Commit graph

295 commits

Author SHA1 Message Date
f7918bbfa3 DOC: add notice about Feb-2024 Developer Meeting
...again no separate summary, as the meeting was used for
technical discussion and brainstorming (GTK and Scheduler testing)
2024-02-26 21:50:42 +01:00
e71c05d985 DOC: review and fill in some details regarding the scheduler tests 2024-01-23 21:01:56 +01:00
43bfcf4c08 DOC: Meeting summary -- first draft 2024-01-22 12:47:53 +01:00
88b6ca4b43 DOC: add notice about December-2023 Developer Meeting
...there is no summary this time, since the meeting was used
for extended technical discussions about methods to test the scheduler
2024-01-09 00:15:15 +01:00
50dbc18daf DOC: November-2023 Developer Meeting Summary 2023-11-09 02:49:08 +01:00
23f6f731f1 DOC: update technical docs to reflect recent development
At various places, concepts and drafts from the early stage of the
Lumiera Project are still reflected in the online documentation pages.
During the last months, development focussed on the Render Engine,
causing a shift in some parts of the design, and obsoleting other
parts altogether (notably we consider to use IO_URING for async IO)
2023-10-25 00:02:08 +02:00
c4dcdb93c4 DOC: October-2023 Developer Meeting summary 2023-10-12 01:42:02 +02:00
dc143f5c87 DOC: add Benny as author 2023-09-15 03:40:53 +02:00
86d8a85f3b DOC: text improved and checked. All main points covered. 2023-09-14 22:25:08 +02:00
ee6420246f September-2023 Developer Meeting summary 2023-09-14 03:36:57 +02:00
620430640b Relocate source files for graphics
...a better place seems to be doc/devel/draw,
where also SVG files created with Inkscape are stored
2023-09-14 02:13:13 +02:00
5d8c36720a DOC: add map of technical documentation to the overview page 2023-08-30 18:50:04 +02:00
8172512538 DOC: language improvements (Website support markup proposal) 2023-08-29 01:13:32 +02:00
bcd2b3d632 PlaybackVerticalSlice: design analysis for Frame Dispatcher and Scheduler
- decision: the Monad-style iteration framework will be abandoned
- the job-planning will be recast in terms of the iter-tree-explorer
- job-planning and frame dispatch will be disentangled
- the Scheduler will deliberately offer a high-level interface
- on this high-level, Scheduler will support dependency management
- the low-level implementation of the Scheduler will be based on Activity verbs
2023-04-14 04:43:39 +02:00
197a840ffa PlaybackVerticalSlice: plan for the next integration effort 2023-04-04 06:11:36 +02:00
bc330f0525 MERGE: Join completed GUI developments (closes: #1230)
All preceding integration work (#1014 and #1099) completed.
Ready to start on the [ticket:1221 »Playback Vertical Slice«]...
2023-03-22 23:56:08 +01:00
8d9846837d Timeline: document use of custom CSS rules
The drawing code extracts style information from some "virtual"
widgets, which serve as logical placeholder for the actual nested
structure of tracks.

For sake of demonstration, I used rather obvious colours and
also all kinds of margin and padding; a screenshot was added
with annotations to indicate where some specific style settings
are utilised from the drawing code
2023-03-17 01:10:33 +01:00
fc74fbcd4f Timeline: complete integration of bracket drawing into the Layout
- pick up all relevant values from CSS
- also control the width of the StaveBracket
- observe the given overall height

Moreover, complete documentation drawing in Inkscape
and add a page to the TiddlyWiki, describing the principles
underlying this design and construction.
2023-03-05 04:00:49 +01:00
c2bb45f2dd Timeline: manually extract construction coordinates from FreeCAD
Identify the elements of the construction geometry in the "Sketch"
object in the FreeCAD document and paste the corresponding coordinate
values into the SVG drawing prepared for documentation.

The arc segment parameters seemingly are given in radians;
and while FreeCAD uses the common mathematical right-handed orientation,
the orientation in SVG is applied clockwise rather.
2023-02-26 01:29:13 +01:00
ef4401a185 Timeline: rearrange drawing in accordance to construction
...since the construction is determined now (and was worked out in FreeCAD),
the SVG will serve to document the construction; thus the drawing
primitives are rearranged to use the unscaled reference coordinates
to be extracted from the FreeCAD document; all scaling and placement
in the SVG document will be applied through common groups.
2023-02-25 15:32:35 +01:00
3ad5eaa9ba Timeline: construct a design for track scope brackets
My idea was to use the brackets from musical notation as inspiration;
if you know some principles of typography, it is rather straight-forward
to come up with a pleasing design of such a bracket, using a
cascade of golden ratio relationships.

BUT ... all of this is geometry, and translating that into a symbolic
or numerical calculation is excessively complicated. Thus I looked
for ways to use some geometry or CAD software to build such a construction.

The geometry software I tired was woefully inadequate for this task.
Using the Constraint system in FreeCAD, building the construction went
smooth and straight forward, but then I was unable to export that drawing
in a way indicating the construction clearly.

So in the end, I'll have to hand-pick the resulting numerical coordinates
from the FreeCAD XML document and integrate them directly into Cairo
drawing code...
2023-02-25 01:49:58 +01:00
2eb82d1da0 Rfc: clarify my reasons for the rejection
After sleeping some nights over it, rework the wording to make
my reasoning more clear and remove any possibly insulting undertone.
I have seen what I describe here, happening over and over again --
and several times I myself was the one cooking up "simplifications",
which caused lots of pain further down the road.
2023-02-09 01:05:42 +01:00
4c748c543b Rfc: overrule and push the "Scripting language Lua" back to draft.
During the last years, I became more and more doubtful and regretted
that decision. In hindsight, the fundamental conflict was present
already in the original discussion.

My own experience showed me again and again: skipping the hard work
of specification for sake of some kind of fluid prototyping rarely
leads to anything solid. If "time to market" counts, this can be
a viable strategy though...
2023-02-04 02:08:25 +01:00
0b9f2e2c31 DOC: Eventloop -> event-loop
...small Fix in the diagram proposed by Benny,
improves readability for the non-technical reader
2022-10-07 15:27:54 +02:00
05afb717b8 DOC: indicate the "Playback Vertical Slice"
this is just an "interpretation" of the current architecture diagram,
created for inclusion into the developer report, indicating those components
to be augmented and integrated to get a simple render/playback to work
2022-10-03 22:12:25 +02:00
42730da612 DOC: Rework and complete the Architecture diagramm
Especially Steam Layer was confusing;
Re-arranged components to indicate relations and weight
2022-09-22 23:42:08 +02:00
80377eb744 DOC: Draft rework of the Architecture diagram
On my visit to Benny in the Black forest,
we decided to concentrate on a "Playback Vertical Slice"
and to announce that in the development report, using an
architecture diagram...
2022-09-20 00:06:27 +02:00
8b5f6b0dea DOC: update and rework documentation regarding command access
In 2017, I did a first design draft, followed by a design critique,
which partially obsoleted some ideas regarding command binding.

Mostly, the reason to abandon parts of that initial design was
due to the fact, that to many actual construction details of the
UI framework were not worked out at that time.

Thus I rather focussed on (re)-building a backbone for the timeline display,
in order to support that kind of flexibility aspired within the session model.


Now, when re-visiting the topic of an UI gesture (using simple dragging
of a clip in the timeline as an example for a first draft), I picked up
some of those planned structures, but tend to bind them together in
a slightly different way -- more akin to a state machine and less
in the way of an LR-parser.

This chagneset updates the relevant part within the TiddlyWiki
and the corresponding UML drawing to better reflect my actual thinking.
2021-04-16 18:14:33 +02:00
acb674a9d2 Project: update and clean-up Doxygen configuration
...in an attempt to clarify why numerous cross links are not generated.
In the end, this attempt was not very successful, yet I could find some breadcrumbs...

- file comments generally seem to have a problem with auto link generation;
  only fully qualified names seem to work reliably

- cross links to entities within a namespace do not work,
  if the corresponding namespace is not documented in Doxygen

- documentation for entities within anonymous namespaces
  must be explicitly enabled. Of course this makes only sense
  for detailed documentation (but we do generate detailed
  documentation here, including implementation notes)

- and the notorious problem: each file needs a valid @file comment

- the hierarchy of Markdown headings must be consistent within each
  documentation section. This entails also to individual documented
  entities. Basically, there must be a level-one heading (prefix "#"),
  otherwise all headings will just disappear...

- sometimes the doc/devel/doxygen-warnings.txt gives further clues
2021-01-24 19:35:45 +01:00
710e35c87a Fix some further mentions and links to Cinelerra-CV
as indicated by Igor Vladimirsky
2020-12-11 23:48:30 +01:00
ab02e47501 DOC: a drawing to explain the 3D structure of the Track controls in the UI
Even while EveryoneElese indulges in cool "flat" UI graphics,
we still think that a plausible 3D structure of UI widgets supports intuitive user interaction


As an asside, this commit fixes a mistake with the licenses of several of these documentation drawings.
I am the author of all these SVGs and thus can fix such a license glitch without much ado.
These drawing shall be licensed in accordance to the general rule for Lumiera Documentation,
which is to use a Libre-style license, here CC-by-sa (which does *not* limit commercial use)
2019-04-05 23:46:38 +02:00
d3d7ea35ad Global-Layer-Renaming: fix remaining textual usages and IDs in the code
- most notably the NOBUG logging flags have been renamed now
 - but for the configuration, I'll stick to "GUI" for now,
   since "Stage" would be bewildering for an occasional user
 - in a similar vein, most documentation continues to refer to the GUI
2018-12-10 00:09:56 +01:00
480104b945 Global-Layer-Renaming: adapt the build system to the new layer names
...with one exception: I'll retain the name "gui" for the final product to be built.
2018-11-16 15:25:28 +01:00
9e951e1eeb Global-Layer-Renaming: adapt lots of documentation 2018-11-15 21:13:52 +01:00
24d421c6ed DOC: decide to pull through with the layer renaming 2018-11-15 19:40:12 +01:00
c52d5b640f DOC: settle on names and definition for the three Layers
and write the discussion section for the RfC
2018-11-15 18:28:39 +01:00
cc2ff520ed DOC: Plan to rename the three Layers
Considering this since some time, since it more and more occurred to me
the existing conventional names are a misfit. And they are dull and clumsy.

This fall, I mentioned it to Benny, and he seemed to be rather favourable towards that idea,
which encourages me just to go ahead. Unfortunately, I am alone on the coding frontier
right now, which has several downsides, but at least it gives me the ability
to pull off radical moves.
2018-11-15 16:06:55 +01:00
6ce66fc354 Switch to HTTPS: also adjust protocol for the ASCIIDOC generated links 2018-10-26 17:47:18 +02:00
aea64d1fbc Fix and update some links
- Cinelrra-CV is now at cinelerra-cv.org
- Fix links to the embedded Reports of Openhub.net
2018-09-14 21:23:06 +02:00
10c2e4b9a9 CmdAccess: rename the front-end to CmdContext to clarify the purpose 2017-04-17 20:00:07 +02:00
22c1a1d189 Commands: rename some of the planned components for command access
...to make the names more handy
2017-04-08 16:24:36 +02:00
9c21164ae6 Doxygen Fixes (#1062)
This changeset fixes a huge pile of problems, as indicated in the
error log of the Doxygen run after merging all the recent Doxygen improvements

unfortunately, auto-linking does still not work at various places.
There is no clear indication what might be the problem.
Possibly the rather unstable Sqlite support in this Doxygen version
is the cause. Anyway, needs to be investigated further.
2017-04-02 04:22:51 +02:00
ada40609f5 more planning of command invocation structure 2017-03-17 04:09:44 +01:00
57a336ab49 more planning with respect to UI/Session command access (#1087) 2017-03-11 02:07:52 +01:00
c068779a80 command-invocation: use case analysis 2017-03-03 23:59:22 +01:00
1ec883787a DOC: decision about where to home the SessionCommandService
After some consideration, it became clear that this service implementation
is closely tied to the DispatcherLoop -- which will consequently be
responsible to run and expose this service implementation
2016-12-15 05:07:40 +01:00
7c09f55a9a DOC: drawing to show the structure of timeline display 2016-12-02 04:07:46 +01:00
67beeab25a start with actual rework of the timeline display
draft a concept for timeline layout management
2016-12-01 21:01:45 +01:00
170c505a8a (cont) analysis of timeline display control 2016-11-28 03:41:25 +01:00
3757a56ac9 more detailed planning of architecture for clip presentation
...first UML diagram created with Umbrello!
2016-11-20 17:52:21 +01:00