7be1b7d35d
Switch from TR1 preveiw to the new standard headers
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- functional
- memory
- unordered collections
2014-04-03 22:42:48 +02:00
4ea20f0e74
Clang( #928 ): fix inconsistencies and compilation problems
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Compilation with Clang 3.0 (which is available in Debian/stable) fails,
mostly due to some scoping and naming inconsistencies which weren't detected
by GCC. At some instances, Clang seems to have problems to figure out a
perfectly valid type definition; these can be resolved by more explicit
typing (which is preferrable anyway)
2013-09-27 23:23:13 +02:00
bcbd05d7eb
reorganise some boost::format usage
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using our util::_Fmt front-end helps to reduce the code size,
since all usages rely on a single inclusion of boost::format
including boost::format via header can cause quite some code bloat
NOTE: partial solution, still some further includes to reorganise
2013-09-01 17:36:05 +02:00
7fc8473337
fix some size_t printf specs (32/64bit problem)
2011-12-19 03:02:48 +01:00
eb79a00cf4
cleanup: rectify Proc-Layer namespaces (I)
2011-12-02 16:10:03 +01:00
240c5ac232
extract asset iostream display into separate header
2011-01-15 14:43:50 +01:00
640d061de6
Meta Assets as a framework for specifiyng a TimeGrid
2011-01-13 03:36:08 +01:00
3f1b7651e9
GPL header whitespace
2010-12-17 23:28:49 +01:00
7a53f65508
remove the separate pipeID field, because now the asset name is sufficient
2010-10-29 06:09:06 +02:00
fc0cefcadc
review the asset dependency handling in AssetManager
2010-10-19 03:53:36 +02:00
bdb21c4aa8
draft required functionality for the element-tracker
2010-06-03 04:37:15 +02:00
a56e107fe0
PlacementIndex self-verification implemented and passes compiler
2010-01-07 08:29:27 +01:00
2b46574da3
move the for_each helpers into a separate header
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(because util.hpp is used pervasively, and I don't want
<tr1/functional> in such a widely used header...
2009-12-29 04:39:27 +01:00
70b4b0ad41
Fix some more format warnings
2009-09-05 19:11:17 +02:00
5f0c9e209e
remove any use of boost::function in favour of <tr1/functional>
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this resolves some long standing problems with ambiguous placeholders
closes Ticket #161
2009-07-19 05:47:36 +02:00
Christian Thaeter
3654473b75
WIP: Merge common into lib
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* breaks lumigui linking
* test non functional yet
* tools cant not be linked because of cross dependency problems
2008-12-17 17:53:32 +01:00
010b0d99ff
AppState implementation skeleton
2008-12-15 13:33:05 +01:00
c567c57a58
reorganise NoBug global definitions and startup
2008-12-15 13:33:04 +01:00
c4128c9816
merge Lumiera renaming
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WIP doesn't pass the compiler (not due to the merge)
2008-03-10 08:38:59 +01:00
e737b9ef1b
Lumiera renaming -- source code
2008-03-10 06:09:44 +01:00
0baf15ca94
Cinelerra-3 renamed to Lumiera -- copyright and documentation
2008-03-10 04:25:03 +01:00
061a84f2be
WIP implementing Ports, add DefaultsManager...
2008-01-14 01:01:11 +01:00
6bdf0e2cdc
put my name in the copyright claim of those files I have written in the last months.
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(search & replace). Please feel free to add your name to any files to which you added any contributions.
ALL SOURCECODE IS LICENCED UNDER THE TERMS AND CONDITIONS OF THE GPL (2 and above)
2007-11-27 03:19:35 +01:00
940d6de201
Asset/Clip now using the dependency relation.
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DependantAssets_test now complete, finally...
2007-11-26 04:27:27 +01:00
855d0706d9
implemented enabling/disabling of dependant assets,
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WIP: passes test, but code still needs some cleanup...
2007-11-24 04:18:54 +01:00
95af2d50cc
worked out some important details of deleting and unlinking assets
2007-11-22 06:26:55 +01:00
66daf409d4
specify (as test) how asset dependency should work
2007-11-21 06:08:01 +01:00
5dcb9cf343
WIP implemented basic asset dependencies,
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> todo: actually setup dependencies in the various ctors, fix the broken test!
2007-11-19 04:58:18 +01:00
dee1bab28b
WIP implement the missing create-Clip-from-Asset mechanics
2007-10-19 22:34:07 +02:00
7ef8372129
equality and ordering of assets implemented
2007-09-19 03:55:45 +02:00
14d1c5a34b
basic AssetManager works now (creating, registering, querying),
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including memory management. Ordering is still WIP.
2007-09-18 05:16:56 +02:00
3927f7d5d8
WIP: ordering of Assets, dump AssetManager, bugfix (partially...)
2007-09-17 05:47:22 +02:00
3a416f9e41
WIP test coverage, debugging...
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still have to fix a segfault :-)
2007-09-16 17:17:54 +02:00
26374ce409
WIP: fleshed out a good deal of the AssetManager foundation.
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compiles ok, singleton test pass (most of asset creation just commented out...)
2007-09-10 06:45:36 +02:00
79c88c2c87
outlined Asset and AssetManager interfaces...
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urrgh. this was rather tough to get right. Main problem is avoiding switch-on-type.
2007-09-07 23:24:13 +02:00
2e390f1b05
initial code generation/formatting for Asset subsystem
2007-09-02 18:48:22 +02:00