- SchedulerStress_test simply takes too long to complete (~4 min) and is thus aborted by the testrunner. Add a switch to allow for a quick smoke test. - SchedulerCommutator_test aborts due to an unresolved design problem, which I marked as failure - add some convenience methods for passing arguments to tests
65 lines
2 KiB
C++
65 lines
2 KiB
C++
/*
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RenderSegment(Test) - Steam-Layer integration test
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file render-segment-test.cpp
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** unit test \ref RenderSegment_test
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*/
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#include "lib/test/run.hpp"
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//#include "lib/util.hpp"
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//using std::string;
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namespace steam {
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namespace test {
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/****************************************************************//**
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* @test create a render process from a given segment of the Session.
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* Basically this includes cooperation of all parts of the
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* Lumiera Steam Layer. For a prepared test-Session we invoke the
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* controller to create a render process. This includes building
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* the render pipeline. Finally, we analyse all the created
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* Structures.
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* @note this test doesn't cover the actual rendering.
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* @see proc_interface::ControllerFacade
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*/
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class RenderSegment_test : public Test
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{
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virtual void
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run (Arg)
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{
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UNIMPLEMENTED ("complete render process for a given test segment of the Session");
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}
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};
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/** Register this test class... */
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LAUNCHER (RenderSegment_test, "function integration");
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}} // namespace steam::test
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