..
asset
outline of building a hierarchy of hash keys for buffer metadata
2011-10-09 16:03:51 +02:00
control
split off and test-cover simple typelist utils
2011-09-25 19:26:11 +02:00
engine
split out obsolete ChannelDescriptor for later refactoring
2011-11-25 17:16:33 +01:00
mobject
fix glitch in test definition
2011-10-21 02:41:20 +02:00
play
nail down a lot of OutputSlot implementation details
2011-11-08 02:59:56 +01:00
asset.cpp
extract asset iostream display into separate header
2011-01-15 14:43:50 +01:00
asset.hpp
back to business: now able to implement time mutation messages
2011-05-15 04:19:25 +02:00
assetmanager.cpp
Clean-up: change some long standing TODOs into tickets
2011-09-25 19:16:33 +02:00
assetmanager.hpp
GPL header whitespace
2010-12-17 23:28:49 +01:00
common.hpp
WIP completely remove the old Time wrapper
2011-05-15 22:51:02 +02:00
controllerfacade.cpp
GPL header whitespace
2010-12-17 23:28:49 +01:00
controllerfacade.hpp
GPL header whitespace
2010-12-17 23:28:49 +01:00
DIR_INFO
Lumiera renaming -- build system
2008-03-10 05:07:21 +01:00
facade.cpp
implement PlayOut subsystem and draft OutputDirector
2011-09-25 19:25:55 +02:00
facade.hpp
PlayService: basic definition and link to facade
2011-09-25 19:25:55 +02:00
Makefile.am
WIP: autotools catchup, make it build again
2011-04-28 13:14:29 +02:00
state.cpp
GPL header whitespace
2010-12-17 23:28:49 +01:00
state.hpp
rework and clarify node invocation sequence
2011-09-25 19:26:05 +02:00