268 lines
7.6 KiB
C++
268 lines
7.6 KiB
C++
/*
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dummy-func.cpp - placeholder with dummy functions to demonstrate building/loading shared modules
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* *************************************************************************************************/
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#include "common/dummy-func.hpp"
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extern "C" {
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#include <unistd.h>
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}
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#include <dlfcn.h>
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#include <nobug.h>
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#include <boost/program_options.hpp>
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#include <boost/filesystem.hpp>
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#include <boost/utility.hpp>
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#include <boost/regex.hpp>
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#include <iostream>
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#include <fstream>
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#include <string>
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namespace lumiera {
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using std::string;
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using std::ifstream;
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using boost::regex;
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using boost::smatch;
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using boost::regex_search;
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using boost::sregex_iterator;
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typedef smatch::value_type const& SubMatch;
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namespace fsys = boost::filesystem;
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namespace opt = boost::program_options;
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namespace { // Implementation helpers
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const size_t STRING_MAX_RELEVANT = 1000;
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const char * const BOOTSTRAP_INI = "$ORIGIN/config/setup.ini";
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const char * const GET_PATH_TO_EXECUTABLE = "/proc/self/exe";
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regex EXTRACT_PATHSPEC ("(\\$?ORIGIN/)?([^:]+)");
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/** the real application would throw a custom exception... */
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void
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dieHard (string msg)
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{
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NOBUG_ERROR (NOBUG_ON, "Fatal Error: %s ", msg.c_str());
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abort();
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}
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/** figure out the absolute path
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* of the currently running executable
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*/
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string
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catchMyself ()
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{
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static string buff(STRING_MAX_RELEVANT+1, '\0' );
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if (!buff[0])
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{
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ssize_t chars_read = readlink (GET_PATH_TO_EXECUTABLE, &buff[0], STRING_MAX_RELEVANT);
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if (0 > chars_read || chars_read == ssize_t(STRING_MAX_RELEVANT))
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dieHard ("unable to discover path of running executable");
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buff.resize(chars_read);
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}
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return buff;
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}
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/**
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* Helper: Access a path Specification as a sequence of filesystem Paths.
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* This iterator class dissects a ':'-separated path list. The individual
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* components may use the symbol \c $ORIGIN to denote the directory holding
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* the current executable. After resolving this symbol, a valid absolute or
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* relative filesystem path should result, which must not denote an existing
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* file (directory is OK).
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* @note #fetch picks the current component and advances the iteration.
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*/
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class SearchPathSplitter
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: boost::noncopyable
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{
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sregex_iterator pos_,
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end_;
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public:
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SearchPathSplitter (string const& searchPath)
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: pos_(searchPath.begin(),searchPath.end(), EXTRACT_PATHSPEC)
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, end_()
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{ }
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bool
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isValid() const
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{
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return pos_ != end_;
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}
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string
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fetch ()
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{
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if (!isValid())
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dieHard ("Search path exhausted.");
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string currentPathElement = resolveRelative();
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++pos_;
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return currentPathElement;
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}
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private:
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/** maybe resolve a path spec given relative to
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* the current Executable location ($ORIGIN) */
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string
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resolveRelative ()
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{
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if (containsORIGINToken())
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return asAbsolutePath();
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else
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return getFullPath();
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}
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SubMatch found(int group=0) { return (*pos_)[group]; }
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bool containsORIGINToken() { return found(1).matched; }
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string getRelativePath() { return found(2); }
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string getFullPath() { return found(); }
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string
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asAbsolutePath()
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{
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fsys::path exePathName (catchMyself());
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fsys::path modPathName (exePathName.remove_leaf() / getRelativePath());
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if (fsys::exists(modPathName) && !fsys::is_directory (modPathName))
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dieHard ("Error in search path: component \""+modPathName.string()+"\" is not a directory");
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return modPathName.directory_string();
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}
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};
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/** helper to establish the location to search for loadable modules.
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* This is a simple demonstration of the basic technique used in the
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* real application source to establish a plugin search path, based
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* on the actual executable position plus compiled in and configured
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* relative and absolute path specifications.
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*/
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string
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resolveModulePath (string moduleName, string searchPath = "")
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{
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fsys::path modulePathName (moduleName);
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SearchPathSplitter searchLocation(searchPath);
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while (true)
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{
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if (fsys::exists (modulePathName))
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{
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INFO (config, "found module %s", modulePathName.string().c_str());
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return modulePathName.string();
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}
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// try / continue search path
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if (searchLocation.isValid())
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modulePathName = fsys::path() / searchLocation.fetch() / moduleName;
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else
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dieHard ("Module \""+moduleName+"\" not found"
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+ (searchPath.empty()? ".":" in search path: "+searchPath));
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} }
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/**
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* Encapsulate an INI-style configuration file.
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* The acceptable settings are defined in the ctor.
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* Implementation based on boost::program_options
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*/
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class Config
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: boost::noncopyable
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{
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opt::options_description syntax;
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opt::variables_map settings;
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public:
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Config (string bootstrapIni)
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: syntax("Lumiera installation and platform configuration")
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, settings()
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{
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syntax.add_options()
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("BuildsystemDemo.gui", opt::value<string>(),
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"name of the Lumiera GUI plugin to load")
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("BuildsystemDemo.modulepath", opt::value<string>(),
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"search path for loadable modules. "
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"May us $ORIGIN to refer to the EXE location")
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;
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ifstream configIn (resolve(bootstrapIni).c_str());
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opt::parsed_options parsed =
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opt::parse_config_file (configIn, syntax);
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opt::store (parsed, settings);
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opt::notify(settings);
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}
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string
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operator[] (const string key) const
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{
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return settings[key].as<string>();
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}
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private:
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string
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resolve (fsys::path iniSpec)
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{
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string file = iniSpec.leaf();
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string searchpath = iniSpec.branch_path().string();
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return resolveModulePath (file, searchpath);
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}
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};
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}//(End) implementation helpers
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void
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loadDummyGui()
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{
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Config appConfig(BOOTSTRAP_INI);
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string guiModule = appConfig["BuildsystemDemo.gui"];
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string moduleSearch = appConfig["BuildsystemDemo.modulepath"];
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string moduleLocation = resolveModulePath (guiModule, moduleSearch);
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void* handle = dlopen (moduleLocation.c_str(), RTLD_LAZY|RTLD_LOCAL);
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if (handle)
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{
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typedef void (*VoidFunc)(void);
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VoidFunc entryPoint = (VoidFunc) dlsym (handle, "start_dummy_gui");
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if (!entryPoint)
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dieHard ("unable to resolve the entry point symbol after loading the GUI module.");
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else
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(*entryPoint) (); // activate loaded module
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}
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else
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dieHard ("unable to load "+moduleLocation);
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}
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} // namespace lumiera
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