The initial implementation effort for Player and Job-Planning has been reviewed and largely reworked, and some parts are now obsoleted by the reworked alternative and can be disabled. The basic idea will be retained though: JobPlanning is a data aggregator and performs the final step of creating a Job |
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| .. | ||
| fixture-change-detector-test.cpp | ||
| fixture-segment-test.cpp | ||
| model-port-registry-test.cpp | ||
| node-graph-attachment-test.cpp | ||
| segmentation-integration-test.cpp | ||