Commit graph

3134 commits

Author SHA1 Message Date
a477c5953b Invocation: expand capabilities in existing code
This is an attempt to rework gradually while keeping the existing code valid.
For the simple reason that the existing code is quite elaborate and difficult to re-orient.

Thus using a ''second branch,'' and sharing the traits template while expanding its capabilities
2024-12-15 23:25:01 +01:00
1f265044e5 Invocation: further rearrange and rework FeedManifold
What I'm about to do amounts to a massive generalisation, which is tricky.
Instead of having a fixed array-style layout, we want to accept arbitrary and mixed arguments.
Notably, we want to give the ''actual Library Plug-in'' a lot of leeway for binding:
- optionally, the library might want to require **Parameters** (which is the reason for this change)
- moreover, accepting input-buffers shall now be optional, since many generation functions do not need them
- and on top of all this, we want to accept an arbitrary mix of types for each kind.

So conceptually we are switching from C-style arrays to tuples with full type safety

''this going to become quite nasty and technical, I'm afraid...''
2024-12-15 19:02:04 +01:00
991f0a31f4 Invocation: this »weaving-pattern« evolves into a default
Starting from a prototypical implementation,
where each »slot« in the function is directly connected to the corresponding lead / port,
the implementation of the `SimpleWeavingPattern` (as it was called previously) could be
augmented and adapted gradually — and seems well suited to cover most standard cases of ''media processing''

So a name change is mandated, and the code is also extracted and relocated, possibly even
to be combined with the code of the `InvocationAdapter`, thereby hopefully making the implementation more accessible
Generally speaking, ''weaving patterns'' take on the role of the prime extension point regarding `Port` implementation.
2024-12-14 05:57:37 +01:00
fea2bfde7a Invocation: complete helper for chained inline tuples
- complete documentation
- add extensive test coverage for use of the accessors
- demonstrate a more contrieved example, including the dangers
2024-12-12 23:27:10 +01:00
e6403cbc7e Invocation: get structural bindings to work
It seemed like we're doomed...
Yet we barely escaped our horrid fate, because the C++ structured bindings happen to look also for get<i> member functions!

Any other solution involving a free function `get<i>(h)` would not work, since the `std::tuple` used as base class would inevitably drag in std::get via ADL
Obviously, the other remedy would be to turn the `StorageFrame` into a member; yet doing so is not desirable, as makes the actual storage layout more obscure (and also more brittle)
2024-12-12 19:03:43 +01:00
41a6e93057 Invocation: clarify cause of problems
Actually it is the implementation of `std::get` from our STL implementation
which causes the problems; our new custom implementation works as intended an
would also be picked by the compiler's overload resolution. But unfortunately,
the bounds checking assertion built into std::tuple_element<I,T> triggers
immediately when instantiated with out-of-bounds argument, which happens
during the preparation of overload resolution, even while the compiler
would pick another implementation in the following routine.

So we're out of luck and need to find a workaround...
2024-12-12 16:22:04 +01:00
4a7e1eeb36 Invocation: problems with function template overload resolution
Why is our specialisation of `std::get` not picked up by the compiler?

 * it must somehow be related to the fact that `std::tuple` itself is a base class of lib::HeteroData
 * if we remove this inheritance relation, our specialisation is used by the compiler and works as intended
 * however, this strange behaviour can not be reproduced in a simple synthetic setup

It must be some further subtlety which marks the tuple case as preferrable
2024-12-12 04:38:55 +01:00
f2f321a3b8 Invocation: attempt to rely on the C++ ''tuple protocol''
Seems like low hanging fruit and would especially allow to use
those storage blocks with ''structural bindings''

Providing the necessary specialisations for `std::get` however turns out to be difficult;
the compiler insists on picking the direct tuple specialisation, since std::tuple is a
protected base class; yet still surprising -- I was under the impression
that the direct overload should be the closest match
2024-12-11 21:01:25 +01:00
22f4b9dd7e Invocation: implement the chaining and linking functionality
This basically solves this implementation challenge:
It was possible to construct a ''compile-time type-safe'' overlay,
while using force-casts ''without any metadata'' at runtime.

Obviously this is a dangerous setup, but ''should be resonably safe'' when used within the defined scheme...
2024-12-11 03:36:41 +01:00
eed0f55f83 Invocation: rearrange (and fix) front-End constructor
* now yields an instance of the full `HeteroData<X,X,Z>` template
 * work around problems with std::tuple_element_t for derived classes

Can now default-create and direct-init a front-End data block,
access and modify its elements — and the API looks ok-ish for me
2024-12-10 23:23:41 +01:00
510c39091d Invocation: define entrance point for the first data tuple
Decision to use the generic case as short-hand for the first data block,
and thus ''hide the more technical Loki-List specialisations''

With that, I'm finally able to write the first test case...
2024-12-10 19:40:45 +01:00
56bf5ecc8e Invocation: implementation for the chain-constructor
This was a tough nut to crack, but recalling the actual usage situation was helpful
 * the ''constructor type'' must be created / picked-up beforehand
 * we are about to build a ''parameter-computation node''
 * so this constructor presumably is passed to a type parameter of a specific weaving pattern
 * the constructor must be invoked directly to drop-off the new data frame into the local scope
 * it is preferable to attach it only in a second step to the existing HeteroData-Chain (residing in `TurnoutSystem`)

What would be ''desirable'' though is to have some additional safeguard in the type system
to prevent attaching the newly constructed block to a chain with a non-fitting layout,
i.e. the case when several constructors or types get mixed up (because without any further
safe-guard this would lead to uncoordinated out-of-bounds memory access)
2024-12-10 18:49:06 +01:00
8069c874f1 Invocation: develop a concept for handling parameter data
...as part of the rendering process, executed on top of the
low-level-model (Render Node network) as conceived thus far.

Parameter handling could be ''encoded'' into render nodes altogether,
or, at the other extreme, an explicit parameter handling could be specified
as part of the Render Node execution. As both extremes will lead to some
unfavourable consequences, I am aiming at a middle ground: largely, the
''automation computation'' will be encoded and hidden within the network,
implying that this topic remains to be addressed as part of defining
the Builder semantics and implementation. Yet in part the required
processing structure can be foreseen at an abstract level, and thus
the essential primitive operations are specified explicitly as part
of the Render Node definition. Notably the ''standard Weaving Pattern''
will include a ''parameter tuple'' into each `FeedManifold` and require
a binding function, which accepts this tuple as first argument.

Moreover — at implementation level, a library facility must be provided
to support handling of ''arbitrary heterogeneous data values'' embedded
directly into stack frame memory, together with a type-safe compile-time
overlay, which allows the builder to embed specific ''accessor handles''
into functor bindings, even while the actual storage location is not
yet known at that time (obviously, as being located on the stack).

__Note__: a recurring topic is how to return descriptor objects from builder functions; for this purpose, I am adjusting the semantics of `lib/nocopy.hpp` to be more specific...
2024-12-09 22:10:11 +01:00
9393942366 Invocation: Analysis pertaining to storage for param data
During Render Node invocation, automation parameter data must be maintained.
For the simple standard path, this just implies to store the ''absolute nominal Time''
directly in the invoking stack frame and let some parameter adaptors do the translation.
However, it is conceivable to have much more elaborate translation functions,
and thus we must be prepared to handle an arbitrary number of parameter slots,
where each slot has arbitrary storage requirements.

The conclusion is to start with an intrusive linked list of overflow buckets.
2024-12-07 18:15:44 +01:00
544075d143 Invocation: rearrange the Render Node development tests
This is an attempt to take aim at the next step,
which is to fill in the missing part for an actual node invocation...

''...still fighting to get ahead, due to complexity of involced concerns...''
2024-12-07 02:17:55 +01:00
907fbef1ad Invocation: establish a concept how to handle parameter data
This was an extended digression into architecture planning,
which became necessary in order to suitably map out the role
for the `TurnoutSystem` — which can now be defined as ''mediator''
to connect and forward control- and parameter data while specific
render invocation proceeds through the render node network.
2024-12-06 00:16:04 +01:00
d80966c1fb Invocation: draft a scheme how to provide dummy-operations
After the actual processing functions are defined,
the "next level" of test framework building is to find a way
how these bare bone operations can be used easily from a test
with the goal to ''build and invoke a Render-Node''
 * we need some descriptor
 * the bare bone operation must be packaged into an ''Invocation-Adapter''
 * we need some means to configure variants of the setup
2024-11-29 05:42:19 +01:00
ec0c14e129 Invocation: develop more complex text data manipulations
The overall goal is eventually to arrive at something akin to a ''»Dummy Media-processing Library«''
 * this will offer some „Functionality“
 * it will work on different ''kinds'' or ''flavours'' of data
 * it should provide operations that can be packaged into ''Nodes''

However — at the moment I have no clue how to get there...
And thus I'll start out with some rather obvious basic data manipulation functions,
and then try to give them meaningful names and descriptors. This in turn
will allow to build some multi-step processing netwaorks — which actually
is the near-term goal for the ''main effort'' (which is after all, to get
the Render Node code into some sufficient state of completion)...
2024-11-28 04:17:01 +01:00
3bdb5b9dd6 Invocation: implement and test "mixing" of dummy-frames
Bugfix: should use the full bit-range for randomised data in `TestFrame`
Bugfix: prevent division by zero for approximate floatingpoint equality

...and use the new zip()-itertor to simplify the loops
2024-11-27 15:31:50 +01:00
99c4663719 Library: simplify state-core wrapper parameters
As follow-up from the preceding refactorings,
it is now possible to drastically simplify several type signatures.
Generally speaking, iterator pipelines can now pass-through the result type,
and thus it is no longer necessary to handle this result type explicitly

In the case of `IterStateWrapper`, the result type parameter was retained,
but moved to the second position and defaulted; sometimes it can be relevant
to force a specific type; this is especially useful when defining an
`iterator` and a `const_iterator` based on the same »state-core«
2024-11-26 23:22:46 +01:00
b6ade2c0cf Library: further test and documentation of tuple-zipping 2024-11-26 17:35:05 +01:00
252c735b7b Library: solve forwarding of child-expansion
For sake of completeness, since the `IterExplorer` supports building extended
search- and evaluation patterns, a tuple-zipping adapter can be expected
to handle these extended usages transparently.

While the idea is simple, making this actually happen had several ramifications
and required to introduce additional flexibility within the adaptor-framework
to cope better with those cases were some iterator must return a value, not a ref.
In the end, this could be solved with a bit of metaprogramming based on `std::common_type`

...and indeed, this is all quite nasty stuff — in hindsight, my initial intuition
to shy away from this topic was spot-on....
2024-11-26 03:01:28 +01:00
a683e689f0 Library: handle chaining of iterator-pipelines
This involves some quite tricky changes in the way types are composed to form an iterator-pipeline.
Some wrappers are added as adaptors or for additional safety-checks, and to provide a builder-API.
Unfortunately, when building a new `IterExplorer` iterator pipeline from an existing pipeline naively,
composing all those types will add several unecessary intermediary wrapper-layers.
Worse even, the handling of `BaseAdapter` prevents the new tuple-zipping iterator
actually to pass-through any `expandChildren()` call.

These issues are a consequence of using templated types, instead of fixed types with an interface;
we can not just determine if some wrapper is present — unless the wrapper itself ''helps by exposing a tag.''
Even while I must admit that the whole packaging and adaptation machinery of `IterExplorer`
looks dangerously complex already, using dedicated type tags for this single purpose
seems like a tenable soulution.
2024-11-24 23:53:38 +01:00
8d1740418b Library: more aggressive testing with feature combinations
and yes ... this revealed a **long standing bug**

The `Filter::pullFilter()` invocation in the ctor may produce dangling refs,
whenever an underlying source-iterator generates a reference that points
into the iterator itself.

The reason is: due to the »onion shell« design of the iterator pipeline,
we are bound to move a source iterator into the next layer constructor.
2024-11-23 22:48:11 +01:00
0b487735c2 Library: extend implementation to support references
With this minor change, the internal result-tuple may now also hold references,
in case a source iterator exposes a reference (which is in fact the standard case).

Under the right circumstances, source-manipulation through the iterator becomes possible.
Moreover, the optimiser should now be able to elide the result-value tuple in many cases.
and access the iterator internals directly instead.

Obviously this is an advanced and possibly dangerous feature, and only possible
when no additional transformer functions are interspersed; moreover this prompted
a review of some long standing type definitions to more precisely reflect the intention.

Note: most deliberately, the Transformer element in IterExplorer must expose a reference type,
and capture the results into an internal ItemWrapper. This is the only way we can support arbitrary functions.
2024-11-23 22:48:11 +01:00
f0eeabb29e Library: extract the basic setup for a tuple-zipping iterator
Indeed the solution worked out yesterday could be extracted and turned generic.
Some in-depth testing is necessary though, and possibly some qualifications to allow pass-through of references...

Moreover, last days I started collecting notes regarding problem solving patterns,
which I tend to use frequently, but which might not be obvious and thus can easily
be forgotten. In fact, I had encountered several cases, where I did invent some
roughly similar solution repeatedly, having forgotten about already settled matters.

Hopefully the habit of collecting notes and hints at a central location serves to remedy
2024-11-22 22:07:39 +01:00
b6bdcc068d Library: investigate how a »zip iterator« can be built
Basically I am sick of writing for-loops in those cases
where the actual iteration is based on one or several data sources,
and I just need some damn index counter. Nothing against for-loops
in general — they have their valid uses — sometimes a for-loop is KISS

But in these typical cases, an iterator-based solution would be a
one-liner, when also exploiting the structured bindings of C++17

''I must admit that I want this for a loooooong time —''
...but always got intimidated again when thinking through the fine points.
Basically it „should be dead simple“ — as they say

Well — — it ''is'' simple, after getting the nasty aspects of tuple binding
and reference data types out of the way. Yesterday, while writing those
`TestFrame` test cases (which are again an example where you want to iterate
over two word sequences simultaneously and just compare them), I noticed that
last year I learned about the `std::apply`-to-fold-expression trick, and
that this solution pattern could be adapted to construct a tuple directly,
thereby circumventing most of the problems related to ''perfect forwarding''

So now we have a new util function `mapEach` (defined in `tuple-helper.hpp`)
and I have learned how to make this application completely generic.

As a second step, I implemented a proof-of-concept in `IterZip_test`,
which indeed was not really challenging, because the `IterExplorer`
is so very sophisticated by now and handles most cases with transparent
type-driven adaptors. A lot of work went into `IterExplorer` over the years,
and this pays off now.

The solution works as follows:
 * apply the `lib::explore()` constructor function to the varargs
 * package the resulting `IterExplorer` instantiations into a tuple
 * build a »state core« implementation which just lifts out the three
   iterator primitives onto this ''product type'' (i.e. the tuple)
 * wrap it in yet another `IterExplorer`
 * add a transformer function on top to extract a value-tuple for each ''yield'

As expected, works out-of-the-box, with all conceivable variants and wild
mixes of iterators, const, pointers, references, you name it....

PS: I changed the rendering of unsigned types in diagnostic output
    to use the short notation, e.g. `uint` instead of `unsigned int`.
    This dramatically improves the legibility of verification strings.
2024-11-22 22:07:39 +01:00
dcbde6d163 Library: shorten display of unsigned types
I changed the rendering of unsigned types in diagnostic output
to use the short notation, e.g. `uint` instead of `unsigned int`.
This dramatically improves the legibility of verification strings.

Moreover, I took the opportunigy to look through the existing page
with codeing style guides to explicitly write down some conventions
formed over years of usage.

I did not just »make up« those light heartedly, rather these conventions
are the result of a craftsman's ''attentive observation and self-reflection.''
2024-11-22 22:02:45 +01:00
26bf32525b Invocation: build test-data manipulation function
* based on reproducible data in `TestFrame`
 * using Murmur64A hash-chaining to »mark« with a parameter

This emulates the simplest case of 1:1 processing and can also be applied ''in-place''
2024-11-21 00:50:39 +01:00
52c8445299 Invocation: improve test-data repository storage
For simplified tests there is a helper function to attain a reference to some `TestFrame` data, created on-demand and maintained in a repository in heap memory.

This storage has now be switched to `std::deque`
 * provided addresses are stable
 * less memory waste

__note__: `TestFrame::reseed()` will discard this repository, and draw a new (reproducible) seed.
2024-11-20 17:40:37 +01:00
3bfe8f33e0 Invocation: implement and verify extended verification
Since each `TestFrame` now has a metadata header,
we can store an additional data checksum there,
so that it is now possible both to detect if data
is in pristine state, or if it matches a changed state
recorded in the additional checksum.

So we have now three different levels of verification
 isSane:: consistent metadata header found
 isValid:: metadata header found and checksum there matches data
 isPristine:: in addition, the data is exactly as generated from the `(frameNr,family)`
2024-11-20 05:52:08 +01:00
204e2f55d0 Invocation: change TestFrame to use a dedicated header
Change data layout to place a metadata record ''behind the'' payload data,
and add a checksum to allow for validating dummy calculations and also
detect data corruption on data modified after initial generation.

By virtue of a marker data word, the presence of a valid metadata record can be confirmed.
2024-11-19 01:05:56 +01:00
4ca9eb8d46 Invocation: switch TestFrame data generation to the new random framework
Based on the recent work it is now possible to generate reproducible yet randomly distributed data content.
A new `TestFrame::reseed()` operation is introduced, which attaches to the `lib::defaultGen`

Using the linear-congruential engine for the actual data generation.
2024-11-18 04:45:59 +01:00
806db414dd Copyright: clarify and simplify the file headers
* Lumiera source code always was copyrighted by individual contributors
 * there is no entity "Lumiera.org" which holds any copyrights
 * Lumiera source code is provided under the GPL Version 2+

== Explanations ==
Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above.
For this to become legally effective, the ''File COPYING in the root directory is sufficient.''

The licensing header in each file is not strictly necessary, yet considered good practice;
attaching a licence notice increases the likeliness that this information is retained
in case someone extracts individual code files. However, it is not by the presence of some
text, that legally binding licensing terms become effective; rather the fact matters that a
given piece of code was provably copyrighted and published under a license. Even reformatting
the code, renaming some variables or deleting parts of the code will not alter this legal
situation, but rather creates a derivative work, which is likewise covered by the GPL!

The most relevant information in the file header is the notice regarding the
time of the first individual copyright claim. By virtue of this initial copyright,
the first author is entitled to choose the terms of licensing. All further
modifications are permitted and covered by the License. The specific wording
or format of the copyright header is not legally relevant, as long as the
intention to publish under the GPL remains clear. The extended wording was
based on a recommendation by the FSF. It can be shortened, because the full terms
of the license are provided alongside the distribution, in the file COPYING.
2024-11-17 23:42:55 +01:00
e618493829 Library: switch to 64bit implementation for hash-chaining (see #722)
⚠ __This is a problematic decision__
It temporarily **breaks compatibility with 32bit** until this issue is resolved.

== Explanation ==
Lumiera relies on a mix of the Standard library and Lib-Boost for calculation of hash values.
Before C++11, the Standard did not support and hashtable implementation; meanwhile, we
got several hash based containers in the STL and a framework for hashes,
which unfortunately is incomplete and cumbersome to use.

The C++ Committee has spend endless discussions and was not able to settle
on a convincing solution without major drawbacks regarding one aspect or the other.

This situation is problematic, since Lumiera relies heavily on the technique
of building stable systematic identifiers based on chained hash values.
It is thus essential to use a strong, reliable and portable hash function.

But unfortunately...
 * the standard-fallback solution is known to be weak.
 * Lib-Boost automatically uses stronger implementations for 64bit systems
 * this implies that Hash-Values **are non-portable**

As the Lumiera project currently has no developer time to expend on such a
difficult and deep topic of fundamental research, today I decided to go down
the path of least resistance and **effectively abandon any system
that can not compile and use the 64bit `hash_combine` implementation.

This changeset extracts code from Lib-Boost 1.67 and adds a static assertion
to **break compilation** on non-64bit-platforms (whatever this means)
2024-11-17 23:05:39 +01:00
a20e233ca0 Library: now using controlled seed and replaced rand (closes #1378)
After augmenting our `lib/random.hpp` abstraction framework to add the necessary flexibility,
a common seeding scheme was ''built into the Test-Runner.''
 * all tests relying on some kind of randomness should invoke `seedRand()`
 * this draws a seed from the `entropyGen` — which is also documented in the log
 * individual tests can now be launched with `--seed` to force a dedicated seed
 * moreover, tests should build a coherent structure of linked generators,
   especially when running concurrently. The existing tests were adapted accordingly

All usages of `rand()` in the code base were investigated and replaced
by suitable calls to our abstraction framework; the code base is thus
isolated from the actual implementation, simplifying further adaptation.
2024-11-17 19:45:41 +01:00
693ba32c8e Library: sharpen criteria for detecting glitches
A deeper investigation revealed that we can show the result of glitches
for each relevant situation, simply by scrutinising the produced distribution.
Even the 64-bit-Variant shows a skewed distribuion, in spite of all numbers
being within definition range.

So the conclusion is: we can expect tilted results, but in many cases
this might not be an issue, if the result range is properly wrapped / clipped.
Notably this is the case if we just want to inject a randomised sleep into a multithreaded test setup

Build a self-contained test case to document these findings.
2024-11-16 19:34:37 +01:00
a0336685dc Library: investigate glitches when drawing concurrently
Further investigation shows that the ''data type used for computation'' plays a crucial role.
The (recommended) 64bit mersenne twister uses the full value range of the working data type,
which on a typical 64bit system is also `uint64_t`. In this case, values corrupted by concurrency
go unnoticed. This can be **verified empirically** : the distribution
of shifts from the theoretical mean value is in the expected low range < 2‰

However, when using the 32bit mersenne engine, the working data type is still uint64_t.
In this case a **significant number of glitches** can be shown empricially.
When drawing 1 Million values, in 80% of all runs at least one glitch and up to 5 glitches
can happen, and the mean values are **significantly skewed**
2024-11-16 13:30:22 +01:00
a15006d11a Library: investigate drawing random numbers concurrently
''In theory,'' the random number generators are in no way threadsafe,
neither the old `rand()`, nor the mersenne twister of the C++ standard.

However, since all we want is some arbitrarily diffused numbers,
chances are that this issue can be safely ignored; because a random
number computation broken by concurrency will most likely generate --
well, a garbled number or "randomly" corrupted internal state.

Validating this reasoning by an empiric investigation seems advisable though.
2024-11-16 04:52:58 +01:00
39d614f55f Library: Testsuite maintenance
- SchedulerStress_test simply takes too long to complete (~4 min)
  and is thus aborted by the testrunner. Add a switch to allow for
  a quick smoke test.

- SchedulerCommutator_test aborts due to an unresolved design problem,
  which I marked as failure

- add some convenience methods for passing arguments to tests
2024-11-16 00:38:57 +01:00
bf41474004 Library: investigate Scheduler test failures
...which turn out not to be due to the PRNG changes
 * the SchedulerCommutator_test was inadvertently broken 2024-04-10
 * SchedulerStress_test simply runs for 4min, which is not tolerated by our Testsuite setup

see also:
5b62438eb
2024-11-15 02:20:36 +01:00
7ed8486774 Library: rework detection of ''same object''
We use the memory address to detect reference to ''the same language object.''
While primarily a testing tool, this predicate is also used in the
core application at places, especially to prevent self-assignment
and to handle custom allocations.

It turns out that actually we need two flavours for convenient usage
 - `isSameObject` uses strict comparison of address and accepts only references
 - `isSameAdr` can also accept pointers and even void*, but will dereference pointers
This leads to some further improvements of helper utilities related to memory addresses...
2024-11-15 00:11:14 +01:00
766da84a62 Library: fix failed tests(1) -- Rational_test
Problems in `Rational_test` were caused by `#include' reorderings regarding ''rational'' and ''intgral'' numbers.

The actual root cause is the fact that `FSecs` is only a typedef,
which prevents us from providing a string conversion for rational numbers without ambiguity
2024-11-14 05:27:14 +01:00
0b9e184fa3 Library: replace usages of rand() in the whole code base
* most usages are drop-in replacements
 * occasionally the other convenience functions can be used
 * verify call-paths from core code to identify usages
 * ensure reseeding for all tests involving some kind of randomness...

__Note__: some tests were not yet converted,
since their usage of randomness is actually not thread-safe.
This problem existed previously, since also `rand()` is not thread safe,
albeit in most cases it is possible to ignore this problem, as
''garbled internal state'' is also somehow „random“
2024-11-13 04:23:46 +01:00
064484450e Library: adapt some existing usages to the convenience API 2024-11-12 22:35:54 +01:00
2883a8619f Library: investigate usage of rand() and consider replacement
As it turns out, by far margin we mostly use rand() to generate
test values within a limited interval, using the ''modulo trick''
and thus excluding the upper bound.

Looking into the implementation of the distributions in the
libStdC++ shows that ''constructing'' a distribution on-the-fly
is cheap and boils down to checking and then storing the bounds;
so basically there is no need to keep ''cached distribution objects''
around, because for all practical purposes these behave like free functions

What is required occasionally is a non-zero HashValue, and sometimes
an interval of floating-point number or a normal distribution seem useful.

Providing these as free-standing convenience functions,
implicitly accessing the default PRNG.
2024-11-12 21:10:14 +01:00
ce2116fccd Library: option to provide an explicit random seed for tests
* add new option to the commandline option parser
 * pass this as std::optional to the test-suite constructor
 * use this value optionally to inject a fixed value on re-seeding
 * provide diagnostic output to show the actual seed value used
2024-11-12 15:49:15 +01:00
c13d6d45f4 Library: add new API for random seeding
...to the base-class of all tests
 * `seedRand()` shall be invoked by every test using randomisation
   * it will draw a new seed for the implicit default-PRNG
   * it will document this seed value
   * but when a seed was given via cmdline, it will inject that instead
 * `makeRandGen()` will create a new dedicated generator instance,
   attached (by seeding) to the current default-PRNG

It is not clear yet how to pass the actual `SeedNucleus`, which
for obvious reasons must be maintained by the `test::Suite`
2024-11-10 04:40:39 +01:00
92bc044e9e Library: consider how to handle randomness in tests
Using random or pseudo-random numbers as input for tests
can be a very effective tool to spot unintended behaviour in
corner cases, and also helps writing more principled test verifications.
However, investigating failures in randomised tests can be challenging.

A well-proven solution is to exploit the **determinism** of pseudo-random-numbers
by documenting a randomly generated seed, that can be re-injected for investigation.

Up to now, most tests rely on the old library function `rand()`, while
at some places already the C++ standard framework for random number generation
is used, packaged into a custom wrapper. Adding adequate support for
documented seed values seems to be easy to achieve, after switching
existing usages of `rand()` to a suitable drop-in replacement.

After some consideration, I decided ''against'' wiring random generator instances
explicitly, while allowing to do so on occasion, when necessary. Thus
the planned seeding mechanism will rather re-seed a ''implicit default''
generator, which could then be used to construct explicit generator instances
when required (e.g. for multithreaded tests)

As a starting point, this changeset replaces the `randomise()` API call
by a direct access to the ''reseeding functionality'' exposed by the
C++ framework and all default generators. Since we already provide a
dedicated static instance of the plattform entropy source, re-randomisation
can be achieved by seeding from there.

NOTE: there was extended debate in the net, questioning the viability
of the `std::random_seq` -- these arguments, while valid from a theoretical
point of view, seem rather moot when placed into a practical context,
where even 2^32 different generation-paths(cycles) are more than enough
to provide sufficient diffusion of results (unless the goal is really to
engage into Monte-Carlo simulations for scientific research or large model
simulations).

Notable most of the more catchy reprovals raised by Melissa O'Neill
have been refuted by experts of the field, even while being still propagated
at various places in the net, often combined with promoting PCG-Random.
2024-11-10 03:25:45 +01:00
71af21ffd6 Library: clarify name of index-based iterator
Originally, this helper was called `IterIndex`, thereby following a
common naming scheme of iteration-related facilities in Lumiera, e.g.
 * `IterAdapter`
 * `IterExplorer`
 * `IterSource`

However, I myself was not able to recall this name, and found myself
now for the second time unable to find this piece of code, even while
still able to recall vaguely that I had written something of this kind.
(and unable to find it by a text search for "index", for obvious reasons)

So, on a second thought, the original name is confusing: we do not create
an index of / for iterators; rather we are iterating an index. So this
is what it should be called...
2024-11-09 22:43:05 +01:00
7960017403 Invocation: add some test coverage for the basic genrator function
Nothing surprising here...

Writing just some dull tests to avoid biting my nails while watching the US election....
2024-11-06 04:13:49 +01:00
c04a465134 Invocation: add some test-data manipulation functions
This is the first step towards a »Test Domain Ongology« #1372,
which is a systematic arrangement of test-dummy functionality assumed
to mirror the actual media processing functionality present in external libs.

Each media-processing library not only provides functions to crunch data,
but also establishes a framework of entities and classification to determine
what »media« is an how it is structured and can be generated, transformed
and qualified. Since a essential goal for Lumiera is to be **library agnostic,**
it is important to avoid naïvely to take some popular library's choices
as universal truth regarding structure and nature of »media« as such.
Rather, the architecture of the Lumiera Render Engine must be kept
sufficiently open to accommodate the working style of various libraries,
even ones not known today.

To validate this architectural openness, we use a set of test functions
unrelated to any existing library to validate access to and usage of
rendering functionality — followed by further steps to adopt existing
popular libraries like **FFmpeg** or **Gstreamer**, without tilting
the basic structure of the Render Engine one way or the other.
2024-11-05 21:23:13 +01:00
a84dbd7bfb Invocation: develop an abbreviated node spec
showing the Node-symbol and a reduced rendering of
either the predecessor or a collection of source nodes.

For this we need functionality to traverse the node graph depth-first
and collect all leaf nodes (which are the source nodes without predecessor);
such can be implemented with the help of the expandAll() functionality
of `lib::IterExplorer`. In addition we need to collect, sort and deduplicate
all the source-node specs; since this is a common requirement, a new
convenience builder was added to `lib::IterExplorer`
2024-11-05 03:56:38 +01:00
85e2966975 Invocation: implement deduplication of spec strings
* verify hash and identity of the generated `ProcID` records
 * also verify format of the generated Proc-Spec for a `Turnout`
2024-11-04 03:14:41 +01:00
53ac1911e7 Invocation: render a processing-spec for a port 2024-11-04 02:02:58 +01:00
5df93f01fc Invocation: pass symbolic spec through the node builder
...taking into account the prospecive usage context
where the builder expressions will be invoked from within
a media-library plug-in, using std::string_view to pass
the symbolic information seems like a good fit, because
the given spec will typically be assembled from some
building blocks, and thus in itself not be literal data.
2024-11-03 22:55:06 +01:00
f8642b3459 Invocation: consider how to establish a stable cache key
Building a precise Frame Cache is a tough job, and is doomed to fail
when attempting to tie cache invalidation to state changes. The only
viable path is to create a system of systematic tagging of processing
steps, and use this as foundation for chained hash values, linked
in accordance to the actual processing structure.

This is complicated by the secondary concern of maintaining memory efficacy
for the render node model, which can be expected to grow to massive scale.
And even while this invocation can not be fully devised right now,
an attempt can be made to build a foundation that is not outright
wasteful, by detaching the logical information from the specific
weaving pattern used for implementation, and by minimising the
representation in memory and computing the compound information
on-demand....
2024-11-03 03:06:54 +01:00
aab8278579 Invocation: Analysis regarding node and turnout identity
The immediate next goal is to verify properties of render nodes
generated by the builder framework; two kinds of validations
can be distinguished
 * structural aspects of the wiring
 * the fact that processing functionality is invoked in proper order

Looking into the structural aspects brings about the necessity
to identify the actual processing function bound into some functor.
Some recapitulation of goals and requirements revealed, that this
can not be a merely technical identity record — because the intention
is to base the ''cache key'' on chained processing node identities,
so that the key is stable as long as the user-visible results will be
equivalent. And while structural data can be aggregated, at the
core this information must be provided by the scheme embedded
into the domain ontology, which is tasked with invoking the
builder in order to implement a ''specific processing-asset''
2024-11-01 03:51:53 +01:00
9022a69a71 Invocation: simplest render-node test PASS
Review the achievements from the last days and map out the further path
for test-driven build-up of a render-node network and invocation.

Notably ''several layers of prototyping'' are in the works now;
it is important to understand the purpose of each such round of
prototyping and to draw the necessary conclusions after closing out.

The next topic to investigate relates to the ''identity'' of nodes and
ports within nodes; this entails to generate a ''symbolic spec'' that
can be verified and used as base for a systematic hash-ID and cache-key...
2024-10-27 02:45:15 +02:00
c29c10fd62 Invocation: runtime error checks for auto-wiring
Since it would in fact be possible to access and write beyond the configured storage,
simply by using the builder API without considering consistency,
it seems advisable to use explicit runtime checks here, instead of
only assertions, and to throw an exception when violating bounds.

Moreover, unsuccessfully attempted to better arrange the functionality
between PortBuilder and WeavingBuilder; seemingly we have an rather tight
coupling here, and also the expectations regarding the processing function
seem to be too tight (but that's the reason why it's an prototype...)
2024-10-26 04:11:36 +02:00
d91d0b5926 Invocation: provide functionality to connect lead ports explicitly
...which then also allow to fill in the missing parts for the
default 1:1 wiring scheme, which connects each »input slot«
of the processing function with the corresponding ''lead node''
2024-10-25 18:13:55 +02:00
554a64e212 Invocation: solve passing of the function definition
- the chaining constructor is picked reliably when the
  slicing is done by a direct static_cast

- the function definition can be passed reliably in all cases
  after it has been ''decayed,'' which is done here simply by
  taking it by-value. This is adequate, since the function
  definition must be copied / inlined for each invocation.

With these fixes, the simplest test case now for the first time
**runs through without failure**
2024-10-22 05:59:00 +02:00
df37fec500 Invocation: switch WeavingBuilder to produce the result via λ
This change allows to disentangle the usages of `lib::SeveralBuilder`,
so that at any time during the build process only a single instance is
actively populated, all in one row — and thus the required storage can
either be pre-allocated, or dynamically extended and shrinked (when
filling elements into the last `SeveralBuilder` currently activated)

By packaging into a λ-closure, the building of the actual `Port`
implementation objects (≙ `Turnout` instances) is delayed until the
very end of the build process, and then unloaded into yet another
`lib::Several` in one strike. Temporarily, those building functor
objects are „hidden“ in the current stack frame, as a new `NodeBuilder`
instance is dropped off with an adapted type parameter (embedding the
λ-type produced by the last nested `PortBuilder` invocation, while
inheriting from previous ones.

However, defining a special constructor to cause this »chaining«
poses some challenge (regarding overload resolution). Moreover,
since the actual processing function shall be embedded directly
(as opposed to wrapping it into a `std::function`), further problems
can arise when this function is given as a ''function reference''
2024-10-22 03:20:50 +02:00
4a963c9fee Invocation: draft how the 1:1-fallback wiring could work
...and as expected, this turns up quite some inconsistencies,
especially regarding usage of the »buffer types«.

Basically, the `PortBuilder` is responsible for the high-level functionality
and thus must ensure the nested `WiringBuilder` is addressed and parameterised
properly to connect all »slots« of the processing function.
 - can use a helper function in the WiringBuilder to fill in connections
 - but the actual buffer types passed over these connectinos are totally
   unchecked at that level, and can not see yet how this danger can be
   mitigated one level above, where the PortBuilder is used.
 - it is still unclear what a »buffer type« actually means; it could
   be the pointer type, but it could also imply a class or struct type
   to be emplaced into the buffer, which is a special extension to the
   `BufferProvider` protocol, yet seems to be used here rather to transport
   specific data types required by the actual media handling library (e.g. FFmpeg)
2024-10-14 04:07:47 +02:00
4df4ff2792 Invocation: consider minimal test setup and verification
__Analysis__: what kind of verifications are sensible to employ
to cover building, wiring and invocation of render nodes?
Notably, a test should cover requirements and observable functionality,
while ''avoiding direct hard coupling to implementation internals...''

__Draft__: the most simple node builder invocation conceivable...
2024-10-13 03:49:01 +02:00
9a23aa773b Invocation: analyse usage of buffer metadata entries
Code clean-up: mark all buffers with a dedicated tagging type


The point in question is: if we work the LocalTag into the type-hash,
could it be possible to miss an existing entry in the metadata registry?
This could cause two entries to be locked for a single buffer address,
leading to data corruption.

As far as I can see, in the current usage this would not happen,
but unfortunately this problem can not be ruled out, since the BufferProvider
API and protocol is designed to be open for various usage patterns.

However, the same potentially disastrous pattern could also materialise
when registering two different buffer types, and then locking each
for the same buffer location.
2024-07-28 19:29:27 +02:00
6d7a814495 Invocation: settle upon a way to mark the output buffer
...this is a surprisingly tricky issue, since it undercuts the
generic and recursive implementation of buffer handling;

fortunately I've foreseen such demands may arise down the road
and I've reserved an »Local Key« (now renamed into `LocalTag`),
whose meaning is implementation defined and interpreted by
the specific `BufferProvider`
2024-07-27 17:17:02 +02:00
fc9ff9252a Invocation: clarify role of Buffer-Descriptor and Dependency-Injection
It became clear that a secondary system of connections must be added,
running top-down from a global model context, and thus contrary to the
regular orientation of the node network, which connects upwards from
predecessor to successor, in accordance with the pull principle.

If we accept this wiring as part of the primary structure, it can be
established immediately while building the nodes, thus adding a preconfigured
''pattern of Buffer Descriptors'' to each node, since there is no further
''moving part'' — beyond the wiring to the `BufferProvider`, which thus
becomes part of a global `ModelContext`

As an immediate consequence, the storage for this configuraion should
also be switched to `lib::Several` and handled similar to the primary
node wiring in the Builder...
2024-07-15 18:52:59 +02:00
b01fc6e350 Invocation: adjustments to lib::Several to prepare for allocator use
* conduct analysis regarding allocator handling in the Builder
 * turns out we'll have to keep around two different allocators while building
 * ⟹ establish the goal to confine usage of the Node allocator to the lower Levels
 * consequently must open up the `lib::SeveralBuilder` to be usable
   as an intermediary data structure, while building up the target data
 * in the initial design, the `SeveralBuilder` was kept opaque, since
   contents can be expected to be re-located frequently and thus exposing
   elements and taking references could be dangerous — yet this is also
   true for `std::vector` however, so people are assumed to know
   when they want to shoot themselves into their own foot
2024-07-07 16:12:22 +02:00
58a955a879 Invocation: first draft of the node builder invocation 2024-07-06 21:31:03 +02:00
7c554caf08 Invocation: clarify further requirements for the Level-2 builder
...especially what is necessary to represent at this level and what information
is implicit; notably there will be an implicit default wiring, but we allow
for case-by-case deviations
2024-07-06 04:37:36 +02:00
ce9bf7f143 Invocation: conjectures pertaining an implementation of Node-Graph generation
To escape a possible deadlock in analysis, I resort to developing
some kind of free-wheeling presupposition how the **Builder** could
be implemented — a centrepiece of the Lumiera architecture envisioned
thus far — which ''unfortunately'' can only be planned and developed
in a more solid way ''after'' the current »Vertical Slice« is completed.

Thus I find myself in the uncomfortable situation of having to work towards
a core piece, which can not yet be built, since it relies heavily on
the very structures to be built...
2024-07-06 01:13:23 +02:00
8c536fc637 Invocation: consider what is required to setup a FeedManifold
...and this line of analysis brings us deep into the ''Buffer Provider''
concept developed in 2012 — which appears to be very well to the point
and stands the test of time.

Adding some ''variadic arguments'' at the right place surprisingly leads
to an ''extension point'' — which in turn directly taps into the
still quite uncharted territory interfacing to a **Domain Ontology**;
the latter is assumed to define how to deal with entities and relationships
defined by some media handling library like e.g. FFmpeg.
So what we're set to do here is actually ''ontology mapping....''
2024-06-29 04:22:23 +02:00
717af81986 Invocation: Identify parts relevant for a node builder
The immediate next step is to build some render nodes directly
in a test setting, without using any kind of ''node factory.''
Getting ahead with this task requires to identify the constituents
to be represented on the first code layer for the reworked code
(here ''first layer'' means any part that are ''not'' supplied
by generic, templated building blocks).

Notably we need to build a descriptor for the `FeedManifold` —
which in turn implies we have to decide on some fundamental aspects
of handling buffers in the render process.

To allow rework of the `ProcNode` connectivity, a lot of presumably obsoleted
draft code from 2011 has to be detached, to be able to keep it in-tree
for further reference (until the rework and refactoring is settled).
2024-06-25 04:54:39 +02:00
17dcb7495f Invocation: establish a concept for the rework
As outlined in #1367, the integration effort requires some rework
of existing code, which will be driven ahead by the `NodeLinkage_test`
 * redefine Node Connectivity
 * build simple `ProcNode` directly in scope
 * create an `TurnoutSystem` instance
 * perform a ''dummy Node-Invocation''
2024-06-21 16:22:58 +02:00
f632701f48 Library: lib::Several complete and tested (see #473)
As a replacement for the `RefArray` a new generic container
has been implemented and tested, in interplay with `AllocationCluster`
 * the front-end container `lib::Several<I>` exposes only a reference
   to the ''interface type'' `I`, while hiding any storage details
 * data can only be populated through the `lib::SeveralBuilder`
 * a lot of flexibility is allowed for the actual element data types
 * element storage is maintained in a storage extent, managed through
   a custom allocator (defaulting to `std::allocator` ⟹ heap storage)
2024-06-19 19:40:03 +02:00
cf6abf6a3b Library: observe allocator limits on exponential expansion
The `SeveralBuilder` employs the same tactic as `std::vector`,
by over-allocating a reserve buffer, which grows in exponential
increments, to amortise better the costs of re-allocation.

This tactic does not play well with space limited allocators
like `AllocationCluster` however; it is thus necessary to provide
an extension point where the actuall allocator's limitation can be
queried, allowing to use what is available as reserve, but not more.

With these adaptations, a full usage cycle backed by `AllocationCluster`
can be demonstrated, including variations of dynamic allocation adjustment.
2024-06-19 17:35:46 +02:00
39e9ecd90e Library: AllocationCluster and SeveralBuilder logic tweaks
...identified as part of bug investigation

 * make clear that reserve() prepares for an absolute capacity
 * clarify that, to the contrary, ensureStorageCapaciy() means the delta

Moreover, it turns out that the assertion regarding storage limits
triggers frequently while writing the test code; so we can conclude
that the `AllocationCluster` interface lures into allocating without
previous check. Consequently, this check now throws a runtime exception.

As an aside, the size limitation should be accessible on the interface,
similar to `std::vector::max_size()`
2024-06-19 15:45:12 +02:00
7d066a85ee Library: now use AllocationCluster as custom allocator
* this validates usage of the extension point
 * however, there is no special treatment yet,
   and thus a re-alloc leves the previoius block as waste
2024-06-19 01:29:46 +02:00
aacea3c10a Library: lib::Several container now passes test with TrackingAllocator
- decided to allow creating empty lib::Several;
  no need to be overly rigid in this point,
  since it is move-assignable anyway...

- populate with enough elements to provoke several reallocations
  with copying over the existing elements
- precisely calculate and verify the expected allocation size
- verify the use-count due to dedicated allocator instances
  being embedded into both the builder and hidden in the deleter
- move-assign data
- all checksums go to zero at end
2024-06-18 19:09:21 +02:00
50306db164 Library: more stringent deleter logic
The setup for `ArrayBucket` is special, insofar it shell de-allocate itself,
which creates the danger of re-entrant calls, or to the contrary, the danger
to invoke this clean-up function without actually invoking the destructor.

These problems become relevant once the destructor function itself is statefull,
as is the case when embedding a non-trivial, instance bound allocator
to be used for the clean-up work. Using the new `lib::TrackingAllocator`
highlighted this potential problem, since the allocator maintains a use-count.

Thus I decided to move the »destruction mechanics« one level down into
a dedicated and well encapsulated base class; invoking ArrayBucket's destructor
thereby becomes the only way to trigger the clean-up, and even ElementFactory::destroy()
can now safely check if the destructor was already invoked, and otherwise
re-invoke itself through this embedded destructor function. Moreover,
as an additional safety measure, the actual destructor function is now
moved into the local stack frame of the object's destructor call, removing
any possibility for the de-allocation to interfere with the destructor
invokation itself
2024-06-18 18:15:58 +02:00
31c24e0017 Library: investigate discrepancy in allocator
part of the observed deviation stems form bugs in logging and checksum calculation;
but there seems to be a real problem hidden in the allocator usage of the
new component, since the use-cnt of the handle does not drop to zero
2024-06-18 17:20:23 +02:00
09c8c2a29f Library: better handle the alignment issues explicitly
While there might be the possibility to use the magic of the standard library,
it seems prudent rather to handle this insidious problem explicitly,
to make clear what is going on here.

To allow for such explicit alignment handling, I have now changed the
scheme of the storage definition; the actual buffer now starts ''behind''
the `ArrayBucket<I>` object, which thereby becomes a metadata managing header.

__To summarise the problem__: since we are maintaining a dynamically sized buffer,
and since we do not want to expose the actual element type through the
front-end object, we're necessarily bound to perform a raw-memory allocation.
This is denoted in bytes, and thus the allocator can no longer manage
the proper alignment automatically. Rather, we get a storage buffer with
just ''some accidental'' alignment, and we must care to request a sufficient
overhead to be able to shift the actual storage area forward to the next
proper alignment boundary. Obviously this also implies that we must
store this individual padding adjustment somewhere in the metadata,
in order to be able to report the correct size of the block later
on de-allocation.
2024-06-18 03:16:26 +02:00
dc6c8e0858 Library: investigate alignment issues
The solution implemented thus far turns out to be not sufficient
for ''over-aligned-data'', as the raw-allocator can not perform the
''magic work'' because we're exposing only `std::byte` data.
2024-06-17 16:58:07 +02:00
055df59dde Library: tracking diagnostic allocator now complete and tested 2024-06-17 01:55:49 +02:00
10edc31eac Library: build adaptor for automated unique-ownership
This adaptor works in concert with the generic allocator
building blocks (prospective ''Concepts'') and automatically
registers a either static or dynamic back-link to the factory
for clean-up.

Use this wrapper fore more in-depth test of the new `TrackingAllocator`
and verify proper behaviour through the `EventLog`
2024-06-16 19:31:16 +02:00
be3cf61111 Library: verify fundamental properties of TrackingAllocator
* implement some further statistic and diagnostic helpers
 * explicitly create and discard a base allocation for test
2024-06-16 15:44:43 +02:00
ad90b7d687 Library: define requirements for tracking test-allocator
- ability to verify a hash-checksum
- ability to watch number of allocations and allotted bytes
- using either a common global pool or a separate dedicated pool
- log all operations into a common `EventLog` instance
- front-end adaptors for use as C++ custom allocator
2024-06-16 04:22:29 +02:00
e82dd86b39 Library: reorganise test helpers and cover logging tracker object
...these features are now used quite regularly,
and so a dedicated documentation test seems indicated.

Actually my intention is to add a tracking allocator to these test helpers
(and then to use that to verify the custom allocator usage of `lib::Several`)
2024-06-16 04:22:29 +02:00
d327094603 Library: draft a scheme to configure lib::Several with a custom allocator
Phew... this was a tough one — and not sure yet if this even remotely works...

Anyway, the `lib::SeveralBuilder` is already prepared for collaboration with a
custom allocator, since it delegates all memory handling through a base policy,
which in turn relies on std::allocator_traits.

The challenge however is to find a way...
 * to make this clear and easy to use
 * to expose an extension point for specific tweaks
 * and to make all this work without excessive header cross dependencies
2024-06-16 04:22:28 +02:00
bb164e37c8 Library: allow for dynamic adjustments in AllocationCluster
This is a low-level interface to allow changing the size of
the currently latest allocation in `AllocationCluster`; a client
aware of this capability can perform a real »in-place re-alloc«,
assuming the very specific usage constraints can be met.

`lib::Several<X>` will use this feature when attached to an
`AllocationCluster`; with this special setup, an previously
unknown number of non-copyable objects can be built without
wasting any storage, as long as the storage reserve in the
current extent of the `AllocationCluster` is sufficient.
2024-06-16 04:22:28 +02:00
3bbdf40c32 Library: verify element placement into storage
...use some pointer arithmetic for this test to verify
some important cases of object placement empirically.

Note: there is possibly a very special problematic case
when ''over aligned objects'' are not placed in accordance
to their alignment requirements. Fixing this problem would
be non-trivial, and thus I have only left a note in #1204
2024-06-16 04:22:28 +02:00
fd1ed7e78f Library: finish coverage of element handling limits and failures
...including the interesting cases where objects are relocated
and the element spread is changed. With the help of the checksum
feature built into the test-dummy objects, the properly balanced
invocation of constructors can be demonstrated


PS: for historical context...
Last week the "Big F**cking Rocket" successfully performed the
test flight 4; both booster and Starship made it back to the
water surface and performed a soft splash-down after decelerating
to speed zero. The Starship was even able to maintain control
in spite of quite some heat damage on the steering flaps.
Yes ... all techies around the world are thrilled...
2024-06-16 04:22:28 +02:00
00287360be Library: rework handling of resize and spread changes
- spread change now retains the nominal element reserve
- `capacity()` and `capReserve()` now exposed on the builder API
- factor out the handling check safety functions
- rewrite the `resize()` builder function to be more generic

__Test now covers__ example with trivial data type, which can
indeed be resized and allows to grow buffer on-the fly without
requiring any knowledge of the actual type (due to using `memmove`)
2024-06-16 04:22:28 +02:00
89dd35e70d Library: cover handling limits for virtual baseclass scenario
building on the preceding analysis, we can now demonstrate that
the container is initially able to grow, but looses this capability
after accepting one element of unknown subclass type...
2024-06-16 04:22:28 +02:00
85e3780a34 Library: reassess logic to reject some types for existing container
`lib::Several` is designed to be highly adaptable, allowing for
several quite distinct usage styles. On the downside, this requires
to perform some checks at runtime only, since the ability to handle
some element depends on specific circumstances.

This is a notable difference to `std::vector`, which is simply not capable
of handling ''non-copyable'' types, even if given an up-front memory reservation.

The last test case provided with the previous changeset did not trigger
an exception, but closer investigation revealed that this is correct,
since in this specific situation the container can accept this object type,
thereby just loosing the ability to move-relocate further objects.

A slightly re-arranged test scenario can be used to demonstrate this fine point.
2024-06-16 04:22:28 +02:00
d9f86ad891 Library: investigate case with known element type
- the test-dummy objects need a `noexcept` move ctor
- **bug** here: need an explicit check to prevent other types
  than the known element type from ''sneaking in''
2024-06-16 04:22:28 +02:00
006809712e Library: some coverage for rejected type placements
The `SeveralBuilder` is very flexible with respect to added elements,
but it will investigate the provided type information and reject any
further build operation that can not be carried out safely.
2024-06-16 04:22:28 +02:00
1169b6272e Library: test coverage for some ''special'' builder usages 2024-06-16 04:22:28 +02:00
601a555e6c Library: builder to add heterogeneous elements
...turns out that we must ensure to pass a plain "object" type
to the standard allocator framework (no const, no references).
Here, ''object in C++ terminology'' means a scalar or record type,
but no functor, no references and no void,
2024-06-16 04:22:28 +02:00
1a76fb46f3 Library: elaborate SeveralBuilder operations
Consider what (not) to support.
Notably I decided ''not to support'' moving out of an iterator,
since doing so would contradict the fundamental assumptions of
the »Lumiera Forward Iterator« Concept.

Start verifying some variations of element placement,
still focussing on the simple cases
2024-06-16 04:22:28 +02:00
773325f1bc Library: rearrange strategy code
Parts of the decision logic for element handling was packaged
as separate »strategy« class — but this turned out to be neither
a real abstraction, nor configurable in any way. Thus it is better
to simplify the structure and turn these type predicates into simple
private member functions of the SeveralBuilder itself
2024-06-16 04:22:28 +02:00
66a1f6f8ab Library: add iteration capability to the Several-container
...and the nice thing is, the recently built `IterIndex` iteration wrapper
covers this functionality right away, simply because `lib::Several`
is a generic container with subscript operator.
2024-06-16 04:22:27 +02:00
a3e8579e4a Library: basic functionality of the Several-container working
...passes the simplest unit test
 * create a Several<int>
 * populate from `std::initializer_list`
 * random-access to elements

''next step would be to implement iteration''
2024-06-16 04:22:27 +02:00
73dd24ecef Library: start design draft to replace RefArray
Some decisions
 - use a single template with policy base
 - population via separate builder class
 - implemented similar to vector (start/end)
 - but able to hold larger (subclass) objects
2024-05-28 04:03:51 +02:00
e4f91ecb4d Library: document usage of AllocationCluster for STL containers
- basically works out-of-the-box now
- the hard wired fixed Extent size is a serious limitation
- however, this is not the intended primary use, rather complementary
2024-05-28 00:36:32 +02:00
db4fbde201 Library: adapt further AllocationCluster tests
...especially demonstrate that destructors
can optionally be invoked or not invoked...
2024-05-27 21:21:03 +02:00
178107e8b9 Library: enable empty-base optimisation for allocator
...this is an important detail: quite commonly, a custom allocator
is actually implemented as monostate, to avoid bloating every client container
with a backlink pointer; by inheriting the `StdFactory` adapter from the
allocator, the empty-base optimisation can be exploited.

In the standard case thus LinkedElements is the same size as a single
pointer, which is already exploited at several places in the code base.
Notably `AllocationCluster` uses a »virtual overlay« to dress-up the
position pointer as `LinkedElements`, allowing to delegate most of the
administration and memory management to existing and verified code.


With this adjustments, `LinkedElements` pass the tests again
and the rework of `AllocationCluster` is considered complete.
2024-05-27 19:02:31 +02:00
cf80a292c1 Library: adapt LinkedElements to use the new StdFactory adaptor
This is the first validation of the new design:
the policy to take ownership can be reimplemented simply
by delegating to the adaptor for a C++ standard allocator
2024-05-27 02:06:06 +02:00
08e0f52e61 Library: low-level implementation internals covered
...including overflow into new extents, alignment padding
and chaining and invocation of destructors.
2024-05-25 20:01:23 +02:00
be398e950a Library: better let C++ handle the destructors
...what I've implemented yesterday is effectively the same functionality
as provided automatically by the C++ object system when using a virtual destructor.
Thus a much cleaner solution is to turn `Destructor` into a interface
and let C++ do all the hard work.

Verified in test: works as intended
2024-05-25 19:27:17 +02:00
71d5851701 Library: implement optional invocation of destructors
This is the first draft, implementing the invocation explicitly
through a trampoline function. While it seems to work,
the formulation can probably be simplified....
2024-05-25 05:14:36 +02:00
31f8664725 Library: verify overflow to second extent 2024-05-25 01:28:29 +02:00
841234684b Library: verify further simple allocations and alignment 2024-05-24 19:06:33 +02:00
037a5f2dd0 Library: verify the simplest possible allocation
...by inspecting the raw memory locations -- looks good thus far...
2024-05-24 18:05:21 +02:00
13e22f315a Library: clarify details of the low-level allocation
- rather accept hard-wired limits than making the implementation excessively generic
- by exploiting the layout, the administrative overhead can be reduced significantly
- the trick with the "virtual managment overlay" allows to hand-off most of the
  clean-up work to C++ destructor invocation
- it is important to verify these low-level arrangements explicitly by unit-test
2024-05-19 17:53:51 +02:00
eeda3aaa56 Library: remove elaborate allocation logic
...due to the decision to use a much simpler allocation scheme
to increase probability for actual savings, after switching the API
and removing all trading related aspects, a lot of further code is obsoleted
2024-05-16 01:46:41 +02:00
13f51c910c Library: work out ramifications of the changed design
Notably this raises the difficult question,
whether to ensure **invocation of destructors**.

Not invoking dtors ''breaks one of the most fundamental contracts''
of the C++ language — yet the infrastructure to invoke dtors in such
a heterogeneous cluster of allocations creates a hugely significant
overhead and is bound to poison the caches (objects to be deallocated
typically sit in cold memory pages).

What makes this decision especially daunting is the fact that the
low-level-Model can be expected to be one of the largest systemic
data structures (letting aside the media buffers).

I am leaning towards a compromise: turn down this decision
towards the user of the `AllocationCluster`
2024-05-15 19:59:05 +02:00
db30da90ce Invocation: consider storage and allocation of fan-in/fan-out
At the time of the initial design attempts, I naively created a
classic interface to describe an fixed container allocated ''elsewhere.''

Meanwhile the C++ language has evolved and this whole idea looks
much more as if it could be a ''Concept'' (C++20). Moreover, having
several implementations of such a container interface is deemed inadequate,
since it would necessitate ''at least two indirections'' — while
going the Concept + Template route would allow to work without any
indirection, given our current understanding that the `ProcNode` itself
is ''not an interface'' — rather a building block.
2024-05-13 18:34:42 +02:00
c0d5341b15 Invocation: capture idea for sharpened invocation structure
- the starting point is the idea to build a dedicated ''turnout system''
- `StateAdapter`, `BuffTable` ⟶ `FeedManifold` and _Invocation_ will be fused
- actually, the `TurnoutSystem` will be ''pulled'' and orchestrate the invocation
- the structure is assumed to be recursive

The essence of the Node-Invocation, as developed 2009 / 2011 remains intact,
yet it will be organised along a clearer structure
2024-05-12 17:27:07 +02:00
9a435a667e Invocation: start with some rename-refactorings
... to plot a clearer understanding of the intended usage
2024-05-11 16:39:58 +02:00
a11ee34fc8 Invocation: forge a path for integration
Facing quite some difficulties here, since there are (at least)
two abandoned past efforts towards building a render node network
in the code base; the structure and architecture decisions from these
previous attempts seem largely valid still, yet on a technical level,
the style of construction evolved considerably in the meantime. Moreover,
these old fragments of code, written during the early stages of the
project, were lacking clear goals and anchor points at places;
the situation is quite different now in this respect.

Sticking to well proven practice, the rework will be driven by a test setup,
and will progress over three steps with increasing levels of integration.
2024-04-23 01:13:40 +02:00
47e26e2a65 Invocation: initial considerations...
Looks like some code archaeology is required
to sort apart the various effort to get this topic started....
2024-04-21 02:58:30 +02:00
d71eb37b52 Scheduler-test: complete and document stress testing effort (closes #1344)
The initial effort of building a Scheduler can now be **considered complete**
Reaching this milestone required considerable time and effort, including
an extended series of tests to weld out obvious design and implementation flaws.

While the assessment of the new Scheduler's limitation and traits is ''far from complete,''
some basic achievements could be confirmed through this extended testing effort:
 * the Scheduler is able to follow a given schedule effectively,
   until close up to the load limit
 * the ''stochastic load management'' causes some latency on isolated events,
   in the order of magnitude < 5ms
 * the Scheduler is susceptible to degradation through Contention
 * as mitigation, the Scheduler prefers to reduce capacity in such a situation
 * operating the Scheduler effectively thus requires a minimum job size of 2ms
 * the ability for sustained operation under full nominal load has been confirmed
   by performing **test sequences with over 80 seconds**
 * beyond the mentioned latency (<5ms) and a typical turnaround of 100µs per job
   (for debug builds), **no further significant overhead** was found.

Design, Implementation and Testing were documented extensively in the [https://lumiera.org/wiki/renderengine.html#Scheduler%20SchedulerProcessing%20SchedulerTest%20SchedulerWorker%20SchedulerMemory%20RenderActivity%20JobPlanningPipeline%20PlayProcess%20Rendering »TiddlyWiki« #Scheduler]
2024-04-20 01:56:54 +02:00
a46449d5ac Scheduler-test: stable-state run > 1sec
This test completes the stress-testing effort
and summarises the findings
 * Scheduler performs within relevant parameter range without significant overhead
 * Scheduler can operate with full load in stable state, with 100% correct result
2024-04-18 01:39:28 +02:00
177e241060 Scheduler-test: investigate extended loads with different patterns
The behaviour seems consistent and the schedule breaks at the expected point.
At first sight, concurrency seems slightly to low; detailed investigation
however shows that this is due to the structure of the load graph,
and in fact the run time comes close to optimal values.
2024-04-18 01:39:28 +02:00
c934e7f079 Scheduler-test: reduce impact of scale adjustments on breakpoint-search
the `BreakingPoint` tool conducts a binary search to find the ''stress factor''
where a given schedule breaks. There are some known deviations related to the
measurement setup, which unfortunately impact the interpretation of the
''stress factor'' scale. Earlier, an attempt was made, to watch those factors
empirically and work a ''form factor'' into the ''effective stress factor''
used to guide this measurement method.

Closer investigation with extended and elastic load patters now revealed
a strong tendency of the Scheduler to scale down the work resources when not
fully loaded. This may be mistaken by the above mentioned adjustments as a sign
of a structural limiation of the possible concurrency.

Thus, as a mitigation, those adjustments are now only performed at the
beginning of the measurement series, and also only when the stress factor
is high (implying that the scheduler is actually overloaded and thus has
no incentive for scaling down).

These observations indicate that the »Breaking Point« search must be taken
with a grain of salt: Especially when the test load does ''not'' contain
a high degree of inter dependencies, it will be ''stretched elastically''
rather than outright broken. And under such circumstances, this measurement
actually gauges the Scheduler's ability to comply to an established
load and computation goal.
2024-04-18 01:39:27 +02:00
7c2b9a8ba5 Scheduler-test: investigate extended load patterns
...this seems to be the last topic for this investigation of Scheduler behaviour;
the goal is to demonstrate readiness for stable-state operation over an extended period of time
2024-04-18 01:39:26 +02:00
1d4f6afd18 Scheduler-test: complete and document the Load-peak tests
- use parameters known to produce a clean linear model
- assert on properties of this linear model

Add extended documentation into the !TiddlyWiki,
with a textual account of the various findings,
also including some of the images and diagrams,
rendered as SVG
2024-04-12 02:23:31 +02:00
7798ef499c Scheduler-test: adapt assertions to changes in load generation
This amends test code, which was commented-out for some time,
and was affected by the changes in load-graph generation:

a983a506b

These changes typically lead to a simplified topology at the end
of the load graph, since open ends are no longer connected to a
single exit node. In the case here, level 27 is no longer generate,
and level 26 is now comprised of three nodes, two of them with load=2
2024-04-12 02:23:31 +02:00
1316ee2c7f Scheduler-test: adjust contention mitigation as result of testing
Investigate the behaviour over a wider range of job loads,
job count and worker pool sizes. Seemingly the processing
can not fully utilise the available worker pool capacity.

By inspection of trace-dumps, one impeding mechanism could
be identified: the »stickiness« of the contention mitigation.
Whenever a worker encounters repeated contention, it steps up
and adds more and more wait cycles to remove pressure from the
schedule coordination. As such this is fine and prevents further
degradation of performance by repeated atomic synchronisation.
However, this throttling was kept up needlessly after further
successful work-pulls. Since job times of several milliseconds
can be expected on average in media processing, such a long
retention would spread a performance degradation over a duration
of several frames. Thus, the scheme for step-down was changed
to decrease the throttling by a power series rather than just
documenting the level.
2024-04-12 02:23:31 +02:00
6e7f9edf43 Scheduler-test: calculate linear model as test result
Use the statistic functions imported recently from Yoshimi-test
to compute a linear regression model as immediate test result.

Combining several measurement series, this allows to draw conclusions
about some generic traits and limitations of the scheduler.
2024-04-09 17:10:21 +02:00
3517ab6965 Scheduler-test: fine-tuning of result presentation (Gnuplot)
Visual tweaks specific to this measurement setup
 * include a numeric representation of the regression line
 * include descriptive axis labels
 * improve the key names to clarify their meaning
 * heuristic code for the x-ticks
Package these customisations as a helper function into the measurement tool
2024-04-08 18:45:02 +02:00
8e33194882 Scheduler-test: settle definition of specific test setup and data
After a lot of further tinkering, seemingly arriving at a
somewhat satisfactory solution for the layout and arrangement of
test definitions and especially the table for measurement series.

While the complete setup remains fragile indeed, and complexity is more
hidden than reduced — the pragmatic compromise established yesterday
at least allows to reduce the amount of boilerplate in the test or
measurement setup to make the actual specifics stand out clearly.

----

As an aside, the usage of the `DataFile` type imported from Yoshimi-test
recently was re-shaped more towards a generic handling of tabular data with
CSV storage option; thus renaming the type now into `DataTable`.
Persistent storage is now just one option, while another usage pattern
compounds observation data into table rows, which are then directly
rendered into a CSV string, e.g. for visualisation as Gnuplot graph.
2024-04-08 03:58:15 +02:00
10fa0aaa79 Scheduler-test: design problems impeding clean test-setup
Encountering ''just some design problems related to the test setup,''
which however turn out hard to overcome. Seems that, in my eagerness
to create a succinct and clear presentation of the test, I went into
danger territory, overstretching the abilities of the C++ language.

After working with a set of tools created step by step over an extended span of time,
''for me'' the machinations of this setup seem to be reduced to flipping a toggle
here and there, and I want to focus these active parts while laying out this test.
''This would require'' to create a system of nested scopes, while getting more and more
specific gradually, and moving to the individual case at question; notably any
clarification and definition within those inner focused contexts would have to be
picked up and linked in dynamically.

Yet the C++ language only allows to be ''either'' open and flexible towards
the actual types, or ''alternatively'' to select dynamically within a fixed
set of (virtual) methods, which then must be determined from the beginning.
It is not possible to tweak and adjust base definitions after the fact,
and it is not possible to fill in constant definitions dynamically
with late binding to some specific implementation type provided only
at current scope.

Seems that I am running against that brick wall over and over again,
piling up complexities driven by an desire for succinctness and clarity.

Now attempting to resolve this quite frustrating situation...
- fix the actual type of the TestChainLoad by a typedef in test context
- avoid the definitions (and thus the danger of shadowing)
  and use one `testSetup()` method to place all local adjustments.
2024-04-08 03:54:00 +02:00
d47f24d745 Scheduler-test: reorganise test-setup in Stress-test-rig
With the addition of a second tool `bench::ParameterRange`,
the setup of the test-context for measurement became confusing,
since the original scheme was mostly oriented towards the
''breaking point search.''

On close investigation, I discovered several redundancies, and
moreover, it seems questionable to generate an ''adapted-schedule''
for the Parameter-Range measurement method, which aims at overloading
the scheduler and watch the time to resolve such a load peak.

The solution entertained here is to move most of the schedule-ctx setup
into the base implementation, which is typically just inherited by the
actual testcase setup. This allows to leave the decision whether to build
an adapted schedule to the actual tool. So `bench::BreakingPoint` can
always setup the adapted schedule with a specific stress-factor,
while `bench::ParameterRange` by default does nothing in this
respect, and thus the `ScheduleCtx` will provide a default schedule
with the configured level-duration (and the default for this is
lowered to 200µs here).

In a similar vein, calculation of result data points from the raw measurement
is moved over into the actual test setup, thereby gaining flexibility.
2024-04-08 03:54:00 +02:00
0d3dc91584 Scheduler-test: rework ParameterRange tool for data visualisation
Rework the existing tool to capture the measurement series
into the newly integrated CSV-based data storage, allowing
to turn the results into a Gnuplot-visualisation.
2024-04-04 02:52:57 +02:00
55f8f229f1 Library: customisation of the generated Gnuplot diagram 2024-04-03 19:31:00 +02:00
96202f845a Library: example to schow the secondary diagram
...which is added automatically whenever additional data columns are present

Result can only be verified visually

 * the upper diagram should show the first fibonacci points
 * a (correct) linear regression line should be overlayed in red
 * below, a secondary diagram should appear, with aligned axis
 * the row "one" in this diagram should be shown as impulses
 * the further rows "two" and "three" should be drawn as
   green points, using the secondary Y-axis (values 100-250)
 * Gnuplot can handle missing data points
2024-04-03 00:29:27 +02:00
c997fc2341 Library: develop Gnuplot code for flexible scatter-regression
The idea is to build the Layout-branching into the generated Gnuplot script,
based on the number of data columns detected. If there is at least one further
data column, then the "mulitplot" layout will be used to feature this
additional data in a secondary diagram below with aligned axis;
if more than one additional data column is present, all further
visualisation will draw points, using the secondary Y-axis

Moreover, Gnuplot can calculate the linear regresssion line itself,
and the drawing will then be done using an `arrow` command,
defining a function regLine(x) based on the linear model.
2024-04-02 23:59:59 +02:00
13a6bba381 Library: some minimal test coverage
check some tokens to be expected in the generated Gnuplot script
2024-04-02 21:45:58 +02:00
f37e651b61 Library: add some mutual integration between DataFile and CSVData
...both are related to CSV, and it is conceivable
to create inline CSVData in a test case to populate a DataFile
2024-04-02 21:18:23 +02:00
03c2191649 Library: rearrange support for CSV notation
- `forElse` belongs to the metaprogramming utils

- have a CSVLine, which is a string with custom appending mechanism

- this in turn allows CSVData to accept arbitrary sized tuples,
  by rendering them into CSVLine
2024-04-01 22:33:55 +02:00
b029c308f9 Library: sharpen detection of string conversion cases
the metafunction `is_basically<X>` performed only an equality match,
while, given it's current usage, it should also include a subtype-interface-match.

This changes especially the `is_StringLike<S>` metafunction,
both on const references and on classes built on top of string
or string_view.
2024-04-01 19:44:21 +02:00
be4d809a23 Library: improve helper to deal with self-shadowing ctor (see: #963)
Whenever a class defines a single-arg templated constructor,
there is danger to shadow the auto-generated copy operations,
leading to insidious failures.

Some months ago, I did the ''obvious'' and added a tiny helper,
allowing to mask out the dangerous case when the ''single argument''
is actually the class itself (meaning, it is a copy invocation and
not meant to go through this templated ctor...


As this already turned out as tremendously helpful, I now extended
this helper to also cover cases where the problematic constructor
accepts variadic arguments, which is quite common with builder-helpers
2024-04-01 19:40:19 +02:00
fc084c1ca5 Library: find a better organisation of entrance points to plotting
The intention is to create a library of convenient building blocks;
providing a visualisation should be as simple as invoking a free function
with CSV data, yet with the ability to tweak some lables or display
variations if desired.

This can be achieved by..
 * having a series of ready-made standard visualisations
 * expose a function call for each, accepting a data-context builder
 * provide secondary convenience shortcuts, which add some of the expected bindings
 * notably a shortcut is provided to take the data as CSV-string
 * augmented by a wrapper/builder to allow defining data points inline
2024-03-31 19:12:43 +02:00
a6084bd2d6 Library: implement generation of a simple data visualisation
CSV data -> Gnuplot script
2024-03-31 01:46:12 +01:00
db0838ddcc Library: draft invocation framework for generating a Gnuplot
Deliberately keep it unstructured and add dedicated functions
for each new emerging use case; hopefully some commen usage scheme
will emerge over time.

 * Data is to be handed in as an iterator over CSV-strings.
 * will have to find out about additional parametrisation on a case-by-case base
2024-03-31 01:45:23 +01:00
918f96bb6f Library: complete ETD data-source binding and test (closes #1359)
A minimalist `TextTemplate` engine is available for in-project use.

 * supports only the bare minimum of features (no programming language)
   * substitution of `${placeholder}` by key-name data access
   * conditional section `${if key}...${end if}`
   * iteration over a data sequence
 * other then most solutions available as library,
   this implementation does **not require** a specific data type,
   nor does it invent a dynamic object system or JSON backend;
   rather, a generic ''Data Source Adapter'' is used, which can
   be specialised to access any kind of ''structured data''
 * the following `DataSource` specialisations are provided
   * `std::map<string,string>`
   * Lumiera »External Tree Description« (based on `GenNode`)
   * a string-based spec for testing
2024-03-28 03:18:02 +01:00
cfe54a5070 Library: introduce compact textual representation for GenNode
This extension is required to use GenNode as data source for text-template instantiation.
I am aware that such a function could counter the design intent for GenNode,
because it could be (ab)used to "just get the damn value" and then
parse back the results...
2024-03-28 03:14:21 +01:00
4c4ae0691c Library: verify DataSrc binding for Map 2024-03-28 03:14:21 +01:00
597d8191c7 Library: code the DataSource template
...turns out challenging, since our intention here
is borderline to the intended design of the Lumiera ETD.
It ''should work'' though, when combined with a Variant-visitor...
2024-03-27 04:07:55 +01:00
64f60356b7 Library: prepare for a ETD binding
Document existing data binding logic and investigate in detail
what must be done to enable a similar binding backed by Lumiera's ETD structures.
This analysis highlights some tricky aspects, which can be accommodated by
slight adjustments and generalisations in the `TextTemplate` implementation
 * `GenNode` is not structured string data, rather binary data
 * thus exposing a std::string_view is not adequate, requiring to
   pick up the result type from the actual data binding
 * moreover, to allow for arbitrary nested scopes, a back-pointer
   to the parent scope must be maintained, which requires stable memory locations.
   This can best be solved within the InstanceCore itself, which manages
   the actual hierarchy of data source references.
 * the existing code happens already to fulfil this requirement, but
   for sake of clarity, handling of such a nested scope is now extracted
   into a dedicated operation, to highlight the guaranteed memory layout.
2024-03-27 01:24:41 +01:00
c0439b265c Library: verify proper working of logic constructs
uncovers some minor implementation bugs, as can be expected...
2024-03-26 06:30:23 +01:00
3711bf185c Library: allow quoted values for the test data binding
...hoped to keep it simple, but this is inevitable, since we
want to provide a CSV list as value within a list of key=value
bindings, and all packaged into a simple string for easy testing.

Thus the parsing RegExp just needs two branches for simple and quoted vals
2024-03-26 02:45:22 +01:00
a89e272e35 Library: supply a string-spec-binding for tests
...implemented by simply parsing the string into key=value pairs,
which are then stored into a shared map. The actual data binding
implementation can thus be inherited from the existing Map-binding
2024-03-25 18:26:17 +01:00
9b6fc3ebe5 Library: fix handling of escapes
While they were detected just fine, thy were passed-through
unaltered, which subverts the purpose of such an escape,
which is to allow for the tag syntax to be present in the
processed, substituted document (e.g. when generating a
shell script)

thus `\${escaped}` becomes `${escaped}`
2024-03-25 15:44:48 +01:00
dd67b9f97b Library: cover some definition errors 2024-03-25 00:38:35 +01:00
8d432a6e0b Library: connect both parts of the engine
...gets the hello-world test to run
2024-03-25 00:37:58 +01:00
20f2b1b90a Library: complete implementation of code generation
...including the handling of cross jumps / links
...verified by one elaborate example in the tests
2024-03-24 21:42:38 +01:00
bc8e947f3c Library: remould compiler to active iteration
...turns out the ''pipeline design'' is not a good fit for the
Action compilation, since the compiler needs to refer to previous Actions;
better to let the compiler ''build'' the `ActionSeq`
2024-03-24 14:21:44 +01:00
b835d6a012 Library: get the template compiler basically operative
...implementation of bracketed constructs and cross references still omitted

...define a fairly elaborate test example for parsing
2024-03-24 00:48:04 +01:00
a9cbe7eb90 Library: define skeleton of TextTemplate compilation
...implemented as »custom processing layer« within a
demand-driven parsing pipeline, with the ability to
inject additional Action-tokens to represent the intermittent
constant text between tags; special handling to expose one
constant postfix after the last active tag.
2024-03-23 19:38:53 +01:00
5b53b53c4c Library: solution for ''trailing prefix'' in parser-context
* use a string-view embedded into the context-λ
 * on each match clip off some starting prefix from this string-view
2024-03-23 02:55:28 +01:00
2a60f77bdf Library: improve formulation of the parsing regexp
- allow additional leading and trailing whitespace within token
- more precise on the sequence of keywords
- clearer build-up of the regexp syntax
2024-03-23 02:55:28 +01:00
10bda3a400 Library: develop a token-parsing regular expression
oh my!
2024-03-23 02:55:28 +01:00
9790feb822 Library: remould MatchSeq into a _Lumiera Forward Iterator_
MatchSeq was imported recently from the Yoshimi-testsuite,
as supporting helper for the CSV table component.

Actually this is just a thin wrapper on top of std::regex_iterator,
which in turn has properties and behaviour very similar to Lumiera's
»Forward Iterator« concept (in fact, it was a source of inspiration to
generalise such a pattern).

So this is an obvious round out and cleanup, as it requires just some
minor additions and adjustments to allow processing a sequence of matches
through a for-loop or some elaborate pipelining setup.
2024-03-23 02:55:28 +01:00
a2749adbc9 Library: also cover the smart-ptr usage variant
The way I've written this helper template, as a byproduct
it is also possible to maintain the back-refrence to the container
through a smart-ptr. In this case, the iterator-handle also manages
the ownership automatically.
2024-03-21 19:57:34 +01:00
f716fb0bee Library: build a helper to encapsulate container access by index
...mostly we want the usual convenient handling pattern for iterators,
but with the proviso actually to perform an access by subscript,
and the ability to re-set to another current index
2024-03-21 19:57:34 +01:00
5881b014fe Library: work out a treatment for text template substitution (see: #1359)
* establish the feature set to provide
 * choose scheme for runtime representation
 * break down analysis to individual parsing and execution steps
 * conclude which actions to conduct and the necessary data
 * derive the abstract binding API required
2024-03-21 19:57:34 +01:00
af1f549190 Library: Assessment and plan for a text templating engine
Conducted an extended investigation regarding text templating
and the library solutions available and still maintained today.

The conclusion is
 * there are some mature and widely used solutions available for C++
 * all of these are considered a mismatch for the task at hand,
   which is to generate Gnuplot scripts for test data visualisation

Points of contention
 * all solutions offer a massive feature set, oriented towards web content generation
 * all solutions provide their own structured data type or custom property-tree framework

**Decision** 🠲  better to write a minimalistic templating engine from scratch rather
2024-03-21 19:57:34 +01:00
a90b9e5f16 Library: uniform definition scheme for error-IDs
In the Lumiera code base, we use C-String constants as unique error-IDs.
Basically this allows to create new unique error IDs anywhere in the code.

However, definition of such IDs in arbitrary namespaces tends to create
slight confusion and ambiguities, while maintaining the proper use statements
requires some manual work.

Thus I introduce a new **standard scheme**
 * Error-IDs for widespread use shall be defined _exclusively_ into `namespace lumiera::error`
 * The shorthand-Macro `LERR_()` can now be used to simplify inclusion and referral
 * (for local or single-usage errors, a local or even hidden definition is OK)
2024-03-21 19:57:34 +01:00
59390cd2f8 Library: reorder some pervasively used includes
reduce footprint of lib/util.hpp
 (Note: it is not possible to forward-declare std::string here)

define the shorthand "cStr()" in lib/symbol.hpp

reorder relevant includes to ensure std::hash is "hijacked" first
2024-03-21 19:57:34 +01:00
aa93bf9285 Library: cover statistic functions and linear regression 2024-03-16 03:05:49 +01:00
599407deea Library: complete coverage of CSV data table including storage
also encompasses some coverage for the simplistic CSV format
implemented as storage backend for this data table
2024-03-15 02:45:45 +01:00
3b3600379a Library: introduce formating variants for decimal10
showDecimal -> decimal10 (maximal precision to survive round-trip through decimal representation=

showComplete -> max_decimal10 (enough decimal places to capture each possible distinct floating-point value)


Use these new functions to rewrite the format4csv() helper
2024-03-14 17:32:22 +01:00
01a098db99 Library: cover row handling of data table
...this uncovered one inconsistency: when directly adding values
into one of the embedded data vectors, the inconsistent size
was allowed to persist even when adding / removing lines.

This is in contradiction to the behavior for the CSV dump,
which uses index positions from the front of all vectors uniformely.

Thus changed the behaviour of adding a new row, so that it now
caps all vectors to a common size

also added function to clear the table
2024-03-14 17:29:16 +01:00
4a8364e422 Library: extend the DataFile to allow using it without storage
...seems obvious and does not compromise the simplistic design...
...we do check the file path anyway, just need to add saveAs()...
2024-03-13 18:57:48 +01:00
1c2cbd4d47 Library: coverage for some filesystem convenience helpers
...created as a byproduct of the TempDir feature,
which in turn is required to do ''any'' meaningful unit-test
of filesystem related functionality.
2024-03-13 03:52:35 +01:00
a6aad5261c Library: complete and verify temp-dir helper
verify also that clean-up happens in case of exceptions thrown;
as an aside, add Macro to check for ''any'' exception and match
on something in the message (as opposed to just a Lumiera Exception)
2024-03-13 02:50:13 +01:00
18b1d37a3d Library: also create unique temporary files
...using the same method for sake of uniformity

Also move the permissions helpers to the file.hpp support functions
and setup a separate unit test for these
2024-03-12 22:54:05 +01:00
a1832b1cb9 Library: base implementation of temp-dir creation
Inspired by https://stackoverflow.com/a/58454949

Verified behaviour of fs::create_directory
 --> it returns true only if it ''indeed could create'' a new directory
 --> it returns false if the directory exists already
 --> it throws when some other obstacle shows up

As an aside: the Header include/limits.h could be cleaned up,
and it is used solely from C++ code, thus could be typed, namespaced etc.
2024-03-12 20:14:29 +01:00
b426ea4921 Library: simple default implementation for random sequences
Since this is a much more complicated topic,
for now I decided to establish two instances through global variables:
 * a sequence seeded with a fixed starting value
 * another sequence seeded from a true entropy source

What we actually need however is some kind of execution framework
to define points of random-seeding and to capture seed values for
reproducible tests.
2024-03-12 02:34:19 +01:00
7a3e4098c8 Library: some first thoughts regarding random number generation
Relying on random numbers for verification and measurements is known to be problematic.
At some point we are bound to control the seed values -- and in the actual
application usage we want to record sequence seeding in the event log.

Some initial thoughts regarding this intricate topic.
 * a low-ceremony drop-in replacement for rand() is required
 * we want the ability to pick-up and control each and every usage eventually
 * however, some usages explicitly require true randomness
 * the ability to use separate streams of random-number generation is desirable
2024-03-12 00:48:11 +01:00
6e8c07ccd6 Library: draft tests to document the new features
Yesterday I decided to include some facilities I have written in 2022
for the Yoshimi-Testsuite. The intention is to use these as-is, and just
to adapt them stylistically to the Lumiera code base.

However — at least some basic documentation in the form of
very basic unit-tests can be considered »acceptance criteria«
2024-03-11 17:44:19 +01:00
a983a506b0 Scheduler-test: simplify graph generation yet more
Initially the model was that of a single graph starting
with one seed node and joining all chains into a single exit node.

This however is not well suited to simulate realistic calculations,
and thus the ability for injecting additional seeds and to randomly
sever some chains was added -- which overthrows the assumption of
a single exit node at the end, where the final hash can be retrieved.

The topology generation used to pick up all open ends, in order to
join them explicitly into a reserved last node; in the light of the
above changes, this seems like an superfluous complexity, and adds
a lot of redundant checks to the code, since the main body of the
algorithm, in its current form, already does all the necessary
bound checks. It suffices thus to just terminate the processing
when the complete node space is visited and wired.

Unfortunately this requires to fix basically all node hashes
and a lot of the statistics values of the test; yet overall
the generated graphs are much more logical; so this change
is deemed worth the effort.
2024-03-10 02:47:32 +01:00
d8eb334b17 Scheduler-test: preconfigured graph with unconnected nodes
Allow easily to generate a Chain-Load with all nodes unconnected,
yet each node on a separate level.

Fix a deficiency in the graph generation, which caused spurious
connections to be added at the last node, since the prune rule
was not checked
2024-03-09 18:06:08 +01:00
ab5900c82e Scheduler-test: fix error with topology
...the previous setup produced a single linear chain
instead of a set of unconnected nodes.

With this, the behaviour is more like expected,
but concurrency is still too low
2024-03-08 18:16:18 +01:00
605d747b8d Scheduler-test: attempt to find a viable Scheduler setup for this measurement
- better use a Test-Chain-Load without any dependencies
- schedule all at once
- employ instrumentation
- use the inner »overall time« as dependent result variable

The timing results now show an almost perfect linear dependency.
Also the inner overall time seems to omit the setup and tear-down time.
But other observed values (notably the avgConcurrency) do not line up
2024-03-08 01:30:12 +01:00
2556151304 Scheduler-test: simple implementation of range coverage
- fill the range randomly with probe points
- use the node count as independent parameter
- measurement method *works as intended*
- results indeed show a linear relationship

Results are ''interesting'' however, since the (par,time) points
seem to be arranged into two lines, implying that about half
of the runs were somehow ''degraded'' and performed way slower.
2024-02-24 04:17:05 +01:00
a117e6e8c5 Scheduler-test: consider using a complementary measurement method
With the latest improvements, the »breaking point search« works as expected
and yields meaningful data; however — it seems to be well suited rather
for specific setups, which involve an extended graph with massive dependencies,
because only such a setup produces a clearly defined ''breaking point.''

Thus I'm considering to complement this research by another measurement setup
to establish a linear regression model of the Scheduler expense.

To allow integration of this different setup into the existing stress-test-rig,
some rearrangements of the builder notation are necessary; especially we need
to pass the type name of the actual tool, and it seems indicated to
reorder the source code to provide the config base class `StressRig`
at the top, followed by a long (and very technical) implementation
namespace.
2024-02-23 17:29:50 +01:00
93729e5667 Scheduler-test: more precise accounting for expected concurrency
It turns out to be not correct using all the divergence in concurrency
as a form factor, since it is quite common that not all cores can be active
at every level, given the structural constraints as dictated by the load graph.

On the other hand, if the empirical work (non wait-time) concurrency
systematically differs from the simple model used for establishing the schedule,
then this should indeed be considered a form factor and deduced from
the effective stress factor, since it is not a reserve available for speed-up

The solution entertained here is to derive an effective compounded sum
of weights from the calculation used to build the schedule. This compounded
weight sum is typically lower than the plain sum of all node weights, which
is precisely due to the theoretical amount of expense reduction assumed
in the schedule generation. So this gives us a handle at the theoretically
expected expense and through the plain weight sum, we may draw conclusion
about the effective concurrency expected in this schedule.

Taking only this part as base for the empirical deviations yields search results
very close to stressFactor ~1 -- implying that the test setup now
observes what was intended to observe...
2024-02-23 02:02:20 +01:00
2d1bd2b765 Scheduler-test: fix deficiencies in search control mechanism
In binary search, in order to establish the invariant initially,
a loop is necessary, since a single step might not be sufficient.

Moreover, the ongoing adjustments jeopardise detection of the
statistical breaking point condition, by causing a negative delta
due to gradually approaching the point of convergence -- leading
to an ongoing search in a region beyond the actual breaking point.
2024-02-19 17:38:04 +01:00
ff39aed7ea Scheduler-test: fix feedback adjustments for breaking point search
Various misconceptions identified in the feedback path of the test algorithm.
- statistics are cumulative, which must be incorporated by norming on time base
- average concurrency includes idle times, which is besides the point within this
  test setup, since additional wait-phases are injected when reducing stress
2024-02-19 17:38:04 +01:00
f8a6b7d875 Scheduler-test: run breaking-point search with gradual adaptation
Integrating the changed logic into the StressTest-rig, with bugfixes
2024-02-18 23:22:03 +01:00
96df8b20f9 Scheduler-test: introduce a form-factor to account for empiric adaptation
Relying on the new instrumentation facility, the actually effective
concurrency and cumulative run time of the test jobs can be established.
These can now be cast into a form-factor to represent actual excess expenses
in relation to the theoretical model.

By allowing to adjust the adapted schedule by this form factor,
it can be made to reflect more closely the actual empiric load,
hopefully leading to a more realistic effect of the stress-factor
and thus results better suited to conclude on generic behaviour.
2024-02-18 18:01:21 +01:00
7efaf5f0cc Scheduler-test: document new instrumentation facility with simple test
...turns out rather challenging to come up with any test case,
that is both meaningful, simple to setup and understand, yet still
produces somewhat stable values. `IncidenceCount` seems most valuable
for investigation and direct inspection of results
2024-02-17 21:55:21 +01:00
0e7bdcc5b5 Scheduler-test: experiment with extended load and run time
Various experiments to watch Scheduler behaviour under extended load.
Notably the example committed here makes the Scheduler run for 1.2 sec
and process 800 jobs with 10ms each, thereby putting the system into
100% load on all CPUs
2024-02-16 03:45:27 +01:00
27b34c4ed6 Scheduler-test: complements and fixes for the instrumentation
- supplement the pre-dimensioning for data capture; without that,
  sporadic memory corruption indeed happens (as expected, since
  concurrent re-allocation of the vector with an entry for each
  thread is not threadsafe, and this test shows much contention)

- add a top-level logging for better diagnostics of errors
  emanating from the test run
2024-02-15 20:33:28 +01:00
3e1239bd71 Scheduler-test: integrate instrumentation as optional feature
...can be activated on the Test-Chain-Load
...add a test case to validate its operation
2024-02-15 02:43:44 +01:00