lumiera_/src/proc
2011-09-25 19:25:52 +02:00
..
asset define asset::Viewer 2011-09-25 19:25:52 +02:00
control GPL header whitespace 2010-12-17 23:28:49 +01:00
engine ProcNode hierarchy cleanup 2011-09-25 19:25:52 +02:00
mobject detailed planning how to build the player subsystem 2011-09-25 19:25:49 +02:00
play stubs and adjustments to get it through the compiler 2011-09-25 19:25:52 +02:00
asset.cpp extract asset iostream display into separate header 2011-01-15 14:43:50 +01:00
asset.hpp back to business: now able to implement time mutation messages 2011-05-15 04:19:25 +02:00
assetmanager.cpp Clean-up: change some long standing TODOs into tickets 2011-09-25 19:16:33 +02:00
assetmanager.hpp GPL header whitespace 2010-12-17 23:28:49 +01:00
common.hpp WIP completely remove the old Time wrapper 2011-05-15 22:51:02 +02:00
controllerfacade.cpp GPL header whitespace 2010-12-17 23:28:49 +01:00
controllerfacade.hpp GPL header whitespace 2010-12-17 23:28:49 +01:00
DIR_INFO Lumiera renaming -- build system 2008-03-10 05:07:21 +01:00
facade.cpp define Player / Output subsystem stub 2011-09-25 19:25:50 +02:00
facade.hpp define Player / Output subsystem stub 2011-09-25 19:25:50 +02:00
Makefile.am WIP: autotools catchup, make it build again 2011-04-28 13:14:29 +02:00
state.cpp GPL header whitespace 2010-12-17 23:28:49 +01:00
state.hpp GPL header whitespace 2010-12-17 23:28:49 +01:00