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855d0706d9
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implemented enabling/disabling of dependant assets,
WIP: passes test, but code still needs some cleanup...
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2007-11-24 04:18:54 +01:00 |
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393f0944c1
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DependantAssets_test now (partially) running
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2007-11-23 04:37:50 +01:00 |
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95af2d50cc
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worked out some important details of deleting and unlinking assets
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2007-11-22 06:26:55 +01:00 |
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66daf409d4
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specify (as test) how asset dependency should work
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2007-11-21 06:08:01 +01:00 |
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49459b4bf7
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Fix inheritance of asset::Unknown, fix broken test, enable MakeClip_test
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2007-11-20 05:20:01 +01:00 |
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5dcb9cf343
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WIP implemented basic asset dependencies,
> todo: actually setup dependencies in the various ctors, fix the broken test!
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2007-11-19 04:58:18 +01:00 |
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b07d8b9687
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passes the compiler again.
(using direct references instead of smart-ptrs for the 'backlink' from Clip-MO to asset::Media)
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2007-11-14 10:10:52 +01:00 |
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ce51909ef7
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WIP reworked approach for clip-to-clipAsset relation.
(compiler errors spotted a design problem)
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2007-11-13 03:37:58 +01:00 |
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0837cfe977
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put just a summary on the ProcLayer-Wiki startpage,
and moved much of the current content to the DesignGoals page. Checked the various overview
pages to be still up-to-date...
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2007-11-13 01:10:43 +01:00 |
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89e4fa9db7
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WIP getting the placement part through the compiler,
still having to solve problems with the asset-to-MObject relation
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2007-11-12 02:05:39 +01:00 |
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5c2fa504e7
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WIP update test code to reflect the new placement properties.
still have to convince the compiler that i am not a terrrorist....
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2007-11-10 23:09:15 +01:00 |
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38236e607d
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some further cleanup
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2007-11-10 21:50:55 +01:00 |
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242640c4fd
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some fixes
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2007-11-10 02:27:16 +01:00 |
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c58fd16edb
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WIP implement some Placement implementation
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2007-10-22 05:15:08 +02:00 |
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dee1bab28b
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WIP implement the missing create-Clip-from-Asset mechanics
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2007-10-19 22:34:07 +02:00 |
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d7e7d3d613
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WIP implementing Placement and MObject factory functions
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2007-10-19 06:39:52 +02:00 |
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be49b799a2
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typo
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2007-10-18 17:35:06 +02:00 |
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a089e5ff15
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WIP maybe nailed down the design problem regarding placements now....
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2007-10-18 17:29:01 +02:00 |
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08f10c2a2e
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WIP trying to get the Placement stuff right,
but seemingly still having some design mismatch...
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2007-10-13 05:13:28 +02:00 |
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fc1c39dc44
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WIP: sketch handling placements and mobjects (as test)
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2007-10-12 04:21:36 +02:00 |
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06f2503e62
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clarified how to handle Placements
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2007-10-10 03:54:09 +02:00 |
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fadd31282f
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implement access to current session.
add lots of UNIMPLEMENTED stubs and finally get the sourcebase through the compiler....
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2007-09-27 23:26:54 +02:00 |
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83a972f846
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work out the details how to handle and access the 'current session'
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2007-09-27 23:07:05 +02:00 |
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82e9519e73
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WIP specify some details of the session interface and the relation of session and EDL
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2007-09-27 04:45:06 +02:00 |
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3fdd16ff48
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draft adding clips and simple editing operations
WIP: lots of tests, no implementation, doesn't compile...
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2007-09-25 23:39:46 +02:00 |
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38b47b7f93
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proposal for the MediaAccessFacade (interface to bakend), incl. Mock test
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2007-09-24 16:20:41 +02:00 |
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1d462845dd
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oops... class TargetObject defined twice
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2007-09-24 02:35:12 +02:00 |
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eef591f873
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WIP injecting a test-mock instead of a singleton
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2007-09-23 16:50:05 +02:00 |
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7585c5c358
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WIP reorganize singleton factory
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2007-09-23 13:31:33 +02:00 |
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02b1926840
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WIP: start implementing the new entities
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2007-09-22 16:44:50 +02:00 |
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cc3d3397a7
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documented the new design in more detail
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2007-09-22 16:00:36 +02:00 |
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1b40817d56
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design: processing pattern
(prereq. for further implementing the builder)
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2007-09-22 02:53:03 +02:00 |
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f2c3027071
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further problem analysis
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2007-09-21 03:40:04 +02:00 |
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91a4835f6a
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planning the handling of multichannel media/clips
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2007-09-20 15:42:26 +02:00 |
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5d54cfc89e
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planning next implementation steps
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2007-09-20 05:36:08 +02:00 |
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dc97acde5e
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added test covering Asset category tuple
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2007-09-19 05:05:25 +02:00 |
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7ef8372129
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equality and ordering of assets implemented
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2007-09-19 03:55:45 +02:00 |
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14d1c5a34b
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basic AssetManager works now (creating, registering, querying),
including memory management. Ordering is still WIP.
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2007-09-18 05:16:56 +02:00 |
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3927f7d5d8
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WIP: ordering of Assets, dump AssetManager, bugfix (partially...)
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2007-09-17 05:47:22 +02:00 |
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3a416f9e41
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WIP test coverage, debugging...
still have to fix a segfault :-)
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2007-09-16 17:17:54 +02:00 |
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5da016aa5a
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WIP integration of Asset types and AssetManager
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2007-09-16 03:02:05 +02:00 |
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c746629312
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util for sanitizing a string, making it usable as identifier
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2007-09-14 19:18:11 +02:00 |
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814f6fc734
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CreateAsset_test now passes the compiler, after quite some tinkering....
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2007-09-12 06:53:12 +02:00 |
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26374ce409
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WIP: fleshed out a good deal of the AssetManager foundation.
compiles ok, singleton test pass (most of asset creation just commented out...)
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2007-09-10 06:45:36 +02:00 |
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79c88c2c87
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outlined Asset and AssetManager interfaces...
urrgh. this was rather tough to get right. Main problem is avoiding switch-on-type.
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2007-09-07 23:24:13 +02:00 |
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45ed4b4264
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extracted Singleton pattern into a separate Template.
I prefer this approach, so I can ignore threadsafety for the moment and add it later just by switching policy
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2007-09-06 22:13:26 +02:00 |
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39cd8bb121
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we need the usual README, INSTALL, AUTHORS, and LICENSE file
These initial Versions are based on the Cinelerra2 source tree.
Feel free to tailor and keeping up-to-date as necessary.
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2007-09-06 18:16:45 +02:00 |
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737da9c868
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continued wishful thinking in Test form
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2007-09-04 05:09:08 +02:00 |
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1cadae2d75
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TDBS (test driven brain storming) :-)
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2007-09-03 02:33:47 +02:00 |
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f86493e466
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SCons: run tests in bindir
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2007-09-02 23:57:40 +02:00 |
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