In the Lumiera code base, we use C-String constants as unique error-IDs. Basically this allows to create new unique error IDs anywhere in the code. However, definition of such IDs in arbitrary namespaces tends to create slight confusion and ambiguities, while maintaining the proper use statements requires some manual work. Thus I introduce a new **standard scheme** * Error-IDs for widespread use shall be defined _exclusively_ into `namespace lumiera::error` * The shorthand-Macro `LERR_()` can now be used to simplify inclusion and referral * (for local or single-usage errors, a local or even hidden definition is OK)
346 lines
12 KiB
C++
346 lines
12 KiB
C++
/*
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PlacementIndex(Test) - facility keeping track of Placements within the Session
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Copyright (C) Lumiera.org
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2009, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file placement-index-test.cpp
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** unit test \ref PlacementIndex_test
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*/
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#include "lib/test/run.hpp"
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#include "lib/test/test-helper.hpp"
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#include "steam/mobject/session/placement-index.hpp"
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#include "steam/mobject/session/scope.hpp"
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#include "steam/mobject/placement.hpp"
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#include "steam/asset/media.hpp"
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#include "lib/format-string.hpp"
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#include "lib/format-cout.hpp"
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#include "lib/util.hpp"
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#include "steam/mobject/session/testclip.hpp"
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#include "steam/mobject/session/testroot.hpp"
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using util::_Fmt;
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using util::isSameObject;
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using std::string;
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namespace steam {
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namespace mobject {
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namespace session {
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namespace test {
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using session::test::TestClip;
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using LERR_(BOTTOM_PLACEMENTREF);
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using LERR_(NONEMPTY_SCOPE);
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using LERR_(INVALID_SCOPE);
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typedef PlacementIndex& Idx;
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/***********************************************************************//**
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* @test basic behaviour of the index mechanism used to keep track
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* of individual Placements as added to the current Session.
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* @see mobject::Placement
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* @see mobject::MObject#create
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* @see mobject::Placement#addPlacement
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* @see mobject::Placement#resolve
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*/
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class PlacementIndex_test : public Test
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{
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virtual void
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run (Arg)
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{
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PlacementIndex index (make_dummyRoot());
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CHECK (index.isValid());
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checkSimpleInsertRemove (index);
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has_size (0, index);
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PMO::ID elmID = checkSimpleAccess (index);
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CHECK (index.isValid());
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has_size (2, index);
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checkTypedAccess (index, elmID);
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has_size (3, index);
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checkScopeHandling (index);
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has_size (9, index);
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checkContentsEnumeration (index);
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has_size (9, index);
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CHECK (index.isValid());
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index.clear();
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has_size (0, index);
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CHECK (index.isValid());
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}
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void
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has_size(uint siz, Idx index)
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{
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CHECK (siz == index.size());
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}
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void
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checkSimpleInsertRemove (Idx index)
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{
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PMO clip = TestClip::create();
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PMO& root = index.getRoot();
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CHECK (0 == index.size());
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PMO::ID elmID = index.insert (clip, root);
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CHECK (1 == index.size());
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CHECK ( index.contains (elmID));
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CHECK (!index.contains (clip)); // index stores copies
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index.remove(clip); // has no effect
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CHECK (1 == index.size());
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index.remove(elmID);
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CHECK (0 == index.size());
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CHECK (!index.contains (elmID));
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CHECK ( index.contains (root));
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}
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PMO::ID
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checkSimpleAccess (Idx index)
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{
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PMO testObj = TestClip::create();
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PMO& root = index.getRoot();
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PMO::ID elmID = index.insert (testObj, root);
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PMO& elm = index.find(elmID);
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CHECK (elmID == elm.getID());
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CHECK (!isSameObject (elm,testObj)); // note: placements are registered as copy
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CHECK (isSameDef(elm,testObj)); // they are semantically equivalent ////////TICKET #511
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CHECK (elmID != testObj.getID()); // but have a distinct identity
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PMO::ID elmID2 = index.insert(testObj, root);
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CHECK (elmID2 != elmID); // ...and each insert creates a new instance
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CHECK (testObj != index.find (elmID));
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CHECK (testObj != index.find (elmID2));
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CHECK (isSameDef(testObj, index.find(elmID)));
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CHECK (isSameDef(testObj, index.find(elmID2)));
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CHECK (!isSameObject (testObj, index.find(elmID2)));
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CHECK (!isSameObject (elm, index.find(elmID2)));
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// can repeatedly retrieve a reference to the same object
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CHECK ( isSameObject (elm, index.find(elmID )));
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CHECK ( isSameObject (elm, index.find(elmID )));
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// can also re-access objects by previous ref
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CHECK ( isSameObject (elm, index.find(elm)));
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return elmID;
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}
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void
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checkTypedAccess (Idx index, PMO::ID elmID)
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{
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PMO& elm = index.find(elmID);
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CHECK (elmID == elm.getID());
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typedef Placement<Clip> PClip;
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PClip anotherTestClip = TestClip::create();
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typedef PlacementMO::Id<Clip> IDClip;
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IDClip clipID = index.insert(anotherTestClip, elmID);
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// retaining the more specific type info
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// access as MObject...
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PMO::ID mID = clipID;
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PMO& asMO = index.find(mID);
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// access as Clip
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PClip& asClip = index.find(clipID);
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CHECK (LENGTH_TestClip == asClip->getMedia()->getLength()); // using the Clip API
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CHECK ( isSameObject(asMO,asClip));
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CHECK (!isSameObject(asClip, anotherTestClip)); // always inserting a copy into the PlacementIndex
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}
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void
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checkInvalidRef (Idx index)
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{
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RefPlacement invalid;
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PlacementMO::ID invalidID (invalid);
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CHECK (!bool(invalidID));
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CHECK (!bool(invalid));
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VERIFY_ERROR(BOTTOM_PLACEMENTREF, index.find(invalid) );
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VERIFY_ERROR(BOTTOM_PLACEMENTREF, index.find(invalidID) );
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VERIFY_ERROR(BOTTOM_PLACEMENTREF, index.getScope(invalidID) );
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CHECK (!index.contains(invalidID));
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PMO testObj = TestClip::create();
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VERIFY_ERROR(INVALID_SCOPE, index.insert(testObj, invalidID) );
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CHECK (false == index.remove(invalidID));
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}
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void
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checkScopeHandling (Idx index)
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{
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PMO testObj = TestClip::create();
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PMO& root = index.getRoot();
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typedef PMO::ID ID;
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ID e1 = index.insert (testObj, root);
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ID e11 = index.insert (testObj, e1);
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ID e12 = index.insert (testObj, e1);
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ID e13 = index.insert (testObj, e1);
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ID e131 = index.insert (testObj, e13);
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ID e132 = index.insert (testObj, e13);
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ID e133 = index.insert (testObj, e13);
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ID e1331 = index.insert (testObj, e133);
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CHECK (index.isValid());
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CHECK (root == index.getScope(e1));
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CHECK (e1 == index.getScope(e11).getID());
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CHECK (e1 == index.getScope(e12).getID());
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CHECK (e1 == index.getScope(e13).getID());
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CHECK (e13 == index.getScope(e131).getID());
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CHECK (e13 == index.getScope(e132).getID());
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CHECK (e13 == index.getScope(e133).getID());
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CHECK (e133 == index.getScope(e1331).getID());
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CHECK (e1 != e13);
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CHECK (e13 != e133);
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CHECK (index.getScope(e11) == index.getScope(index.find(e11)));
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CHECK (index.getScope(e131) == index.getScope(index.find(e131)));
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VERIFY_ERROR(NONEMPTY_SCOPE, index.remove(e13) ); // can't remove a scope-constituting element
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VERIFY_ERROR(NONEMPTY_SCOPE, index.remove(e133) );
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CHECK (index.contains(e1331));
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CHECK (index.remove(e1331));
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CHECK (!index.contains(e1331));
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CHECK (!index.remove(e1331));
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CHECK (index.remove(e133)); // but can remove an scope, after emptying it
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CHECK (!index.contains(e133));
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CHECK (index.isValid());
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// build a complete new subtree
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uint siz = index.size();
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ID e1321 = index.insert (testObj, e132);
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ID e13211 = index.insert (testObj, e1321);
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ID e13212 = index.insert (testObj, e1321);
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ID e13213 = index.insert (testObj, e1321);
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ID e13214 = index.insert (testObj, e1321);
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ID e132131 = index.insert (testObj, e13213);
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ID e132132 = index.insert (testObj, e13213);
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ID e132133 = index.insert (testObj, e13213);
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ID e132134 = index.insert (testObj, e13213);
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ID e132141 = index.insert (testObj, e13214);
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ID e132142 = index.insert (testObj, e13214);
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ID e132143 = index.insert (testObj, e13214);
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ID e132144 = index.insert (testObj, e13214);
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// ...and kill it recursively in one sway
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index.clear (e1321);
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CHECK (!index.contains (e1321));
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CHECK (!index.contains (e13211));
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CHECK (!index.contains (e13212));
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CHECK (!index.contains (e13213));
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CHECK (!index.contains (e132131));
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CHECK (!index.contains (e132132));
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CHECK (!index.contains (e132133));
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CHECK (!index.contains (e132134));
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CHECK (!index.contains (e132141));
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CHECK (!index.contains (e132142));
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CHECK (!index.contains (e132143));
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CHECK (!index.contains (e132144));
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CHECK (siz == index.size());
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CHECK (index.isValid());
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}
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typedef PlacementIndex::iterator Iter;
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/** @test drill down into the tree-like structure
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* and enumerate the contents of each element, if any
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* @note at this point, our test index holds 9 Placements,
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* which actually refer to 3 distinct TestClip objects
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* - two where installed into root scope in `checkSimpleAccess()`
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* - one was installed below one of the above in `checkTypedAccess()`
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* - `checkScopeHandling()` left back 6 instances, all pointing
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* to the same TestClip.
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* This can be verified in the test output (look at the
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* `use-cnt` and the actual address of the pointee
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*/
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void
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checkContentsEnumeration (Idx index)
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{
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PMO& root = index.getRoot();
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Iter rootContents = index.getReferrers (root.getID());
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CHECK (rootContents);
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discover (index, rootContents, 0);
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}
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void
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discover (Idx index, Iter iter, uint level)
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{
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uint count (0);
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for ( ; iter; ++iter )
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{
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cout << indent(level) << "::" << *iter << endl;
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++count;
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Iter scopeContents = index.getReferrers (iter->getID());
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if (scopeContents)
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discover (index, scopeContents, level+1);
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}
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static _Fmt summary{"...%i elements at Level %i"};
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cout << indent(level) << summary % count % level << endl;
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CHECK (!iter);
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CHECK (0 < count);
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}
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static string
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indent (uint level)
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{
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return string (level, ' ');
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}
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};
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/** Register this test class... */
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LAUNCHER (PlacementIndex_test, "unit session");
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}}}} // namespace steam::mobject::session::test
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