lumiera_/src/steam/mobject/session/abstractmo.hpp
Ichthyostega afa7ca2e4d Upgrade: switch to C++23 (see #1245)
The Lumiera »Reference Platform« is now upgraded to Debian/Buster, which provides GCC-14 and Clang-20.
Thus the compiler support for C++20 language features seems solid enough, and C++23,
while still in ''experimental stage'' can be seen as a complement and addendum.

This changeset
 * upgrades the compile switches for the build system
 * provides all the necessary adjustments to keep the code base compilable

Notable changes:
 * λ-capture by value now requires explicit qualification how to handle `this`
 * comparison operators are now handled transparently by the core language,
   largely obsoleting boost::operators. This change incurs several changes
   to implicit handling rules and causes lots of ambiguities — which typically
   pinpoint some long standing design issues, especially related to MObjects
   and the ''time entities''. Most tweaks done here can be ''considered preliminary''
 * unfortunately the upgraded standard ''fails'' to handle **tuple-like** entities
   in a satisfactory way — rather an ''exposition-only'' concept is introduced,
   which applies solely to some containers from the STL, thereby breaking some
   very crucial code in the render entities, which was built upon the notion of
   ''tuple-like'' entities and the ''tuple protocol''. The solution is to
   abandon the STL in this respect and **provide an alternative implementation**
   of the `apply` function and related elements.
2025-06-19 01:52:55 +02:00

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/*
ABSTRACTMO.hpp - abstract base class for all Media Objects
Copyright (C)
2008, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
*/
/** @file abstractmo.hpp
** @todo result of the very first code generation from UML in 2008. Relevance not clear yet...
*/
#ifndef MOBJECT_SESSION_ABSTRACTMO_H
#define MOBJECT_SESSION_ABSTRACTMO_H
#include "steam/mobject/mobject.hpp"
#include "lib/symbol.hpp"
namespace steam {
namespace mobject {
namespace session {
namespace error = lumiera::error;
/**
* abstract base class of all MObjects for providing common services.
* @todo seems that we don't need this intermediate class...
*/
class AbstractMO
: public MObject
{
/* === some default implementations === */
DEFINE_PROCESSABLE_BY (builder::BuilderTool);
string
initShortID() const
{
return buildShortID("MObject");
}
public:
Duration&
getLength()
{
return length_;
}
bool isEquivalentTo (const MObject& oo) const override;
protected:
void
throwIfInvalid() const
{
if (!isValid())
throw error::Fatal ("Invalid MObject in model. Indicates a race "
"or similarly broken internal assumptions.");
}
string buildShortID (lib::Literal typeID, string suffix ="") const;
};
}}} // namespace steam::mobject::session
#endif