basic state capturing, storage and replay now works as intended More elaborate state management will be implemented later, when we know more about perspectives and work sites!
357 lines
14 KiB
C++
357 lines
14 KiB
C++
/*
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BusTerm(Test) - cover the building block of the UI-Bus
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Copyright (C) Lumiera.org
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2015, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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#include "lib/test/run.hpp"
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#include "lib/test/test-helper.hpp"
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#include "gui/ctrl/bus-term.hpp"
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#include "gui/interact/presentation-state-manager.hpp"
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#include "test/test-nexus.hpp"
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#include "test/mock-elm.hpp"
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#include "lib/idi/entry-id.hpp"
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#include "lib/diff/gen-node.hpp"
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#include "lib/format-cout.hpp"
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#include "lib/time/timevalue.hpp"
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#include "lib/luid.h"
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//#include "lib/util.hpp"
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using lib::idi::EntryID;
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using lib::idi::BareEntryID;
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using gui::interact::PresentationStateManager;
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using gui::ctrl::BusTerm;
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using gui::test::MockElm;
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using lib::diff::GenNode;
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using lib::diff::Rec;
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using lib::diff::Ref;
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using lib::time::Time;
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using lib::time::TimeSpan;
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using lib::hash::LuidH;
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using lib::HashVal;
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//using util::contains;
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namespace gui {
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namespace model{
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namespace test {
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using proc::control::LUMIERA_ERROR_UNBOUND_ARGUMENTS;
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using lumiera::error::LUMIERA_ERROR_WRONG_TYPE;
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namespace { // test fixture...
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}//(End) test fixture
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/**************************************************************************//**
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* @test cover the standard node element (terminal element) within the UI-Bus,
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* with the help of an attached mock UI element. Contrary to the related
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* [ui-element test](AbstractTangible_test), here we focus on the bus side
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* of the standard interactions.
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*
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* This test enacts the fundamental generic communication patterns
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* to verify the messaging behaviour
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* - attaching a \ref BusTerm
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* - generating a command invocation
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* - argument passing
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* - capture a _state mark_
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* - replay a _state mark_
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* - cast messages and error states downstream
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* - generic operating of interface states
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* - detaching on element destruction
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*
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* @see AbstractTangible_test
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* @see gui::model::Tangible
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* @see gui::ctrl::BusTerm
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*/
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class BusTerm_test : public Test
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{
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virtual void
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run (Arg)
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{
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attachNewBusTerm();
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commandInvocation();
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captureStateMark();
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replayStateMark();
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verifyNotifications();
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clearStates();
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pushDiff();
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destroy();
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}
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/** @test build a new BusTerm and verify connectivity.
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* Every [tangible UI-element](\ref Tangible) bears an embedded BusTerm
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* member. Since the latter _requires another, up-link BusTerm_ on construction,
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* connection to the [UI-Bus](ui-bus.hpp) is structurally ensured. Moreover,
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* when hooking up a new UI-element, the initialisation of the embedded BusTerm
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* will cause a down-link connection to be installed into the central routing
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* table within the \ref Nexus, the hub of the UI-Bus. Routing and addressing
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* is based on the UI-element's unique EntryID, destruction of the element,
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* through invocation of BusTerm's dtor, will ensure deregistration
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* from the Hub.
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*/
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void
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attachNewBusTerm()
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{
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MARK_TEST_FUN;
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// our dummy will be linked with this identity
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BareEntryID elmID = EntryID<MockElm>{"zeitgeist"};
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// Access the log on the Test-Nexus hub
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EventLog nexusLog = gui::test::Nexus::startNewLog();
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CHECK (nexusLog.ensureNot("zeitgeist"));
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MockElm mock(elmID);
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CHECK (nexusLog.verifyCall("routeAdd").on("TestNexus").arg(elmID,"Tangible") // Note: invoked from ctor, so it is just a tangible at the moment
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.beforeEvent("TestNexus", "added route to bID-zeitgeist"));
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EventLog elmLog = mock.getLog();
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CHECK (elmLog.verifyCall("ctor").on(&mock)
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.beforeEvent("create", "zeitgeist"));
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// now verify there is indeed bidirectional connectivity...
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CHECK (elmLog.ensureNot("expanded"));
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CHECK (elmLog.ensureNot("doFlash"));
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CHECK (nexusLog.ensureNot("zeitgeist").arg("expand"));
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CHECK (nexusLog.ensureNot("zeitgeist").arg("Flash"));
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// invoke action on element to cause upstream message (with a "state mark")
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mock.slotExpand();
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CHECK (elmLog.verifyEvent("expanded"));
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CHECK (nexusLog.verifyCall("note").on("TestNexus").arg(elmID, "GenNode-ID(\"expand\")-DataCap|«bool»|true"));
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// send a state mark down to the mock element
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gui::test::Nexus::testUI().mark (elmID, GenNode("Flash", 23));
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CHECK (nexusLog.verifyCall("mark").on("TestNexus").arg(elmID, "Flash")
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.beforeEvent("TestNexus", "mark to bID-zeitgeist"));
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CHECK (elmLog.verifyCall("doFlash").on("zeitgeist"));
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// kill the zeitgeist and verify disconnection
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mock.kill();
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CHECK (elmLog.verifyEvent("destroy","zeitgeist"));
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CHECK (nexusLog.verifyCall("routeDetach").on("TestNexus").arg(elmID)
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.beforeEvent("TestNexus", "removed route to bID-zeitgeist"));
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gui::test::Nexus::testUI().mark (elmID, GenNode("Flash", 88));
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CHECK (nexusLog.verify("removed route to bID-zeitgeist")
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.beforeCall("mark").on("TestNexus").arg(elmID, "Flash")
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.beforeEvent("warn","discarding mark to unknown bID-zeitgeist"));
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CHECK (elmLog.ensureNot("Flash")
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.afterEvent("destroy","zeitgeist"));
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cout << "____Probe-Log_________________\n"
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<< util::join(elmLog, "\n")
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<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
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cout << "____Nexus-Log_________________\n"
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<< util::join(gui::test::Nexus::getLog(), "\n")
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<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
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}
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/** @test perform the full command binding and invocation protocol */
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void
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commandInvocation()
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{
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MARK_TEST_FUN
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gui::test::Nexus::startNewLog();
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auto cmd = gui::test::Nexus::prepareMockCmd<string, TimeSpan, LuidH>();
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MockElm mock("uiElm");
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// random command arguments...
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string text {lib::test::randStr(12)};
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TimeSpan clip (Time(1,2,3), lib::test::randTime());
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LuidH luid;
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// we cannot invoke commands prior to binding arguments
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VERIFY_ERROR (UNBOUND_ARGUMENTS, mock.issueCommand(cmd) );
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// proper argument typing is ensured while dispatching the bind message.
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VERIFY_ERROR (WRONG_TYPE, mock.prepareCommand(cmd, Rec({"lalala"})) );
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// command can't be issued, since it's still unbound
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CHECK (not cmd.canExec());
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mock.prepareCommand (cmd, text, clip, luid);
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CHECK (cmd.canExec());
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CHECK (gui::test::Nexus::wasBound(cmd, text, clip, luid));
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CHECK (not gui::test::Nexus::wasInvoked(cmd));
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CHECK (not gui::test::Nexus::wasInvoked(cmd, text, clip, luid));
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CHECK (not gui::test::Nexus::wasBound(cmd, "lololo"));
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mock.issueCommand(cmd);
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CHECK (gui::test::Nexus::wasInvoked(cmd));
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CHECK (gui::test::Nexus::wasInvoked(cmd, text, clip, luid));
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CHECK (not gui::test::Nexus::wasInvoked(cmd, " huh ", clip, luid));
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CHECK (not gui::test::Nexus::wasInvoked(cmd, text, clip));
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// Mock commands are automatically unique
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auto cmdX = gui::test::Nexus::prepareMockCmd<>();
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auto cmdY = gui::test::Nexus::prepareMockCmd<>();
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CHECK (cmd.getID() != cmdX.getID());
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CHECK (cmd.getID() != cmdY.getID());
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CHECK (not gui::test::Nexus::wasInvoked(cmdX));
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CHECK (not gui::test::Nexus::wasInvoked(cmdY));
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cout << "____Nexus-Log_________________\n"
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<< util::join(gui::test::Nexus::getLog(), "\n")
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<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
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gui::test::Nexus::setCommandHandler(); // deinstall custom command handler
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}
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/** @test collect state mark notifications from bus
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* We use a test version of the PresentationStateManager,
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* based on the same building blocks as _the real thing_ */
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void
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captureStateMark()
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{
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MARK_TEST_FUN
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gui::test::Nexus::startNewLog();
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PresentationStateManager& stateManager = gui::test::Nexus::useMockStateManager();
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MockElm mockA("alpha"); BareEntryID alpha = mockA.getID();
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MockElm mockB("bravo"); BareEntryID bravo = mockB.getID();
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MockElm mockC("charly"); BareEntryID charly = mockC.getID();
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mockA.slotExpand();
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mockB.slotExpand();
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mockB.slotCollapse();
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CHECK (stateManager.currentState(alpha, "expand") == GenNode("expand", true ));
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CHECK (stateManager.currentState(bravo, "expand") == GenNode("expand", false ));
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// handling of missing information
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CHECK (stateManager.currentState(charly, "expand") == Ref::NO); // no data recorded yet
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CHECK (stateManager.currentState(bravo, "extinct") == Ref::NO); // unknown property
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EntryID<MockElm> bruno("bruno");
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CHECK (stateManager.currentState(bruno, "expand") == Ref::NO); // who knows bruno?
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mockC.slotExpand();
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CHECK (stateManager.currentState(charly, "expand") == GenNode("expand", true ));
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mockC.reset();
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CHECK (stateManager.currentState(charly, "expand") == Ref::NO); // back to void
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////////////////////////////////////////////////////////////////////////////////////////////////////TODO WIP
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cout << "____Nexus-Log_________________\n"
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<< util::join(gui::test::Nexus::getLog(), "\n")
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<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
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////////////////////////////////////////////////////////////////////////////////////////////////////TODO WIP
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}
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/** @test replay previously captured state information" */
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void
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replayStateMark()
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{
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MARK_TEST_FUN
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PresentationStateManager& stateManager = gui::test::Nexus::getMockStateManager();
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MockElm mockA("alpha");
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// no "bravo" this time
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MockElm mockC("charly");
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CHECK (not mockA.isExpanded());
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CHECK (not mockC.isTouched());
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BareEntryID alpha = mockA.getID();
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stateManager.replayState (alpha, "expand");
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CHECK (mockA.isExpanded());
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auto& uiBus = gui::test::Nexus::testUI();
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uiBus.mark (mockA.getID(), GenNode{"expand", false});
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CHECK (not mockA.isExpanded());
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CHECK (mockA.isTouched());
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stateManager.replayAllState ("expand");
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CHECK (mockA.isExpanded());
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CHECK (not mockC.isExpanded());
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CHECK (not mockC.isTouched());
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cout << "____Nexus-Log_________________\n"
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<< util::join(gui::test::Nexus::getLog(), "\n")
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<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
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}
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void
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verifyNotifications()
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{
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UNIMPLEMENTED ("send notifications to a distinct element");
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////////////////////////////////////////////////////////////////////////////////////////////////////TODO WIP
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cout << "____Nexus-Log_________________\n"
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<< util::join(gui::test::Nexus::getLog(), "\n")
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<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
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////////////////////////////////////////////////////////////////////////////////////////////////////TODO WIP
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}
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void
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clearStates()
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{
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UNIMPLEMENTED ("broadcast state reset");
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gui::test::Nexus::setStateMarkHandler(); // deinstall custom command handler
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}
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void
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pushDiff()
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{
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UNIMPLEMENTED ("push a mutation diff towards an interface element");
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}
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void
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destroy()
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{
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UNIMPLEMENTED ("detach and destroy the test BusTerm");
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}
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};
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/** Register this test class... */
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LAUNCHER (BusTerm_test, "unit gui");
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}}} // namespace gui::model::test
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