Commit graph

2313 commits

Author SHA1 Message Date
5dfd135595 Library: remove redundant checks from IterAdapter implementation
Explicitly assuming that those functions are called solely from IterAdapter
and that they are implemented in a typical standard style, we're able to elide
two redundant calls to the checkPoint() function. Since checkPoint typically performs
some non-trivial checks, this has the potential of a significant performance improvement

- we check (and throw ITER_EXHAUST) anyway from operator++, so we know that pos is valid
- the iterate() function ensures checkPoint is invoked right after iterNext,
  and thus the typical standard implementation of iterNext need not do the same
2017-10-01 03:25:33 +02:00
a08fba5880 UI-Coordinates: establish contract 2017-10-01 01:30:53 +02:00
1138898989 UI-Coordinates: implement indexed access
...under the assumption that the content is normalised,
which means
- leading NULL is changed to Symbol::EMPTY
- missing elements in the middle are marked as "*"
- trailing NULL in extension storage is handled by adjusting nominal extension size
2017-09-30 02:48:25 +02:00
fcd8882206 Metaprogramming: finish variadic argument picker test 2017-09-29 03:21:47 +02:00
4348cd462c Metaprogramming: extend testcase and remould pickInit to support arbitrary arguments
as it turned out, the solution from yesterday works only with uniform argument lists,
but not with arbitrarily mixed types. Moreover the whole trickery with the
indices was shitty -- better use a predicate decision on template argument level.
This simple solution somehow just didn't occur to me...
2017-09-29 02:35:15 +02:00
636ab6e608 Metaprogramming: integrate the new facilities into the library 2017-09-29 00:51:13 +02:00
7296e60731 Metaprogramming: draft test for the new argument picker (WIP) 2017-09-28 16:28:15 +02:00
372512006f UI-Coordinates: use a recursive implementation layout
this is a more or less arbitrary guess regaring performance requirements
2017-09-25 00:26:19 +02:00
5e1c25aaf5 UI-Coordinates: extract PathArray base abstraction into a library class 2017-09-24 22:50:42 +02:00
4082526ec6 UI-Coordinates: stub basic path element iteration 2017-09-24 21:14:26 +02:00
6073dbfcaf UI-Coordinates: stub basic access operations (WIP) 2017-09-24 17:20:47 +02:00
08f70c068c UI-Coordinates: dream up some basic properties (WIP)
ZOMG... who is to code up all this stuff...?
2017-09-24 02:04:23 +02:00
78cbf0f57e UI-Coordinates: define basic design 2017-09-23 17:55:40 +02:00
feb8414016 UI-Coordinates: stub to pass compilation 2017-09-23 02:25:52 +02:00
c1f240687b UI-Coordinates: elaborate and simplify DSL draft (WIP) 2017-09-23 01:21:06 +02:00
ff1b22a889 UI-Coordinates: DSL draft (WIP) 2017-09-15 01:38:11 +02:00
afda9e0a69 UI-coordinates: also need to define a topological addressing scheme (#1106) 2017-09-10 00:32:31 +02:00
fef0a812c1 DockAccess: start implementation draft for the DSL 2017-09-09 23:30:44 +02:00
a9797e4a4f DockAccess: analysis continued...
exploring the idea of a configuration DSL.
As a first step, this could be a simple internal DSL,
implemented as a bunch of static functor objects, which are internally bound
and thus implemented by the ViewLocator within InteractionDirector
2017-09-08 03:53:52 +02:00
e46d23bd62 GCC-5 compatibility: need 1/3 more inline buffer space
GCC-5 requires more storage for some basic data types
Most notably std::string is now way larger than void*
2017-08-17 13:24:34 +02:00
ae2a9f0953 GCC-5 compatibility: fix some simple output matches in testsuite
GCC-5 produces slightly different output formatting
2017-08-17 12:50:25 +02:00
937ad64596 DiffMessage: now uniformly plays the role of MutationMessage (closes #1066) 2017-08-13 07:25:32 +02:00
5ea80f39cb DiffMessage: successfully finish extended integration test
now we're able to inject flocks of Borg into the alpha quadrant by diff message
2017-08-13 07:25:32 +02:00
3b547ce3d0 DiffMessage: basically got the integration test to work
...still with lots of diagnostic messages,
and need to fine tune the balance between generator and consumer,
in order to produce more interesting patterns.
Also need to verfiy the results automatically

Problems while building the test fixture: several, most notably again
the dangers when combining lambdas and multithreading. The most glorious
mistake was to capture the notifyGUI function, which led to locking
a corrupted uiDispatcher queue, causing deadlock.

Problems in the actual test subject: seemingly none.
Message passing and diff application works like a charm!
2017-08-13 07:25:32 +02:00
f7402ef89d Library: allow to consume an iterator while taking the snapshot 2017-08-13 07:25:32 +02:00
7e9bb1fb5d DiffMessage: elaborate integration test... 2017-08-12 23:02:00 +02:00
fb81751b91 DiffMessage: draft multithreaded integration test of diff application (#1066)
...because it seems adequate really to cover the whole invocation pattern
in a laboratory setup, including the twist to pass thread boundraries.
2017-08-12 19:32:57 +02:00
b45ffe5cbe DiffMessage: fix insidious initialisation bug (related to #963)
basically DiffMessage has a "take everything" ctor, which happens
to match on type DiffMessage itslef, since the latter is obviously
a Lumiera Forward Operator. Unfortunately the compiler now considers
this "take everyting" ctor as copy constructor. Worse even, such a
template generated ctor qualifies as "best match".

The result was, when just returing a DiffMessage by value form a
function, this erroneous "copy" operation was invoked, thus wrapping
the existing implementation into a WrappedLumieraIterator.

The only tangible symptom of this unwanted storage bloat was the fact
that our already materialised diagnostics where seemingly "gone". Indee
they weren't gone for real, just covered up under yet another layer of
DiffMessage wrapping another Lumiera Forward Iterator
2017-08-12 18:16:06 +02:00
5fbc4b84bf DiffMessage: switch to moving DiffMessage over the bus
basically the opaque-buffer based MutationMessage implementation is obsoleted now
2017-08-12 17:59:02 +02:00
b9acb3f50f DiffMessage: complete test coverage 2017-08-12 14:48:35 +02:00
06ff5c4e71 DiffMessage: complete test of diagnostic output 2017-08-12 14:33:26 +02:00
efc27fd07b DiffMessage: draft content diagnostics wrapper 2017-08-12 05:55:31 +02:00
a731b3caf4 metaprogramming: get rid of the remaining boost::enable_if usages
...low hanging fruit
2017-08-11 20:23:46 +02:00
6ee8737a17 WIP: dream up a conveninence interface 2017-08-11 19:28:16 +02:00
a0040fe6ab DiffMessage: basic test case PASS 2017-08-11 19:11:14 +02:00
9ad0dd9918 DiffMessage: start with drafting the most simple test case
damn it!
why the hell is the C++ language so tedious to write....
even after years of practice you need hours to get the most basic stuff to fly
2017-08-11 18:34:23 +02:00
88b2260496 DiffMessage: draft test steps to drive refactoring 2017-08-11 15:48:28 +02:00
f6baef16c5 DiffMessage: consider to unite the handling of mutation messages (#1066) 2017-08-11 15:23:33 +02:00
fd0a011ea4 DiffMessage: bold attempt towards a way to produce diffs (#1066)
actually I do not know much regarding the actual situation when,
within the Builder run, we're able to detect a change and generate
a diff description. However, as a first step, I'll pick IterSrouce
as a base interface and use a "generation context", which is to be
passed by shared-ptr
2017-08-11 00:59:10 +02:00
c324d2e594 Proc-Commands: remove a function we likely won't need ever (closes #291) 2017-08-10 21:52:51 +02:00
46fc900980 UI-Dispatch: get the multithreded test to work (#1098)
the (trivial) implementation turned out to be correct as written,
but it was (again) damn challenging to get the mulithreaded chaotic
test fixture and especially the lambda captures to work correct.
2017-08-07 05:19:58 +02:00
70e1a5b922 convert ScopedCollection to rely on C++11
- variadic templates
- type traits
- use uniqe_ptr to manage storage (instead of boost::scoped_array)
2017-08-06 18:21:25 +02:00
0b621e71c5 Library: fix a suptle misconception in the design of IterAdapter
again surprising how such fundamental bugs can hide for years...

Here the reason is that IterAdapter leaves the representation of "NIL" to
its instantiation / users; some users (here in for example the ScopedCollection)
can choose to allow for different representations of "NIL", but the comparison
provided by IterAdapter just compares the embedded pos by face value.
2017-08-06 16:58:22 +02:00
908d1a8faa test need to be linked against liblumierabackend
...while tests in the library subdirectory are linked only against
liblumierasupport, which does not provide the multithreading support

In this special case here the actual facility to be tested does not rely
on thread support, only on locking. But the stress test obviously needs
to create several threads. Simple workaround is to move the test into
a test collection linked against all of the application core...
2017-08-06 15:30:01 +02:00
4095cd8cf3 Ui-Dispatch: draft multithreaded stress test for call dispatcher queue
for the simplistic implementation we're using right now this effort might look
exaggerated, but we should consider using a lock-free implementation at some
point in the future, at which point it is good to have a stress test in place
2017-08-06 15:21:31 +02:00
87dc04f324 UI-Dispatch: verify consistency of argument data handling 2017-08-05 18:44:25 +02:00
3dea3c0fa0 UI-Dispatch: draft basic interface of a queue helper (#1098) 2017-08-05 17:36:32 +02:00
9b285a95c0 UI-Integration: plan the next steps to drive this topic ahead (#1099, #1098)
- concept for a first preliminary implementation of dispatch into the UI thread
 - define an integration effort to build a complete working communication chain
2017-08-05 17:36:32 +02:00
37cdfaba54 GCC-5 compatibility: remove the last remaining auto_ptrs 2017-05-01 21:43:10 +02:00
6a80053395 CmdAccess: reworked draft for context-bound commands and resolver expressions 2017-04-17 21:20:51 +02:00
10c2e4b9a9 CmdAccess: rename the front-end to CmdContext to clarify the purpose 2017-04-17 20:00:07 +02:00
82d66cef73 CmdAccess: discard the InvocationTrail concept
after extended analysis, it turned out to be a "placeholder concept"
and introduces an indirection, which can be removed altogether

- simple command invocation happens at gui::model::Tangible
- it is based on the command (definition) ID
- instance management happens automatically and transparently
- the extended case of context-bound commands will be treated later,
  and is entirely self-contained
2017-04-17 18:21:52 +02:00
8c7ac997de CmdAccess: replace existing usages of InvocationTrail 2017-04-17 16:57:09 +02:00
876c1dd1fd Commands: change implementation frame to include the command-ID
while the initial design treated the commands in a strictly top-down manner,
where the ID is known solely to the CommandRegistry, this change and information
duplication became necessary now, since by default we now always enqueue and
dispatch anonymous clone copies from the original command definition (prototype).

This implementation uses the trick to tag this command-ID when a command-hanlde
is activated, which is also the moment when it is tracked in the registry.
2017-04-17 03:09:12 +02:00
471fa5b9c4 CommandInstanceManager: fix error check accidentally killing the local instance
due to the refactorings, the instance was moved out prior to checking for
bound arguments. This is ammended now, albeit at the price of passing an
additional flagn and some tricky boolean conditions
2017-04-17 01:51:27 +02:00
3922bb58e1 Commands: fix and adapt instance management test 2017-04-17 01:51:27 +02:00
cfe192f8c6 Commands: some unit test coverage for unbinding arguments
...just to make sure it is properly integrated with the state predicates
2017-04-16 19:38:56 +02:00
410c36d2c3 Commands: change semantics of command instance management (#1089)
in accordance to the design changes concluded yesterday.
 - in the standard cases we now check the global registry first
 - automatically create anonymous clone copy from global commands
 - reorganise code internally to use common tail implementation
2017-04-16 18:27:05 +02:00
079ad715b0 Commands: change API to allow moving commands into the dispatcher queue 2017-04-16 16:16:26 +02:00
67e1032f7d Commands: draft the changes to be done with command instance management
...as consequence to be drawn from the design critique
2017-04-16 02:51:38 +02:00
5f6854621e Command-Cycle: remove the separate 'bang!' message
as it turns out, we can always trigger commands right away,
the moment all arguments are known. Thus it is sufficient to
send a single argument binding message, which allows us to
get rid of a lot or ugly complexities (payload visitor).
2017-04-14 23:45:35 +02:00
35a4e7705b CmdAccess: expand on the DSL draft 2017-04-14 03:22:08 +02:00
aecef2a8f4 Commands: refactor integration into SessionCommandService (#1089)
It seems more adequate to push the somewhat intricate mechanics
for the "fall back" onto generic commands down into the implementation
level of CommandInstanceManager. The point is, we know the standard
usage situation is to rely on the instance manager, and thus we want
to avoid redundant table lookups, only to support the rare case of
fallback to global commands. The latter is currently used only from
unit-tests, but might in future also be used by scripts.

Due to thread safety considerations, I have refrained from handing
out a direct reference to the command token sitting in the registry,
even while not doing so incurs a small runtime penalty (accessing
the shared ref-count for creating a copy of the smart-handle).
This is the typical situation where you'd be tempted to sacrifice
sanity for the sake of an imaginary performance benefit, which
in fact is dwarfed by all the machinery of UI-Bus and argument
passing via GenNode.
2017-04-09 19:11:40 +02:00
a53032cfc5 Analysis regarding the next step, integration of InstanceManagement into SessionCommand facade 2017-04-09 01:34:18 +02:00
22c1a1d189 Commands: rename some of the planned components for command access
...to make the names more handy
2017-04-08 16:24:36 +02:00
f495a069aa Symbol: also document usage as (tree)map key
especially note the absence of an comparison operator,
which causes std::map to fall back on pointer comparison.
2017-04-08 03:50:29 +02:00
dd0656e812 Symbol: add more test coverage for comparisons 2017-04-08 03:30:12 +02:00
3f17e6558e Symbol: clean-up of some occasional usages
hereby overlooking the elephant in the room: EntryID could switch to Symbol now
2017-04-08 00:40:04 +02:00
2204066a94 Symbol: test coverage for empty and bool
oh yeah
yet another opportunity for mistakes
2017-04-07 20:06:19 +02:00
4df59678a3 Symbol: rework initialisation and introduce a "bottom" Symbol
Up to now, we tolerated null pointers in Literal instances.
But we can not tolerate passing a null cString to Symbol initialisation.
Rather, hereby we introduce a dedicated "bottom" Symbol, a valid "null object"
2017-04-07 19:25:21 +02:00
29b8b2b8bc Symbol: switch to using the symbol-table as backing implementation (#158)
...which means, from now on identical input strings
will produce the same Symbol object (embedded pointer).

TODO: does not handle null pointers passed in as c-String properly
2017-04-07 06:34:41 +02:00
f9c3b8b61c Commands: get second testcase to PASS 2017-04-07 04:19:10 +02:00
f7d4a3c83e Commands: draft test case to cover lifecycle sanity checks 2017-04-06 20:40:18 +02:00
228f7d441f Commands: draft further test case to cover handling of duplicates
The instance manager opens (creates) a new instance by cloning
from the prototype. Unless this instance is dispatched, it does not
allow to open a further instance (for the same instanceID). But of course
it allows to open a different instance from the same prototype
2017-04-06 20:12:31 +02:00
b2dc6a0cb4 Commands: draft test case to clarify command instance identity 2017-04-06 19:58:45 +02:00
afe07bdb16 decommission the safe-bool-idiom (closes #477)
obsoleted by C++11

 * in most cases, it can be replaced by an explicit conversion operator
 * especially for the Lumiera Forward Iterators, we need an implicit conversion
2017-04-02 06:42:23 +02:00
9c21164ae6 Doxygen Fixes (#1062)
This changeset fixes a huge pile of problems, as indicated in the
error log of the Doxygen run after merging all the recent Doxygen improvements

unfortunately, auto-linking does still not work at various places.
There is no clear indication what might be the problem.
Possibly the rather unstable Sqlite support in this Doxygen version
is the cause. Anyway, needs to be investigated further.
2017-04-02 04:22:51 +02:00
26651a0a86 Fix notorious warning
...especially nasty on full rebuild
2017-04-01 23:59:37 +02:00
05aaa74422 MERGE Doxygen clean-up done during the last months 2017-04-01 23:59:00 +02:00
32f995f1ce Commands: simple instance management unit test PASS (#1089) 2017-04-01 18:39:53 +02:00
16737eb74c Commands: adjustments due to the change to anonymous instances
this is indeed a change of concept.
A 'command instance' can not be found through the official
Command front-end anymore, since we do not create a registration.
This allows us to avoid decorating command IDs with running counters
2017-04-01 02:56:49 +02:00
3dcd84232c Symbol-Table hack: the disease starts to spread (#158)
we need a real symbol table implementation, so we can assemble symbols
and then intern them. This was the whole purpose of inventing the class Symbol
2017-04-01 02:33:15 +02:00
97d7a6804e Commands: implement test fixture
...which acts here as a mocked "ProcDispatcher"
2017-04-01 02:33:15 +02:00
99d23570cd Commands: test driven stubbing.... 2017-04-01 02:33:15 +02:00
a13270a6b8 Commands: static registration for the existing test dummy commands
Up to now, these dummy functions where used by various unit tests
directly, by creating command definitions within the test fixture.

But since it is foreseeable that we'll need dummy commands for various
further unit tests, it seems adequate to setup a global static registration
with the newly created system of command registrations for these dummies.
2017-04-01 02:33:15 +02:00
a91d03b60a Commands: draft usage of CommandInstanceManager (#1089) 2017-04-01 02:33:15 +02:00
95af930a71 Commands: finish CommandSetup helper (#1088)
this is a prerequisite for command instance management:
We have now an (almost) complete framework for writing actual
command definitions in practice, which will be registered automatically.

This could be complemented (future work) by a script in the build process
to regenerate proc/cmd.hpp based on the IDs of those automatic definitions.
2017-03-31 18:30:29 +02:00
e7d24febee Commands: add automatic registration ON_GLOBAL_INIT
...which makes the unit test PASS
2017-03-31 04:36:26 +02:00
49102ff18f Commands: define typical standard usage of CommandSetup 2017-03-31 04:14:45 +02:00
b303bcebc0 Commands: complete the test case
verify the commands where indeed defined as given by the lambda
2017-03-31 03:27:26 +02:00
de7b9f87ed Commands: ensure the commands where actually defined by the closures
...next step in the CommandSetup_test
2017-03-19 06:03:17 +01:00
09b91197d3 Commands: now able to define commands by lambda!
...just pipe all passed functor-like objects
through the reworked function signature trait
2017-03-19 04:09:25 +01:00
017c72e74c Function-Tools: unit test for signature trait PASS 2017-03-19 04:09:25 +01:00
58898997d8 Function-Tools: get rid of the old-style FunctionSignature template
...it is now completely redundant, even superseded by the new _Fun
signature trait (which additionally also handles lambdas)
2017-03-19 04:09:24 +01:00
9a0b72e8ca Function-Tools: include the investigation code as unit test
...since there is not any test coverage for this trait, which
turned out to be quite deeply rooted in the system by now and
handles several rather subtle special cases
2017-03-19 02:29:39 +01:00
afadc35eab WIP: draft command binding by lambda...
as it stands, this does not work, since lambdas are passed by-value,
while function references can only be passed by explicit reference,
otherwise they'll degrade to a function pointer. And std::function
requires a plain function signature as type argument, not the type
of a function pointer (which doesn't mean you can't construct a
std::function from a FP, indeed there is an explicit overload for
that).
2017-03-18 19:02:41 +01:00
e9948084fc Commands: integrate inline command definition by lambda
...this was the problematic part of the whole design attempted here,
and seemingly it works like a charm!
2017-03-18 17:56:41 +01:00
180b1224e7 Commands: implement invocation of enqueued command definitions 2017-03-18 05:28:56 +01:00
d044abe3c7 Commands: implement the registration queue for command definitions 2017-03-18 04:40:16 +01:00
29ce5b9c69 Commands: define interface for installing a command definition
The idea is to assign a lambda, which will be enqueued by side-effect.
implementation is just stubbed.
2017-03-18 03:52:18 +01:00
833193342f Commands: define basic properties of unbound CommandSetup 2017-03-18 03:20:05 +01:00
4648703952 Commands: new test for shaping the CommandSetup helper 2017-03-18 02:27:11 +01:00
b865acf758 Commands: decide about the basic concept how commands are to be defined (#215)
The point in question is how to manage these definitions in practice,
since we're about to create a huge lot of them eventually. The solution
attempted here is heavily inspired by the boost-test framework
2017-03-18 01:55:45 +01:00
b4e0f6bf40 Doxygen: fill in the last missing file level comments for plain-C tests
now each and every source file should be marked with a @file doxygen comment
2017-02-22 03:46:23 +01:00
155bf95ce5 Doxygen: magically insert a reference to the test class
this bit of Sed magic relies on the fact that we happen to write
the almost correct class name of a test into the header comment.

HOWTO:
for F in $(find tests -type f \( -name '*.cpp' \)  -exec egrep -q '§§TODO§§' {} \; -print);
  do sed -r -i -e'
    2          {h;x;s/\s+(.+)\(Test\).*$/\\ref \1_test/;x};
    /§§TODO§§/ {s/§§TODO§§//;G;s/\n//}'
    $F;
done
2017-02-22 03:17:18 +01:00
42d97f6cf6 Doxygen: supply missing file level comments for test support helpers 2017-02-22 01:58:49 +01:00
24b3bec4be Doxygen: prepare all unit tests for inclusion in the documentation
Doxygen will only process files with a @file documentation comment.
Up to now, none of our test code has such a comment, preventing the
cross-links to unit tests from working.

This is unfortunate, since unit tests, and even the code comments there,
can be considered as the most useful form of technical documentation.
Thus I'll start an initiative to fill in those missing comments automatically
2017-02-22 01:54:20 +01:00
60adaa5639 UI-top-level: simplify name and namespace
the (Presentation)StateManager interface and implementation
seems to fit in more into the ctrl package
2017-02-19 04:27:09 +01:00
2045132d3e SessionCommand: multithreaded stress test PASS (closes #1046)
Writing and debugging such tests is always an interesting challenge...

Fortunately this exercise didn't unveil any problem in the newly written
code, only some insidious problems in the test fixture itself. Which
again highlights the necessity, that each *command instance* needs
to be an independent clone from the original *command prototype*,
since argument binding messages and trigger messages can appear
in arbitrary order.
2017-01-14 08:37:46 +01:00
1bebb0ef8d SessionCommand: draft a massive multithreaded stress test 2017-01-14 04:19:58 +01:00
3395d002bd Library: helper to produce threadsafe member-IDs for a family of objects
This is a little bit of functionality needed again and again;
first I thought to use the TypedCounter, but this would be overkill,
since we do not actually need different instances, and we do not need
to select by type when incrementing the counter. In fact, we do not
even need anything beyond just allocating a number.

So I made a new class, which can be used RAII style
2017-01-14 03:07:48 +01:00
0b0575050d SessionCommand: second function test PASS 2017-01-13 09:01:05 +01:00
b52ab62caf SessionCommand: define function test for message based invocation
the intention is to cover more of the full invocation path,
without running all of the application infrastructure. So this
second test cases simulates how messages are handled in CoreService,
where the CommandHandler (visitor) actually invokes the SessionCommand
facade
2017-01-13 08:26:41 +01:00
2d5ef968a8 CommandFramework: fill in a simplified function(integration) test
Start the ProcDispatcher and schedule a command into the session loop thread
2017-01-13 06:13:22 +01:00
edcf503da1 Command-Framework: enable the use of immutable types as state memento 2017-01-13 01:10:05 +01:00
c799c7644c Library: finish adapter to snapshot non-assignable values
this was a spin-off activity from writing the SessionCommand
function(integration) test, where I noted that we can't just
capture "a time value" as command memento
2017-01-12 23:41:20 +01:00
963524254b better provide a dedicated equality operator
basically this is not necessary, since the compiler figures out
to use the conversion to target type when attempting to resolve
an equality comparison. But it helps to avoid ambiguities in cases
where several conversion paths do exist, e.g. when comparing string
with C-string
2017-01-12 20:09:09 +01:00
625787fbba combine instance management with both code paths
for assignable / not assignable types
2017-01-12 08:41:58 +01:00
b6e0497f8b verify instance management
..including the singleton instance in NullValue<Tracker>
2017-01-12 08:02:55 +01:00
f4cd96428c verify a case with indeed non-assignable entities (lumiera Time)
explicitly observed with the debugger that the call path is sane;
the code looks innocuous, but it is quite magic how the compiler
picks precisely the right ctors and inserts conversions apropriately
2017-01-12 07:30:33 +01:00
e60abf66c0 get this wrapper basically to compile
the simple case of an embedded pointer actualy works already
2017-01-12 06:27:31 +01:00
9ba2618844 Library: draft a wrapper to snapshot a non assignable value 2017-01-12 05:21:29 +01:00
3a5790e422 add preliminary magic to dispatch test commands without much ado
command processing against the session is not yet implemented,
so to allow for unit testing, we magically recognise all commands
starting with "test." and invoke them directly within the Dispatcher.

With this addition, the basic functionality of the dispatcher works now
2017-01-11 06:09:34 +01:00
bfebb08015 define test for simple direct dispatching of the command 2017-01-11 05:26:53 +01:00
8a0f26c787 start and stop the Dispatcher for running the function(integration) test
need also to start and stop the interface registry,
since by policy we do not run the application framework itself
for execution of the test suite; thus if some test actually needs
an application service, it must be started/stopped manually
2017-01-11 05:01:47 +01:00
3cc3f69471 SessionCommand: draft the idea of a function(integration) test 2017-01-11 04:19:43 +01:00
2535e1b554 DispatcherLoop: no timeout turnaround necessary in idle state
...since the session loop will be notified on any change via the
interface, adding a command will activate the loop, and the builder
timeout is handled separately via the dirty state. So there is no
need to spin around the loop in idle state.

As a aside, timeout waiting on a condition variable can be intentional
and should thus not be logged as an error automatically. It is up to the
calling context to decide if a timeout constitutes an exceptional situation.

It is always a trade-off performance vs. readability.
Sometimes a single-threaded implementation of self-contained logic
is preferable to a slightly more performant yet obscure implementation
based on our threadpool and scheduler.
2017-01-07 02:46:34 +01:00
dd041ff80c Library: thread self recognition implemented and tested (closes #1054) 2017-01-07 01:01:39 +01:00
d74f1447f3 Library: thread self recognition feature defined (#1054) 2017-01-06 23:26:33 +01:00
3915e3230e DispatcherLoop: add wake-up notification on state change 2017-01-05 21:40:37 +01:00
567b00aa21 DOC: follow-up of removing boost::scoped_ptr 2017-01-05 01:20:34 +01:00
cd8844b409 clean-up: kill Boost scoped_ptr
std::unique_ptr is a drop-in replacement
2017-01-05 00:56:46 +01:00
77303ad007 Session-Subsystem(#318): investigation of locking sanity (ongoing...)
Found an inconsistency and a deadlock!
See proc-dispatcher.cpp, the lambda embedded into the start() operation!
2017-01-04 01:44:35 +01:00
282829956b ProcDispatcher: integrate queue and finish preliminary implementation draft
TODO: the wakeup / notification on changes still needs to be done consistently
2016-12-25 22:26:16 +01:00
3010c87008 CommandQueue: basic queue behaviour implemented and tested 2016-12-25 21:52:52 +01:00
b58427e49f Command-Framework: mark anonymous commands
It turns out we *do* support the use of anonymous commands
(while it is not clear yet if we really need this feature).

Basically, client code may either create and register a new
instance from another command used as prototype, by invoking
Command::storeDef(ID). Or, alternatively it may just invoke
newInstance() on the command, which creates a new handle
and a valid new implementation (managed by the handle as
smart-ptr), but never stores this implementation into the
CommandRegistry. In that case, client code may use such a
command just fine, as long as it cares to hold onto that
handle; but it is not possible to retrieve this command
instance later by symbolic ID.

In the light of this (possible) usage pattern, it doesn't
make sense to throw when accessing a command-ID. Rather, we
now return a placeholder-Symbol ("_anonymous_")
2016-12-25 21:46:58 +01:00
3501732839 CommandQueue: simple interface 2016-12-25 19:30:59 +01:00
b5590fb22c CommandQueue: prepare for an unit test 2016-12-25 18:49:57 +01:00
b3f0605b9b SessionCommand-facade: consider how to expose command invocation
after reading some related code, I am leaning towards a design
to mirror the way command messages are sent over the UI-Bus.

Unfortunately this pretty much abandons the possibility to
invoke these operations from a client written in C or any
other hand made language binding. Which pretty much confirms
my initial reservation towards such an excessively open
and generic interface system.
2016-12-23 07:26:00 +01:00
386c15f039 obviously a better name
...since it became customary to have make_tuple, make_shared, make_unique
2016-12-23 04:24:22 +01:00
1a4b6545a0 maximum munch
...feels like X-mas
2016-12-23 04:23:03 +01:00
0d436deb9e clean-up and comments for the implementation finished thus far 2016-12-22 04:04:41 +01:00
99b9af0a74 Looper: loop control logic unit test PASS 2016-12-22 03:28:41 +01:00
96def6b1ba Looper: elaborate implementation
looks doable indeed...
2016-12-22 03:12:14 +01:00
196696a8d0 Looper: draft possible implementation
seemingly a quite simple "trap door" mechanism is sufficient
2016-12-21 03:56:56 +01:00
ef6ecf3dd0 Looper: rework the spec for the builder triggereing behaviour
...still don't know how to implement it, but now it is at least
specified more correct, with respect to the implementation of the loop
2016-12-21 03:15:36 +01:00
6073df3554 Looper: other (better?) idea how to handle "builder dirty" automatically
...this means to turn Looper into a state machine.
Yet it seems more feasible, since the DispatcherLoop has a nice
checkpoint after each iteration through the while loop, and we'd
keep that whole builder-dirty business completely confined within
the Looper (with a little help of the DispatcherLoop)

Let's see if the state transition logic can actually be implemented
based just on such a checkpoint....?
2016-12-20 03:53:48 +01:00
14e0d65468 Looper: idea how to determine "builder dirty"
...just by offloading that task onto the CommandQueue,
which happens to know when a new command is being scheduled
2016-12-20 03:18:03 +01:00
746866f5fc Looper: draft requirements on logic for triggering the builder 2016-12-16 23:56:53 +01:00
b873f7025b ProcDispatcher: mark some next tasks to care for 2016-12-16 23:26:56 +01:00
8ee08905b3 Looper: extend test coverage 2016-12-16 20:38:00 +01:00
30254da95f Looper: implement core operation control logic 2016-12-16 19:21:06 +01:00
9c9e75ee01 Looper: define testcase regarding activity control 2016-12-16 18:40:29 +01:00
af92ed505b Looper: implementation 2016-12-16 18:34:04 +01:00
be97473779 Looper: define first basic testcase 2016-12-16 18:23:46 +01:00
5fd65d6613 Looper: test setup 2016-12-16 18:09:51 +01:00
00077d0431 ProcDispatcher: decide on requirements and implementation structure (#1049) 2016-12-15 20:48:35 +01:00
4fc1126a28 clean-up: mark subsystem implementations with noexcept and override
throw() is deprecated
noexcept behaves similar, but allows for optimisations and will be
promoted to a part of the signature type in C++17
2016-12-12 01:18:19 +01:00
a54990de7c define the plan for some scaffolding to drive the UI-Session connection (#1042)
...following a similar idea as employed when developing the Player-Engine connection
2016-12-10 01:21:08 +01:00
bd42793db7 DOC: a gentle introduction to diff binding
...it occurred to me that very likely a casual reader of the code
will encounter here the first instance of such a diff binding function.

I am well aware this looks intimidating (and it is a tricky technical detail)
Even more so, if what you expect is just some access to a shared data model,
you might be completely puzzled by this code and nor recognise its importance.
2016-12-03 23:37:17 +01:00
f995dd51e2 define creation and control structure of TimelineWidget 2016-12-03 05:42:34 +01:00
dbc75fac7d Doxygen: we missed the plain C code 2016-11-03 18:26:43 +01:00
48e9b7594a Doxygen: identify all files lacking a @file comment
reason is, only files with a @file comment will be processed
with further documentation commands. For this reason, our Doxygen
documentation is lacking a lot of entries.

HOWTO:
find src -type f \( -name '*.cpp' -or -name '*.hpp' \) -not -exec egrep -q '\*.+@file' {} \; -print -exec sed -i -r -e'\_\*/_,$ { 1,+0 a\
\
\
/** @file §§§\
 ** TODO §§§\
 */
}' {} \;
2016-11-03 18:20:10 +01:00
2d8a595038 Finish AbstractTangible_test and the basic UI-Element protocol
closes #975 and #992
2016-10-04 03:50:44 +02:00
22f06dca23 Bugfix: must init TreeMutator explicitly now
as consequence of previous fix.
Also, when building the preconfigured TreeMutator for GenNode,
the init hook must be called explicitly now.
2016-10-04 03:24:44 +02:00
1725a31df1 Bugfix: insidious dangling pointer caused by move after construction
Damn sideeffect of the suppport for move-only types: since we're
moving our binding now into place /after/ construction, in some cases
the end() iterator (embedded in RangeIter) becomes invalid. Indeed this
was always broken, but didn't hurt, as long as we only used vectors.

Solution: use a dedicated init() hook, which needs to be invoked
*after* the TreeMutator has been constructed and moved into the final
location in the stack buffer.
2016-10-03 23:54:09 +02:00
bada8ecffd TreeMutator binding: fix collection binding to support move-only types
unintentionally we used copy construction in the builder expression,
wenn passing in the CollectionBinding to the ChildCollectionMutator.

The problem is that CollectionBinding owns a shaddow buffer, where
the contents of the target collection are moved temporarily while
applying the diff. The standard implementation of copy construction
would cause a copy of that shaddow buffer, which boils down to
a copy of the storage of the target collection.

If we want to support move-only types in the collection, most notably
std::unique_ptr, we can thus only use the move constructor. Beyond that
there is no problem, since we're only ever moving elements, and new
elements will be move constructed via emplace() or emplace_back()
2016-10-03 20:08:54 +02:00
ffcfa7afd4 WIP: draft a concrete TreeMutator binding for MockElm
...this is the first attempt to integrate the Diff-Framework into (mock) UI code.
Right now there is a conceptual problem with the representation of attributes;
I tend to reject idea of binding to an "attribute map"
2016-10-03 01:59:47 +02:00
c8ad698ac4 MutationMessage: limit to treating of gui::model::Tangible
the generic typing to DiffMutatble does not make much sense,
since the desired implementation within gui::ctrl::Nexus
is bound to work on Tangibles only, since that is what
the UI-Bus stores in the routing table
2016-10-02 23:51:45 +02:00
76fc444437 MutationMessage: implementation draft 2016-10-02 22:21:17 +02:00
c9a8b82dff WIP: draft a test to cover mutation via UI-Bus 2016-10-02 02:57:27 +02:00
d2e4f826ed UI-Bus/mutation: expand on draft for mutation message 2016-10-01 23:09:08 +02:00
27ba8d5896 UI-Bus/mutation: draft idea for mutation message on UI-Bus 2016-09-30 22:23:55 +02:00
e6223a80b9 UI-Bus/mutation: re-read documentation and code
seems I've mostly forgotten what is built and ready to use
2016-09-08 18:49:27 +02:00
2a26cef010 remove leftovers of first diff-applicator implementation
...obsoleted by new generic implementation
2016-09-08 18:30:27 +02:00
4267d3d1d7 application via TreeMutator is now the default
remove the intermediary header
2016-09-05 04:36:07 +02:00
7a29e260e9 tree-diff-language: remove the magic _THIS_ and _CHILD_ construct
at first, this seemed like a good idea, but it caused already
numerous quirks and headache all over the place. And now, with
the intent to switch to the TreeMutator based implementation,
it would be damn hard to retain these features, if at all
possible.

Thus let's ditch those in time and forget about it!
2016-09-05 04:04:02 +02:00
5c0baba2eb finish implementation of GenNode - TreeMutator binding
some minor code clean-up and comments;
the solution dafted yesterday is the way to go.
2016-09-04 20:55:21 +02:00
17f8922775 solution (draft) for the type field problem
unit test PASS

but the resulting code is hard to understand
should refactor it to use a binding class
similar to the other binding cases
2016-09-03 22:34:36 +02:00
8530d50b7c complete unit test definition
...but this uncovers problem with handling of the type field
2016-09-03 21:41:12 +02:00
e5f25d8453 third part of unit-test: value assignment 2016-09-03 20:17:46 +02:00
f8e98919fe second part of unit-test for GenNode TreeMutator-binding PASS
...out of the box!
2016-09-03 19:54:54 +02:00
5fed637909 investigate size of the generated TreeMutator (#1007) 2016-09-03 18:15:19 +02:00
a73e5ffffe TreeMutator binding: change handling of AFTER(Ref::ATTRIBS)
this is a subtle change in the semantics of the diff language,
actually IMHO a change towards the better. It was prompted by the
desire to integrate diff application onto GenNode-trees into the
implementation framework based on TreeMutator, and do away with
the dedicated implementation.

Now it is a matter of the *selector* to decide if a given layer
is responsible for "attributes". If so, then *all* elements within
this layer count as "attribute" and an after(Ref::ATTRIBS) verb
will fast forward behind *the end of this layer*

Note that the meta token Ref::ATTRIBS is a named GenNode,
and thus trivially responds to isNamed() == true
2016-09-02 18:40:16 +02:00
05768e4ac5 first part of unit-test for GenNode TreeMutator-binding PASS
needed to use a forward function declaration within the
lambda for recursive scope mutator building, since otherwise
everything is inline and thus the compilation fails when it
comes to deducing the auto return type of the builder.

Other than that, the whole mechanics seem to work out of the box!
2016-09-02 03:10:27 +02:00
f907ff05d6 WIP: define binding behaviour for diff->GenNode
...need still to solve a problem with circular definition dependencies
2016-09-01 22:58:08 +02:00
b3e7af90dc complete two more long standing test definitions 2016-08-29 23:04:44 +02:00
ffd40d86e7 finish integration test and TreeMutator binding (#992)
This implementation draft is now roughly complete
2016-08-29 19:39:19 +02:00
2814276387 a better name for the complex integration test 2016-08-29 17:52:35 +02:00
22281d7323 deal with a mismatch between diff language and impl situation
- for sake of consistency, diff language requires INS
- but typically, that implementation will be NOP
2016-08-26 02:56:48 +02:00
fe4b46ad7c implement mutation of nested scopes 2016-08-26 02:42:19 +02:00
cc91e5bba6 implement rest of the list diff verbs plus accept-until construct
basically just assembling the ready made building blocks now...
2016-08-25 17:48:40 +02:00
66022d623d reorder test definition accordingly: mutateAttribute()
similar reordering for the third part.
This time most operations are either passed down anyway,
or are NOP, since attribute binding has no notion of 'order'
2016-08-13 19:03:42 +02:00
4ea5b0d308 reorder test definition accordingly: mutateCollection()
similar reordering for the second part of the test...
2016-08-13 18:34:52 +02:00
4b5f562a3c reorder test definition accordingly: mutateDummy()
as said, I try to use the same underlying sequence of diff verbs both
for the high-level and the low-level test. Thus, since the high-level test
requires an adjustment to the test definition, we'll have to re-order
all of the low-level tests likewise. This is part-1 of this re-ordering
2016-08-13 18:05:15 +02:00
33534065a6 reshape test diff to be more in line with the newly written implementation
...during implementation of the binding, I decided to be more strict
with the interpretation of "reshaping" of attributes: since my onion-layer
for attribute binding works without the notion of any 'position' or 'ordering',
I made up my mind that it's best outright to reject any diff verbs attempting
to re-order or delete attributes. The rationale is that otherwise the same diff
might lead to substantially different results when applied to a Rec<GenNode>
as when applied to a target data structure bound via TreeMutator.

Consequently, the previously established test diff sequence would raise an error::Logic
in the second segment, since it attempts to re-order attributes. Instead of this,
I've now introduced a after(Ref::ATTRIBS) verb and I'm re-ordering children
rather than attributes.

Unfortunately this also prompts me to re-adjust all of the TreeMutatorBinding_tests,
since these detail tests are intended to play the same sequence on low level.
This is not a fundamental problem, though, just laborious.          CHECK (target.showContent() == "α = 1, γ = 3.45, γ = 3.45, β = 2, Rec(), 78:56:34.012, b");
2016-08-13 17:50:40 +02:00
0782dd4922 investigate and confirm the logic underlying the matchSrc, skipSrc and acceptSrc primitives
In Theory, acceptSrc and skipSrc are to operate symmetrically,
with the sole difference that skipSrc does not move anything
into the new content.

BUT, since skipSrc is also used to implement the `skip` verb,
which serves to discard garbage left back by a preceeding `find`,
we cannot touch the data found in the src position without risk
of SEGFAULT. For this reason, there is a dedicated matchSrc operation,
which shall be used to generate the verification step to properly
implement the `del` verb.

I've spent quite some time to verify the logic of predicate evaluation.
It seems to be OK: whenever the SELECTOR applies, then we'll perform
the local match, and then also we'll perform the skipSrc. Otherwise,
we'll delegate both operations likewise to the next lower layer,
without touching anything here.
2016-08-09 23:42:42 +02:00
43f3560b15 get the first diff verb to work
surprise surprise, no catastrophe thus far....
2016-08-08 14:20:54 +02:00
6e829e3f22 guard applicability by selector predicate
OMG ... this can't possibly work???!
2016-08-07 01:58:26 +02:00
18c9f95cbe integrate the first diff verb 'ins'
--> now it becomes obvious that we've mostly
missed to integrate the Selector predicate properly
in most bindings defined thus far. Which now causes
the sub-object binding to kick in, while actually
the sub-value collection should have handled
the nested values CHILD_B and CHILD_T
2016-07-31 00:33:26 +02:00
cbdc53e2d8 define a TreeMutator binding for our test::Opaque type
OMG, this is intricate stuff....
Questionable if anyone (other than myself) will be able
to get those bindings right???

Probably we'll need yet another abstraction layer to handle
the most common binding situations automatically, so that people
can use the diff framework without intricate knowledge of
TreeMutator construction.
2016-07-31 00:33:26 +02:00
2b424be57c deprecate planned Option monad
...since C++17 will likely ship an option type with the standard library
2016-07-31 00:33:26 +02:00
78c9b0835e solution draft for integration of the whole tree diff application machinery
This is the first skeleton to combine all the building blocks,
and it passes compilation, while of course most of the binding
implementation still needs to be filled in...
2016-07-31 00:33:25 +02:00
ed18e1161c WIP: code organisation - double layered architecture 2016-07-31 00:33:19 +02:00
4a2340ca5e solution for access to "tree mutator building closure"
- default recommendation is to implement DiffMutable interface
- ability to pick up similar non-virtual method on target
- for anything else client shall provide free function mutatorBinding(subject)


PERSONAL NOTE: this is the first commit after an extended leave,
where I was in hospital to get an abdominal cancer removed.
Right now it looks like surgery was successful.
2016-07-21 19:29:16 +02:00
5744244f73 considerations how to access the "tree mutator building closure"
this is at the core of the integration problem: how do we expose
the ability of some opaque data structure to create a TreeMutator?

The idea is
 - to use a marker/capability interface
 - to use template specialisation to fabricate an instance of that interface
   based on the given access point to the opaque data structure
2016-06-14 02:33:28 +02:00
61627b26a0 WIP: first attempt to use a TreeMutator based binding
but unfortunately this runs straight into a tough problem,
which I tried to avoid and circumvent all the time:
At some point, we're bound to reveal the concrete type
of the Mutator -- at least to such an extent that we're
able to determine the size of an allocator buffer.

Moreover, by the design chosen thus far, the active
TreeMutator instance (subclass) is assumed to live within
the top-level of a Stack, which means that we need to
place-construct it into that location. Thus, either
we know the type, or we need to move it into place.
2016-06-11 19:40:53 +02:00
37f4caf7be draft data structure for the integration test to work on
the idea is to demonstrate the typical situation
of some implementation class, which offers to create
a binding for diff messages. This alone is sufficient
to allow mapping onto our "External Tree Description"
2016-06-10 04:30:02 +02:00
41f5ddb029 use the same underlying diff sequence in both tests
this is done to help with understanding these quite technical matters:
in the integration test, we use a specific diff sequence and
apply it against an opaque data structure, which is bound using
the TreeMutator::Builder

On the other hand, the TreeMutatorBinding_test covers the
elementary building blocks available to construct such a TreeMutator;
here again we assume the precisely same sequence of diff verbs
in all test cases, but actually we're issuing here those interface
actions on the TreeMutator API, which *would* be issued to
consume this diff sequence. Of course, there need to be
slight variations, since not any kind of binding can
handle all operations, but in principle the result
on the target data structure should be semantically
equivalent in all cases
2016-06-10 03:19:33 +02:00
57b105bbc5 fix a re-entrance problem
initially, even the diff applicator was meant to be a
"throwaway" object. But then, on writing some tests,
it seemed natural to allow re-using a single applicator,
after having attached it to some target.

With that change, I failed to care for the garbage
left back in the "old" sequence after applying one diff;
since in the typical usage sequence, the first use builds
content from scratch, this problem starts to show up only
with the third usage, where the garbage left from the input
of the second usage appears at the begin of the "new sequence"

Solution is to throw away that garbage explicitly on re-entrance
2016-06-10 02:48:22 +02:00
15246ef323 investigate surprising behaviour 2016-06-10 02:42:08 +02:00
115f03b092 draft idea for the next (integration) test
the plan is to put together an integration test
of diff application to opaque data through the TreeMutator,
using the now roughly finished binding primitives.

moreover, the idea is to apply precisely the same diff sequence,
as was used in the detail test (TreeMutatorBinding_test).


NOTE: right now, the existing placehoder code applies this sequence
onto a Rec<GenNode>. This should work already -- and it does,
BUT the result of the third step is wrong. Really have to
investigate this accidental finding, because this highlights
a conceptual mismatch in the handling of mixed scopes.
2016-06-09 02:15:50 +02:00
37cfdbb7e1 better name for nested handle type 2016-06-09 01:18:21 +02:00
ef27c09fa2 round-up and document the attribute binding and test 2016-06-09 01:10:52 +02:00
b5ab5df929 supply implementation, basically working already
so this test case is more or less finished,
just needs some more polishing and documentation
2016-06-05 17:26:48 +02:00
20c6116732 draft remainder of this test case 2016-06-05 16:52:37 +02:00
6eff16f21c supply missing implementation
standard case of attribute binding, i.e.
the setter invocation is fully functional now.
2016-06-05 16:31:29 +02:00
771295db6d draft next segment of the test 2016-06-05 16:14:18 +02:00
1ae3c1991d second round of this test implemented
...which mostly just is either ignoring the
operations or indicating failure on attempt to
'reorder' attributes (which don't have any notion of 'ordering')
2016-06-04 15:08:10 +02:00
e5bbcb27d8 identify attributes through an EntryID (including type hash)
this also supersedes and removes the initial implementation
draft for attribute binding with the 'setAttribute' API
The elementary part of diff application incl. setting
new attribute values works by now.
2016-05-28 03:41:03 +02:00
5dbe877318 Library: add option to bypass the sanitising in EntryID
While in general it is fine to clean-up any entity IDs
to be US-ASCII alphanumerics (plus some allowed interpunction),
the GenNodes and also keys in object-bindings for diff are
considerd internal interfaces, assuming that any passed
ID symbol is already sanitised and checked. So the
sanitise operation can be skipped. This changeset
adds the same option directly to lib::EntryID,
allowing to create an EntryID that matches
a similar GenNode's (hash) ID.
2016-05-28 03:21:04 +02:00
201b6542f2 API change to allow to detect missing attribute binding
The way we build this attribute binding, there is no single
entity to handle all attribute bindings. Thus the only way
to detect a missing binding is when none of the binding layers
was able to handle a given INS verb
2016-05-28 01:17:45 +02:00
6382cac830 fix test
obvious mistake, we need a match on the GenNode ID,
so the key of the attribute binding must use the same symbol

...now the test fails at when hitting unimplemented stuff,
i.e. here the missing failure check
2016-05-27 03:39:22 +02:00
b4c91fd968 start next tree mutator test case: settle outline of the implementation
the idea is again to perform the same sequence of primitives,
this time with a binding to some local variables within the test function
here to enact the role of "object fields"

together with drafting the first segment of the test code,
I've settled down onto an implementation approach
2016-05-26 04:05:37 +02:00
06102b74ad rename test (no change) 2016-05-26 02:16:34 +02:00
dcad50ef1b test diff: codify and document the diff sequence
the plan is to use this specific diff sequence
both in the individual binding tests, and in a
more high level integration test. Hopefully this
helps to make these quite technical tests more readable
2016-05-26 01:56:13 +02:00
4571d3fb0f introduce new mutation primitive as pointed out by preceding analysis
to summarise, it turned out that it is impossible to
provide an airtight 'emptySrc' implementation when binding
to object fields -- so we distinguish into positive and
negative tests, allowing to loosen the sanity check
only for the latter ones when binding to object fields.
2016-05-24 23:43:55 +02:00
b47b4c3f94 flip logic of emptySrc -> hasSrc
..as concluded from the preceding analysis.
NOTE this entails a semantical change, since this
predicate is now only meant to be indicative, not conclusive

remarks: the actual implementation of the diff application process
as bound via the TreeMutator remains yet to be written...
2016-05-24 21:34:08 +02:00
d3869d2280 Design/Analysis: Attribute TreeMutator binding
how can ordinary object fields be treated as "Attributes"
and thus tied into the Diff framework defined thus far.
This turns out to be really tricky, even questionable
2016-04-30 00:26:19 +02:00
7467e6da2a extend test to cover nested mutation of another disjoint sub-scope
which also verifies the object ownership and lifecycle handling
of the opaque buffer used to place the nested mutator.
2016-04-18 01:41:41 +02:00
7bbfb4bc68 implement nested mutation of sub structures
...basically this worked right away and was easy to put together.
However, when considering how many components, indirections and
nested lambdas are working together here, I feel a bit dizzy...

:-/
2016-04-17 04:51:19 +02:00
8167fbff77 implement fast-forward and assignment to value
...all of this implementation boils down to slightly adjusting
the code written for the test-mutation-target. Insofar it pays off now
having implemented this diagnostic and demonstration first.

Moreover I'm implementing this basic scheme of "diff application"
roughly the fourth time, thus things kindof fall into place now.
What's really hard is all those layers of abstraction in between.

Lesson learned (after being off for three weeks, due to LAC and
other obligations): I really need to document the meaning of the
closures, and I need to document the "abstract operational semantics"
of diff application, otherwise no one will be able to provide
the correct closures.
2016-04-17 01:07:07 +02:00
7f42b9b7e7 draft third round of mutation operations to be implemented
...now about opening a sub mutator within a nested scope
2016-04-16 02:20:23 +02:00
54fb335a9c allow to "peek" into an embedded Record's type field
while I still keep my stance not to allow reflection and
switch-on-type, access to the internal / semantic type of
an embedded record seems a valid compromise to allow
to deal with collections of object-like children
of mixed kind.

Indirectly (and quite intentional) this also opens a loophole
to detect if a given GenNode might constitute a nested scope,
but with the for the actual nested element indeed to cary
a type symbol. Effectively this limits the use of this shortcut
to situations where the handling context does have some pre-established
knowledge about what types *might* be expected. This is precisely
the kind of constraint I intend to uphold: I do not want the
false notion of "total flexibility", as is conveyed by introspection.
2016-04-16 00:48:15 +02:00
f9f2a225c3 implement content reordering mutation primitives
and cover result in test.
This also demonstrates that it is possible to install
a specific lambda on each usage
2016-03-26 01:22:40 +01:00
c49dd04b44 address an insidious dangling reference
I still feel somewhat queasy with this whole situation!
We need to return the product of the DSL/Builder by value,
but we also want to swap away the current contents before
starting the mutation, and we do not want a stateful lifecycle
for the mutator implementation. Which means, we need to swap
right at construction, and then we copy -- TADAAA!

Thus I'm going for the solution to disallow copying of the
mutator, yet to allow moving, and to change the builder
to move its product into place. Probably should even push
this policy up into the base class (TreeMutator) to set
everyone straight.

Looks like this didn't show up with the test dummy implementation
just because in this case the src buffer also lived within th
TestMutationTarget, which is assumed to sit where it is, so
effectively we moved around only pointers.
2016-03-26 00:48:38 +01:00
adf01b0fbf WIP: define what will be the next steps to implement
basically we're duplicating the existing test case literally
2016-03-25 23:45:32 +01:00
d98fde5b0e better verification in test
...actually iterate the populated collection
and verify each element in order. Also verify
and document the mutator's storage requirements
2016-03-25 23:12:54 +01:00
e84844142f implement inserting of new elements 2016-03-25 22:43:11 +01:00
91bf75d54a spelling in comments 2016-03-25 21:40:30 +01:00
77bbe98275 draft first round of operation in test to be implemented.... 2016-03-25 03:12:02 +01:00
e698a3800b verify signatures of binding lambdas
the collection binding can be configured with various
lambdas to supply the basic building blocks of the generated binding.

Since we allow picking up basically anything (functors,
function pointers, function objects, lamdas), and since
we speculate on inlining optimisation of lambdas, we can not
enforce a specific signature in the builder functions.

But at least we can static_assert on the effective signature
at the point where we're generating the actual binding configuration
2016-03-25 02:51:56 +01:00
cb2a95627d WIP: specify first example binding...
...but does not compile, since all of the fallback functions
will be instantiated, even while in fact we're overriding them
right away with something that *can* be compiled.

this prompts me to reconsider and question the basic approach
with closures for binding, while in fact what I am doing here
is to implement an ABC.
2016-03-24 17:32:30 +01:00
df8ca071a8 first outline of test and aggregate initialisation problem
- the test will use some really private data types,
  valid only within the scope of the test function.

- invoking the builder for real got me into problems
  with the aggregate initialisation I'd used.
  Maybe it's the function pointers? Anyway, working
  around that by definint a telescope ctor
2016-03-19 16:47:40 +01:00
a106a0e090 spelling fixes 2016-03-19 01:42:27 +01:00
9ef32e0d62 complete dummy/proof-of-concept implementation of TreeMutator primitives
the first part of the unit test (now passing)
is able to demonstrate the full set of diff operations
just by binding to a TestMutationTarget.

Now, after verifying the design of those primmitive operations,
we can now proceed with bindings to "real" data structures
2016-03-11 21:30:25 +01:00
b0c6ba0777 switch implementation of TestMutationTarget to storing full GenNodes
when implementing the assignment and mutation primitives
it became clear that the original approach of just storing
a log or string rendered elements does not work: for
assignment, we need to locate an element by ID
2016-03-11 17:39:25 +01:00
75a6b4c05d specify and stub the test thus far to complete API design
now the full API for the "mutation primitives" is shaped.
Of course the actual implementation is missing, but that
should be low hanging fuit by now.

What still requires some thinking though is how to implement
the selector, so we'll actually get a onion shaped decorator
2016-03-06 03:55:31 +01:00
7b73aa6950 add some further checks and coverage to the test
...basically we've now the list mutation primitives working,
albeit in a test/dummy implementation only. Next steps will
be to integrate the assignment and sub scope primitives,
and then to re-do the same implementation respectively
for the case of mutating a standard collection of arbitrary type
2016-03-04 23:56:53 +01:00
75de98fe4d get the unit test to pass again
what's problematic is that we leave back waste in the
internal buffer holding the source. Thus it doesn't make
sense to check if this buffer is empty. Rather the
Mutator must offer an predicate emptySrc().

This will be relevant for other implementations as well
2016-03-04 23:18:25 +01:00
6cf97f2478 forward operations to test/dummy onion layer
...first round of implementation happens here
2016-03-04 21:26:25 +01:00
b0ee330737 stub and decide about further part of the API 2016-03-04 21:13:49 +01:00
7d63167276 WIP: define usage of the reordering part of the mutation primitives
...this kind of settles the problem with the "opaque" position
2016-03-04 20:55:52 +01:00
9875c93ca7 add iteration and some diagnostics to the test 2016-03-04 19:23:21 +01:00
af50e84737 first partial implementation unit test PASS
that is, the dummy/diagnostic-implementation
of the first "mutation primitive", namely injectNew(elm)
2016-03-04 00:25:36 +01:00
d8fe9bce94 baseline of test-dummy implementation or a mutation target binding
- we're using the source / target buffer paradigm to implement the mutation
 - we're using Record<string> to account for "the current content"
2016-03-03 23:11:36 +01:00
3f8946c157 better naming of Record::Mutator content moving operation
while the original name, 'replace', conveys the intention,
this more standard name 'swap' reveals what is done
and thus opens a wider array of possible usage
2016-03-03 22:58:33 +01:00
48f519e785 align naming of mutation primitives
...convinced myself to retain an uniform naming scheme,
even while the implementation spans several onion-like layers
2016-03-03 22:02:01 +01:00
8bcd37df0a stub first round of mutation primitives to pass compiler again
now this feels like making progress again,
even when just writing stubs ;-)

Moreover, it became clear that the "typing" of typed child collections
will always be ad hoc, and thus needs to be ensured on a case by case
base. As a consequence, all mutation primitives must carry the
necessary information for the internal selector to decide if this
primitive is applicable to a given decorator layer. Because
otherwise it is not possible to uphold the concept of a single,
abstracted "source position", where in fact each typed sub-collection
of children (and thus each "onion layer" in the decorator chain)
maintains its own private position
2016-02-27 01:47:33 +01:00
5d230aa7ac WIP: start defining the inner API systematically
...trying to get ahead step by step
2016-02-27 00:18:06 +01:00
bdf48e1b7b WIP: desperate attempt to get out of the design deadlock
Arrrrgh.
I go round in circles since hours now.
Whatever I attempt, it again relies on
yet further unsecured suppositions
2016-02-26 22:57:49 +01:00
dd1afef970 WIP: consider what kind of changes to support and how
especially the nagging question is:
- do we need to support children of mixed type
- and how can we support those, wihtout massively indirected calls
2016-02-20 00:19:01 +01:00
afbba968b5 WIP: decide how to target the task of mutating "unspecific" data structures 2016-02-19 20:25:30 +01:00
d22cc18c13 introduce a value assignment verb into the tree-diff-language
after sleeping one night over the problem, this seems to be
the most natural solution, since the possibility of assignment
naturally arises from the fact that, for tree diff, we have
to distinguish between the *identity* of an element node and
its payload (which could be recursive). Thus, IFF the payoad
is an assignable value, why not allow to assign it. Doing so
elegnatly solves the problem with assignment of attributes

Signed-off-by: Ichthyostega <prg@ichthyostega.de>
2016-02-19 17:22:41 +01:00
d7d90bf491 Element protocol: broadcast of state reset messages unit test PASS
This basically finishes definition of the fundamental
UI-Element and Bus protocol -- with one notable exception:
how to mutate elements by diff.

This will be the next topic to address
2016-02-14 05:03:08 +01:00
5bbf08adcb implement deleting of individual property state data 2016-02-14 04:29:40 +01:00
18b6a388a0 implement state reset handlers / mock handlers 2016-02-14 03:42:10 +01:00
afeedfc288 draft state reset behaviour (test)
indeed building on the new broadcast functionality now.
Probably this implies we'll get some broadcast-with-filter eventually
2016-02-14 02:42:14 +01:00
44bb044eee message broadcast implementation unit test PASS
...was indeed dead easy to implement
2016-02-14 02:20:51 +01:00
b5b62f101f WIP: draft a message broadcasting function
not really sure about its usefullness, but it seems
low hanging fruit for me right now (while I am still
aware of all details how the UI-Bus works).

This might possibly be helpful to broadcast "reset" messages....
2016-02-14 01:47:21 +01:00
1b9e4a7310 test to cover call sequence of message dispatch in UI-Bus 2016-02-14 01:34:58 +01:00
cbd69ea4fb cover additional message/error diagnostics in MockElm
NOTE: we don't have any "real" UI-Element implementation yet.
Such would have to define its own, private error and message handling.
It is likely that we'll end up with some kind of base implementation
within model::Element and model::Controller.

Anyhow, this is future work
2016-02-14 00:23:24 +01:00
1059458e11 MockElm: add the ability to store/query received errors and messages
this is just a draft and in expectation of what we'll likely
add to the real model::Element and model::Controller entities
2016-02-14 00:16:10 +01:00
0be12aaa79 PresentationStateManager unit test PASS
basic state capturing, storage and replay now works as intended
More elaborate state management will be implemented later,
when we know more about perspectives and work sites!
2016-02-13 23:53:09 +01:00
4da75dd4d3 bus protocol change: special handling for reset state marks
- suppres sending redundant stat mark messages from MockElm
- emit a "reset" state mark when an actual reset happens
- let the PresentationStateManager discard recorded special state
  when receiving a "reset" mark for a given element
2016-02-13 23:48:34 +01:00
d57af50ad6 state manager storage implemented and covered by unit test
sigh.
If you want to feel slick and cool,
never dare to write any unit test....
2016-02-13 22:55:59 +01:00
f80982b52b gen-node: fix insidious data conssitency problem
I assumed that, since GenNode is composed of copyable and
assignable types, the standard implementation will do.
But I overlooked the run time type check on the opaque
payload type within lib::Variant. When a type mismatch
is detected, the default implementation has already
assigned and thus altered the IDs.

So we need to roll our own implementation, and to add
insult to injury, we can't use the copy-and-swap idiom either.
2016-02-13 22:55:59 +01:00
121cd41408 ouch: GCC-4.9 doesn't yet support the C++14 transparent comparators
This is actually a STL library feature, and was added precisely
for the reason encountered here: if we want logarithmic search,
we'll have to construct a new GenNode object, just to have something
for the set to invoke the comparison operator.

C++14 introduced the convention that the Comparator of the set
may define a marker type `is_transparent` alongside with a generic
comparison operator. But, as is obvious from the source code of
our GNU Standard library implementation, our std::set has no such
overload to make use of that feature

http://en.cppreference.com/w/cpp/container/set/find
http://stackoverflow.com/questions/20317413/what-are-transparent-comparators

The only good thing is that, just 10 minutes ago, I felt like
a complete moron because I'm writing a unit test for such a simple
storage class. ;-)
2016-02-13 22:55:59 +01:00
94576af4df finialise simple state manager implementation
...and rearrange storage interface to suit
2016-02-13 22:55:59 +01:00
071f49027f change presentation state manager API
...based on elementIDs rather, to avoid any
tangling and trickery with reconstructing IDs
2016-02-13 22:55:58 +01:00
c54dfd6a94 factor out generic map based state manager implementation 2016-02-13 22:55:58 +01:00
15c1343fae class name rochade
it occured to me that my "mock implementation" actually
is entirely generic, so it could as well be "the" implementation
2016-02-13 22:55:58 +01:00
49a42b4d50 add outline of corresponding storage implementation 2016-02-13 22:55:58 +01:00
ef04ebfb17 add skeleton of a mock implementation within test::Nexus 2016-02-13 22:55:58 +01:00
f58b2af228 stub new parts 2016-02-13 22:55:58 +01:00
1e5c1059d3 WIP: draft basics of state manager interface 2016-02-13 22:55:58 +01:00
26d0f50e47 state mark handling within the base element: unit test PASS
...and I made the decision *not* to consider any kind of
generic properties for now. YAGNI.

UI coding is notorious spaghetti code.
No point in fighting that, it is just the way it is,
because somewhere you're bound to get concrete, hands-on.
2016-02-13 22:55:58 +01:00
e4a57e27d2 complete the sending of state mark notifications
...everything working out of the box thus far,
which is remarkable, since I didn't write a single
line of implementation code beyond what's available
as basic bus functionality. So this one just
fell into place
2016-02-13 22:55:58 +01:00
35a0e8e5b4 draft first part of the test regarding state-marks 2016-02-13 22:55:58 +01:00
622364a904 message dispatching unit test PASS
...just had to fix the definition of the verifyMark test helper
function to better suit its purpose
2016-02-13 22:55:57 +01:00
e9a649ff63 draft test for mesage dispatch to UI-Elements
seems to work already, just there is some mismatch
in the test verification code
2016-02-13 22:55:57 +01:00
0964e56c49 better use a named magic constant
right now, what we actually need here is just some integer,
so the GenNode payload is typed to int (or just to anything
different than a Record, because the Record signals that
we intend to bind, not to invoke the command)
2016-02-13 22:55:57 +01:00
fea6628b3c WIP some notes what could be addressed next 2016-02-13 22:55:57 +01:00
44785859ea convenience shortcut to simplify command invocation via Bus 2016-02-13 22:55:57 +01:00
41c8c948e3 explicit size check to generate a meaningful error message
the values.child() call would also do a bounds check,
but only to rise a error::Invalid "index out of bounds".
So now we generate a clear message to indicate that
actually a runtime-checked type mismatch caused this problem
2016-02-13 22:55:57 +01:00
35fbd9fa1e immutable-arguments(#989): add a first-class unit test (closes #989)
the functionality as such is already covered,
but it seems important enough to warrant a dedicated test.


incidentally, Duration still lacked a default ctor.
Time values are default constructible, yet immutable.
2016-02-07 02:59:03 +01:00
2a6e48d7b5 immutable-arguments(#989): verify the tuple builder can handle those too
incidentally, this uncovered yet another unwanted narrowing conversion,
namely from double via gavl_time_t to TimeValue or alternatively
from double via FSecs (= rational<long>) to Duration.

As in all the previos cases, actually the compiler is to blame,
and GCC-5 is known to get that one right, i.e. let the SFINAE fail
instead of passing it with a "narrowing conversion" warning.



Note: the real test for command binding with immutable types
can be found in BusTerm_test
2016-02-07 02:20:01 +01:00
e0f866092d rectify-design(#301): disentangle CmdClosure hierarchy
Completely removed the nested hierarchy, where
the top-level implementation forwarded to yet another
sub-implementation of the same interface. Rather, this
sub-implementation (OpClosure) is now a mere implementation
detail class without VTable, and without half-baked
re-implementation of the CmdClosure interface. And the
state-switch from unbound to bound arguments is now
implemented as a plain-flat boolean flag, instead of
hiding it in the VTable.

To make this possible, without having to rewrite lots of
tests, I've created a clone of StorageHolder as a
"proof-of-concept" dummy implementation, for the sole
purpose of writing test fixtures. This one behaves
similar to the real-world thing, but cares only
for closing the command operation and omits all
the gory details of memento capturing and undo.
2016-02-07 01:41:40 +01:00
a7cd8996aa immutable-arguments(#989): proof-of concept
seems to work as assumed; we'll just have to construct
a new holder tuple in place when binding arguments.
Doesn't look too bad for me
2016-02-06 19:42:41 +01:00
be2179ea81 command-closure-design(#301): better naming of implementation classes
Seems this was part of the confusion when looking at
the inheritance graph: Names where almost reversed
to the meaning. the ArgumentHolder was *not* the
argument holder, but the top level closure. And
the class "Closure" was not "the" Closure, but
just the argument holder. ;-)
2016-02-06 16:29:06 +01:00
dfc28ca2a0 UI-Bus command handling protocol unit test PASS
still TODO: the ability to use immutable types
within the command framework. In theory, this
shouldn't be had to implement, since we're creating
a new opaque value holder within the command registry
anyway, so it should be sufficient to refrain from
re-assigning a new value tuple. This is relevant,
since e.g. our time framework is built on immutable
value types.
2016-02-06 01:28:39 +01:00
deb7a6758c add diagnostic output to the command implementation record
...allows better diagnostic in tests, when handling a command
through the new mock handling pattern within Test-Nexus
2016-02-05 23:55:07 +01:00
743a30c1ed command binding via UI-Bus implemented and covered in mock setup 2016-02-05 17:07:42 +01:00
3f22150ab3 back to topic: get all the arguments of command binding logged
...when the Test-Nexus processes a command binding message.
In the real system of course we do not want to log every bind message.

The challenge here is the fact that command binding as such
is opaque, and the types of the data within the bind message
are opaque as well. Finally I settled on the compromise
to log them as strings, but only the DataCap part;
most value types applicable within GenNode
have a string representation to match.
2016-02-05 15:55:22 +01:00
536a3a94b9 add special iteration mechanism to visit enclosed child data
the rationale is that I deliberately do not want to provide
a mechanism to iterate "over all contents in stringified form".
Because this could be seen as an invitation to process GenNode-
datastructures in an imperative way. Please recall we do not
want that. Users shall either *match* contents (using a visitor),
or they are required to know the type of the contents beforehand.
Both cases favour structural and type based programming over
dynamic run-time based inspection of contents

The actual task prompting me to add this iteration mechanism
is that I want to build a diagnostic, which allows to verify
that a binding message was sent over the bus with some
specific parameter values.
2016-02-05 04:03:11 +01:00
1913620f37 integrate new stringify() variant and add test coverage
...also for the existing variant, which packages an
arbitrary number of arguments in stringified form
into a given container type. Moreover, the new
form of stringify allows to write util::join
in a clearer way, eliminating the lambda.
2016-02-04 23:30:49 +01:00
2cb1ea6920 devise a pipeline based variant of stringify() 2016-02-04 23:05:41 +01:00
8a33048cc7 simple number range iterator
very similar to boost::irange, but without heavyweight boost
includes, and moreover based on our Lumiera Forward Iterator concept

Such a inline-range construct makes writing simple tests easy
2016-02-04 22:01:48 +01:00
3fef76e1d7 command-binding(#990): add new GenNode based argument binding
based on the new generic tuple builder, we're now able to
add a new binding function into the command implementation
machinery, alongside the existing one. As it stands, the
latter will be used rather by unit tests, while the new
access path is what will be actually taken within
the application, when receiving argument binding
messages dispatched via the UI-Bus.
2016-01-29 00:59:34 +01:00
5abc44b813 additional coverage regarding the restrictive handling of LuidH 2016-01-28 23:30:13 +01:00
fc193da1ac unit-test for tuple initialisation from GenNode
- leave out the type conversion part
- instead verify error handling on some typical corner cases
2016-01-28 22:39:38 +01:00
f2cbac14e2 test-suite: fix lots of missing return value checks
without that check, in theory our test runner will tolerate
a non-zero return value, like throwing or failing an assert,
which is not what we want....

guess these happenend to get in by forgetting to
add this check when switching a test from PLANNED to TEST
2016-01-28 22:30:24 +01:00
47ce7ad96b research finished: build a (compiletime) tuple from runtime sequence
...should document this by a unit-test
2016-01-28 15:37:35 +01:00
ae7912dc99 refactoring: move new library helpers into final destination 2016-01-28 15:19:09 +01:00
f743784bc9 add accessor for Nth child to our Record type 2016-01-23 17:10:44 +01:00
16597fcd99 extend command API to also accept a lib::diff::Rec<GenNode> for arguments
WIP: have to decide how the arguments can be unpacked
and how to generate proper runtime type mismatch errors.
2016-01-22 20:29:45 +01:00
1dc9642ec4 draft implementation of diagnostic command handler 2016-01-22 19:44:17 +01:00
cc310521a3 verify ability to use custom command handlers
...we're going to need this to implement a
dummy command handler in the test-nexus
2016-01-22 17:17:31 +01:00
005e665c13 clean-up design of the command handling patterns (#210)
this was a classical example of a muddled and messed-up design,
driven just by the fact that I wanted to "spare" some functions,
with the net effect of writing more functions, plus a proxy class
plus create a lot of confusion for the reader.

This was easy to resolve though, once I resorted to the
general adivice to make public interface methods final,
make the extension ponts protected and never
to chain two extension points
2016-01-22 15:25:08 +01:00
eaa12499f3 back to UI command invocation: basically implement a placeholder command
based on the previous experiments, this adds a fake operation
and a definition frame to hook this operation as pseudo Proc-Layer command

WIP: the invocation itself is not yet implemented.
     We need to build a custom invocation pattern for that,
     in order to be able to capture the instance-ID of the command
     on invocation

NOTE: also, because of #989, we can not bind a time value for this test
2016-01-22 12:19:25 +01:00
297f986b5f now able to remove our old Tuple type (closes #988)
all unit-tests PASS again
2016-01-20 01:25:40 +01:00
f6d04d4d02 refactoring(#988): switch correspoinging tests to std::tuple
...with this changeset, our own tuple type should be
basically disconnected and not used anymore
2016-01-19 23:53:20 +01:00
0e10ef09ec refactoring(#988): switch command framework to std::tuple
this was rather easy, since the stadard tuple is a drop-in replacement,
and we do nothing special here, beyond inheriting from a tuple type
2016-01-19 03:56:54 +01:00
3523b897c2 refactoring(#988): disentangle Tuple metafunctions
we made double use of our Tuple type, not only as a
generic record, but also as a metaprogramming helper.

This changeset replaces these helpers with other
metafunctions available for our typelists or type sequences

(with the exception of code directly related to Tuple itself,
since the intention is to delete this code alltogether shortly)
2016-01-17 00:19:10 +01:00
627b11dcb7 stub the new functions 2016-01-15 04:57:49 +01:00
b2e0c8fa63 WIP: draft a test to verify the bus side of UI command invocation
basically this comes down to provide some convenience fixture
within the test::Nexus, which automatically generates and wires
mock commands.

Not sure if this is even possible to the extent envisioned here
2016-01-15 04:30:43 +01:00
0b21eeae2f extend unit test verification on UI command invocation 2016-01-15 02:29:33 +01:00
5a5beebd15 marcro to indicate current test function on STDOUT
since our test.sh runner can be used to verify the
expected output printed by tests, working with these
output transcripts of larger tests can be hard at times.

These separators help to find who produced which output
and they prevent a regexp match to grep beyond the feed
of a single function (which can be a common problem
when using the self-diagnostic output of the facility
currently in test, which obviously will be similar
on any data printed.
2016-01-15 01:44:35 +01:00
de71baccc3 use a inline command handler to actually invoke. Unit test PASS
Wow!
This innocuous little commit integrates several subsystems for the first time

And all worked right away!
2016-01-12 02:59:16 +01:00
a5ca8ed3b1 ...and back to #975 : draft command invocation on UI elements
First part is to define the steps (the protocol) at the
model element level, which gets a command prepared and invoked.

Test fails still, because there is no actual argument binding
invoked in the TestNexus
2016-01-12 02:14:06 +01:00
30362c59bc improve a shaky test definition
we deleted an object on the heap,
and afterwards re-accessed the memory through the
dangling pointer to verify the deletion actually happened.

This works most of the time, unless the memory manager decides
to map that page differently -- in which case we just hit
random memory contents.

A better idea is thus to place this TestFrame object
into a statically allocated buffer and invoke the dtor
explicitly. This allows us to conduct the test reliably.
2016-01-10 12:33:47 +01:00
ecd1375e92 fix and adjust broken test defintions. Closes #985 2016-01-10 12:25:45 +01:00
e518a19435 wrap-up(#985): resolve various leftovers
- replace remaining usages of typeid(T).name()
- add another type simplification to handle the STL map allocator
- clean-up usage in lib/format-string
- complete the unit tests
- fix some more bugs
2016-01-10 11:21:34 +01:00
b56f5a8945 type-display(#985): improvements and supplements
- a regexp based function to discard non-identifier chars
- nice human readable display of boolean values
2016-01-10 03:59:01 +01:00
21c02e3015 type-display(#985): implement extractor for simple type designator
using a heuristic approach on a merely lexical level
2016-01-10 02:02:18 +01:00
08c3d5d4c5 type-display(#985): implement better simplification scheme
use a regexp to scan for some known obnoxious prefixes
2016-01-10 00:31:13 +01:00
88120eba1a unit-test(#985): define more tests 2016-01-09 22:23:50 +01:00
3672873ae6 unit-test(#985): preserve this problem solution as unit test
This clean-up action for Ticket #985 started out as search
for a lightweight generic solution. What is left from this
search now, after including the actual utility code into
our support library, might serve to document this new
feature for later referral
2016-01-09 22:23:50 +01:00
334f542897 clean-up(#985): remove code superseded by this rework
now finally able to remove most of the cruft from format-util.hpp
and get rid of the infamous util::str
2016-01-09 02:05:23 +01:00
615f112f5c clean-up(#985): unify various type-indicating helpers
over time, we got quite a jungle with all those
shome-me-the-type-of helper functions.

Reduced and unified all those into
- typeString : a human readable, slightly simplified full type
- typeSymbol : a single word identifier, extracted lexically from the type

note: this changeset causes a lot of tests to break,
since we're using unmangeled type-IDs pretty much everywhere now.
Beore fixing those, I'll have to implement a better simplification
scheme for the "human readable" type names....
2016-01-09 02:05:23 +01:00
034d5f99dc fix and adjust various test fixtures
due to the new automatic string conversion in operator<<
the representation of objects has changed occasionally.

I've investigated and verified all those incidents.
2016-01-08 00:16:14 +01:00
5e16431b44 fix a long standing Heisenbug in ScopedCollection_test
...other than intended, the bomb did explode on random occasions,
with an probability of about 4% (when rr >= 96).

Btw, there was also the mistake to throw an heap allocated
object by pointer. Damn Java habits.
2016-01-08 00:10:43 +01:00
2c20d407fc mass clean-up: adapt usage of std::cout pretty much everywhere
- remove unnecessary includes
- expunge all remaining usages of boost::format
- able to leave out the expliti string(elm) in output
- drop various operator<<, since we're now picking up
  custom string conversions automatically
- delete diagnostics headers, which are now largely superfluous
- use newer helper functions occasionally

I didn't blindly change any usage of <iostream> though;
sometimes, just using the output streams right away
seems adequate.
2016-01-07 20:12:46 +01:00
0c4495a451 reorganisation(#985): move basic typeString implementation into lib::meta
- simple function to pick up the mangled type
- pretty-printing is implemented in format-obj.cpp
- also move the demangleCxx()-Function to that location,
  it starts to be used for real, outside the test framework
2016-01-05 23:34:53 +01:00
f077c14d47 compiler evolution: get rid of a gcc-4.7 workaround
our minimal compiler requirement is gcc-4.9 since the
transition to Debian/Jessie as reference system.

gcc-4.9 is known to treat SFINAE on private fields properly
2016-01-05 23:16:18 +01:00
c104e28ebf inline(#985): provide our own minimal variant of enable_if
this is a stripped-down and very leightweight variant
of the well-known enable_if metaprogramming trick.

Providing this standard variant in a header with minimal
dependencies will allow us to phase out boost inclusions
from many further headers. As a plus, our own variant
is written such as to be more conciese in usage
(no "typename" and no acces of an embedded "::type" menber)
2016-01-05 22:00:53 +01:00
ff7ac5523f clean-up(#985): tighten basic header lib/meta/util.hpp
This header shall provide only very fundamental
metaprogramming helpers, since it is included pervasively
2016-01-05 22:00:53 +01:00
d09a5846d4 basically a working solution for toString in ostream
...and learned a lot about the new type_traits on the way.

As it seems, it is not possible to get a clean error message
when passing an "object" with no custom string conversion;
instead, some overload for an rvalue-ostream kicks in.

probably I'll go for shoing a type string in these cases
2016-01-04 22:21:09 +01:00
b96fd1299d preparation(#985): purge any remaining direct uses of boost::format
now we use boost::format through our own front-end util::_Fmt
solely, which both helps to reduce compilation time and code size,
and gives us a direct string conversion, which automatically
uses any custom operator string() available on arguments.

While desirable as such, I did this conversion now, since
it allows us to get rid of boost::str, which in turn helps
to drill down any remaning uses of our own util::str
2016-01-04 01:38:04 +01:00
96ba1fc2d0 basic BusTerm lifecycle unit test PASS 2016-01-03 05:32:05 +01:00