1969adaf02
Integration of Builder/NodeFactory implementation draft. Stubbed to pass compiler
2009-09-05 18:15:58 +02:00
1430965798
WIP: implementation of a node fabrication code path
2009-09-05 04:10:51 +02:00
32612a1a97
WIP: link between asset::Proc and the Build process, allowing to resolve the processing function
2009-09-05 03:04:00 +02:00
391181e699
WIP some further musing about how to do a simple invocation for unit testing ProcNode
2009-09-04 01:59:44 +02:00
6da18f76c0
re-read the code, some cleanup, define Tickets...
2009-08-29 16:13:42 +02:00
592c79b839
FIX after rebase... still WIP
2009-08-29 13:27:47 +02:00
25a7d75ad9
WIP still trying to invent chicken and egg together....
2009-08-29 13:02:26 +02:00
ff8be4493c
WIP get rid of some cruft and placeholders
2009-08-29 13:02:26 +02:00
4214284d35
accessing the frameID from within the pull() call
2009-08-29 12:26:47 +02:00
06000769e2
re-read the code concerning the pull()-call, fix obvious mismatches, comment, plan...
2009-08-29 12:23:41 +02:00
8c6b6c5192
WIP further RefArray implementations
2009-08-29 12:23:40 +02:00
1b4aa98cdf
use the new stream type definitions to get ahead with the builder work
2009-08-29 12:19:26 +02:00
628be502e5
reordered some files to use the new include and lumiera directories
2008-12-15 13:33:04 +01:00
f9452f654c
start media stream type classification framework
2008-09-13 01:57:59 +02:00
29e33e4eb4
generating (wiring) configs now considered final
2008-08-04 05:42:55 +02:00
e5d75eee9b
test covering the stack-wise buffer pointer table allocation
2008-07-21 03:25:06 +02:00
9a34d234ae
WIP pass compiler, after filling in some more stubs
2008-07-20 20:08:08 +02:00
63d5684c12
WIP continued with refactoring the Invocation
2008-07-16 05:09:04 +02:00
2dab8cfe6e
WIP adapt the nodeoperation to this (possible) solution
2008-07-11 19:40:11 +02:00
1d37bf88d8
WIP preliminary draft of node operation
...
(cant work, now needs to be decomposed)
2008-06-29 15:32:19 +02:00
da49742826
WIP sorting out some details of the node network impl
2008-06-24 05:19:11 +02:00
eeb2d04dee
WIP trying to translate some of the planned pull() process into code...
2008-06-14 04:19:58 +02:00
5d5119631b
first outline regarding the wiring of nodes within the builder
2008-05-27 07:22:27 +02:00
0baf15ca94
Cinelerra-3 renamed to Lumiera -- copyright and documentation
2008-03-10 04:25:03 +01:00
6bdf0e2cdc
put my name in the copyright claim of those files I have written in the last months.
...
(search & replace). Please feel free to add your name to any files to which you added any contributions.
ALL SOURCECODE IS LICENCED UNDER THE TERMS AND CONDITIONS OF THE GPL (2 and above)
2007-11-27 03:19:35 +01:00
91bddede45
better organization of global imports and namespaces
...
avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary.
document my intended use of namespaces/interfaces in the renderengine-wiki.
2007-08-09 18:51:47 +02:00
ebb4da6cc7
** Start Coding ** Renderengine sources generated, reformatted and made compilable.
2007-08-08 04:50:02 +02:00