lumiera_/src/proc/play/render-configurator.hpp

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/*
RENDER-CONFIGURATOR.hpp - strategy to help building an actual render calculation stream
Copyright (C) Lumiera.org
2011, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file render-configurator.hpp
** Strategy holding all the detail knowledge necessary to establish
** a running render CalculationStream.
**
** @see engine::EngineService
** @see engine::Feed
** @see engine::PlayService
*/
#ifndef PROC_PLAY_RENDER_CONFIGURATOR_H
#define PROC_PLAY_RENDER_CONFIGURATOR_H
#include "lib/error.hpp"
//#include "include/dummy-player-facade.h"
//#include "include/display-facade.h"
//#include "common/instancehandle.hpp"
//#include "lib/singleton-ref.hpp"
#include "proc/mobject/model-port.hpp"
#include "proc/play/play-process.hpp"
//#include "proc/play/output-manager.hpp"
//#include "lib/iter-source.hpp"
//#include "lib/util.hpp"
//
//#include <boost/noncopyable.hpp>
//#include <boost/scoped_ptr.hpp>
//#include <string>
#include <vector>
namespace proc {
namespace play {
// using std::string;
// using lumiera::Subsys;
// using lumiera::Display;
// using lumiera::DummyPlayer;
// using util::isnil;
using proc::mobject::ModelPort;
// typedef proc::play::POutputManager POutputManager;
// typedef lib::IterSource<ModelPort>::iterator ModelPorts;
namespace error = lumiera::error;
/** Strategy for configuring the render process */
class RenderConfigurator
{
public:
virtual ~RenderConfigurator(); ///< this is an interface
virtual Feed::RenderStreams buildCalculationStreams (ModelPort, OutputSlot&) =0;
};
}} // namespace proc::play
#endif