Navigator: initial draft of a UI coordinate resolver

...which in turn will drive the design of the LoactionQuery API
This commit is contained in:
Fischlurch 2017-10-16 02:39:22 +02:00
parent 121b13e665
commit 7b2c98474f
4 changed files with 174 additions and 13 deletions

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@ -0,0 +1,99 @@
/*
GEN-NODE-LOCATION-QUERY.hpp - pose UI-coordinate location queries against a GenNode structure
Copyright (C) Lumiera.org
2017, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file gen-node-location-query.hpp
** Implementation of the gui::interact::LocationQuery interface to work on a GenNode tree.
** The interface allows to pose queries against a concrete structure to verify and reshape some
** [UI Coordinate specification](\ref UICoord); basically it offers methods to navigate within a
** tree-like structure. While in the actual implementation, such a query interface would be backed
** by navigating real UI structures, the implementation given here instead uses a generic tree structure
** given as `Record<GenNode>`.
**
** @todo WIP 10/2017 started in the effort of shaping the LoactionQuery interface, and used
** to support writing unit tests, to verify the UiCoordResolver. It remains to be seen
** if this implementation can be used beyond this limited purpose
**
** @see UICoordResolver_test
** @see ui-coord-resolver.hpp
** @see navigator.hpp
*/
#ifndef GUI_INTERACT_GEN_NODE_LOCATION_QUERY_H
#define GUI_INTERACT_GEN_NODE_LOCATION_QUERY_H
#include "lib/error.hpp"
//#include "lib/symbol.hpp"
#include "gui/interact/ui-coord-resolver.hpp"
#include "lib/diff/gen-node.hpp"
//#include "lib/util.hpp"
//#include <boost/noncopyable.hpp>
//#include <string>
//#include <vector>
//#include <utility>
//#include <memory>
namespace gui {
namespace interact {
namespace error = lumiera::error;
// using std::unique_ptr;
// using std::string;
// using lib::Literal;
// using lib::Symbol;
using lib::diff::Rec;
// using util::unConst;
// using util::isnil;
// using util::min;
/**
* Query and mutate UICoord specifications in relation to actual UI topology.
*
* @todo initial draft as of 10/2017
*/
class GenNodeLocationQuery
: public LocationQuery
{
public:
GenNodeLocationQuery(Rec const& backingStructure)
{ }
/* === LocationQuery interface === */
/** */
private:
};
}}// namespace gui::interact
#endif /*GUI_INTERACT_GEN_NODE_LOCATION_QUERY_H*/

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@ -46,14 +46,14 @@
#define GUI_INTERACT_UI_COORD_RESOLVER_H
#include "lib/error.hpp"
//#include "lib/symbol.hpp"
#include "lib/symbol.hpp"
#include "gui/interact/ui-coord.hpp"
//#include "lib/util.hpp"
//#include <boost/noncopyable.hpp>
//#include <string>
//#include <vector>
//#include <utility>
#include <utility>
//#include <memory>
@ -65,7 +65,7 @@ namespace interact {
// using std::unique_ptr;
// using std::string;
// using lib::Literal;
// using lib::Symbol;
using lib::Symbol;
// using util::unConst;
// using util::isnil;
// using util::min;
@ -73,28 +73,74 @@ namespace interact {
/**
* Interface to discover a backing structure for the purpose of
* path navigation and resolution.
*/
class LocationQuery
{
public:
virtual ~LocationQuery() { } ///< this is an interface
/** */
};
/**
* Query and mutate UICoord specifications in relation to actual UI topology.
*
* @todo initial draft as of 10/2017
*/
class UICoordResolver
: public UICoord::Builder
{
public:
/* === named component access === */
/** */
UICoordResolver (UICoord const& uic, LocationQuery& queryAPI)
: Builder{uic}
{ }
/* === query functions === */
/** */
bool
isCovered() const
{
UNIMPLEMENTED ("path coverage check");
}
/** */
bool
canCover() const
{
UNIMPLEMENTED ("determine if a mutation is possible to get the path covered");
}
/* === mutation functions === */
/**
*/
UICoordResolver
cover()
{
UNIMPLEMENTED ("mutate the path to get it covered");
return std::move (*this);
}
/**
*/
UICoordResolver
extend (Literal pathExtension)
{
UNIMPLEMENTED ("mutate the path to extend it while keeping it partially covered");
return std::move (*this);
}
private:

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@ -463,9 +463,10 @@ namespace interact {
{
UICoord uic_;
/** builder instances created by UICoord solely */
/** builder instances created by UICoord */
friend class UICoord;
protected:
template<typename...ARGS>
explicit
Builder (ARGS&& ...args) : uic_{std::forward<ARGS> (args)...} { }

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@ -29,6 +29,7 @@
#include "lib/test/test-helper.hpp"
#include "gui/interact/ui-coord.hpp"
#include "gui/interact/ui-coord-resolver.hpp"
#include "gui/interact/gen-node-location-query.hpp"
#include "lib/diff/gen-node.hpp"
#include "lib/format-cout.hpp"/////////////////////////TODO RLY?
#include "lib/format-util.hpp"
@ -96,15 +97,29 @@ namespace test {
void
verify_simpleUsage()
{
Rec dummyUiStrcture = MakeRec().scope(
// a Test dummy placeholder for the real UI structure
Rec dummyUiStructure = MakeRec().scope(
MakeRec().type("perspective-A")
.genNode("window-1"),
MakeRec().type("perspective-B")
.scope(
MakeRec().genNode("panelX")
).genNode("window-2")
);
);
// helper to answer "location queries" backed by this structure
GenNodeLocationQuery locationQuery{dummyUiStructure};
UICoord uic{"window-1","*","panelX","someView"};
UICoordResolver resolver{uic, locationQuery};
CHECK (not resolver.isCovered());
CHECK (not resolver.canCover());
UICoord uic2 = resolver.cover()
.extend("otherView");
CHECK ("UI:window-2[perspective-B]-panelX.otherView" == string(uic2));
}