LUMIERA.clone/src/proc/mobject/builderfacade.hpp

58 lines
1.8 KiB
C++

/*
BUILDERFACADE.hpp - Facade and service access point for the Builder Subsystem
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef MOBJECT_BUILDERFACADE_H
#define MOBJECT_BUILDERFACADE_H
#include "proc/mobject/builder/common.hpp"
#include "proc/engine/renderengine.hpp"
namespace mobject {
LUMIERA_ERROR_DECLARE (BUILDER_LIFECYCLE); ///< Builder activated while in non operational state
/**
* Provides unified access to the builder functionality.
* While individual components of the builder subsystem may be called
* if necessary or suitable, it is usually better to do all external
* invocations via the high level methods of this Facade.
*/
class BuilderFacade
{
public:
/**
* Main Operation of the Builder:
* create a render engine for a given part of the timeline
* @deprecated thats a placeholder! the real invocation is now
* in the course of being worked out ////////////TODO 12/2010
*/
engine::RenderEngine & buildEngine () ;
// TODO: allocation, GC??????
};
} // namespace mobject
#endif