reduce the number of threads spawned in a test
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2 changed files with 6 additions and 6 deletions
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@ -48,31 +48,31 @@ TEST "Many Acquires/Releases test" many-acquire-release <<END
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err: destroying threadpool
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err: destroying individual pool #0
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err: number of threads in the pool=1000
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err: number of threads in the pool=50
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err: deleting thread
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err: destroying the pool mutex
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err: pool mutex destroyed
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err: destroying individual pool #1
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err: number of threads in the pool=1000
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err: number of threads in the pool=50
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err: deleting thread
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err: destroying the pool mutex
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err: pool mutex destroyed
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err: destroying individual pool #2
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err: number of threads in the pool=1000
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err: number of threads in the pool=50
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err: deleting thread
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err: destroying the pool mutex
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err: pool mutex destroyed
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err: destroying individual pool #3
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err: number of threads in the pool=1000
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err: number of threads in the pool=50
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err: deleting thread
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err: destroying the pool mutex
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err: pool mutex destroyed
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err: destroying individual pool #4
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err: number of threads in the pool=1000
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err: number of threads in the pool=50
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err: deleting thread
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err: destroying the pool mutex
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err: pool mutex destroyed
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@ -67,7 +67,7 @@ TEST ("basic-acquire-release")
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TEST ("many-acquire-release")
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{
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const int threads_per_pool_count = 1000;
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const int threads_per_pool_count = 50;
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lumiera_threadpool_init();
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LumieraThread threads[threads_per_pool_count*LUMIERA_THREADCLASS_COUNT];
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