Commit graph

3841 commits

Author SHA1 Message Date
bfbcc5de43 simplify ClassLock by use of Meyer's Singleton with zombie check
...and package the ZombieCheck as helper object.
Also rewrite the SyncClassLock_test to perform an
multithreaded contended test to prove the lock is shared and effective
2018-04-01 06:09:01 +02:00
21fdce0dfc a better solution to reject out-of-order static access after shutdown
Static initialisation and shutdown can be intricate; but in fact they
work quite precise and deterministic, once you understand the rules
of the game.

In the actual case at hand the ClassLock was already destroyed, and
it must be destroyed at that point, according to the standard. Simply
because it is created on-demand, *after* the initialisation of the
static DependencyFactory, which uses this lock, and so its destructor
must be called befor the dtor of DependencyFactory -- which is precisely
what happens.

So there is no need to establish a special secure "base runtime system",
and this whole idea is ill-guided. I'll thus close ticket #1133 as wontfix

Conflicts:
	src/lib/dependable-base.hpp
2018-04-01 04:52:50 +02:00
a8273283d1 (WIP) fruitless efforts to build a dependable static environment
My gut feeling tells me that I am on the wrong track alltogether
2018-04-01 04:52:01 +02:00
992056ea69 reduce include dependencies of DelStash
...get rid of some further Boost includes and remove unnecessary disable_if
2018-04-01 00:37:58 +02:00
f0eeafddaa Identified some problems regarding static destruction
When some dependency or singleton violates Lumiera's policy regarding destructors and shutdown,
we are unable to detect this violation reliably and produce a Fatal Error message.
This is due to lib::Depend's de-initialisating being itself tied to template generated
static variables, which unfortunately have a visibility scope beyond the translation unit
responsible for construction and clean-up.
2018-03-31 17:27:13 +02:00
fe10ab92dc DI: adjust codebase to the new DependInject configuration API 2018-03-31 01:06:10 +02:00
80207ea224 DI: (WIP) switch to totally rewritten new implementation of lib::Depend (#1086)
- state-of-the-art implementation of access with Double Checked Locking + Atomics
- improved design for configuration of dependencies. Now at the provider, not the consumer
- support for exposing services with a lifecycle through the lib::Depend<SRV> front-end
2018-03-31 01:06:06 +02:00
043dc948e3 DI: (WIP) prepare for switch to the new implementation (#1086) 2018-03-31 01:06:00 +02:00
562c14e15d DI: safer to make DependencyFactor noncopyable
...and to use a dedicated function for transferring the definition
2018-03-30 07:57:08 +02:00
cc46c5b04b DI: solve problem with leftover deleter in testmock. Unit test PASS 2018-03-30 07:42:53 +02:00
5d0c2b6d2c DI: special solution for singletons with private default ctor
...which declare DependencyFactory as friend.
Yes, we want to encourrage that usage pattern.

Problem is, std::is_constructible<X> gives a misleading result in that case.
We need to do the instantiation check within the scope of DependencyFactory
2018-03-30 06:48:34 +02:00
b3d18c1a74 DI: rework dependency-injection configuration in terms of the new DependencyFactory
why is this so damn hard to get right?
2018-03-30 05:56:53 +02:00
88e37d5681 DI: draft new version of the DependencyFactory
...this time to abstract out most of the low-level functionality from lib::Depend
2018-03-29 21:48:34 +02:00
5fc85df385 DI: inline into lib::Depend to obsolete InstanceHolder
but now we've got two factory functors.
So there is yet more potential for simplification & refactoring
2018-03-29 16:57:55 +02:00
c3e149028f DI: draft towards unified use of the singleton holder
ideally we want
 - just a plain unique_ptr
 - but with custom deleter delegating to lib::Depend
 - Depend can be made fried to support private ctor/dtor
 - reset the instance-ptr on deletion
 - always kill any instance
2018-03-28 03:27:05 +02:00
d6786870f3 DI: port the old Singleton unit tests
all these tests are ported by drop-in replacement
and should work afterwards exactly as before (and they do indeed)

A minor twist was spotted though (nice to have more unit tests indeed!):
Sometimes we want to pass a custom constructor *not* as modern-style lambda,
but rather as direct function reference, function pointer or even member
function pointer. However, we can not store those types into the closure
for later lazy invocation. This is basically the same twist I run into
yesterday, when modernising the thread-wrapper. And the solution is
similar. Our traits class _Fun<FUN> has a new typedef Functor
with a suitable functor type to be instantiated and copied. In case of
the Lambda this is the (anonymous) lamda class itself, but in case of
a function reference or pointer it is a std::function.
2018-03-26 07:54:16 +02:00
4d783770d0 Bugfix: CallQueue_test initialisation was not threadsafe (see also #1131)
...which showed up under high system load.
The initialisation of the member variables for the check sum
could be delayed while the corresponding thread was already running
2018-03-26 04:40:54 +02:00
f4195c102a DI: document relation to lifecylce and lifecycle events in general 2018-03-26 02:28:49 +02:00
942bad5d0a DI: document the reworked Singleton / Dependency-Factory
- polish the text in the TiddlyWiki
 - integrate some new pages in the published documentation
   Still mostly placeholder text with some indications
 - fill in the relevant sections in the overview document
 - adjust, expand and update the Doxygen comments

TODO: could convert the TiddlyWiki page to Asciidoc and
      publish it mostly as-is. Especially the nice benchmarks
      from yesterday :-D
2018-03-25 09:33:57 +02:00
d78211a9a1 DI: implement C++11 solution of Double-Checked-Locking with std::atomic + Mutex
This solution is considered correct by the experts.

Regarding the dependency-configuration part, we do not care too much about performance
and use the somewhat slower default memory ordering constraint
2018-03-24 11:02:44 +01:00
f05ec78e08 DI: benchmark Double-Checked-Locking with Mutex
This is essentially the solution we used since start of the Lumiera project.
This solution is not entirely correct in theory, because the assignment to the
instance pointer can be visible prior to releasing the Mutex -- so another thread
might see a partially initialised object
2018-03-24 11:02:44 +01:00
ff256d9e57 DI: benchmark naive lock protected access
...which gives us the dramatic numbers we'd expect.
Especially the multithreaded variant contends drastically
2018-03-24 11:02:43 +01:00
d2dababf5c DI: benchmark dependency-factory with unprotected lazy init
NOT threadsafe.
Indeed, crashed several times during the multithreaded benchmark runs
2018-03-24 08:29:39 +01:00
69f21d96af DI: prepare benchmark of reference cases
_not_ using the dependency factory, rather direct access

 - to a shared object in the enclosing stack frame
 - to a heap allocated existing object accessed through uniqe_ptr
2018-03-24 07:48:59 +01:00
685a9b84ee Library: replace boost::noncopyable by our own library solution
Benefits
 - get rid of yet another pervasive Boost dependency
 - define additional more fine grained policies (move only, clonable)
2018-03-24 05:35:13 +01:00
8cb67fd9fa Library: inline the thread operation when possible
The Lumiera thread-wrapper accepts the operation to be performed
within the new thread as a function object, function reference or lambda.
Some of these types can be directly instantiated in the threadMain
function, and thus possibly inlined altogether. This is especially
relevant for Lambdas. OTOH, we can not instantiate function references
or bound member functions; in those cases we fall back to using a
std::function object, possibly incurring heap allocations.
2018-03-24 02:19:49 +01:00
a19a79b611 Library: modernise thread invocation
the operation to run within the thread can be passed through as lambda;
and with the help of C++11 perfect forwarding we can get rid of the
temporary ThreadStartContext entirely, which removes a lot of
pass-through argument copying
2018-03-24 02:00:51 +01:00
31539f00c8 Library: a function for performing multithreaded microbenchmarks 2018-03-24 01:58:34 +01:00
3104016cf2 DI: set up framework for investigation of performance impact
We are about to switch to Double Checked Locking with C++11 atomics,
and we want some rough numbers regarding the Impact
2018-03-23 23:42:10 +01:00
364dcd5291 DI: verify and improve static sanity checks
esp. for subclass instance creation from within a lambda
2018-03-22 21:43:19 +01:00
d9af3abb0f DI: implement creating singleton from arbitrary (user provided) closure/functor/lambda
this is quite an ugly feature, but I couldn't come up with
any convincing argument *not* to implement it (and its low hanging fruit)
2018-03-22 06:53:56 +01:00
e74576f6b0 DI: pass-through arbitrary arguments for initialisation of a ServiceInstance
...this part is a no-brainer.
However, it is not clear yet if we can (and want to) do something similar for deferred (lazy) instance creation
2018-03-22 04:19:33 +01:00
5c39498929 DI: clean-up and document the TDD test
...written as byproduct from the reimplementation draft.

NOTE there is a quite similar test from 2013, DependencyFactory_test
For now I prefer to retain both, since the old one should just continue
to work with minor API adjustments (and thus prove this rewrite is a
drop-in replacement).

On the long run those two tests could be merged eventually...
2018-03-19 05:34:27 +01:00
83476b3ef1 DI: Reworked dependency-factory implementation draft complete -- move into library headers
This is a complete makeover of our lib::Depend and lib::DependencyFactory templates.
While retaining the basic idea, the configuration has been completely rewritten
to favour configuration at the point where a service is provided rather,
than at the point where a dependency is used.

Note: we use differently named headers, so the entire Lumiera
code base still uses the old implementation. Next step will be
to switch the tests (which should be drop-in)
2018-03-19 03:46:49 +01:00
533ed45d8b DI: expand the concept of our dependency factory to handle service instances (#1086)
Most dependencies within Lumiera are singletons and this approach remains adequate.
Singletons are not "EVIL" per se. But in some cases, there is an explicit
lifecycle, managed by some subsystem. E.g. some GUI services are only available
while the GTK event loop is running.

This special case can be integrated transparently into our lib::Depend<TY> front-end,
which defaults to creating a singleton otherwise.
2018-03-11 03:20:21 +01:00
9ca9b1b89a ViewSpec: clarify how the inline DSL spec is transformed into a rule set
several nested repackaging ctor calls here.
In the end, it's an UICoord array, which is moved into heap storage within the rules set
2018-03-05 00:56:43 +01:00
69f87e994c ViewSpec: decide how to cast the types for building the DSL
we'll use a typedef to represent the default case
and provide the level within the UI-Tree as template parameter for the generic case

This avoids wrapping each definition into a builder function, which will be
the same function for 99% of the cases, and it looks rather compact and natural
for the default case, while still retaining genericity.

Another alternative would have been to inject the Tree-level at the invocation;
but doing so feels more like magic for me.
2018-02-24 04:25:41 +01:00
41b8d12b66 ViewSpec: reconsider how to build and structure the DSL (#1126)
...in the light of all the foundation components and frameworks created meanwhile
2018-02-23 05:07:39 +01:00
b6360b2e9c LocationSolver: automatically inject persp(UIC_ELIDED) (closes #1128)
decided to add a very specific preprocessing here, to make the DSL notation more natural.
My guess is that most people won't spot the presence of this tiny bit of magic,
and it would be way more surprising to have rules like

UICoord::currentWindow().panel("viewer").create()

fail in most cases, simply because there is a wildcard on the perspective
and the panel viewer does not (yet) exist. In such a case, we now turn the
perspective into a "existential quantified" wildcard, which is treated as if
the actually existing element was written explicitly into the pattern.
2018-02-17 05:11:34 +01:00
0f26f1e0f4 LocationSolver: Documentation and clean-up (#1127) 2018-02-17 03:45:07 +01:00
e1dd88970c Library: enable the STL algorithms to work with "Lumiera Forward Iterators"
especially std::find is relevant here.
I consider this only a preliminary solution and need to think it over
more in detail. But, judging from the description given in

http://en.cppreference.com/w/cpp/iterator

and

http://en.cppreference.com/w/cpp/concept/InputIterator

...the standard concept of "input iterator" seems to be closest to our
own concept, albeit it requires things like post increment, and a
reference_type convertible to value_type -- requirements we do not
necessarily support with our more limited "Lumiera Forward Iterator"
2018-02-16 06:48:52 +01:00
66cd1fcea8 UI-Coordinates: fix insidious bug
util::contains used to pick the overload for strings,
i.e. it first converted the UI-Coordinates to diagnostic output format
and then searched that string for '*' to determine if the pattern is explicit

works as expected, but not what you'd intend....
...and breaks spectacularly once you search for something as innocuous as '.'
2018-02-16 06:41:42 +01:00
983c490644 LocationSolver: test coverage for existentially quantified elements (#1128)
...and again spotted some really insidious bugs
2018-02-16 06:37:43 +01:00
0b21e816e3 LocationSolver: implement support for elided elements (#1128)
when used in a pattern for matching against the UI tree,
an element marked as UIC_ELIDED = "." is treated as existentially quantified.

This means, we assume / verify there *is* an element at that level,
but we do not care about what this element actually is. Within the
implementation, the handling is similar to a wildcard, yet such a
spec is not classified as a wildcard (it *is* an explicit element,
just not explicitly named).

The relevant consequence is that such an element matches at a leaf
position, while match on wildcards on leaf positions is prohibited,
to prevent arbitrary and nonsensical wildcard matches against
open ended patterns. Especially we need such an existential pattern
to express a rule to create elements from scratch, but within a
specific window with arbitrary (but existing) perspective.
2018-02-16 06:35:26 +01:00
98cab32a08 LocationSolver: several rule match test cases 2018-02-14 03:02:44 +01:00
92bf317d29 LocationSolver: long explicit path test cases
...and here a bug was hiding. gotcha
2018-02-13 02:46:43 +01:00
e04f61fe0d LocationSolver: length discriminating test cases 2018-02-11 04:16:58 +01:00
820abe2bef LocationSolver: provide DSL notation to write "create clauses" 2018-02-11 04:00:59 +01:00
a1ee7574ef LocationSolver: reorganise and complete the decision logic (#1127) 2018-02-09 23:49:36 +01:00
f8dd3a7030 LocationSolver: draft the success cases for a location solution 2018-02-09 04:10:53 +01:00
66bbf146a6 LocationSolver: implement this additional resolving flavour
coverPartially() now computes coverage solution and moves
that solution into place, while retaining the extraneous, uncovered part
2018-02-09 03:30:45 +01:00
c88a68a2a0 LocationSolver: need yet another flavour of the coordinate resolving mechanism
...this happens when you design a subsystem bottom-up
You build five items just to find out that in fact you need only a sixth item....
2018-02-08 03:00:38 +01:00
6022a8afb1 LocationSolver: draft outline of the solving loop 2018-02-08 02:50:48 +01:00
bf314482da LocationSolver: draft the simple usage scenario (unit test) (#1127) 2018-02-08 00:37:02 +01:00
1238d416fc LocationSolver: draft the DSL syntax for sequential alternatives (#1126)
turns out to be somewhat tricky.
The easy shot would be to use the comma operator,
but I don't like that idea, since in logic programming, comma means "and then".

So I prefer an || operator, similar to short-circuit evaluation of boolean OR

Unfortunately, OR binds stronger than assignment, so we need to trick our way
into a smooth DSL syntax by wrapping into intermediary marker types, and accept
rvalue references only, as additional safeguard to enforce the intended inline
definition syntax typical for DSL usage.
2018-02-07 04:24:33 +01:00
10d2cafba9 LocationSolver: draft entities involved in location solving (#1127)
basically this will be built on top of the path matching / resolving mechanism coded thus far.
but we'll need some additional flags and some DSL magic
2018-02-07 04:03:39 +01:00
136e78d023 DockAccess: decide on next steps towards integration (#1126) 2018-02-01 23:08:43 +01:00
134048949c DockAccess: further planning of the location resolution process 2018-01-25 22:45:05 +01:00
1334dfb00d DockAccess: consider how to access the "location query" service
...which also involves some concept how actually to resolve location specifications
2018-01-15 03:56:28 +01:00
3c32cd5acb UI-top-level: decide upon the relation of ViewLocator and Navigator
...and how the former can rely on the latter, abstracted as LocationQuery
2018-01-15 03:56:28 +01:00
d0b59a1c52 GUI-source: rename "util" namespace to "draw"
...which avoids the possible ambiguity with the global util namespace
Moreover, this name seems more adequate to what we're doing here anyway
2018-01-15 03:56:28 +01:00
22e823fad5 DockAccess: finish setup of allocation specifications within the DSL 2018-01-15 03:56:23 +01:00
b6961e8f03 DockAccess: better pass functor as const& into partial application
seems to be the most orthogonal way to strip adornments from the SIG type
Moreover, we want to move the functor into the closure, where it will be stored anyay.
From there on, we can pass as const& into the binder (for creating the partially closed functor)
2018-01-13 00:58:08 +01:00
90a5d76fc9 DockAccess: solution how to bind partial application into generic lambda
...as it turned out, the result type was the problem: the lambda we provide
typically does not yield an Allocator, but only its baseclass function<UICoord(UICoord)>

solution: make Allocator a typedef, we don't expect any further functionality
2018-01-13 00:20:01 +01:00
5dea8eea1f DockAccess: draft how the partial application-builder for the DSL might work
...but not yet able to get it to compile.
Problem seems to be the generic lambda, which is itself a template.
Thus we need a way to instantiate that template with the correct arguments
prior to binding it into a std::function

been there, seen that recently (-> TreeExplorer, the Expander had a similar problem)
2018-01-12 05:50:01 +01:00
ef74527f6b DOC: eliminate spurious mentions of tr1:: 2018-01-12 03:03:25 +01:00
7385b3f525 DockAccess: pick up planning where I left it last September (#1104)
...this was quite an extensive digression, which basically gave us
a solid foundation for topological addressing and pattern matching
within the "interface space"
2018-01-11 02:48:51 +01:00
7dd69003b5 Navigator: finish path matching resolver for UI coordinates (closes #1107) 2018-01-10 04:42:49 +01:00
722c49e5ff Navigator: finish coverage of path extension 2018-01-10 04:21:42 +01:00
2d66293c32 Navigator: test for path extension now basically working as intended 2018-01-09 02:12:00 +01:00
ff24f81d3f Navigator: implement extension by (partial) UI-Coordinate spec
rationale: sometimes (likely this is even the standard case) we do not just
want to "extend", rather we want to extent at very specific levels.

This is easy to implement, based on the existing building blocks for path manipulation
2018-01-09 00:50:54 +01:00
55c196e5a2 Navigator: define test cases for path extension after coverage 2018-01-08 23:49:24 +01:00
d5209bfe1d Navigator: get the anchor() cases to work as intended 2018-01-07 07:20:41 +01:00
0daeb02e4a UI-Coordinates/Navigator: identify misconception in the Builder
the original construction works only as long as we stick to the "classical" Builder syntax,
i.e. use chained calls of the builder functions. But as soon as we just invoke
some builder function for sake of the side-effect on the data within the builder,
this data is destroyed and moved out into the value return type, which unfortunately
is being thrown away right afterwards.

Thus: either make a builder really sideeffect-free, i.e. do each mutation
on a new copy (which is kind of inefficient and counterfeits the whole idea)
or just accept the side-effect and return only a reference.
In this case, we can still return a rvalue-Reference, since at the end
we want to move the product of the build process out into the destination.

This works only due to the C++ concept of sequence points, which ensures
the original object stays alive during the whole evaluation of such a chained
builder expression.

NOTE: the TreeMutator (in namespace lib::diff) also uses a similar Builder construction,
but in *that* case we really build a new product in each step and thus *must*
return a value object, otherwise the reference would already be dangling the
moment we leave the builder function.
2018-01-07 05:26:16 +01:00
2665ad5bf3 Navigator: supply another mutation operation to make anchorage explicit
...basically just a re-use of existing functionality.
Needs some test coverage though
2018-01-07 02:24:33 +01:00
7434212ecf UI-Coordinates: allow for noexcept move construction 2018-01-06 03:38:52 +01:00
e7ce82d17e Navigator: fix covering of an explicit UI-Coordinate
...especially to make the anchorage explicit
2018-01-06 03:32:42 +01:00
0ea5583b62 Navigator: explicitly reject solutions that did not bind all wildcards
...this makes most of the remaining test cases pass

only a plain anchor is not yet properly interpolated
2018-01-05 03:57:27 +01:00
f4648c393f Navigator: unit test simple cases of coverage 2018-01-04 04:52:09 +01:00
2a87a80e33 Navigator: implement interpolation of missing anchor prefix 2018-01-04 03:56:41 +01:00
267c3f69ea Navigator: refactor algo core for improved match check
...also prerequisite to implement matching against window specs
2018-01-04 03:08:08 +01:00
f23b916f03 Navigator: rework and sharpen the API
- the default should be to look for total coverage
- the predicates should reflect the actual state of the path only
- the 'canXXX' predicates test for possible covering mutation
2018-01-03 02:46:12 +01:00
92084d10a1 Navigator: Algo now survives first unit test case... 2018-01-02 17:03:43 +01:00
65ff7371d4 Navigator: integrate and build the new coverage
search for partial coverage should work now
(but actually the program doesn't terminate...)
2018-01-02 14:40:13 +01:00
9d0186a8d6 Navigator: implement core of the matching algo 2018-01-02 14:03:04 +01:00
3598e07c59 Navigator: draft skeletton of the patch matching algo 2018-01-02 00:57:41 +01:00
416d6c7b01 TreeExplorer: delayed expansion implemented and unit test PASS 2018-01-01 18:23:04 +01:00
d5ae52e558 UI-Coordinates: design implementation of the patch matching algorithm
...which indicates that we need some additional functionality from TreeExplorer
2017-12-31 21:05:15 +01:00
1a6cac9d66 UI-Coordinates: fix potential segfault
...when truncating to a position within the inline part, yet behind the actual end
2017-12-27 01:57:15 +01:00
b8047b3310 Navigator: LocationQuery interface now finished. Demo implementation unit test PASS (closes #1108)
I set out to "discover" what operations we actually need on the LocationQuery
interface, in order to build a "coordinate resolver" on top. It seems like
this set of operations is clear by now.

It comes somewhat as a surprise that this API is so small. This became possible
through the idea of a ''child iterator'' with the additional ability to delve down and
expand one level of children of the current element. Such can be ''implemented''
by relying on techniques similar to the "Monads" from functional programming.

Let's see if this was a good choice. The price to pay is a high level of ''formal precision''
when dealing with the abstraction barrier. We need to stick strictly to the notion of a
''logical path'' into a tree-like topology, and we need to be strong enough never to
give in and indulge with "the concrete, tangible". The concrete reality of a tree
processing algorithm with memory management plus backtracking is just to complex
to be handled mentally. So either stick to the rules or get lost.
2017-12-26 14:58:30 +01:00
a8e16a0f28 Navigator: identify and fix the bug
...which was basically harmless, no fundamental problem,
just a simple logical error on my behalf (using the wrong
depth level)
2017-12-26 14:40:51 +01:00
33ea1ebb79 Navigator: work around the clumsy design of IterExplorer (#1125)
yet some more trickery to get around this design problem.
I just do not want to rework IterSource right now, since this will be
a major change and require more careful consideration.

Thus introduce a workaround and mark it as future work

Using this implementation, "child expansion" should now be possible.
But we do not cover this directly in Unit test yet
2017-12-26 04:49:59 +01:00
c007fbda43 Navigator: res-structure inheritance chain to allow passing current position
we need to layer our Navigator implementation on top,
since this object needs to capture a reference to the "current position".

This is necessary to be able to derive the child position by extending
and then to form a child navigator -- which is the essence of
implementing expandChildren()
2017-12-26 04:28:02 +01:00
30a90166fb X-mas: switch demo-Child-Iterator to the new framework
...passes all the existing unit tests!
2017-12-24 23:30:22 +01:00
2ea2d38cb2 Navigator: build iterator front-end based on the new TreeExploer capabilities
...but not yet switched into the main LocationQuery interface,
because that would also break the existing implementation;
recasting this implementation is the next step to do....
2017-12-24 04:48:07 +01:00
d653937465 TreeExplorer: allow to call through an IterSource based API for child-expansion
...which basically allows us to return any suitable implementation
for the child iterator, even to switch the concrete iteration on each level.
We need this flexibility when implementing navigation through a concrete UI
2017-12-24 03:28:40 +01:00
f05b3f56c0 Library/IterSource: allow for mix-in extension of the IterSource interface
...at least when using a wrapped Lumiera Iterator as source.
Generally speaking, this is a tricky problem, since real mix-in interfaces
would require the base interface (IterSource) to be declared virtual.

Which incurres a performance penalty on each and every user of IterSource,
even without any mix-in additions. The tricky part with this is to quantify
the relevance of such a performance penalty, since IterSource is meant
to be a generic library facility and is a fundamental building block
on several component interfaces within the architecture.
2017-12-23 18:55:26 +01:00
64ba7bf372 TreeExplorer: now able to pick up and wrap an IterSource 2017-12-23 18:32:25 +01:00
9f171682ce Navigator: resolve problem with including anonymous namespace
...yet I do not want to move all of the traits over into the
publicly visible lib::iter_explorer namespace -- I'm quite happy
with these traits being clearly marked as local internal details
2017-12-23 00:42:18 +01:00
a459468e3e Navigator: draft how building of the iterator might work
NOTE it just type checks right now,
but since meta programming is functional programming, this means
with >90% probability that it might actually work this way....
2017-12-23 00:24:56 +01:00