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sound
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detailed planning how to build the player subsystem
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2011-09-25 19:25:49 +02:00 |
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dummy-play-connection.cpp
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cleanup: rectify Proc-Layer namespaces (I)
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2011-12-02 16:10:03 +01:00 |
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dummy-play-connection.hpp
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stubs and adjustments to get it through the compiler
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2011-09-25 19:25:52 +02:00 |
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dummy-player-interface-proxy.hpp
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draft the player facade interface
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2011-09-25 19:25:50 +02:00 |
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dummy-player-service.cpp
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stubs and adjustments to get it through the compiler
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2011-09-25 19:25:52 +02:00 |
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dummy-player-service.hpp
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PlayService: basic definition and link to facade
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2011-09-25 19:25:55 +02:00 |
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output-director.cpp
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implement PlayOut subsystem and draft OutputDirector
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2011-09-25 19:25:55 +02:00 |
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output-director.hpp
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cleanup: rectify Proc-Layer namespaces (II)
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2011-12-02 17:50:44 +01:00 |
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output-manager.hpp
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WIP: bilding a PlayProcess...
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2011-09-25 19:25:58 +02:00 |
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output-slot-connection.hpp
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implement basics of the diagnostic OutputSlot
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2011-12-08 23:02:19 +01:00 |
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output-slot.cpp
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nail down a lot of OutputSlot implementation details
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2011-11-08 02:59:56 +01:00 |
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output-slot.hpp
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implement basics of the diagnostic OutputSlot
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2011-12-08 23:02:19 +01:00 |
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play-controller.cpp
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Refactoring: use the output Feed as intermediary construction step
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2011-09-25 19:25:58 +02:00 |
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play-controller.hpp
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create outline of PlayService, add stubs for Play::Controller
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2011-09-25 19:25:56 +02:00 |
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play-process.cpp
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factor out convenience shortcut
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2011-09-25 19:25:59 +02:00 |
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play-process.hpp
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cleanup: rectify Proc-Layer namespaces (I)
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2011-12-02 16:10:03 +01:00 |
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play-service.cpp
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Refactoring: use the output Feed as intermediary construction step
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2011-09-25 19:25:58 +02:00 |
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play-service.hpp
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WIP: bilding a PlayProcess...
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2011-09-25 19:25:58 +02:00 |
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timings.hpp
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a first draft for the Engine Interface
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2011-09-25 19:26:03 +02:00 |