LUMIERA.clone/tests/core/steam/asset/ordering-of-assets-test.cpp
Ichthyostega b6a39fa831 Upgrade: simplify comparisons
Now able to remove most complicated comparison operators and most usages of boost::operators...
In most cases it is sufficient just to define one ''spaceship operator'',
and often even that one can be synthesised.

However — we still use boost::operators for arithmetic types,
notably the `lib::time::TimeValue`, which is addable and mutipliable
2025-07-04 03:37:54 +02:00

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/*
OrderingOfAssets(Test) - equality and comparisons
Copyright (C)
2008, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file ordering-of-assets-test.cpp
** unit test \ref OrderingOfAssets_test
*/
#include "lib/test/run.hpp"
#include "lib/util.hpp"
#include "steam/assetmanager.hpp"
#include "steam/asset/media.hpp"
#include "steam/asset/proc.hpp"
#include "steam/asset/asset-diagnostics.hpp"
#include "vault/media-access-mock.hpp"
#include "lib/depend-inject.hpp"
using util::isnil;
using std::string;
namespace steam {
namespace asset{
namespace test {
using MediaAccessMock = lib::DependInject<vault::MediaAccessFacade>
::Local<vault::test::MediaAccessMock>;
/**************************************************//**
* @test validate the equality and order relations of
* Asset::Ident and Asset objects.
* @note a known problem is that only Asset smart ptrs
* are supported for comparison, not smartpointers
* of Asset subclasses. To solve this, we would
* either have to repeat the operator definitions,
* or resort to template metaprogramming tricks.
* Just providing templated comparison operators
* would generally override the behaviour of
* std::shared_ptr, which is not desirable.
* @see Asset::Ident#compare
*/
class OrderingOfAssets_test : public Test
{
virtual void run(Arg)
{
MediaAccessMock useMockMedia;
Asset::Ident key1("test-1", Category(AUDIO), "ichthyo", 5);
PAsset mm1 = asset::Media::create(key1, "Name-1");
Asset::Ident key2("test-1", Category(AUDIO), "ichthyo", 7);
PAsset mm2 = asset::Media::create(key2, "Name-2");
Asset::Ident key3("test-2", Category(AUDIO), "ichthyo", 5);
PAsset mm3 = asset::Media::create(key3, "Name-3");
Asset::Ident key4("test-2", Category(AUDIO), "stega", 5);
PAsset mm4 = asset::Media::create(key4, "Name-4");
Asset::Ident key5("test-1", Category(VIDEO), "ichthyo", 5);
PAsset mm5 = asset::Media::create(key5, "Name-5");
// ordering of keys
CHECK (key1 == key2);
CHECK (key2 != key3);
CHECK (key3 != key4);
CHECK (key4 != key5);
CHECK (key1 != key5);
CHECK ( 0 > key2 <=> key3 );
CHECK ( 0 < key3 <=> key2 );
CHECK ( 0 > key3 <=> key4 );
CHECK ( 0 > key4 <=> key5 );
CHECK ( 0 > key1 <=> key5 );
CHECK ( 0 > key2 <=> key5 );
CHECK ( 0 > key3 <=> key5 );
CHECK ( 0 > key1 <=> key3 );
CHECK ( 0 > key1 <=> key4 );
CHECK ( 0 > key2 <=> key4 );
// ordering of Asset smart ptrs
CHECK (mm1 == mm2);
CHECK (mm2 != mm3);
CHECK (mm3 != mm4);
CHECK (mm4 != mm5);
CHECK (mm1 != mm5);
CHECK (mm2 < mm3);
CHECK (mm2 <= mm3);
CHECK (mm3 > mm2);
CHECK (mm3 >= mm2);
CHECK (mm3 < mm4);
CHECK (mm4 < mm5);
CHECK (mm1 < mm5);
CHECK (mm2 < mm5);
CHECK (mm3 < mm5);
CHECK (mm1 < mm3);
CHECK (mm1 < mm4);
CHECK (mm2 < mm4);
}
};
/** Register this test class... */
LAUNCHER (OrderingOfAssets_test, "unit asset");
}}} // namespace steam::asset::test