UI-top-level: turn Actions helper into header-only definition

no need for a further translation unit,
rather, definition of global menu now becomes part of the
ui-manager.cpp translation unit, which allows for some additional
inlining and simplifications by the compiler
This commit is contained in:
Fischlurch 2017-02-02 21:28:11 +01:00
parent 52d2bad6db
commit 0f2fa24a01
2 changed files with 394 additions and 465 deletions

View file

@ -1,437 +0,0 @@
/*
Actions - Definition of a helper class for user actions / menu
Copyright (C) Lumiera.org
2008, Joel Holdsworth <joel@airwebreathe.org.uk>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "gui/workspace/actions.hpp"
#include "gui/config-keys.hpp"
#include "gui/workspace/workspace-window.hpp"
#include "gui/workspace/ui-manager.hpp"
#include "gui/dialog/render.hpp"
#include "gui/dialog/preferences-dialog.hpp"
#include "gui/dialog/name-chooser.hpp"
#include "gui/model/project.hpp"
#include "lib/format-string.hpp"
#include "include/logging.h"
#include <boost/algorithm/string/classification.hpp>
#include <boost/algorithm/string/split.hpp>
#include <vector>
namespace gui {
namespace workspace {
using boost::algorithm::is_any_of;
using boost::algorithm::split;
using Gtk::Action;
using Gtk::ActionGroup;
using Gtk::ToggleAction;
using Gtk::AboutDialog;
using Gtk::AccelKey;
using Gtk::StockID;
using Gtk::Main; /////////////////////////////////////////////////////////////////////////////////////TICKET #1032 replace Main -> Application
using sigc::mem_fun;
using Glib::ustring;
using ::util::_Fmt;
using std::vector;
namespace Stock = Gtk::Stock;
Actions::Actions (GetWindow how_to_access_current_window)
: getWorkspaceWindow(how_to_access_current_window)
, is_updating_action_state(false)
{
}
void
Actions::populateMainActions (Gtk::UIManager& uiManager)
{
//----- Create the Action Group -----//
actionGroup = ActionGroup::create();
// File menu
actionGroup->add(Action::create("FileMenu", _("_File")));
actionGroup->add(Action::create("FileNewProject", Stock::NEW, _("_New Project...")),
mem_fun(*this, &Actions::onMenu_file_new_project));
actionGroup->add(Action::create("FileOpenProject", Stock::OPEN, _("_Open Project...")),
mem_fun(*this, &Actions::onMenu_file_open_project));
actionGroup->add(Action::create("FileSaveProject", Stock::SAVE, _("_Save Project")),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("FileSaveProjectAs",Stock::SAVE_AS, _("_Save Project As...")),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("FileRender", _("_Render...")),
AccelKey("<shift>R"),
mem_fun(*this, &Actions::onMenu_file_render));
actionGroup->add(Action::create("FileQuit", Stock::QUIT),
mem_fun(*this, &Actions::onMenu_file_quit));
// Edit menu
actionGroup->add(Action::create("EditMenu", _("_Edit")));
actionGroup->add(Action::create("EditUndo", Stock::UNDO),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("EditRedo", Stock::REDO),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("EditCut", Stock::CUT),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("EditCopy", Stock::COPY),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("EditPaste",Stock::PASTE),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("EditPreferences", Stock::PREFERENCES),
mem_fun(*this, &Actions::onMenu_edit_preferences));
// View Menu
actionGroup->add(Action::create("ViewMenu", _("_View")));
assetsPanelAction = ToggleAction::create("ViewAssets",
StockID("panel_assets"));
assetsPanelAction->signal_toggled().connect(
mem_fun(*this, &Actions::onMenu_view_assets));
actionGroup->add(assetsPanelAction);
timelinePanelAction = ToggleAction::create("ViewTimeline",
StockID("panel_timeline"));
timelinePanelAction->signal_toggled().connect(
mem_fun(*this, &Actions::onMenu_view_timeline));
actionGroup->add(timelinePanelAction);
viewerPanelAction = ToggleAction::create("ViewViewer",
StockID("panel_viewer"));
viewerPanelAction->signal_toggled().connect(
mem_fun(*this, &Actions::onMenu_view_viewer));
actionGroup->add(viewerPanelAction);
// Sequence Menu
actionGroup->add(Action::create("SequenceMenu", _("_Sequence")));
actionGroup->add(Action::create("SequenceAdd", _("_Add...")),
mem_fun(*this, &Actions::onMenu_sequence_add));
// Track Menu
actionGroup->add(Action::create("TrackMenu", _("_Track")));
actionGroup->add(Action::create("TrackAdd", _("_Add...")),
mem_fun(*this, &Actions::onMenu_track_add));
// Window Menu
actionGroup->add(Action::create("WindowMenu", _("_Window")));
actionGroup->add(Action::create("WindowNewWindow",
StockID("new_window")),
mem_fun(*this, &Actions::onMenu_window_new_window));
actionGroup->add(Action::create("WindowCloseWindow",
_("Close Window")),
mem_fun(*this, &Actions::onMenu_window_close_window));
actionGroup->add(Action::create("WindowShowPanel", _("_Show Panel")));
// Help Menu
actionGroup->add(Action::create("HelpMenu", _("_Help")) );
actionGroup->add(Action::create("HelpAbout", Stock::ABOUT),
mem_fun(*this, &Actions::onMenu_help_about) );
uiManager.insert_action_group(actionGroup);
//----- Create the UI layout -----//
uString ui_info =
"<ui>"
" <menubar name='MenuBar'>"
" <menu action='FileMenu'>"
" <menuitem action='FileNewProject'/>"
" <menuitem action='FileOpenProject'/>"
" <menuitem action='FileSaveProject'/>"
" <menuitem action='FileSaveProjectAs'/>"
" <separator/>"
" <menuitem action='FileRender'/>"
" <separator/>"
" <menuitem action='FileQuit'/>"
" </menu>"
" <menu action='EditMenu'>"
" <menuitem action='EditUndo'/>"
" <menuitem action='EditRedo'/>"
" <separator/>"
" <menuitem action='EditCut'/>"
" <menuitem action='EditCopy'/>"
" <menuitem action='EditPaste'/>"
" <separator/>"
" <menuitem action='EditPreferences'/>"
" </menu>"
" <menu action='ViewMenu'>"
" <menuitem action='ViewAssets'/>"
" <menuitem action='ViewTimeline'/>"
" <menuitem action='ViewViewer'/>"
" </menu>"
" <menu action='SequenceMenu'>"
" <menuitem action='SequenceAdd'/>"
" </menu>"
" <menu action='TrackMenu'>"
" <menuitem action='TrackAdd'/>"
" </menu>"
" <menu action='WindowMenu'>"
" <menuitem action='WindowNewWindow'/>"
" <menuitem action='WindowCloseWindow'/>"
" <menu action='WindowShowPanel'/>"
" </menu>"
" <menu action='HelpMenu'>"
" <menuitem action='HelpAbout'/>"
" </menu>"
" </menubar>"
" <toolbar name='ToolBar'>"
" <toolitem action='FileNewProject'/>"
" <toolitem action='FileOpenProject'/>"
" <toolitem action='FileSaveProject'/>"
" <separator/>"
" <toolitem action='EditUndo'/>"
" <toolitem action='EditRedo'/>"
" <separator/>"
" <toolitem action='EditCut'/>"
" <toolitem action='EditCopy'/>"
" <toolitem action='EditPaste'/>"
" </toolbar>"
"</ui>";
try
{
uiManager.add_ui_from_string (ui_info);
}
catch(const Glib::Error& ex)
{
ERROR (gui, "Building menus failed: %s", ex.what().data());
return;
}
//----- Add Extra Actions -----//
populateShowPanelActions (uiManager);
}
void
Actions::populateShowPanelActions (Gtk::UIManager& uiManager)
{
const uint count = PanelManager::getPanelDescriptionCount();
Glib::RefPtr<Gtk::ActionGroup> actionGroup = ActionGroup::create();
for (uint i = 0; i < count; i++)
{
const gchar *stock_id = PanelManager::getPanelStockID(i);
cuString name = ustring::compose("Panel%1", i);
actionGroup->add(Action::create(name, StockID(stock_id)),
bind(mem_fun(*this, &Actions::onMenu_show_panel), i));
}
uiManager.insert_action_group (actionGroup);
for (uint i = 0; i < count; i++)
{
cuString name = ustring::compose("Panel%1", i);
uiManager.add_ui (uiManager.new_merge_id(),
"/MenuBar/WindowMenu/WindowShowPanel",
name, name);
}
}
void
Actions::updateActionState()
{
///////////////////////////////////////////////////////////////////////////////////////TICKET #1076 find out how to handle this properly
/*
WorkspaceWindow& currentWindow = getWorkspaceWindow();
REQUIRE(currentWindow.assetsPanel != NULL);
REQUIRE(currentWindow.timelinePanel != NULL);
REQUIRE(currentWindow.viewerPanel != NULL);
is_updating_action_state = true;
assetsPanelAction->set_active (currentWindow.assetsPanel->is_shown());
timelinePanelAction->set_active(currentWindow.timelinePanel->is_shown());
viewerPanelAction->set_active (currentWindow.viewerPanel->is_shown());
is_updating_action_state = false;
*/
}
/* ===== File Menu Event Handlers ===== */
void
Actions::onMenu_file_new_project()
{
g_message("A File|New menu item was selected.");
}
void
Actions::onMenu_file_open_project()
{
g_message("A File|Open menu item was selected.");
}
void
Actions::onMenu_file_render()
{
dialog::Render dialog(getWorkspaceWindow());
dialog.run();
}
void
Actions::onMenu_file_quit()
{
Main *main = Main::instance();
REQUIRE(main);
main->quit();
}
/* ===== Edit Menu Event Handlers ===== */
void
Actions::onMenu_edit_preferences()
{
dialog::PreferencesDialog dialog(getWorkspaceWindow());
dialog.run();
}
/* ===== View Menu Event Handlers ===== */
void
Actions::onMenu_view_assets()
{
/////////////////////////////////////////////////////////////////////////////////////TODO defunct since GTK-3 transition
//if(!is_updating_action_state)
// workspaceWindow.assetsPanel->show(
// assetsPanelAction->get_active());
}
void
Actions::onMenu_view_timeline()
{
/////////////////////////////////////////////////////////////////////////////////////TODO defunct since GTK-3 transition
//if(!is_updating_action_state)
// workspaceWindow.timelinePanel->show(timelinePanActionselAction->get_active());
}
void
Actions::onMenu_view_viewer()
{
/////////////////////////////////////////////////////////////////////////////////////TODO defunct since GTK-3 transition
//if(!is_updating_action_state)
// workspaceWindow.viewerPanel->show(viewerPanelAction->get_active());
}
/* ===== Sequence Menu Event Handlers ===== */
void
Actions::onMenu_sequence_add()
{
dialog::NameChooser dialog(getWorkspaceWindow(),
_("Add Sequence"), _("New Sequence"));
/////////////////////////////////////////////////////////////////////////////////////////TICKET #1070 need a way how to issue session commands
// if(dialog.run() == RESPONSE_OK)
// workspaceWindow().getProject().add_new_sequence(dialog.getName());
}
/* ===== Track Menu Event Handlers ===== */
void
Actions::onMenu_track_add()
{
g_message("Hello");
}
/* ===== Window Menu Event Handlers ===== */
void
Actions::onMenu_window_new_window()
{
// windowList_.newWindow(); //////////////////////////////////TODO move into UiManager
}
void
Actions::onMenu_window_close_window()
{
getWorkspaceWindow().hide();
// delete &workspaceWindow;
}
void
Actions::onMenu_show_panel(int panel_index)
{
getWorkspaceWindow().getPanelManager().showPanel(panel_index);
}
/* ===== Help Menu Event Handlers ===== */
void
Actions::onMenu_help_about()
{
// Configure the about dialog
AboutDialog dialog;
cuString copyrightNotice {_Fmt(_("© %s the original Authors\n"
"-- Lumiera Team --\n"
"Lumiera is Free Software (GPL)"))
% Config::get (KEY_COPYRIGHT)};
string authors = Config::get (KEY_AUTHORS);
vector<uString> authorsList;
split (authorsList, authors, is_any_of (",|"));
dialog.set_program_name(Config::get (KEY_TITLE));
dialog.set_version(Config::get (KEY_VERSION));
dialog.set_copyright(copyrightNotice);
dialog.set_website(Config::get (KEY_WEBSITE));
dialog.set_authors(authorsList);
dialog.set_transient_for(getWorkspaceWindow());
// Show the about dialog
dialog.run();
}
//----- Temporary junk
void
Actions::onMenu_others() /////////////////////////TICKET #1070 need a concept how to bind global actions
{
g_message("A menu item was selected.");
}
}}// namespace gui::workspace

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@ -22,10 +22,13 @@
/** @file actions.hpp
** This file contains the definition of a helper class for the
** main workspace window object, which registers and handles
** user actions.
** @see mainwindow.hpp
** Setup of global actions for the main menu.
** The Actions helper defines the structure and contents of the workspace
** window main menu. The individual menu options are bound to functors (closures),
** which use a _global UI context_ to access the target objects or invoke the signals.
**
** @see ui-manager.hpp
** @see gtk-lumiera.cpp
*/
@ -33,15 +36,42 @@
#define GUI_WORKSPACE_ACTIONS_H
#include "gui/gtk-lumiera.hpp"
#include "gui/config-keys.hpp"
#include "gui/workspace/workspace-window.hpp"
#include "gui/workspace/ui-manager.hpp"
#include "gui/dialog/render.hpp"
#include "gui/dialog/preferences-dialog.hpp"
#include "gui/dialog/name-chooser.hpp"
#include "lib/format-string.hpp"
#include "include/logging.h"
#include <boost/algorithm/string/classification.hpp>
#include <boost/algorithm/string/split.hpp>
#include <functional>
#include <vector>
namespace gui {
namespace workspace {
using std::function;
using boost::algorithm::is_any_of;
using boost::algorithm::split;
using Gtk::Action;
using Gtk::ActionGroup;
using Gtk::ToggleAction;
using Gtk::AboutDialog;
using Gtk::AccelKey;
using Gtk::StockID;
using Gtk::Main; /////////////////////////////////////////////////////////////////////////////////////TICKET #1032 replace Main -> Application
using sigc::mem_fun;
using Glib::ustring;
using ::util::_Fmt;
using std::vector;
namespace Stock = Gtk::Stock;
class WorkspaceWindow;
/**
* A helper class which registers and handles
@ -55,13 +85,171 @@ namespace workspace {
GetWindow getWorkspaceWindow;
public:
Actions (GetWindow how_to_access_current_window);
Actions (GetWindow how_to_access_current_window)
: getWorkspaceWindow(how_to_access_current_window)
, is_updating_action_state(false)
{ }
/**
* Populates a uiManager with the main set of actions.
* @param uiManager A pointer to the uiManager to populate.
* Populates the uiManager with the main set of global actions.
*/
void populateMainActions (Gtk::UIManager& uiManager);
void
populateMainActions (Gtk::UIManager& uiManager)
{
//----- Create the Action Group -----//
actionGroup = ActionGroup::create();
// File menu
actionGroup->add(Action::create("FileMenu", _("_File")));
actionGroup->add(Action::create("FileNewProject", Stock::NEW, _("_New Project...")),
mem_fun(*this, &Actions::onMenu_file_new_project));
actionGroup->add(Action::create("FileOpenProject", Stock::OPEN, _("_Open Project...")),
mem_fun(*this, &Actions::onMenu_file_open_project));
actionGroup->add(Action::create("FileSaveProject", Stock::SAVE, _("_Save Project")),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("FileSaveProjectAs",Stock::SAVE_AS, _("_Save Project As...")),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("FileRender", _("_Render...")),
AccelKey("<shift>R"),
mem_fun(*this, &Actions::onMenu_file_render));
actionGroup->add(Action::create("FileQuit", Stock::QUIT),
mem_fun(*this, &Actions::onMenu_file_quit));
// Edit menu
actionGroup->add(Action::create("EditMenu", _("_Edit")));
actionGroup->add(Action::create("EditUndo", Stock::UNDO),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("EditRedo", Stock::REDO),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("EditCut", Stock::CUT),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("EditCopy", Stock::COPY),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("EditPaste",Stock::PASTE),
mem_fun(*this, &Actions::onMenu_others));
actionGroup->add(Action::create("EditPreferences", Stock::PREFERENCES),
mem_fun(*this, &Actions::onMenu_edit_preferences));
// View Menu
actionGroup->add(Action::create("ViewMenu", _("_View")));
assetsPanelAction = ToggleAction::create("ViewAssets",
StockID("panel_assets"));
assetsPanelAction->signal_toggled().connect(
mem_fun(*this, &Actions::onMenu_view_assets));
actionGroup->add(assetsPanelAction);
timelinePanelAction = ToggleAction::create("ViewTimeline",
StockID("panel_timeline"));
timelinePanelAction->signal_toggled().connect(
mem_fun(*this, &Actions::onMenu_view_timeline));
actionGroup->add(timelinePanelAction);
viewerPanelAction = ToggleAction::create("ViewViewer",
StockID("panel_viewer"));
viewerPanelAction->signal_toggled().connect(
mem_fun(*this, &Actions::onMenu_view_viewer));
actionGroup->add(viewerPanelAction);
// Sequence Menu
actionGroup->add(Action::create("SequenceMenu", _("_Sequence")));
actionGroup->add(Action::create("SequenceAdd", _("_Add...")),
mem_fun(*this, &Actions::onMenu_sequence_add));
// Track Menu
actionGroup->add(Action::create("TrackMenu", _("_Track")));
actionGroup->add(Action::create("TrackAdd", _("_Add...")),
mem_fun(*this, &Actions::onMenu_track_add));
// Window Menu
actionGroup->add(Action::create("WindowMenu", _("_Window")));
actionGroup->add(Action::create("WindowNewWindow",
StockID("new_window")),
mem_fun(*this, &Actions::onMenu_window_new_window));
actionGroup->add(Action::create("WindowCloseWindow",
_("Close Window")),
mem_fun(*this, &Actions::onMenu_window_close_window));
actionGroup->add(Action::create("WindowShowPanel", _("_Show Panel")));
// Help Menu
actionGroup->add(Action::create("HelpMenu", _("_Help")) );
actionGroup->add(Action::create("HelpAbout", Stock::ABOUT),
mem_fun(*this, &Actions::onMenu_help_about) );
uiManager.insert_action_group(actionGroup);
//----- Create the UI layout -----//
uString ui_info =
"<ui>"
" <menubar name='MenuBar'>"
" <menu action='FileMenu'>"
" <menuitem action='FileNewProject'/>"
" <menuitem action='FileOpenProject'/>"
" <menuitem action='FileSaveProject'/>"
" <menuitem action='FileSaveProjectAs'/>"
" <separator/>"
" <menuitem action='FileRender'/>"
" <separator/>"
" <menuitem action='FileQuit'/>"
" </menu>"
" <menu action='EditMenu'>"
" <menuitem action='EditUndo'/>"
" <menuitem action='EditRedo'/>"
" <separator/>"
" <menuitem action='EditCut'/>"
" <menuitem action='EditCopy'/>"
" <menuitem action='EditPaste'/>"
" <separator/>"
" <menuitem action='EditPreferences'/>"
" </menu>"
" <menu action='ViewMenu'>"
" <menuitem action='ViewAssets'/>"
" <menuitem action='ViewTimeline'/>"
" <menuitem action='ViewViewer'/>"
" </menu>"
" <menu action='SequenceMenu'>"
" <menuitem action='SequenceAdd'/>"
" </menu>"
" <menu action='TrackMenu'>"
" <menuitem action='TrackAdd'/>"
" </menu>"
" <menu action='WindowMenu'>"
" <menuitem action='WindowNewWindow'/>"
" <menuitem action='WindowCloseWindow'/>"
" <menu action='WindowShowPanel'/>"
" </menu>"
" <menu action='HelpMenu'>"
" <menuitem action='HelpAbout'/>"
" </menu>"
" </menubar>"
" <toolbar name='ToolBar'>"
" <toolitem action='FileNewProject'/>"
" <toolitem action='FileOpenProject'/>"
" <toolitem action='FileSaveProject'/>"
" <separator/>"
" <toolitem action='EditUndo'/>"
" <toolitem action='EditRedo'/>"
" <separator/>"
" <toolitem action='EditCut'/>"
" <toolitem action='EditCopy'/>"
" <toolitem action='EditPaste'/>"
" </toolbar>"
"</ui>";
try
{
uiManager.add_ui_from_string (ui_info);
}
catch(const Glib::Error& ex)
{
ERROR (gui, "Building menus failed: %s", ex.what().data());
return;
}
//----- Add Extra Actions -----//
populateShowPanelActions (uiManager);
}
@ -70,39 +258,217 @@ namespace workspace {
/**
* Populates a uiManager with actions for the Show Panel menu.
*/
void populateShowPanelActions(Gtk::UIManager& uiManager);
void
populateShowPanelActions (Gtk::UIManager& uiManager)
{
const uint count = PanelManager::getPanelDescriptionCount();
Glib::RefPtr<Gtk::ActionGroup> actionGroup = ActionGroup::create();
for (uint i = 0; i < count; i++)
{
const gchar *stock_id = PanelManager::getPanelStockID(i);
cuString name = ustring::compose("Panel%1", i);
actionGroup->add(Action::create(name, StockID(stock_id)),
bind(mem_fun(*this, &Actions::onMenu_show_panel), i));
}
uiManager.insert_action_group (actionGroup);
for (uint i = 0; i < count; i++)
{
cuString name = ustring::compose("Panel%1", i);
uiManager.add_ui (uiManager.new_merge_id(),
"/MenuBar/WindowMenu/WindowShowPanel",
name, name);
}
}
/**
* Updates the state of the menu/toolbar actions
* to reflect the current state of the workspace */
void updateActionState();
void
updateActionState()
{
///////////////////////////////////////////////////////////////////////////////////////TICKET #1076 find out how to handle this properly
/*
WorkspaceWindow& currentWindow = getWorkspaceWindow();
REQUIRE(currentWindow.assetsPanel != NULL);
REQUIRE(currentWindow.timelinePanel != NULL);
REQUIRE(currentWindow.viewerPanel != NULL);
is_updating_action_state = true;
assetsPanelAction->set_active (currentWindow.assetsPanel->is_shown());
timelinePanelAction->set_active(currentWindow.timelinePanel->is_shown());
viewerPanelAction->set_active (currentWindow.viewerPanel->is_shown());
is_updating_action_state = false;
*/
}
/* ===== Event Handlers ===== */
private:
void onMenu_file_new_project();
void onMenu_file_open_project();
void onMenu_file_render();
void onMenu_file_quit();
void onMenu_edit_preferences();
void onMenu_view_assets();
void onMenu_view_timeline();
void onMenu_view_viewer();
void onMenu_sequence_add();
private: /* ===== Event Handlers ===== */
void onMenu_track_add();
/* ============ File Menu ========== */
void
onMenu_file_new_project()
{
g_message("A File|New menu item was selected.");
}
void
onMenu_file_open_project()
{
g_message("A File|Open menu item was selected.");
}
void
onMenu_file_render()
{
dialog::Render dialog(getWorkspaceWindow());
dialog.run();
}
void
onMenu_file_quit()
{
Main *main = Main::instance();
REQUIRE(main);
main->quit();
}
/* ============ Edit Menu ========== */
void
onMenu_edit_preferences()
{
dialog::PreferencesDialog dialog(getWorkspaceWindow());
dialog.run();
}
/* ============ View Menu ========== */
void
onMenu_view_assets()
{
/////////////////////////////////////////////////////////////////////////////////////TODO defunct since GTK-3 transition
//if(!is_updating_action_state)
// workspaceWindow.assetsPanel->show(
// assetsPanelAction->get_active());
}
void
onMenu_view_timeline()
{
/////////////////////////////////////////////////////////////////////////////////////TODO defunct since GTK-3 transition
//if(!is_updating_action_state)
// workspaceWindow.timelinePanel->show(timelinePanActionselAction->get_active());
}
void
onMenu_view_viewer()
{
/////////////////////////////////////////////////////////////////////////////////////TODO defunct since GTK-3 transition
//if(!is_updating_action_state)
// workspaceWindow.viewerPanel->show(viewerPanelAction->get_active());
}
/* ============ Sequence Menu ====== */
void
onMenu_sequence_add()
{
dialog::NameChooser dialog(getWorkspaceWindow(),
_("Add Sequence"), _("New Sequence"));
///////////////////////////////////////////////////////////////////////////////////////////////TICKET #1070 need a way how to issue session commands
// if(dialog.run() == RESPONSE_OK)
// workspaceWindow().getProject().add_new_sequence(dialog.getName());
}
/* ============ Track Menu ========= */
void
onMenu_track_add()
{
g_message("Hello");
}
/* ============ Window Menu ======== */
void
onMenu_window_new_window()
{
// windowList_.newWindow(); //////////////////////////////////TODO move into UiManager??
}
void
onMenu_window_close_window()
{
getWorkspaceWindow().hide();
// delete &workspaceWindow;
}
void
onMenu_show_panel(int panel_index)
{
getWorkspaceWindow().getPanelManager().showPanel (panel_index);
}
/* ============ Help Menu ========== */
void
onMenu_help_about()
{
// Configure the about dialog
AboutDialog dialog;
cuString copyrightNotice {_Fmt(_("© %s the original Authors\n"
"-- Lumiera Team --\n"
"Lumiera is Free Software (GPL)"))
% Config::get (KEY_COPYRIGHT)};
string authors = Config::get (KEY_AUTHORS);
vector<uString> authorsList;
split (authorsList, authors, is_any_of (",|"));
dialog.set_program_name(Config::get (KEY_TITLE));
dialog.set_version(Config::get (KEY_VERSION));
dialog.set_copyright(copyrightNotice);
dialog.set_website(Config::get (KEY_WEBSITE));
dialog.set_authors(authorsList);
dialog.set_transient_for(getWorkspaceWindow());
// Show the about dialog
dialog.run();
}
void onMenu_window_new_window();
void onMenu_window_close_window();
void onMenu_show_panel(int panel_index);
void onMenu_help_about();
// Temporary Junk
void onMenu_others();
void
onMenu_others() /////////////////////////TICKET #1070 need a concept how to bind global actions
{
g_message("A menu item was selected.");
}