using our util::_Fmt front-end helps to reduce the code size,
since all usages rely on a single inclusion of boost::format
including boost::format via header can cause quite some code bloat
NOTE: partial solution, still some further includes to reorganise
this draft fills in the structure how to get from an invocation
of the engine service to the starting of actual CalcStream instances.
Basically the EngineService implementation is repsonsile to
instruct the Segmentation to provide a suitable Dispatcher.
there was the possibility for the random offset added in this test
to add up to a whole frame, which would cause the
re-quantisation to wrap to the next fame (and thus the
CHECK in line 110 to fail.
DispatcherInterface_test now passes the compiler,
meaning that the interfaces are completely defined,
all the generated types are OK and all operations are
at least stubbed.
Replacing all those stubs will be the next step
decision: the base for any deadline calculations
is the expected real time corresponding to the grid origin.
This value is contained in the Timings record.
this clarifies the relation of TimeAnchor and Timings,
the latter act as a general spec and abstracted grid,
while the latter actually performs the conversion and
deadline checking
the buildsystem will now pick up and link
all test cases according to the layer, e.g.
backend tests will automatically be linked
against the backend + library solely.