LUMIERA.clone/tests/components/proc/control/command-basic-test.cpp

94 lines
2.7 KiB
C++

/*
CommandBasic(Test) - checking simple ProcDispatcher command definition and execution
Copyright (C) Lumiera.org
2009, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "lib/test/run.hpp"
//#include "proc/asset/media.hpp"
//#include "proc/mobject/session.hpp"
//#include "proc/mobject/session/edl.hpp"
//#include "proc/mobject/session/testclip.hpp"
//#include "proc/mobject/placement.hpp"
//#include "proc/mobject/placement-index.hpp"
//#include "proc/mobject/explicitplacement.hpp"
#include "proc/control/command-def.hpp"
//#include "lib/util.hpp"
//#include <boost/format.hpp>
//#include <iostream>
#include <string>
//using boost::format;
//using lumiera::Time;
//using util::contains;
using std::string;
//using std::cout;
namespace control {
namespace test {
// using session::test::TestClip;
namespace command1 {
////////////////////////////////////////////TODO braindump
////////////////////////////////////////////TODO braindump
}
/***************************************************************************
* @test basic usage of the Proc-Layer command dispatch system.
* Shows how to define a simple command inline and another
* simple command as dedicated class. Finally triggers
* execution of both commands and verifies the command
* action has been invoked.
*
* @todo currently rather a scrapbook for trying out first ideas on the command system !!!!!!!!!!!!!!!
*
* @see control::Command
* @see control::CommandDef
* @see mobject::ProcDispatcher
*/
class CommandBasic_test : public Test
{
typedef shared_ptr<PlacementIndex> PIdx;
virtual void
run (Arg)
{
/////////////////////////////////TODO
}
void
checkExecution ()
{
}
};
/** Register this test class... */
LAUNCHER (CommandBasic_test, "unit controller");
}} // namespace control::test