Commit graph

242 commits

Author SHA1 Message Date
0ab5a92629 WIP: test-driven brainstorming... how to capture state and params. 2009-06-19 05:57:06 +02:00
fba135c746 Merge backend and testsuite improvements 2009-06-19 01:19:20 +02:00
3f9902f682 fix possible race in dummy player: sync on tick thread termination 2009-06-19 00:40:31 +02:00
246529bae9 concpet draft of parameter type extraction and checking works (i.e. compiles) 2009-06-10 05:00:01 +02:00
e3da082016 WIP idea to allow arbitrary command parameters 2009-06-10 03:42:23 +02:00
102e96891b fixing, stubbing, and some chainsaw surgery to get half-finished code through the compiler 2009-06-09 09:05:19 +02:00
3a7de1654a WIP: create a "scrapbook" test for trying out some ideas 2009-06-08 21:29:09 +02:00
ba37045b48 WIP: interface/framwork skeleton 2009-06-08 04:50:29 +02:00
2731e34c3e WIP: test driven brainstorming: basic MObjectRef behaviour 2009-06-07 00:45:55 +02:00
091c3a20ef fix indentation 2009-06-06 23:58:44 +02:00
ee7f2d6c0f WIP: replace direct ctor call by an embedded factory member 2009-06-06 07:12:09 +02:00
815f8569ce WIP: accessing the default PlacementIndex (within the Session) 2009-06-06 06:18:37 +02:00
fa31f3736e WIP some details regarding PlacementRef 2009-06-06 04:23:11 +02:00
4ee0b18731 Fix: activation of MObjectRef, exception safety 2009-06-06 04:04:33 +02:00
638022c07f WIP: add run-time type check API to Placement 2009-06-06 04:02:08 +02:00
d740d9734d re-enable test for waiting on thread termination 2009-06-05 05:35:24 +02:00
608c532df7 Fix: wrong wiring of subsystem descriptor for the Session 2009-06-02 03:32:48 +02:00
8a453bd52b WIP: start drafing MObjectRef 2009-06-02 03:31:52 +02:00
1f4676e7b6 cleanup old ID definiton now superseeded by hash-ID 2009-05-31 05:14:23 +02:00
d49eea6e5d finished reworking Placement (hierarchy and ID) 2009-05-31 05:02:03 +02:00
20a1268683 recast the PlacementHierarchy_test to use the real Placement/MObject hierarchy 2009-05-29 23:13:56 +02:00
50a42e5104 extract dummy MObject hierarchy for unit tests 2009-05-29 22:12:12 +02:00
014b6c0b49 intend to use the time wrapper 2009-05-29 19:03:34 +02:00
940d63a9fa time wrapper minimal test coverage 2009-05-29 18:36:37 +02:00
efa7b4717c rework placement to contain a LUID, and to deal with inheritance according to the concept draft 2009-05-29 07:10:54 +02:00
003895b08d considering how to bring the new hash ID into Placement.
Which in turn is required for the Placement/MObject ref and the Placement index
2009-05-24 19:34:47 +02:00
85a9c99e52 hash ID: add trivial implementation + impl based on LUID 2009-05-24 05:14:11 +02:00
020636b90a WIP extract the hash ID draft into separate header & test 2009-05-22 02:40:20 +02:00
0802d969cc WIP disentangle ID definition from target hierarchy by templating it on the base class 2009-05-22 02:15:58 +02:00
87362a4b0d WIP draft for a generic hash based and typed id, similar to asset::ID 2009-05-21 20:26:44 +02:00
35ebe966b5 add new kind of MObject (Binding) to express special scopes 2009-05-21 04:06:36 +02:00
cc66f2b0d0 preliminary placement index impl started.
Basically I need this simple framework to be able to write tests,
which enables me to flesh out the API, which in turn is a
prerequisite for defining the PlacementRef
2009-05-20 03:36:12 +02:00
cab776847d spelling and cleanup (to get it compiling) 2009-05-20 02:26:47 +02:00
7abada72fd a bit of API brainstorming 2009-05-13 03:46:08 +02:00
8f8831c8b3 planning index structure.. 2009-05-09 17:32:29 +02:00
9b3ca200e7 considering new facilities for referring to placements 2009-05-09 03:08:38 +02:00
0e4df5611a time wrapper minimal test coverage 2009-04-24 21:48:38 +02:00
0e5314e0cf keep the display handles within a separate header 2009-02-09 05:43:55 +01:00
ebf625acae cleanup and comment 2009-02-09 02:40:57 +01:00
379ec7a126 refactor the dummy player facade to be in namespace lumiera 2009-02-09 01:42:28 +01:00
268f8cbc4c refactor interfaceproxy.cpp to rather include the definitions
this allows to put the proxy definitions alongside with the
actually implementing service, which makes much more sense
than having all in one huge interfaceproxy.cpp file
2009-02-09 01:21:01 +01:00
b0e6468293 some testing and debugging 2009-02-08 04:10:37 +01:00
32c2c85abc add the impl. of the periodic playback function, now pushing output up to GUI 2009-02-08 02:00:55 +01:00
e1dd3cac74 WIP allocating and using a display slot (impl of Display facade interface) 2009-02-06 22:52:06 +01:00
6fb86a2caf WIP setUp of an output slot, connecting playback_controller 2009-02-04 05:23:43 +01:00
7de661f4c9 WIP factor out all signal dispatching from playback-controller into DisplayService and DisplayerSlot
DisplayService is intended to implement the Display facade and additionally
manage N display output sinks (DisplayerSlot). Now the playback-controller
contains just the bare controller logic, all services like tick generation
or signal dispatching have been factored out...  makes me feel better :-)
2009-02-02 05:25:49 +01:00
e23417cfc0 WIP quick'n dirty Tick service implementation 2009-02-01 01:24:33 +01:00
e78383b044 WIP continue with the skeleton of a DisplayService within the GUI 2009-02-01 00:43:21 +01:00
ee950d6255 some cleanup and re-ordering 2009-01-31 23:42:56 +01:00
cbd27b0418 Completely reworked the design of the DummyPlayer API, now using the handle
this allows the C++ version to provide automatic lifecycle management for
the play process, while both versions of the API (C and C++) impose only
one level of indirection.
2009-01-28 02:49:20 +01:00