The idea is to escape a "design deadlock" by using a test-driven prototype implementation of the data structure to back a further development of the Dispatcher and Scheduler implementation, which then can be used to gradually elaborate and switch over to an actual implementation data structure |
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| lumiera | ||
| plugin | ||
| stage | ||
| steam | ||
| tool | ||
| vault | ||
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| doxygen.dox | ||
| SConscript | ||