This is an attempt to take aim at the next step, which is to fill in the missing part for an actual node invocation... ''...still fighting to get ahead, due to complexity of involced concerns...''
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/*
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NodeMeta(Test) - verify render node data feeds
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Copyright (C)
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2024, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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/** @file node-meta-test.cpp
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** Naming and hash-key identification of render nodes is covered by \ref NodeMeta_test.
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*/
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#include "lib/test/run.hpp"
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//#include "lib/util.hpp"
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//using std::string;
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namespace steam {
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namespace engine{
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namespace test {
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/***************************************************************//**
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* @test Render node metadata and hash identity keys.
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*/
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class NodeMeta_test : public Test
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{
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virtual void run(Arg)
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{
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UNIMPLEMENTED ("render node pulling source data from vault");
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}
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};
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/** Register this test class... */
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LAUNCHER (NodeMeta_test, "unit node");
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}}} // namespace steam::engine::test
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