DOC: FrOSCon meeting -- additions and corrections as proposed by Wouter
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@ -56,13 +56,13 @@ _Wouter_ introduced a context sensitive tool palette which is rendered as an ove
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The ability of Tools to support sub-modes is a simple extension of this proposal.
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The ability of Tools to support sub-modes is a simple extension of this proposal.
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With this functionality, it would then be possible to switch between trim-, roll-, slide- and slip-edit
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With this functionality, it would then be possible to switch between trim-, roll-, slide- and slip-edit
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after activating the edit tool. Similarly, the _gear switch_ as proposed in a previous online discussion
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after activating the edit tool. Similarly, the _gear switch_ as proposed in a previous online discussion
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would be integrated as a sub-mode if a user decided to manipulate any setting value.
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would be integrated as a sub-mode into various other modes if a user decided to manipulate any setting value.
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Internationalisation
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Internationalisation
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~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~
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The language of the UI is English. This does not mean that we exclude any language
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The language of the UI is English. This does not mean that we exclude any language
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(all contributions are welcome). Certain words and terminology should never be translated, e.g.,
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(all contributions are welcome). Certain words and terminology should never be translated, e.g.,
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Track, Clip, Placement, ... . We also do not support translations that require a re-ordering
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Track, Clip, Placement, ... . We have no plans to support translations that require a re-ordering
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of UI elements such as languages written right-to-left. This is due to priorities that we define.
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of UI elements such as languages written right-to-left. This is due to priorities that we define.
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@ -70,8 +70,10 @@ Unlimited Placement Constraints
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The use of fine-grained placement constraints is plagued with overwhelming the user with
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The use of fine-grained placement constraints is plagued with overwhelming the user with
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excessive relationships. This can be improved by using a small number of prototype set-ups:
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excessive relationships. This can be improved by using a small number of prototype set-ups:
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magnetic, relative and music anchored. Moreover, we require a diagnostic to reveal the reason why
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magnetic, relative and music anchored. _Wouter_ points out that a similar scheme can be applied
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a given clip is positioned at where it is.
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here as with the flavours of editing: A _placement prototype_ can be pre-selected for a newly added
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clip -- with the ability for adjustment through the tool palette. Moreover, we require a diagnostic
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to reveal the reason why a given clip is positioned at where it is.
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.Routing
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.Routing
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_Hermann_ explained how the routing in Render Engine is based on Placements.
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_Hermann_ explained how the routing in Render Engine is based on Placements.
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@ -113,6 +115,8 @@ _Wouter_ was concerned that it might be tedious to navigate between different ch
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especially if it is necessary to expand or collapse these elements repeatedly. One
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especially if it is necessary to expand or collapse these elements repeatedly. One
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countermeasure to relieve constant opening and closing elements would be to expand
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countermeasure to relieve constant opening and closing elements would be to expand
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the elements step wise while still retaining the ability to edit the contents.
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the elements step wise while still retaining the ability to edit the contents.
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Furthermore, rendering a condensed preview of a virtual clip's internal structure
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could help to avoid having to open and expand the clip in many situations.
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Target audience
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Target audience
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