lib/symbol.hpp"
namespace steam {
namespace mobject {
namespace session {
namespace error = lumiera::error;
/**
* abstract base class of all MObjects for providing common services.
* @todo seems that we don't need this intermediate class...
*/
class AbstractMO
: public MObject
{
/* === some default implementations === */
DEFINE_PROCESSABLE_BY (builder::BuilderTool);
string
initShortID() const
{
return buildShortID("MObject");
}
public:
Duration&
getLength()
{
return length_;
}
bool isEquivalentTo (const MObject& oo) const override;
protected:
void
throwIfInvalid() const
{
if (!isValid())
throw error::Fatal ("Invalid MObject in model. Indicates a race "
"or similarly broken internal assumptions.");
}
string buildShortID (lib::Literal typeID, string suffix ="") const;
};
}}} // namespace steam::mobject::session
#endif