* Lumiera source code always was copyrighted by individual contributors
* there is no entity "Lumiera.org" which holds any copyrights
* Lumiera source code is provided under the GPL Version 2+
== Explanations ==
Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above.
For this to become legally effective, the ''File COPYING in the root directory is sufficient.''
The licensing header in each file is not strictly necessary, yet considered good practice;
attaching a licence notice increases the likeliness that this information is retained
in case someone extracts individual code files. However, it is not by the presence of some
text, that legally binding licensing terms become effective; rather the fact matters that a
given piece of code was provably copyrighted and published under a license. Even reformatting
the code, renaming some variables or deleting parts of the code will not alter this legal
situation, but rather creates a derivative work, which is likewise covered by the GPL!
The most relevant information in the file header is the notice regarding the
time of the first individual copyright claim. By virtue of this initial copyright,
the first author is entitled to choose the terms of licensing. All further
modifications are permitted and covered by the License. The specific wording
or format of the copyright header is not legally relevant, as long as the
intention to publish under the GPL remains clear. The extended wording was
based on a recommendation by the FSF. It can be shortened, because the full terms
of the license are provided alongside the distribution, in the file COPYING.
...identified as part of bug investigation
* make clear that reserve() prepares for an absolute capacity
* clarify that, to the contrary, ensureStorageCapaciy() means the delta
Moreover, it turns out that the assertion regarding storage limits
triggers frequently while writing the test code; so we can conclude
that the `AllocationCluster` interface lures into allocating without
previous check. Consequently, this check now throws a runtime exception.
As an aside, the size limitation should be accessible on the interface,
similar to `std::vector::max_size()`
...this is an important detail: quite commonly, a custom allocator
is actually implemented as monostate, to avoid bloating every client container
with a backlink pointer; by inheriting the `StdFactory` adapter from the
allocator, the empty-base optimisation can be exploited.
In the standard case thus LinkedElements is the same size as a single
pointer, which is already exploited at several places in the code base.
Notably `AllocationCluster` uses a »virtual overlay« to dress-up the
position pointer as `LinkedElements`, allowing to delegate most of the
administration and memory management to existing and verified code.
With this adjustments, `LinkedElements` pass the tests again
and the rework of `AllocationCluster` is considered complete.
This is the first validation of the new design:
the policy to take ownership can be reimplemented simply
by delegating to the adaptor for a C++ standard allocator
since the calculation to find the current block start
has been recast as a private method, it is now possible to
calculate the allocation statistics without mutating the pos pointer.
To enable such usages, add a wrapper for `LinkedElements` to expose
an element-pointer temporarily as a immutable `LinkedElements` list,
allowing to iterate or use subscript and size information functions
...what I've implemented yesterday is effectively the same functionality
as provided automatically by the C++ object system when using a virtual destructor.
Thus a much cleaner solution is to turn `Destructor` into a interface
and let C++ do all the hard work.
Verified in test: works as intended
This is the first draft, implementing the invocation explicitly
through a trampoline function. While it seems to work,
the formulation can probably be simplified....
These diagnostics helpers must rely on low-level trickery,
since the implementation strives at avoiding unnecessary storage overhead.
Since `AllocationCluster` is move-only (for good reasons) and `StorageManager`
can not be constructed independently, a »backdoor« is created by
forced cast, relying on the known memory layout
- rather accept hard-wired limits than making the implementation excessively generic
- by exploiting the layout, the administrative overhead can be reduced significantly
- the trick with the "virtual managment overlay" allows to hand-off most of the
clean-up work to C++ destructor invocation
- it is important to verify these low-level arrangements explicitly by unit-test
* this is pure old-style low-level trickery
* using a layout trick, the `AllocationCluster`
can be operated with the bare minimum of overhead
* this trick relies on the memory layout of `lib::LinkedElements`
...due to the decision to use a much simpler allocation scheme
to increase probability for actual savings, after switching the API
and removing all trading related aspects, a lot of further code is obsoleted
This is Step-2 : change the API towards application
Notably all invocation variants to support member functions
or a reference to bool flags are retracted, since today a
λ-binding directly at usage site tends to be more readable.
The function names are harmonised with the C++ standard and
emergency shutdown in the Subsystem-Runner is rationalised.
The old thread-wrapper test is repurposed to demonstrate
the effectiveness of monitor based locking.
While seemingly subtle, this is a ''deep change.''
Up to now, the project attempted to maintain two mutually disjoint
systems of error reporting: C-style error flags and C++ exceptions.
Most notably, an attempt was made to keep both error states synced.
During the recent integration efforts, this increasingly turned out
as an obstacle and source for insidious problems (like deadlocks).
As a resolve, hereby the relation of both systems is **clarified**:
* C-style error flags shall only be set and used by C code henceforth
* C++ exceptions can (optionally) be thrown by retrieving the C-style error code
* but the opposite is now ''discontinued'' : Exceptions ''do not set'' the error flag anymore
...by defining a new scheme for access to custom allocators
...and then passing a reference to such an accessor into the
JobTicket ctor, thereby allowing the ticket istelf recursively
to place further JobTicket instances into the allocation space
--> success, test passes (finally)
Looks like we'll actually retain and use this low-level solution
in cases where we just can not afford heap allocations but need
to keep polymorphic objects close to one another in memory.
Since single linked lists are filled by prepending, it is rather
common to need the reversed order of elements for traversal,
which can be achieved in linear time.
And while we're here, we can modernise the templated emplacement functions
reason is, only files with a @file comment will be processed
with further documentation commands. For this reason, our Doxygen
documentation is lacking a lot of entries.
HOWTO:
find src -type f \( -name '*.cpp' -or -name '*.hpp' \) -not -exec egrep -q '\*.+@file' {} \; -print -exec sed -i -r -e'\_\*/_,$ { 1,+0 a\
\
\
/** @file §§§\
** TODO §§§\
*/
}' {} \;
previous versions used to resolve this ambiguity in favour of a ctor call,
but now the compiler treats such constructs as function definition;
this is reasonable, since C++11 introduced the notion of a "generalised
initialisation", which is always written as a (possibly empty) list
in braces.
In these specific cases here, we just omit the empty parens