lumiera_/src/gui/widget/bin-widget.hpp
Ichthyostega 9c21164ae6 Doxygen Fixes (#1062)
This changeset fixes a huge pile of problems, as indicated in the
error log of the Doxygen run after merging all the recent Doxygen improvements

unfortunately, auto-linking does still not work at various places.
There is no clear indication what might be the problem.
Possibly the rather unstable Sqlite support in this Doxygen version
is the cause. Anyway, needs to be investigated further.
2017-04-02 04:22:51 +02:00

79 lines
2.6 KiB
C++

/*
BIN-WIDGET.hpp - display of a media bin
Copyright (C) Lumiera.org
2016, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file bin-widget.hpp
** Widget to render a media bin display in the Lumiera GUI.
** A media bin is a grouping device, used in the asset management section
** to organise various "things", like clips, media, effect plugins, labels
** sequences, processing patterns and also other nested bins. In the Lumiera
** session model, media bins and tracks are visual renderings of the same entity,
** a [grouping fork](\ref proc::mobject::session::Fork). This wide array of
** possible usage gives rise to some complexity and several display styles, ranging
** from a simple list to a working area to arrange elements, with drag-n-drop
** support, searching and establishing of an element order. The generality
** of this element and the shared common implementation are intentional;
** we're aiming at a common workspace metaphor, and we want to support
** a fluent working style, where a rough arrangement of media elements
** can be turned into a preliminary cut.
**
** @todo WIP-WIP-WIP as of 12/2016 we have only very vague preliminary plans
** regarding the asset management section; also the asset management
** within the session subsystem will be rewritten to fit our increased
** understanding of the editing process. So for now, this widget is a
** mere placeholder in a largely preliminary UI (need more weasel words?)
**
*/
#ifndef GUI_WIDGET_BIN_WIDGET_H
#define GUI_WIDGET_BIN_WIDGET_H
#include "gui/gtk-base.hpp"
//#include "lib/util.hpp"
//#include <memory>
//#include <vector>
namespace gui {
namespace widget {
/**
* @todo WIP-WIP as of 12/2016
*/
class BinWidget
{
public:
BinWidget ();
~BinWidget();
private:/* ===== Internals ===== */
};
}}// namespace gui::widget
#endif /*GUI_WIDGET_BIN_WIDGET_H*/