Commit graph

3841 commits

Author SHA1 Message Date
77c5573c80 Navigator: draft a navigation helper interface
...which also happens to include sibling and child iteration;
this is an attempt to reconcile the inner contradictions of the design
(we need both absolute flexibility for the type of each child level iterator
 yet we want just a single, generic iterator front-end)
2017-12-22 22:37:39 +01:00
1ca890d1b6 Navigator: decide how specifically to build on top of TreeExplorer
...this was a difficult piece of consideration and analysis.
In the end I've settled down on a compromise solution,
with the potential to be extended into the right direction eventually...
2017-12-22 19:35:36 +01:00
08489b5900 Library: avoid spurious copy in string-join
surprise: the standard for-Loop causes a copy of the iterator.
From a logical POV this is correct, since the iterator is named,
it can not just be moved into the loop construct and be consumed.

Thus: write a plain old-fashioned for loop and consume the damn thing.
So the top-level call into util::join(&&) decides, if we copy or consume
2017-12-17 03:15:18 +01:00
1fdeb08f19 TreeExplorer: finished and unit test PASS
several extensions and convenience features are conceivable,
but I'll postpone all of them for later, when actual need arises

Note especially there is one recurring design challenge, when creating
such a demand-driven tree evaluation: more often than not it turns out
that "downstream" will need some information about the nested tree structure,
even while, on the surfice, it looks as if the evaluation could be working
completely "linearised". Often, such a need arises from diagnostic features,
and sometimes we want to invoke another API, which in turn could benefit
from knowing something about the original tree structure, even if just
abstracted.

I have no real solution for this problem, but implementing this pipeline builder
leads to a pragmatic workaround: since the iterator already exposes a expandChildren(),
it may as well expose a depth() call, even while keeping anything beyond that
opaque. This is not the clean solution you'd like, but it comes without any
overhead and does not really break the abstraction.
2017-12-17 03:02:00 +01:00
7ed1948a89 TreeExplorer: refactor to make depth() reflect the logical expansion depth
...so sad.
The existing implementation was way more elegant,
just it discarded an exahusted parent element right while in expansion,
so effectively the child sequence took its place. Resolved that by
decomposing the iterNext() operation. And to keep it still readable,
I make the invariant of this class explicit and check it (which
caught yet another undsicovered bug. Yay!)
2017-12-16 19:21:22 +01:00
add5046c6e TreeExplorer: maybe pragmatic workaround for the remaining design problem
instead of building a very specific collaboration,
rather just pass the tree depth information over the extended iterator API.
This way, "downstream" clients *can* possibly react on nested scope exploration
2017-12-16 06:18:44 +01:00
46287dac0e TreeExplorer: Monads are of limited usefulnes
...and there is a point where to stop with the mere technicalities,
and return to a design in accordance with the inner nature of things.

Monads are a mere technology, without explicatory power as a concept or pattern

For that reason
 - discard the second expansion pattern implemented yesterday,
   since it just raises the complexity level for no given reason
 - write a summary of my findings while investigating the abilities
   of Monads during this design excercise.
 - the goal remains to abandon IterExplorer and use the now complete
   IterTreeEplorer in its place. Which also defines roughly the extent
   to wich monadic techniques can be useful for real world applications
2017-12-11 02:21:32 +01:00
4ef1801a6f TreeExplorer: draft how depth-first-to-leafs might be implemented
...it can sensibly only be done within the Expander itself.
Question: is this nice-to-have-feature worth the additional complexity
of essentially loading two quite distinct code paths into a single
implementation object?

As it stands, this looks totally confusing to me...
2017-12-11 02:20:15 +01:00
4d21baea6b Bugfix: rectify a moronic tuple type rebinding introduced with #988
At that time, our home-made Tuple type was replaced by std::tuple,
and then the command framework was extended to also allow command invocation
with arguments packaged as lib::diff::Record<GenNode>

With changeset 0e10ef09ec
A rebinding from std::tuple<ARGS...> to Types<ARGS> was introduced,
but unfortunately this was patched-in on top of the existing Types<ARGS...>
just as a partial specialisation.

Doing it this way is especially silly, since now this rebinding also kicks
in when std::tuple appears as regular payload type within Types<....>

This is what happened here: We have a Lambda taking a std::tuple<int, int>
as argument, yet when extracting the argument type, this rebinding kicks in
and transforms this argument into Types<int, int>
Oh well.
2017-12-11 02:20:15 +01:00
13d32916ee TreeExplorer: implement simple auto-expansion
...just expand children instead of normal iteration;
works out of the box, since expansion itself performs a iteration step.
2017-12-10 00:24:36 +01:00
fd5d44f6ca TreeExplorer: draft next case -- auto-expand children
this leads to either unfolding the full tree depth-first,
or, when expanding eagerly, to delve into each sub-branch down to the leaf nodes

Both patterns should be simple to implement on top of what we've built already...
2017-12-09 19:42:22 +01:00
e242053620 TreeExplorer: document wrapping into IterSource 2017-12-09 18:41:35 +01:00
c7e37c29e6 TreeExplorer / IterSource: document design mismatch (-> Ticket #1125)
IterSource should be refactored to have an iteration control API similar to IterStateWrapper.
This would resolve the need to pass that pos-pointer over the abstraction barrier,
which is the root cause for all the problems and complexities incurred here
2017-12-09 06:24:57 +01:00
d56c2295ae TreeExplorer: fix remaining problem and get the test to pass
...but for now the price is that we need to punch a hole into IterAdapter.
And obviously, this is all way to tangled and complex on implementation level.
2017-12-09 04:30:17 +01:00
7f6bfc1e45 TreeExplorer: implement wrapping opaquely into an IterSource 2017-12-09 01:17:50 +01:00
681cfbfd8c TreeExplorer: add warning due to the moving builder operations
this was a design decision, but now I myself run into that obvious mistake;
thus not sure if this is a good design, or if we need a dedicated operation
to finish the builder and retrieve the iterable result.
2017-12-08 05:34:28 +01:00
ce1ee71955 TreeExplorer: clarify base initialisation
as it turned out, when "inheriting" ctors, C++14 removes the base classes' copy ctors.
C++17 will rectify that. Thus for now we need to define explicitly that
we'll accept the base for initialising the derived. But we need do so
only on one location, namely the most down in the chain.
2017-12-08 05:32:04 +01:00
aa008d6d4a TreeExplorer: draft my requirements for packaging a TreeExplorer pipeline as IterSource
Since this now requires to import iter-adapter-stl.hpp and iter-source.hpp
at the same time, I decided to drop the convenience imports of the STL adapters
into namespace lib. There is no reason to prefer the IterSource-based adapters
over the iter-adapter-stl.hpp variants of the same functionality.
Thus better always import them explicitly at usage site.


...actual implementation of the planned IterSource packaging is only stubbed.
But I needed to redeclare a lot of ctors, which doesn't seem logical
And I get a bad function invocation from another test case which worked correct beforehand.
2017-12-07 05:48:36 +01:00
160a5e5465 TreeExplorer: cover further flavours of predicate definition 2017-12-07 02:19:19 +01:00
e9e7004a2e TreeExplorer: simple implementation based on eager pulling and an Invariant
lazy pulling would require us to store an additional bool
(the way the FilterIterator from itertools does)
2017-12-07 02:19:14 +01:00
2eacde7f2c TreeExplorer: draft the filter operation
should be low hanging fruit now....
2017-12-06 02:33:32 +01:00
085b304a38 TreeExplorer: finish test coverage of expand+transform 2017-12-06 02:02:22 +01:00
9e9c6c3ec6 TreeExplorer: solve refresh-problem when expanding children
We need a way for higher layers to discard their caching and re-evaluate,
once some expansion layer was invoked to replace the current element with
its (functionally defined) "children" -- otherwise the first child will
remain obscured by what was there beforehand.

Solution is to pass such manipulation calls through the full chain of
decorators, allowing them to refresh themselves when necessary. To achieve
that technially, we add a base layer to absorb any such call passed down
through the whole decorator chain -- since we can not assume that the
parent, the original source core implements those manipualation calls
like expandChildren()
2017-12-06 00:43:43 +01:00
b8cf274de6 Refactoring: extract new duck detectors
due to switching from ADL extension points to member functions,
we now need to detect a "state core" type in a different fashion.
The specific twist is that we can not spell out the full signature
in all cases, since the result type will be formed as a consequence
of this type detection. Thus there are now additional detectors to
probe for the presence of a specific function name only, and the
distinction between members and member functions has been sharpened.
2017-12-05 06:05:33 +01:00
52edf7d930 Refactoring: switch IterStateWrapper to member function based API
Considering the fact that we are bound to introduce yet another iteration control function,
because there is literally no other way to cause a refresh within the IterTreeExplorer-Layers,
it is indicated to reconsider the way how IterStateWrapper attaches to the
iteration control API.

As it turns out, we'll never need an ADL-free function here;
and it seems fully adequate to require all "state core" objects to expose
the API as argument less member function. Because these reflect precisely
the contract of a "state core", so why not have them as member functions.
And as a nice extra, the implementation becomes way more concise in
all the cases refactored with this changeset!

Yet still, we stick to the basic design, *not* relying on virtual functions.
So this is a typical example of a Type Class (or "Concept" in C++ terminology)
2017-12-05 03:28:00 +01:00
ca270028a9 TreeExplorer: transform-operation implemented and covered in test 2017-12-04 04:34:27 +01:00
b5453cc429 TreeExplorer: reimplementation with simpler design
- always layer the TreeExplorer (builder) on top of the stack
- always intersperse an IterableDecorator in between adjacent layers
- consequently...
  * each layer implementation is now a "state core"
  * and the source is now always a Lumiera Iterator

This greatly simplifies all the type rebindings and avoids the
ambiguities in argument converison. Basically now we can always convert
down, and we just need to pick the result type of the bound functor.

Downside is we have now always an adaptation wrapper in between,
but we can assume the compiler is able to optimise such inline
accessors away without overhead.
2017-12-04 04:34:26 +01:00
e58e4553f4 TreeExplorer: make the Core -> Core design work, kind of
...yet this seems like a rather bad idea,
it breeds various problems and requires arcane trickery to make it fly

==> abandon this design
==> always intersperse an IterableDecorator between each pair of Layers
2017-12-04 04:34:24 +01:00
94d5801712 Library: add move-support to ItemWrapper
...especially relevant in the context of TreeExplorer,
where the general understanding is that the "Data Source" (whatever it is)
will be piggy-backed into the pipeline builder, and this wrapping is
conceived as being essentially a no-op.

It is quite possible we'll even start using such pipeline builders
in concert with move-only types. Just consider a UI-navigator state
hooked up with a massive implementation internal pointer tree attached
to all of the major widgets in the UI. Nothing you want to copy in passing by.
2017-12-04 04:26:43 +01:00
1df77cc4ff Library: investigate and fix an insidious problem with move-forwarding (util::join / transformIter)
As it turned out, we had two bugs luring in the code base,
with the happy result of one cancelling out the adverse effects of the other

:-D

 - a mistake in the invocation of the Itertools (transform, filter,...)
   caused them to move and consume any input passed by forwarding, instead
   of consuming only the RValue references.
 - but util::join did an extraneous copy on its data source, meaning that
   in all relevant cases where a *copy* got passed into the Itertools,
   only that spurious temporary was consumed by Bug #1.

(Note that most usages of Itertools rely on RValues anyway, since the whole
point of Itertools is to write concise in-line transformation pipelines...)

*** Added additional testcode to prove util::stringify() behaves correct
    now in all cases.
2017-12-04 04:23:30 +01:00
63a49bccfd Library: define string conversion trait more precisely
It is pointless to include pointers....
A pointer to string is not "basically a string",
and char is handled explicitly anyway.
2017-12-04 03:53:36 +01:00
e379ad82c6 Library: typeof obsoleted by decltype
Replace the remaining usages of the GNU extension 'typeof()'
by the now-standard 'decltype()' operator
2017-12-04 03:53:36 +01:00
c65c5f812b Library: put the new type rebinding trait into general use
Obsoletes and replaces the ad-hoc written type rebindings from
iter-adapter and friends. The new scheme is more consistent and does
less magic, which necessitates an additional remove_pointer<IT> within
the iterator adaptors. Rationale is, "pointer" is treated now just as
a primitive type without additional magic or unwrapping, since it is
impossible to tell generically if the pointer or the pointee was
meant to be the "value"
2017-12-02 02:51:51 +01:00
847593f18b Investigation: resolve the mystery and fix the problem
Oh well.
This kept me busy a whole day long -- and someone less stubborn like myself
would probably supect a "compiler bug" or put the blame on the language C++

So to stress this point: the compiler behaved CORRECT

Just SFINAE is dangerous stuff: the metafunction I concieved yesterday requires
a complete type, yet, under rather specific circumstances, when instantiating
mutually dependent templates (in our case lib::diff::Record<GenNode> is a
recursive type), the distinction between "complete" and "incomplete"
becomes blurry, and depends on the processing order. Which gave the
misleading impression as if there was a side-effect where the presence
of one definition changes the meaning of another one used in the same
program. What happened in fact was just that the evaluation order was
changed, causing the metafunction to fail silently, thus picking
another specialisation.
2017-12-02 02:51:51 +01:00
b104508685 Library: extract type diagnostics test helpers 2017-12-01 03:51:54 +01:00
674201f5ea Library: finish new form of the type rebinding trait 2017-12-01 03:25:51 +01:00
1047f2f245 Library: decide on the overall shape of the type rebinding helper
- we do strip references
- we delegate to nested typedefs

Hoever, we do *not* treat const or pointers in any way special --
if the user want to strip or level these, he has to do so explicitly.
Initially it seemed like a good idea to do something clever here, but
on the long run, such "special treatment" is just good for surprises
2017-12-01 02:43:27 +01:00
dce09ebe0d Library: better use a dedicated detector metafunction
...and check for presence of *all three* standard type bindings

 - value_type
 - reference
 - pointer
2017-11-30 23:41:12 +01:00
6bb288bf20 Library: search for a way to rebind to nested definitions
...automatically whenever those are present.
Up to now, we hat that as base case, which limited usage to those cases
where we already know such nested definitions are actually present
2017-11-30 23:28:00 +01:00
60301f7523 Library: need an augmented version of the iterator type rebinding helper
yet another quick-n-dirty hack turned into an useful everyday helper...

but at least I need it to be symmetric in and universally applyable
2017-11-30 21:02:36 +01:00
a3a64147c1 TreeExplorer: implementation draft for the transform-operation
attempt to re-use the same traits as much as possible

NOTE: new code not passing compiler yet, but refactored old code
      does, and still passes unit test
2017-11-30 03:52:32 +01:00
5b86b660ae TreeExplorer: draft functionality of transform-operation 2017-11-28 03:53:09 +01:00
884af619a1 Library: change IterStateWrapper to delayed start-of-evaluation
this is a subtle change which, given all interfaces were used in a logically
consistent way, should not cause any observable change to the yielded elements.
But it changes runtime behaviour, insofar now the evalutaion is initiated
lazily, when first requesting a result type. Prior to this change, the
constructor immediately issued a call to the yield() extension point,
which presumably has the side-effect of preparing the core and initiating
any embedded evaluation, in order to get at the first result; it might
even detect an empty state.

Given the fact that all access operations on the iterator front-end perform
an empty check (and possibly throw at that point), this call is redundant.
2017-11-27 05:56:03 +01:00
134821ca15 DOC: document some of the language limitations highlighted by this research 2017-11-27 05:39:47 +01:00
d8f7a22123 TreeExplorer: cover all the remaining cases supported for the expansion functor 2017-11-27 05:07:06 +01:00
86856390e1 TreeExplorer: cover expansion using a different result type
here using a lambda with side-effect and returning a reference to
a STL collection with the children, which is managed elsewhere.
2017-11-27 05:07:06 +01:00
77c3226948 TreeExplorer: identify yet another subtle type inference problem
surprising behaviour encountered while covering more cases

...obviously the return type of ExpandFunctor::operator()
was inferred as value, even while the invoked functor, from which
this type was deduced, clearly returns a reference.

Solution is simple not to rely on inference, moreover since we know
the exact type in the enclosing scope, thanks to the refactoring which
made this ExpandFunctor a nested class

NOTE:
as it turned out, this is not a compiler bug,
but works as defined by the language:
on return type inference, the detected type is decayed,
which usually helps to prevent returning a reference to a temporary
2017-11-27 05:02:57 +01:00
89005dbeb7 TreeExplorer: fix spurious copy of iterator (argument) on functor invocation
...since our iterators *always* yield a reference to the exposed element,
we can *always* get that referency into the nested yield to obtain the value
2017-11-26 22:29:51 +01:00
9e96ea8323 TreeExplorer: documentation of technicalities 2017-11-25 03:56:44 +01:00
76a11b3730 TreeExplorer: rename and refactor for readability
...while this implementation works now, it is still very complex and intricate.
I am still doubtful this is a good approach, but well, we need to try that route....
2017-11-25 03:54:41 +01:00
bb948bff34 TreeExplorer: working solution to accept generic lambda
but possible only for the iterator -> iterator case

Since we can not "probe" a generic lambda, we get only one shot:
we can try to bind it into a std::function with the assumed signature
2017-11-25 02:16:21 +01:00
4098e2024d TreeExplorer: Sketch how it might be possible to accept generic lambdas
...based on the research from yesterday
2017-11-24 23:48:56 +01:00
3614085ff7 Library: improve the function-signature detector to work as guard with enable_if
This is a consequence of the experiments with generic lambdas.
Up to now, lib::meta::_Fun<F> failed with a compilation error
when passing the decltype of such a generic lambda.

The new behaviour is to pick the empty specialisation (std::false_type) in such cases,
allowing to guard explicit specialisations when no suitable functor type
is passed
2017-11-24 23:48:56 +01:00
18553f22b2 TreeExplorer: cover both variants of functor signature by unit test (PASS) 2017-11-23 03:29:26 +01:00
c5311a116a TreeExplorer: concept how to generalise the expansion functor
Basically we want to support two distinct cases, just by slightly adapting
the invocation of the expansion functor:

Case-1: classical monadic flatMap:
        the Functor accepts a value yielded by the source iterator
        and builds a new "expaneded" iterator

Case-2: manipulation of opaque implementation state
        the Functor knows internal details of the source iterator
        and thus takes the source iterator as such as argument,
        performs some manipulation and then builds a new sub-iterator

A soulution to reconcile those two distinct cases can be built
with the help of a generic lambda
2017-11-23 03:06:02 +01:00
f10e66e4ae TreeExplorer: design a solution to handle expansion of children
this solution makes me feel somewhat queasy..
stacking several adaptors and wrappers and traits on top of each other.

Well, it type checks and passes the test, so let's trust functional programming
2017-11-20 01:03:44 +01:00
d10c5a4f77 TreeExplorer: draft the core (explore) operation
The plan is to use a monad-like scheme, but allow for a lot of leeway
with respect to the src and value types of the expand functor.
A key idea is to allow for a *different* state core than used in the source
2017-11-19 20:36:19 +01:00
cbb35d7161 TreeExplorer: add shortcut to adapt STL container automatically
...selecting the iterator or const iterator as apropriate
2017-11-19 17:35:00 +01:00
fd3d6fb60e TreeExplorer: first testcase, build either from Lumiera-Iterator or use StateCore
TODO: also wrap any suitable STL iterable.
we need a one-shot solution here
2017-11-19 02:28:48 +01:00
fe3feee67a Library: metafunction to detect support for a specific extension point
such a detector function can be used to enable some template specialisation
based on the fact that a target type exposes the desired extension point
2017-11-19 01:43:19 +01:00
9460f79039 WIP: draft how to figure out the kind of iterator
...but does not work as intended:
 * just forming an IterStateWrapper does not trigger SFINAE cleanly in all cases
 * IterStateWrapper can be formed, even when some of the extension points are missing;
   this will be uncovered only later, when actually using one of the operations

but beyond that, the basic type selection logic can work this way
2017-11-18 19:28:57 +01:00
a7bdc05091 WIP: draft first testcase
...just wrapping various kinds of iterators
2017-11-18 18:40:30 +01:00
c3b04af76f TreeExplorer: decide upon the steps towards implementation
Here, the tricky question remains, how to relate this evalutaion scheme
to the well known monadic handling of collections and iterators.

It seems, we can not yet decide upon that question, rather we should
first try to build a concrete implementation of the envisioned algorithm
and then reconsider the question later, to what extent this is "monadic"
2017-11-18 03:00:59 +01:00
782b4f949f TreeExplorer: extended analysis regarding tree expanding and backtracking computation (#1117)
This can be seen as a side track, but the hope is
by relying on some kind of monadic evaluation pattern, we'll be
able to to reconcile the IterExplorer draft from 2012 with the requirement
to keep the implementation of "tree position" entirely opaque.

The latter is mandatory in the use case here, since we must not intermingle
the algorithm to resolve UI-coordinates in any way with the code actually
navigating and accessing GTK widgets. Thus, we're forced to build some kind
of abstraction barrier, and this turns out to be surprisingly difficult.
2017-11-17 21:43:50 +01:00
ca35891c41 Navigator: implement the mutation operations defined thus far
...so the only thing not yet implemented is the actual path resolution algorithm
2017-10-30 03:10:51 +01:00
e035dbc54a UI-Coordinates: support for truncating a given spec
...implemented within the builder.
Will shorten and discard extraneous storage,
but not expand and allocate new one
2017-10-30 02:59:56 +01:00
5530bbede8 Navigator: decide upon the fine points of meaning
anchorage vs. coverage
partial vs total
possible anchorage
possible coverage
2017-10-30 01:47:29 +01:00
4b6b4ad708 LocationQuery: now able to handle perspective info properly
...which was deliberately represented in an asymmetric way, to verify the
design's ability to cope with such implementation intricacies. So basically
we have to kick in at LEVEL == 1 and access the implementation differently.

This exercise just shows again, that treating tree structures recursively
is the way to go, and we should do similar when coding up the query-API
for the real GTK toolkit based window elements...
2017-10-29 16:00:08 +01:00
750b124f88 Library: complement the pseudo-iterator by a IterSource front-end 2017-10-29 15:31:34 +01:00
0682e449a3 Library: a pseudo-iterator to yield just a single value
...which can be helpful when a function usually returns a somewhat dressed-up iterator,
but needs to return a specific fixed value under some circumstances
2017-10-29 14:51:51 +01:00
7e241d9a11 Library: a little bit of modernising and overhaul
- fix some warnings due to uninitialised members
  (no real problem, since these members get assigned anyway)
- use a lambda as example function right in the test
- use move initialisation and the new util::join
2017-10-29 13:22:25 +01:00
f0a32c986a LocationQuery: fix bugs and omissions 2017-10-28 02:06:05 +02:00
800407637a LocationQuery: compensate for the special representation of perspective info
this assymetry in representation was introduced deliberately,
to test the design's ability to cope with such complications
2017-10-28 01:12:06 +02:00
c39442a287 LocationQuery: recast syntax for inline structure definitions
this fixes a silly mistake:
obviously we want named sub-nodes, aka. "Attributes",
but we used the anonymous sub-nodes instead, aka. "Children"

Incidentally, this renders the definitions also way more readable;
in fact the strange post-fix naming notation of the original version
was a clear indication of using the system backwards....
2017-10-28 00:17:56 +02:00
16abe82cde LocationQuery: fix a segfault due to ill guided conversion path 2017-10-27 05:12:28 +02:00
1406aa5532 Library: allow Initialisiation of a GenNode from a Rec::Mutator
up to now, we allowed only initialisation with a precisely matching type.
But this special case seems worth supporting, since it typically occurs
within the "object builder" syntax based on Rec::Mutator
2017-10-24 03:51:06 +02:00
198dcc622a Bugfix Library: forward initialiser properly into GenNode
...to avoid unnecessary copy.
Especially relevant for initialising a sub-Record from the object builder syntay "MakeRec()"
2017-10-24 02:44:47 +02:00
5f9b8eb18c LocationQuery: draft the other query functions as recursive drill-down
Note: Unit test still fails...
2017-10-23 04:13:38 +02:00
75a7ecb6b3 LocationQuery: draft simple coverage check
ugly while loop....
maybe recursive?
2017-10-23 04:12:31 +02:00
144cc97e1b LocationQuery: draft simple coverage check
ugly while loop....
maybe recursive?
2017-10-23 03:17:18 +02:00
240459c550 LocationQuery: implement simple resolution of explicit anchoring by window-ID 2017-10-23 02:16:57 +02:00
fd3777de54 Navigator: draft the trivial resolution case
...based on the abstract LocationQuery interface
2017-10-21 23:47:27 +02:00
78a9ae875b Navigator: initial draft of the LocationQuery interface
the intention is to rely solely upon this abstract interface
in order to navigate the structure of the actual UI, so the
resolution process remains decoupled from the technicalities
of the actual UI toolkit set.

Through implementation of the corresponding unit test we'll determine
what it actually takes to build such a path resolution algorithm...
2017-10-21 23:37:04 +02:00
0dd516a298 Navigator: consider how to approach path resolution
obviously, we get a trivial case, when the path is explicit,
and we need a tricky full blown resolution with backtracking
when forced to interpolate wildcards to cover a given UICoord
spec against the actual UI topology.

Do we need it?
 * actually not right now
 * but already a complete implementation of the ViewSpec concept
   requires such a resolution
2017-10-21 01:53:13 +02:00
2d5717bfd7 Navigator: continue draft of UI coordinate resolver 2017-10-18 03:40:26 +02:00
7b2c98474f Navigator: initial draft of a UI coordinate resolver
...which in turn will drive the design of the LoactionQuery API
2017-10-16 02:39:22 +02:00
25c4e6b506 UI:Coordinates: Fix indentation 2017-10-13 21:41:13 +02:00
ed76151d14 UI-Coordinates: value representation finished and unit test PASS (#1106) 2017-10-03 00:57:23 +02:00
f23b02b841 UI-Coordinates: implement simple locally decideable predicates 2017-10-02 23:41:03 +02:00
d9555701ac UI-Coordinates: implement a partial "sub path" order 2017-10-02 23:06:23 +02:00
3d8d383ca8 UI-Coordinates: add relational operators for partial order
It is not possible to inherit through boost operators
and defining them explicitly is not that much fuss either.
Plus we avoid the boost include on widely used header
2017-10-02 22:18:00 +02:00
42277c5760 UI-Coordinates: need to spell out all ctors explicitly
the usual drill...
once there is one additional non explicit conversion ctor,
lots of preferred conversion paths are opened under various conditions.

The only remedy is to define all ctors explicitly, instead of letting the
compiler infer them (from the imported base class ctors). Because this way
we're able to indicate a yet-more-preferred initialisation path and thus
prevent the compiler from going the conversion route.

In the actual case, the coordinate Builder is the culprit; obviously
we need smooth implicit conversion from builder expressions, and obviously
we also want to restrict Builder's ctors to be used from UICoord solely.

Unfortunately this misleads the compiler to do implement a simple copy construction
from non const reference by going through the prohibited Builder ctor, or to
instantiate the vararg-ctor inherited from PathArray.

Thus better be explicit and noisy...
2017-10-02 22:17:56 +02:00
5127414773 UI-Coordinates: next steps to cover
- allow tab specification to be elided
- simple comparisons between UI coordinates
- local query predicates
2017-10-02 18:39:18 +02:00
18d1e7a280 UI-Coordinates: polish test and consider next steps
After completing the self-contained UICoord data elements,
the next thing to consider might be how to resolve UI coordinates
against an actual window topology. We need to define a suitable
command-and-query interface in order to build and verify this
intricate resolution process separated from the actual UI code.
2017-10-02 18:11:21 +02:00
5c113b058d UI-Coordinates: better name the local component UIC_PATH 2017-10-02 16:51:45 +02:00
286b1829fe UI-Coordinates: implement path split and appending of multiple components
Unit test passes thus far
2017-10-02 06:49:50 +02:00
835b964e63 UI-Coordinates: implement append / prepend mutation 2017-10-02 06:45:50 +02:00
7826d6dc24 UI-Coordinates: implement low-level data manipulation incl. storage expansion 2017-10-02 06:45:45 +02:00
ee5bc046ae UI-Coordinates: draft how the builder manipulates content 2017-10-02 00:38:22 +02:00
ebed6fff1a UI-Coordinates: draft structure of the builder-API 2017-10-01 23:25:23 +02:00
5097637f0d UI-Coordinates: basic unit test PASS 2017-10-01 21:54:35 +02:00
1079d51c7e UI-Coordinates: implement named component access 2017-10-01 21:37:04 +02:00
ac38f0f963 UI-Coordinates: implement string representation 2017-10-01 21:10:18 +02:00
3a8f639a12 UI-Coordinates: implement reverse lookup 2017-10-01 20:12:45 +02:00
6322f1bc3c UI-Coordinates: define next steps to cover 2017-10-01 20:04:12 +02:00
8c694b6ec0 UI-Coordinates: PathArray abstraction finished and unit test PASS 2017-10-01 06:08:54 +02:00
107e9008e5 UI-Coordinates: bugfix to pass unit test thus far
whew!
2017-10-01 03:58:42 +02:00
5dfd135595 Library: remove redundant checks from IterAdapter implementation
Explicitly assuming that those functions are called solely from IterAdapter
and that they are implemented in a typical standard style, we're able to elide
two redundant calls to the checkPoint() function. Since checkPoint typically performs
some non-trivial checks, this has the potential of a significant performance improvement

- we check (and throw ITER_EXHAUST) anyway from operator++, so we know that pos is valid
- the iterate() function ensures checkPoint is invoked right after iterNext,
  and thus the typical standard implementation of iterNext need not do the same
2017-10-01 03:25:33 +02:00
a08fba5880 UI-Coordinates: establish contract 2017-10-01 01:30:53 +02:00
294efb0321 UI-Coordinates: finish iteration control logic 2017-09-30 21:34:55 +02:00
d7dd01ad62 UI-Coordinates: change subscript to expose const& 2017-09-30 20:03:05 +02:00
21e2227d50 UI-Coordinates: simplify copy initialisation
deliberately skip calls to the default ctor, since we're copying anyway
2017-09-30 19:57:13 +02:00
0bef215350 UI-Coordinates: switch internal path array storage to Literal
...since that is what it meant to be.
To allow this chance, I've now added a default ctor to lib::Literal,
defaulting to the Symbol::EMPTY (the interned empty string)
2017-09-30 18:32:08 +02:00
dd45d6110d Library: Literal now default constructible to empty string
The class Literal is used as a thin wrapper to mark the fact that
some string parameter or value is assumed to be given *literally*

For the contract this indicates
- that storage is somewhere
- storage is not owned and managed by Literal
- yet storage guaranteed to exist during the whole lifetime of the program
- Literal can not be altered
- Literal is transparently convertible to const char *


Currently I am in the course of building some path abstraction, and for that
task it makes sense to hold an array of Literals (instead of pointers), just
because it expresses the intent way more clear. I do not see anything in the
above mentioned contract to prohibit a default constructed Literal, with the
empty string being the most obvious choice.

Note: there is the class Symbol, which derives from Literal. Symbol takes
arbitrary strings, but *interns* them into a static symbol table.
2017-09-30 17:45:38 +02:00
1138898989 UI-Coordinates: implement indexed access
...under the assumption that the content is normalised,
which means
- leading NULL is changed to Symbol::EMPTY
- missing elements in the middle are marked as "*"
- trailing NULL in extension storage is handled by adjusting nominal extension size
2017-09-30 02:48:25 +02:00
ab391d3dfa UI-Coordinates: implement size()
...which is the first step towards standard storage handling
2017-09-30 02:17:13 +02:00
9378badf6b UI-Coordinates: integrate the initialisation split
...as developed in during the metaprogramming investigation
2017-09-30 00:46:52 +02:00
a839cac02b UI-Coordinates: memory management for PathArray extension storage 2017-09-29 18:04:28 +02:00
73adcdf2e0 UI-Coordinates: initial draft for PathArray storage
after various fruitless attempts to rely somehow on the array variant of unique_ptr,
I ended up with a hand coded version of an heap allocated array, managed automatically
2017-09-29 15:03:14 +02:00
4348cd462c Metaprogramming: extend testcase and remould pickInit to support arbitrary arguments
as it turned out, the solution from yesterday works only with uniform argument lists,
but not with arbitrarily mixed types. Moreover the whole trickery with the
indices was shitty -- better use a predicate decision on template argument level.
This simple solution somehow just didn't occur to me...
2017-09-29 02:35:15 +02:00
636ab6e608 Metaprogramming: integrate the new facilities into the library 2017-09-29 00:51:13 +02:00
dc35a1a6e5 Investigation: add a solution for default initialisation of missing arguments
...still somewhat unsatisfactory, because
- no clear compile error message when invoking pickArg with insufficient arguments
- the default initialisation case in SelectVararg is duplicated and messy
2017-09-28 03:58:09 +02:00
3f9565a156 Investigation: augment index iterator to deal with insufficient arguments
basically we want "all the rest" of the arguments to go to the recursive delegate
2017-09-28 01:40:23 +02:00
3f8606c474 Metaprogramming(#987): extract some variadic sequence helpers
some time ago we abandoned our own tuple type in favour of std::tuple
Since then, the helpers and ported utilities provide some generic helpers
to deal with variadic argument sequences, especially to build index sequences,
which in turn can be used to "pick" individual arguments from a variadic parameter pack.

The expectation is for this part of the support library gradually to grow and
in parts to replace the existing type sequence processing helpers. The expectation
is that we'll retain the basic type sequence, lib::meta::Types, but retrofit it
to rely on variadic arguments
2017-09-28 00:19:52 +02:00
4b67521e26 Metaprogramming(#987): mark planned transition to variadic arguments
since the adoption of C++11, we gradually transition our metaprogramming helpers
to support and rely on variadic template parameters. For the time being,
we just augment existing facilities when it comes in handy, yet some more
heavyweight lifting and overall clean-up remains to be done eventually.
2017-09-28 00:10:45 +02:00
3ad3f11f1e Investigation: slightly improved similar solution 2017-09-27 02:46:01 +02:00
e5dc7ba2bc Investigation: dissect argument packs
start investigation on generic techniques to dissect an variadic argument pack
2017-09-26 19:23:03 +02:00
372512006f UI-Coordinates: use a recursive implementation layout
this is a more or less arbitrary guess regaring performance requirements
2017-09-25 00:26:19 +02:00
5e1c25aaf5 UI-Coordinates: extract PathArray base abstraction into a library class 2017-09-24 22:50:42 +02:00
4082526ec6 UI-Coordinates: stub basic path element iteration 2017-09-24 21:14:26 +02:00
6073dbfcaf UI-Coordinates: stub basic access operations (WIP) 2017-09-24 17:20:47 +02:00
feb8414016 UI-Coordinates: stub to pass compilation 2017-09-23 02:25:52 +02:00
afda9e0a69 UI-coordinates: also need to define a topological addressing scheme (#1106) 2017-09-10 00:32:31 +02:00
fef0a812c1 DockAccess: start implementation draft for the DSL 2017-09-09 23:30:44 +02:00
b27681ec4f DockAccess: design a configuration DSL 2017-09-08 18:50:39 +02:00
a9797e4a4f DockAccess: analysis continued...
exploring the idea of a configuration DSL.
As a first step, this could be a simple internal DSL,
implemented as a bunch of static functor objects, which are internally bound
and thus implemented by the ViewLocator within InteractionDirector
2017-09-08 03:53:52 +02:00
753c895035 DockAccess: consider a generic ID addessing scheme for the UI (#1005)
...based on a selection of Model types and an access strategy
2017-09-03 01:04:00 +02:00
0ad387f5c9 DockAccess: create a ViewLocator service
responsible for access and allocation of component views.
Internally wired to the PanelLocator within the global WindowLocator

This setup settles those nasty qeustions of crosswise top-level access
2017-09-02 19:28:57 +02:00
4f77075d9c DockAccess: integrate a PanelLocator intermediary
...into the WindowLocator
This is to become a low-level query and acess front-end
and will be implemented just by traversing the windowList_
2017-09-02 19:03:00 +02:00
0614ca36ca DockAccess: consider how to access view components. Rename WindowList (#1104)
this starts work on a new UI global topic (#1004)

- coin a new term: "view component"
- distinction between veiw component and Panel
- consider how to locate view components
- WindowList becomes WindowLocator
2017-09-02 18:36:58 +02:00
5b445a2361 InfoBox: extract into dedicated widget 2017-09-02 00:51:06 +02:00
ee67e4914c InfoBox: scroll to the last inserted line reliably
need to use a text mark; we can simplify this task somewhat
by exploiting the fact that the text cursor is a default defined text mark
2017-09-01 01:02:48 +02:00
2d2a549341 InfoBox: add a simple text display widget 2017-09-01 00:28:43 +02:00
a91b444ade InfoBox: draft the next preliminary implementation steps (#1002)
...I need a quick-n-dirty temporary solution,
just to have a place to display some messages in the UI asynchronously
2017-08-31 20:32:49 +02:00
45b3a990f2 DemoGuiRoundtrip: add new dock for UI experiments (#1099)
...after investigating problems related to the management of docking pane contents
2017-08-31 20:15:52 +02:00
29246621df UI-Dispatch: remove unnecessary intermediary function
...since the generateErrorResponse() in UiDispatcher already adds some
explanatory boilerplate to the message; and we can not do anything beyond
publishing the message into the UI message box
2017-08-31 14:53:15 +02:00
526fd3ca16 UI-Dispatch: add generic catch-all error handler
...to ensure no exception can escape at top level of the actions
dispatched asynchronously into the UI event thread
2017-08-25 17:38:51 +02:00
6b56b46b6a Library: disambiguate forwarding assignment
we allow assignment to the element embedded within the wrapper.
Yet obviously we need specific implementations for assignment
to the container itself. Thus we define the templated
assignment operator such as to render the explicit specialisation
a better match than anything generated from the templated
operator
2017-08-22 19:37:44 +02:00
f72b97bd9c Library: add move operations to ItemWrapper 2017-08-20 22:09:37 +02:00
e46d23bd62 GCC-5 compatibility: need 1/3 more inline buffer space
GCC-5 requires more storage for some basic data types
Most notably std::string is now way larger than void*
2017-08-17 13:24:34 +02:00
937ad64596 DiffMessage: now uniformly plays the role of MutationMessage (closes #1066) 2017-08-13 07:25:32 +02:00
82a12115c3 DiffMessage: complete documentation 2017-08-13 07:25:32 +02:00
f7402ef89d Library: allow to consume an iterator while taking the snapshot 2017-08-13 07:25:32 +02:00
255958b23b Library: fix yet another misconception in iterator comparison
...again the situation when we want to use Lumiera iterators
in a stadard "for each" loop
2017-08-13 00:07:38 +02:00
7e9bb1fb5d DiffMessage: elaborate integration test... 2017-08-12 23:02:00 +02:00
b45ffe5cbe DiffMessage: fix insidious initialisation bug (related to #963)
basically DiffMessage has a "take everything" ctor, which happens
to match on type DiffMessage itslef, since the latter is obviously
a Lumiera Forward Operator. Unfortunately the compiler now considers
this "take everyting" ctor as copy constructor. Worse even, such a
template generated ctor qualifies as "best match".

The result was, when just returing a DiffMessage by value form a
function, this erroneous "copy" operation was invoked, thus wrapping
the existing implementation into a WrappedLumieraIterator.

The only tangible symptom of this unwanted storage bloat was the fact
that our already materialised diagnostics where seemingly "gone". Indee
they weren't gone for real, just covered up under yet another layer of
DiffMessage wrapping another Lumiera Forward Iterator
2017-08-12 18:16:06 +02:00
5fbc4b84bf DiffMessage: switch to moving DiffMessage over the bus
basically the opaque-buffer based MutationMessage implementation is obsoleted now
2017-08-12 17:59:02 +02:00
32f2d6ed9a IterSource: optimise hand-over at construction
by moving, we can avoid the generation of up to 3 additional shared copies
of the DataHandle. The whole invocation now works without touching any shared count
and thus without incurring a memory barrier...
2017-08-12 16:27:30 +02:00
06ff5c4e71 DiffMessage: complete test of diagnostic output 2017-08-12 14:33:26 +02:00
efc27fd07b DiffMessage: draft content diagnostics wrapper 2017-08-12 05:55:31 +02:00
d4ac2d78e2 C++11: improve moving and forwarding of iterators
this becomes more relevant now, since the actual MutationMessage iterators
are implemented in terms of a shared_ptr to IterSource. Thus, when building
processing pipelines, we most definitively want to move that smart-ptr into
the destination, since this avoids touching the shared count and thus avoids
generating unnecessary memory barriers.
2017-08-12 03:01:35 +02:00
4a2384e242 DiffMessage: add further convenience ctor for varargs
hey... all my dream constructors became true
2017-08-12 03:00:38 +02:00
380fa5bb38 DiffMessage: add further convenience ctors for STL containers 2017-08-11 22:23:51 +02:00
7dc0fdd67a DiffMessage: implement convenience ctor to build from Lumiera Iterator 2017-08-11 21:27:51 +02:00
9e4f3f3314 metaprogramming: switch util-foreach to variadic templates (#967)
...likewise low hanging fruit
2017-08-11 20:35:53 +02:00
a731b3caf4 metaprogramming: get rid of the remaining boost::enable_if usages
...low hanging fruit
2017-08-11 20:23:46 +02:00
8c1a43a6b3 metaprogramming: switch util-foreach to our own enable_if implementation
...allows us to get rid of quite some boost-includes
Incidentally, "our own" implementation is equivalent to both the
boost implementation and the implementation from C++14
It is just a bit more concise to write.
2017-08-11 20:02:37 +02:00
9ad0dd9918 DiffMessage: start with drafting the most simple test case
damn it!
why the hell is the C++ language so tedious to write....
even after years of practice you need hours to get the most basic stuff to fly
2017-08-11 18:34:23 +02:00
9d5d758f0c IterSource: use human readable source type diagnostics 2017-08-11 17:08:49 +02:00
dfd3dc1275 DiffMessage: reshape IterAdapter to allow for custom diagnostics
since we do not want to increase the footprint, we're bound to reuse
an existing VTable -- so IterAdapter itself is our only option.
Unfortunately we'll need to pass that through one additional
decoration layer, which is here the iterator; to be able to
add our string conversion there, we need to turn that into
a derived class and add a call to access the underlying
container, which gets us into element type definition mess....
2017-08-11 16:56:18 +02:00
f6baef16c5 DiffMessage: consider to unite the handling of mutation messages (#1066) 2017-08-11 15:23:33 +02:00
f498f3be1b mark next steps to address
- error handling
 - settle MutationMessage
2017-08-11 02:37:29 +02:00
fdcf431a9b DiffMesage: use as payload within MutationMessage and pass Diff by RValue
now this highlights the unsettled decision still the more,
as can be seen by all that unnecessary copying. Basically we move the
Diff into the lambda-closure, from there into an anonymous instance,
from there into the embedded Buffer in MutationMessage, which again
just happens to sit in the closure storage when the action is invoked.
And all of this copying just to move the DiffMessage for consumption
into the TreeMutator...

thus by #1066 we should really get rid of the MutationMessage class altogether!
2017-08-11 02:00:54 +02:00
fd0a011ea4 DiffMessage: bold attempt towards a way to produce diffs (#1066)
actually I do not know much regarding the actual situation when,
within the Builder run, we're able to detect a change and generate
a diff description. However, as a first step, I'll pick IterSrouce
as a base interface and use a "generation context", which is to be
passed by shared-ptr
2017-08-11 00:59:10 +02:00
ae5e324a93 Commands: switch default invocation path to variadic templates (#967) 2017-08-10 22:17:02 +02:00
c324d2e594 Proc-Commands: remove a function we likely won't need ever (closes #291) 2017-08-10 21:52:51 +02:00
2344d5b03f UI-top-level: implement external UI-Shutdown-Trigger 2017-08-10 20:58:00 +02:00
5299185c2b differentiate the severity levels for user notification (#1102)
basically we want a non-modal notification box in the UI,
which normally stays out of the way. A good example of how such
can be accomplished can be found in the Ardour UI.

This leads to the conclusion that we want to differentiate between
varoius degees of severity; some error conditions just can not be
ignored, and must be indicated in an obvious way, e.g. a prominent
nonmodal pop-up to appear for some seconds, while others just warant
an unobstrusive warning sign
2017-08-10 20:57:59 +02:00
805e6047ba UI-Dispatch: document some implementation intricacies 2017-08-10 20:57:59 +02:00
d8c19c7a32 UI-Dispatch: complete implementation of the hand-over (closes #1098)
...by integrating and wiring a Glib::Dispatcher
2017-08-10 20:57:43 +02:00
768a07f181 UI-Dispatch: draft the dispatcher invocation 2017-08-10 17:14:44 +02:00
07c9ed15e8 UI-Dispatch: how to integrate into the NotificationService
WIP setup of an empty framework
2017-08-10 16:24:36 +02:00
a7ad82c935 Library: can optimise IterStack pop()
...by moving out the element to be extracted;
because of RVO it will in fact be move constructed into
the storage of the caller
2017-08-07 00:20:55 +02:00
70e1a5b922 convert ScopedCollection to rely on C++11
- variadic templates
- type traits
- use uniqe_ptr to manage storage (instead of boost::scoped_array)
2017-08-06 18:21:25 +02:00
0b621e71c5 Library: fix a suptle misconception in the design of IterAdapter
again surprising how such fundamental bugs can hide for years...

Here the reason is that IterAdapter leaves the representation of "NIL" to
its instantiation / users; some users (here in for example the ScopedCollection)
can choose to allow for different representations of "NIL", but the comparison
provided by IterAdapter just compares the embedded pos by face value.
2017-08-06 16:58:22 +02:00
c96fcc1c6a UI-Dispatch: basic CallQueue implementation PASS 2017-08-05 17:59:55 +02:00
56def9f6d7 Library: expose some diagnostics on IterStack / IterQueue by default
seems like most usages will want to expose this kind of diagnostics for unit testing
and in fact the queue or stack nature is the primary nature of this entity,
while iterability comes as additional trait
2017-08-05 17:57:25 +02:00
3dea3c0fa0 UI-Dispatch: draft basic interface of a queue helper (#1098) 2017-08-05 17:36:32 +02:00
9b285a95c0 UI-Integration: plan the next steps to drive this topic ahead (#1099, #1098)
- concept for a first preliminary implementation of dispatch into the UI thread
 - define an integration effort to build a complete working communication chain
2017-08-05 17:36:32 +02:00
1e81b8d61a Settle proper activation of the external UI interfaces (#1098)
This change was caused by investigation of UI event loop dispatch;
since the GTK UI is designed to run single threaded, any invocation
from other threads need to be diepatched explicitly.

A possible way to achieve this is to use Glib::Dispatcher, which
in turn requires that the current thread (which is in this case the UI thread)
already holds a Glib::MainContext

This prompted me to create a tight link between the external facade interfaces
of the UI and the event loop itself. What remains to be settled is how
to hand over arguments to the action in the main loop
2017-08-05 17:36:32 +02:00
74ca087cd3 Remove the public C++ interface of the GUI-starter plugin
This plugin is essentially an implementation detail, and there is no
mechanism yet to use several different implementations of the interface.

Thus it is pointless to expose the lifecycle methods on a public interface,
while there is no way to obtain an instance of this interface, since the
latter is confined to the internals of the UI subsystem lifecycle
2017-08-03 23:11:01 +02:00
9cf868c9cd after a long break: find my way back into what has to be done.... 2017-08-03 20:34:42 +02:00
c96845ab65 GTK evolution: abandon Gtk::Main and start event loop directly (closes #1032)
After investigation of current GTK and GIO code, I came to the conclusion
that we do *not* want to rely on the shiny new Gtk::Application, which
provides a lot of additional "convenience" functionality we do neither
need nor want. Most notably, we do not want extended desktop integration
like automatically connecting to D-Bus or exposing application actions
as desktop events.

After stripping away all those optional functions and extensions, it turns
out the basic code to operate the GTK main event loop is quite simple.
This changeset extracts this code from the (deprecated) Gtk::Main and
integrates it directly in Lumiera's UI framework object (UiManager).
2017-05-19 23:42:55 +02:00
f089a34934 UI-Lifecycle: tie UI-Bus and UI-Manager directly to GtkLumiera
this is just a tiny change to make things more othogonal.
Now the unwinding and calls to any GTK / Widget dtors happen *after*
emitting the term signal from UI shutdown. Which means, the other subsystems
are shutting down (in their dedicated threads) as well, thus lowering
the probability of some action still using the UI and triggering an exception
2017-05-19 18:12:58 +02:00
5e172ff6a0 UI-top-level: reactivate the updateActionState function as NOP
as it turned out, the former functionality was deactivated in 2009
with changeset 6151415

The whole concept seems to be unfinished, and needs to be reworked
and integrated with "Views and Perspectives" (whatever that is...)

See also #1097
2017-05-19 17:00:41 +02:00
a3ed982da4 UI-top-level: fix GTK framework initialisation order 2017-05-19 17:00:41 +02:00
09dec65950 UI-top-level: drop the UI Application singleton
integrate the remaining functionality of GtkLumiera into the GUI starter plug-in
2017-05-19 17:00:37 +02:00
1ed4bd2c4c UI-top-level: the former Application Object (GtkLumiera) is obsoleted now
All the backbone functionality has been factored out into dedicated facilities
2017-05-19 16:57:16 +02:00
e59e8d0ab5 UI-top-level: consider how to rework the UI main object (#1067)
Gtk::Main is deprecated, but the new solution, instantiating a
Gtk::Application object does not match our use case, since we handle
all application concerns already and just need a Gtk main loop to run.

Anyway, it became clear that the "main object" will be the new UiManager.
As a first step, I've now moved the (deprecated) Gtk::Main object
down there. Next step (planned) will be to inherit from Gio::Application
and clone some functionality from Gtk::Application
2017-05-03 02:37:48 +02:00
0c073ad6e2 fix diagnostic type formatting
...again to make it work with GCC-5,
also to allow more leeway using various compilers

Explanation: we use a helper function to abbreviate the
demangled type names to make diagnostic ouput more readable.
Obviously such a function needs to be adjusted to the
way concrete compilers generate their type output; GCC-5
slightly differs to GCC-4.9 here, so I've made the regular
expressions a bit more flexible
2017-05-02 21:01:41 +02:00