LUMIERA.clone/tests/gui/bus-term-test.cpp
Ichthyostega 0be12aaa79 PresentationStateManager unit test PASS
basic state capturing, storage and replay now works as intended
More elaborate state management will be implemented later,
when we know more about perspectives and work sites!
2016-02-13 23:53:09 +01:00

357 lines
14 KiB
C++

/*
BusTerm(Test) - cover the building block of the UI-Bus
Copyright (C) Lumiera.org
2015, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "lib/test/run.hpp"
#include "lib/test/test-helper.hpp"
#include "gui/ctrl/bus-term.hpp"
#include "gui/interact/presentation-state-manager.hpp"
#include "test/test-nexus.hpp"
#include "test/mock-elm.hpp"
#include "lib/idi/entry-id.hpp"
#include "lib/diff/gen-node.hpp"
#include "lib/format-cout.hpp"
#include "lib/time/timevalue.hpp"
#include "lib/luid.h"
//#include "lib/util.hpp"
using lib::idi::EntryID;
using lib::idi::BareEntryID;
using gui::interact::PresentationStateManager;
using gui::ctrl::BusTerm;
using gui::test::MockElm;
using lib::diff::GenNode;
using lib::diff::Rec;
using lib::diff::Ref;
using lib::time::Time;
using lib::time::TimeSpan;
using lib::hash::LuidH;
using lib::HashVal;
//using util::contains;
namespace gui {
namespace model{
namespace test {
using proc::control::LUMIERA_ERROR_UNBOUND_ARGUMENTS;
using lumiera::error::LUMIERA_ERROR_WRONG_TYPE;
namespace { // test fixture...
}//(End) test fixture
/**************************************************************************//**
* @test cover the standard node element (terminal element) within the UI-Bus,
* with the help of an attached mock UI element. Contrary to the related
* [ui-element test](AbstractTangible_test), here we focus on the bus side
* of the standard interactions.
*
* This test enacts the fundamental generic communication patterns
* to verify the messaging behaviour
* - attaching a \ref BusTerm
* - generating a command invocation
* - argument passing
* - capture a _state mark_
* - replay a _state mark_
* - cast messages and error states downstream
* - generic operating of interface states
* - detaching on element destruction
*
* @see AbstractTangible_test
* @see gui::model::Tangible
* @see gui::ctrl::BusTerm
*/
class BusTerm_test : public Test
{
virtual void
run (Arg)
{
attachNewBusTerm();
commandInvocation();
captureStateMark();
replayStateMark();
verifyNotifications();
clearStates();
pushDiff();
destroy();
}
/** @test build a new BusTerm and verify connectivity.
* Every [tangible UI-element](\ref Tangible) bears an embedded BusTerm
* member. Since the latter _requires another, up-link BusTerm_ on construction,
* connection to the [UI-Bus](ui-bus.hpp) is structurally ensured. Moreover,
* when hooking up a new UI-element, the initialisation of the embedded BusTerm
* will cause a down-link connection to be installed into the central routing
* table within the \ref Nexus, the hub of the UI-Bus. Routing and addressing
* is based on the UI-element's unique EntryID, destruction of the element,
* through invocation of BusTerm's dtor, will ensure deregistration
* from the Hub.
*/
void
attachNewBusTerm()
{
MARK_TEST_FUN;
// our dummy will be linked with this identity
BareEntryID elmID = EntryID<MockElm>{"zeitgeist"};
// Access the log on the Test-Nexus hub
EventLog nexusLog = gui::test::Nexus::startNewLog();
CHECK (nexusLog.ensureNot("zeitgeist"));
MockElm mock(elmID);
CHECK (nexusLog.verifyCall("routeAdd").on("TestNexus").arg(elmID,"Tangible") // Note: invoked from ctor, so it is just a tangible at the moment
.beforeEvent("TestNexus", "added route to bID-zeitgeist"));
EventLog elmLog = mock.getLog();
CHECK (elmLog.verifyCall("ctor").on(&mock)
.beforeEvent("create", "zeitgeist"));
// now verify there is indeed bidirectional connectivity...
CHECK (elmLog.ensureNot("expanded"));
CHECK (elmLog.ensureNot("doFlash"));
CHECK (nexusLog.ensureNot("zeitgeist").arg("expand"));
CHECK (nexusLog.ensureNot("zeitgeist").arg("Flash"));
// invoke action on element to cause upstream message (with a "state mark")
mock.slotExpand();
CHECK (elmLog.verifyEvent("expanded"));
CHECK (nexusLog.verifyCall("note").on("TestNexus").arg(elmID, "GenNode-ID(\"expand\")-DataCap|«bool»|true"));
// send a state mark down to the mock element
gui::test::Nexus::testUI().mark (elmID, GenNode("Flash", 23));
CHECK (nexusLog.verifyCall("mark").on("TestNexus").arg(elmID, "Flash")
.beforeEvent("TestNexus", "mark to bID-zeitgeist"));
CHECK (elmLog.verifyCall("doFlash").on("zeitgeist"));
// kill the zeitgeist and verify disconnection
mock.kill();
CHECK (elmLog.verifyEvent("destroy","zeitgeist"));
CHECK (nexusLog.verifyCall("routeDetach").on("TestNexus").arg(elmID)
.beforeEvent("TestNexus", "removed route to bID-zeitgeist"));
gui::test::Nexus::testUI().mark (elmID, GenNode("Flash", 88));
CHECK (nexusLog.verify("removed route to bID-zeitgeist")
.beforeCall("mark").on("TestNexus").arg(elmID, "Flash")
.beforeEvent("warn","discarding mark to unknown bID-zeitgeist"));
CHECK (elmLog.ensureNot("Flash")
.afterEvent("destroy","zeitgeist"));
cout << "____Probe-Log_________________\n"
<< util::join(elmLog, "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
cout << "____Nexus-Log_________________\n"
<< util::join(gui::test::Nexus::getLog(), "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
}
/** @test perform the full command binding and invocation protocol */
void
commandInvocation()
{
MARK_TEST_FUN
gui::test::Nexus::startNewLog();
auto cmd = gui::test::Nexus::prepareMockCmd<string, TimeSpan, LuidH>();
MockElm mock("uiElm");
// random command arguments...
string text {lib::test::randStr(12)};
TimeSpan clip (Time(1,2,3), lib::test::randTime());
LuidH luid;
// we cannot invoke commands prior to binding arguments
VERIFY_ERROR (UNBOUND_ARGUMENTS, mock.issueCommand(cmd) );
// proper argument typing is ensured while dispatching the bind message.
VERIFY_ERROR (WRONG_TYPE, mock.prepareCommand(cmd, Rec({"lalala"})) );
// command can't be issued, since it's still unbound
CHECK (not cmd.canExec());
mock.prepareCommand (cmd, text, clip, luid);
CHECK (cmd.canExec());
CHECK (gui::test::Nexus::wasBound(cmd, text, clip, luid));
CHECK (not gui::test::Nexus::wasInvoked(cmd));
CHECK (not gui::test::Nexus::wasInvoked(cmd, text, clip, luid));
CHECK (not gui::test::Nexus::wasBound(cmd, "lololo"));
mock.issueCommand(cmd);
CHECK (gui::test::Nexus::wasInvoked(cmd));
CHECK (gui::test::Nexus::wasInvoked(cmd, text, clip, luid));
CHECK (not gui::test::Nexus::wasInvoked(cmd, " huh ", clip, luid));
CHECK (not gui::test::Nexus::wasInvoked(cmd, text, clip));
// Mock commands are automatically unique
auto cmdX = gui::test::Nexus::prepareMockCmd<>();
auto cmdY = gui::test::Nexus::prepareMockCmd<>();
CHECK (cmd.getID() != cmdX.getID());
CHECK (cmd.getID() != cmdY.getID());
CHECK (not gui::test::Nexus::wasInvoked(cmdX));
CHECK (not gui::test::Nexus::wasInvoked(cmdY));
cout << "____Nexus-Log_________________\n"
<< util::join(gui::test::Nexus::getLog(), "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
gui::test::Nexus::setCommandHandler(); // deinstall custom command handler
}
/** @test collect state mark notifications from bus
* We use a test version of the PresentationStateManager,
* based on the same building blocks as _the real thing_ */
void
captureStateMark()
{
MARK_TEST_FUN
gui::test::Nexus::startNewLog();
PresentationStateManager& stateManager = gui::test::Nexus::useMockStateManager();
MockElm mockA("alpha"); BareEntryID alpha = mockA.getID();
MockElm mockB("bravo"); BareEntryID bravo = mockB.getID();
MockElm mockC("charly"); BareEntryID charly = mockC.getID();
mockA.slotExpand();
mockB.slotExpand();
mockB.slotCollapse();
CHECK (stateManager.currentState(alpha, "expand") == GenNode("expand", true ));
CHECK (stateManager.currentState(bravo, "expand") == GenNode("expand", false ));
// handling of missing information
CHECK (stateManager.currentState(charly, "expand") == Ref::NO); // no data recorded yet
CHECK (stateManager.currentState(bravo, "extinct") == Ref::NO); // unknown property
EntryID<MockElm> bruno("bruno");
CHECK (stateManager.currentState(bruno, "expand") == Ref::NO); // who knows bruno?
mockC.slotExpand();
CHECK (stateManager.currentState(charly, "expand") == GenNode("expand", true ));
mockC.reset();
CHECK (stateManager.currentState(charly, "expand") == Ref::NO); // back to void
////////////////////////////////////////////////////////////////////////////////////////////////////TODO WIP
cout << "____Nexus-Log_________________\n"
<< util::join(gui::test::Nexus::getLog(), "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
////////////////////////////////////////////////////////////////////////////////////////////////////TODO WIP
}
/** @test replay previously captured state information" */
void
replayStateMark()
{
MARK_TEST_FUN
PresentationStateManager& stateManager = gui::test::Nexus::getMockStateManager();
MockElm mockA("alpha");
// no "bravo" this time
MockElm mockC("charly");
CHECK (not mockA.isExpanded());
CHECK (not mockC.isTouched());
BareEntryID alpha = mockA.getID();
stateManager.replayState (alpha, "expand");
CHECK (mockA.isExpanded());
auto& uiBus = gui::test::Nexus::testUI();
uiBus.mark (mockA.getID(), GenNode{"expand", false});
CHECK (not mockA.isExpanded());
CHECK (mockA.isTouched());
stateManager.replayAllState ("expand");
CHECK (mockA.isExpanded());
CHECK (not mockC.isExpanded());
CHECK (not mockC.isTouched());
cout << "____Nexus-Log_________________\n"
<< util::join(gui::test::Nexus::getLog(), "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
}
void
verifyNotifications()
{
UNIMPLEMENTED ("send notifications to a distinct element");
////////////////////////////////////////////////////////////////////////////////////////////////////TODO WIP
cout << "____Nexus-Log_________________\n"
<< util::join(gui::test::Nexus::getLog(), "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
////////////////////////////////////////////////////////////////////////////////////////////////////TODO WIP
}
void
clearStates()
{
UNIMPLEMENTED ("broadcast state reset");
gui::test::Nexus::setStateMarkHandler(); // deinstall custom command handler
}
void
pushDiff()
{
UNIMPLEMENTED ("push a mutation diff towards an interface element");
}
void
destroy()
{
UNIMPLEMENTED ("detach and destroy the test BusTerm");
}
};
/** Register this test class... */
LAUNCHER (BusTerm_test, "unit gui");
}}} // namespace gui::model::test