DOC: FrOSCon meeting -- additions and corrections as proposed by Wouter

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Fischlurch 2025-08-31 00:47:39 +02:00
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@ -56,13 +56,13 @@ _Wouter_ introduced a context sensitive tool palette which is rendered as an ove
The ability of Tools to support sub-modes is a simple extension of this proposal. The ability of Tools to support sub-modes is a simple extension of this proposal.
With this functionality, it would then be possible to switch between trim-, roll-, slide- and slip-edit With this functionality, it would then be possible to switch between trim-, roll-, slide- and slip-edit
after activating the edit tool. Similarly, the _gear switch_ as proposed in a previous online discussion after activating the edit tool. Similarly, the _gear switch_ as proposed in a previous online discussion
would be integrated as a sub-mode if a user decided to manipulate any setting value. would be integrated as a sub-mode into various other modes if a user decided to manipulate any setting value.
Internationalisation Internationalisation
~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~
The language of the UI is English. This does not mean that we exclude any language The language of the UI is English. This does not mean that we exclude any language
(all contributions are welcome). Certain words and terminology should never be translated, e.g., (all contributions are welcome). Certain words and terminology should never be translated, e.g.,
Track, Clip, Placement, ... . We also do not support translations that require a re-ordering Track, Clip, Placement, ... . We have no plans to support translations that require a re-ordering
of UI elements such as languages written right-to-left. This is due to priorities that we define. of UI elements such as languages written right-to-left. This is due to priorities that we define.
@ -70,8 +70,10 @@ Unlimited Placement Constraints
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The use of fine-grained placement constraints is plagued with overwhelming the user with The use of fine-grained placement constraints is plagued with overwhelming the user with
excessive relationships. This can be improved by using a small number of prototype set-ups: excessive relationships. This can be improved by using a small number of prototype set-ups:
magnetic, relative and music anchored. Moreover, we require a diagnostic to reveal the reason why magnetic, relative and music anchored. _Wouter_ points out that a similar scheme can be applied
a given clip is positioned at where it is. here as with the flavours of editing: A _placement prototype_ can be pre-selected for a newly added
clip -- with the ability for adjustment through the tool palette. Moreover, we require a diagnostic
to reveal the reason why a given clip is positioned at where it is.
.Routing .Routing
_Hermann_ explained how the routing in Render Engine is based on Placements. _Hermann_ explained how the routing in Render Engine is based on Placements.
@ -113,6 +115,8 @@ _Wouter_ was concerned that it might be tedious to navigate between different ch
especially if it is necessary to expand or collapse these elements repeatedly. One especially if it is necessary to expand or collapse these elements repeatedly. One
countermeasure to relieve constant opening and closing elements would be to expand countermeasure to relieve constant opening and closing elements would be to expand
the elements step wise while still retaining the ability to edit the contents. the elements step wise while still retaining the ability to edit the contents.
Furthermore, rendering a condensed preview of a virtual clip's internal structure
could help to avoid having to open and expand the clip in many situations.
Target audience Target audience