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3043 commits

Author SHA1 Message Date
eb8ad8ed11 code up the actual list diff generator algorithm
sans the implementation of the index lookup table(s)

The algorithm is KISS, a variant of insertion sort, i.e.
worst time quadratic, but known to perform well on small data sets.
The mere generation of the diff description is O(n log n), since
we do not verify that we can "find" out of order elements. We leave
this to the consumer of the diff, which at this point has to scan
into the rest of the data sequence (leading to quadratic complexity)
2015-01-04 12:02:41 +01:00
5427d659d7 definition reordering and comments 2015-01-04 09:26:25 +01:00
97c63e0472 solution how to place and use the diff token constructors
finally....
The problem is that the C++ "dependent types" defeat the typical
DSL usage, where you define some helper function in a generic
language setup class and mix this language in as superclass.
This is, C++ requires us to refer explicitly to any dependent type,
since, due to possible template specialisations, the parser
can't know if a given symbol is a inherited type or a field.

As a solution, we place the token constructor functors into a
static struct "token", which allows to write e.g. token.insert(xyz)
2015-01-04 09:08:36 +01:00
5c818aff69 better typename 2015-01-03 12:52:09 +01:00
5bae84392a implementation of demand-driven diff generating iterator
TODO: actual decision tree
2015-01-03 02:37:33 +01:00
25646337cd change list diff language to rely on 'find' instead of 'push'
As decided in beb57cde
this changeset switches our basic list diff language to work
in the style of an insertion sort. Rather than 'pushing back'
out-of-order elements, we scan and bring forward missing elements.

Later, when passing the original location of the elements
fetched this way, a 'skip' verb will help to clean up
possible leftowers, so implementation is possible
(and indeed acomplished) without shifting any other elements.
2015-01-02 13:18:25 +01:00
a3d89e304f minor style fix 2015-01-02 11:48:02 +01:00
ee941996c4 DSL tokens need to be equality comparable
and this adds a twist: conceptually, we identify the token
with the abstract handler function it represents. But C++
does not allow us to compare member pointers to virtual functions,
for good reason: even two pointers with the "same offset" into
the VTable might end up referring to different implementations,
when bound to instances of different subclasses. This is what
polymorphism is all about.

At this point it seems reasonably, albeit a bit uggly, to use the
diagnostic ID as placeholder instead, and just compare these IDs
instead. We assume that in practice tokens will be defined through
the provided helper macro, which ensures unique identifiers.
2015-01-02 11:31:29 +01:00
cd85b3425e fix: neat a dedicated translation unit for definitions
...yes, sometimes we even want to emit code ;-)
2015-01-02 11:26:27 +01:00
14849c2df0 convenicence shortcut to expose a container snapshot as iterator
basically just a function to pick up the container and element type automatically.
The actual implementation is delegated to the exisiting lib::iter_stl::IterSnapshot
2014-12-15 03:22:36 +01:00
9707a8982c Diff Handling and Diff Application: framework and definitions
factored out of the concept test built last week.
2014-12-15 03:21:19 +01:00
658698407e use the successful concept test as starting point for a diff handling system
...basically move code from test to various headers
2014-12-15 01:27:03 +01:00
746fba98d5 DSL verb token: move to distinct definition header
concept finished thus far
2014-11-28 12:50:58 +01:00
088e4422fb Test helper to show demangled C++ names
Heureka! found out that the C++ standard library exposes a
cross vendor C++ ABI, which amongst others allows to show
object code names and type-IDs in the language-level, human
readable unmangeld form.

Of course, actual application code should not rely on such a
internal representation, yet it is of tremendous help when
writing and debugging unit tests.

Signed-off-by: Ichthyostega <prg@ichthyostega.de>
2014-11-22 03:31:59 +01:00
639fd224db Lib: helper to deal with malloced memory automatically
basically just a dressed-up std::unique_ptr
2014-11-16 04:26:12 +01:00
09e7e1f8f5 WIP: pondering diff representation variants
Actually I arried at the conclusion, that the *receiving* of
a diff representation is actually a typical double-dispatch situation.
This leads to the attempt to come up with a specialised visitor
as standard pattern to handle and apply a diff. Obviously,
we do not want the classical GoF-Visitor, but (yes, we had
that discussion allready) -- well in terms of runtime cost,
we have to deal with at least two indirections anyway;
so now I'm exploring the idea to implement one of these
indirections through a functor object, which at the same time
acts as "Tag" in the diff representation language (instead
of using an enum as tag)
2014-11-10 04:00:39 +01:00
41ad41d1f1 clean-up: sourcefile layout and spell checking
Uniform sequence at start of source files
- copyright claim
- license
- file comment
- header guard
- lumiera includes
- library / system includes

Lumiera uses Brittish spelling. Add an according note to the styleguide.
2014-10-23 23:04:35 +02:00
3dccb77245 clean-up: use dashes in filenames 2014-10-23 23:04:33 +02:00
41a711120c planning the access structure to session content
initial considerations; there is a concurrency problem, since
all of session handling within Proc is deliberately not threadsafe.
Thus the decision is to make this the gui::model::SessionFacade's responsibility
2014-10-19 05:54:20 +02:00
92b06e2f03 fix segfault at plugin-deregistration (due to #864)
The actual problem is not resolved; the pluginloader
should detect the duplicate and not add the handle
to the database initially. Or it should add it
as "duplicate" or "alternate implementation"

Which probably means we need to coder some additional
corner cases. But certainly not now, we have other
more important stuff to do first... we've already
lost the battle against Duke Nukem Forever :-P
2014-10-18 04:57:48 +02:00
e02a9d213d enable special unit-tests to link against the gui 2014-10-18 04:27:07 +02:00
b6d131bc35 Start remoulding the Timeline display: mark deprecation (#955)
Mark parts of the timeline state handling which will certainly
not be retained: any part where the GUI widgets "hold" some kind
of model. GUI widgets shall be *mapped upon* a model representation
and *wired* with callbacks.

Especially I am suspicious when GUI presentation code "reaches into"
any kind of model data structure to find out something. It should
be the other way round (dont call us, we call you)
2014-10-17 03:01:11 +02:00
994a0e718b WIP mark the point where we lost the draw() callback during GTK3-transition
actually we should make our timeline a real custom widget,
and do it according to the letter. I.e. really implement
all those callbacks which are recommended, but no other
callbacks.

This has the additional benefit of being able to retrieve
the drawing style in the official way, and define our own
CSS classes, which can be styled by the user in a systematic way.
2014-10-14 04:20:15 +02:00
819a81d86d Suppress GUI shutdown crashes(#937, #172)
This is not really a solution, but kind of narrowes down the problem.
Our GUI uses an obsolete C-ish approach at releasing resources at
several points. This is probably a left-over from earlier days.

Especially since we started out with libGDL without C++ wrappers.
And at that time, we didn't use smart-pointers, as we should do,
but we tried to do things manually, which is an approach which never
works in an event driven and condition based environment. Goto fail.


Here I just commented out the manual clean-up code from several dtors.
The real solution would be not to allocate these resources through
the raw C calls at first place, but rather use the mm-wrappers
and leave it to them to unwind at the right moment.

TODO:

- scan the GUI code for *every* instance where we still muck around with gobjects
  and either replace that by a mm-wrapper, or wrap it in a smart handle.
- make sure that *all* dtors are either empty, or really airtight and EX_FREE
2014-10-14 04:17:56 +02:00
964a372d67 Fix re-entrance in Application shutdown(#954)
doh...
this happens when you draft some quite intricate logic and then
get sidelined with other tasks for several years. Mind me, I didn't
even recall that I had treated this whole issue and created
a clean-up thread.

A full fledged implementation would have a real lifecycle and
thus detect the re-entrance; but since none of the components
to be managed by the OutputDirector is even remotely planned
or even coded, the functions were just drafted as stubs.

Which caused us happily to create yet another clean-up thread
whenever the subsystem-runner signalled "please shut down".
2014-10-14 04:10:54 +02:00
4ef4f2bdc5 Protect against re-entrance(#954)
This is a safety guard and should never be activated.
2014-10-14 03:46:12 +02:00
afaad7044c Identified possible GUI shutdown crasher. To be investigated
Our GUI shutdown logic looks rather confused. Why the hell do
some widgets "unregister" themselves in a dtor. This should never
be necessary. Maybe it's a leftover from C-style programming
and obsolete now, after the switch to GDLmm
2014-10-13 02:44:15 +02:00
1596f83266 subsystem-runner: signal should not be kalled "kill"
...since it doesn't kill, rather ask to terminate.
2014-10-13 02:21:14 +02:00
5b6ebeaa5f stylesheet: finish definition of a base style
- text entry colours
- hover / mouse over
- disabled entries
- ensure consistent menu styling
2014-10-09 03:44:02 +02:00
5fdee24bf5 stylesheet: default borders and entry appearance
the problem seems to be the interplay with the installed user
theme; what looks well with one theme is messed up with another
one, quite insidious.

Attempt to settle down on a set of default definitions
for borders and element background colors, which make the
Lumiera Gui "dark" but still respect the user's theme
for geometry and widget style
2014-10-08 05:16:43 +02:00
51b81640eb first round of style porting: basic background colours 2014-10-07 04:56:05 +02:00
1c01192872 load a CSS style sheet and install it globally
verified: basically works
todo: better handling of parse errors.
Currently this is treated as an unexpected exception and just
terminates the whole application, without any suitable diagnostics.
This makes working on the stylesheet somewhat brittle. GTK-3 actually
offers a signal to be invoked in case of CSS parsing errors

(see #953)
2014-10-07 03:13:58 +02:00
f5a995514f publish the new GTK-3 style under a GPL 2+ or CC-By-SA dual license 2014-10-07 01:19:50 +02:00
38bc139778 GTK-stylesheet: change name to gtk-lumiera.css
the mechanism for configuring and locating this file is just fine
and can be retained. Of course, the content of the stylesheet
remains to be ported
2014-10-07 00:59:03 +02:00
8a817f1ab7 Make Video Widget NOP; GDK Drawing no longer supported (#950)
Comment out the active part of the GdkDisplayer implementation,
but retain the class, to make compilation pass.

With the Switch to GTK-3, only Cairo drawing is supported.
We need a new solution for video display...
2014-10-05 09:32:06 +02:00
Michael Fisher
ea8358c661 is_visible to get_visible (gtkmm3) 2014-10-05 08:40:55 +02:00
Michael Fisher
ac3ef9f469 Project: join GTK-3 and GDLmm port 2014-10-05 08:38:38 +02:00
Michael Fisher
c63e7f9b6e Adapt Pannel Button
Panel Button implementing the MenuButton::get() API
to retrieve MenuItems.

Fixed broken Panel Menu's 'Lock' ability due to GTK move
2014-10-05 08:16:59 +02:00
Michael Fisher
a86f3bf497 Adding support to append Separator Items for MenuButton
Updated PanelBar to use this API
2014-10-05 08:16:59 +02:00
Michael Fisher
00f29ea3d5 Aggressive code pruning in the ButtonBar.
Again, default event handlers appear to be working better
than the previous overrides. Subject to re-implementation
2014-10-05 08:16:59 +02:00
Michael Fisher
cf3a0b49ce Commenting test code 2014-10-05 08:16:59 +02:00
Michael Fisher
0315931eba Upgrade the MenuBar
Implement new MenuBar::append API (partial).
Also adding if 0's and Gtk3 FIXME annotations
2014-10-05 08:16:59 +02:00
Michael Fisher
0c03e01ce6 Updating MenuButton to use Gtk::UIManager for menu creation 2014-10-05 08:16:59 +02:00
Michael Fisher
ed86ab0807 Aggressive code pruning.
Note: Default event handlers for Gtk::Box appear to be working better
than our previous overrides. Subject to re-implementation
2014-10-05 07:49:57 +02:00
Michael Fisher
53124624f0 PanelBar Gtk3 maybe update. GtkRequisition related 2014-10-05 07:49:57 +02:00
Michael Fisher
a629d8a9f1 Button Bar Gtk3 fixes (round 1). 2014-10-05 07:49:57 +02:00
Michael Fisher
f365791047 Annotating for removal. No Gtk3 support 2014-10-05 07:49:57 +02:00
Michael Fisher
7e6eff9e6a gtk3: timeline widget uses 'get_visible' instead of 'is_visible' 2014-10-05 07:49:57 +02:00
Michael Fisher
b1293b130f Updating legacy functions to GTK-3
Updating legacy Gtkmm 'set_flags(Gtk::NO_WINDOW)' calls
to use set_has_window(bool) in timeline custom widgets
2014-10-05 07:49:57 +02:00
Michael Fisher
c64de14fbf Changes to allow the gtk3 GUI to at least build.
Lots off commented out blocks of code
but most issues are related to simple function name changes,
set/get_flags calls, anything that has to do with a Gtk::Style...

Plan of attack from here is to go one-by one of each commented-out or code and update to gtk3 specs.
2014-10-05 07:49:57 +02:00
Michael Fisher
af5a44997b Project: switch GUI environment to GTK-3 / gtkmm-3.0 2014-10-05 07:49:53 +02:00
Michael Fisher
fd95c74bb8 Assertion to investigate GLib warnings
trying to track down where these messages

  GLib-GObject-CRITICAL **: g_object_unref: assertion G_IS_OBJECT (object) failed

are coming from.  These appear when iconifying panels.
2014-10-05 05:34:25 +02:00
Michael Fisher
708c977d57 Remove unused GDL headers 2014-10-05 05:34:19 +02:00
Michael R. Fisher
13a27a8fd8 Comment problematic code 2014-10-05 04:37:34 +02:00
Michael R. Fisher
d42d917b4c House Cleaning 2014-10-05 04:37:34 +02:00
Michael R. Fisher
2d8805c554 Gdlmm port nuances. Signals/Containers etc... 2014-10-05 04:37:34 +02:00
Michael R. Fisher
68c6cef003 Individual Panels initial Gdlmm port 2014-10-05 04:37:34 +02:00
Michael R. Fisher
eb4cdcd975 Panel Manager ported to Gdlmm-1.0 2014-10-05 04:37:30 +02:00
30686fdf82 fix argument passing for MultiFact(#388)
as always, it turned out that the alledged "compiler bug"
rather was my own sloppyness: I forgot properly to undo a change
I made while fighting with compilation problems: the wrapper in
the factory didn't use std::forward, resulting in a plain flat
slicing copy. This, rightfully, triggered the assertion in the
session query resolver (since a sliced Goal can not be dynamic cast
to a specific Query subclass).
2014-09-23 03:37:28 +02:00
059dbd8c75 fix and finish the diagnostics helper
there was still a subtle bug in this helper.
testing your own test fixture is sometimes a good idea ;-)
2014-09-23 03:37:28 +02:00
4145452397 factor out a diagnostics helper for variadic templates
a nice offspring of this investigation
2014-09-22 03:37:07 +02:00
9dfd3fc981 phase out some use of auto_ptr
TODO: the toolfactory needs a redesign anyway,
this was just placeholder code added in a very early
state of the Lumiera project. We have way better memory
managing facilities at hand now
2014-09-15 02:03:10 +02:00
d064623bab Reworked MultiFact(#388): switch in the new implementation 2014-09-14 23:58:05 +02:00
9a5d9873c8 WIP: prepare switch to the reworked MultiFac implementation #388 2014-09-14 22:38:58 +02:00
591e6d9775 MultiFact: implement the last and most complex usage case
the use of a custom finisihing functor, which is applied
to any generated product. This can be used for registration,
memory management or similar framework aspects
2014-09-14 22:25:12 +02:00
932d49fd95 MultiFact: how I learned to love the Bomb
C++11 is just incredibly cool. It is so easy to
support a flexible yet specific set of arguments
2014-09-14 02:06:58 +02:00
372edbfc85 MultiFact: implement second use case (smart pointers) 2014-09-14 00:36:36 +02:00
0ff5c50030 MultiFact: implement simple usage pattern. NOTE: breaks CLang 3.0
Implement the first simple usage scenario for the
unified MultiFact template, using variadic templates.

NOTE:
 - the obvious solution based on std::forward
   triggers strange behaviour in GCC-4.7
 - the inline lambda in the test case traps the
   CLang-3.0 parster with a segfault. Horay!
2014-09-13 02:50:14 +02:00
a1bb9178f5 Ticket #388: start investigation of MultiFact design
needs overhaul, since current design leads to problems
with GCC 4.8 onwards (and is messed up anyway)
2014-09-11 00:10:59 +02:00
b2b75fbe43 attempt to make factory invocation more evident in the code
...but the whole design looks still overengineered. See #388

- should get rid of the explicit specialisation
- always use a function signature and thus have arguments?
- why inheriting from the wrapper?
2014-09-08 03:37:41 +02:00
21079f3145 re-reading and rewording comments
still puzzled why this instantiation of MultiFact fails to compile with GCC 4.8

so I'm bound to understand why the types involved
need indeed to be are structured the way they are right now.
2014-09-08 02:52:38 +02:00
7faa2e784d CLang-Compatibility: zero argument ctor now treated as function definition
previous versions used to resolve this ambiguity in favour of a ctor call,
but now the compiler treats such constructs as function definition;
this is reasonable, since C++11 introduced the notion of a "generalised
initialisation", which is always written as a (possibly empty) list
in braces.

In these specific cases here, we just omit the empty parens
2014-08-26 03:31:03 +02:00
685f4327f5 Fix: remove explicitly given hash function, use the automatic bridge instead
Since we have now a generic bridge to supply std::hash functions based on
an exisiting boost::hash function, we removed the explicit std::hash
specialisation for "Placement-ID".

This caused the PlacementIndex implementation to fail at compilation
with a quite obscure error, which in fact seems to be caused by the
absence of any specific specialisation. The symptom is that a iterator
range could not be assigned to the predefined iterator type of
std::unordered_multimap, due to a mismatch in the embedded traits type

__umap_traits<__cache_default<_Key, _Hash>::value>>

While I didn't track down that problem entirely, to verify my hypothesis,
the problem can be avoided by using the default -- which is now to
pick up an existing boost::hash function for this type and use this
to generate the std::hash function.
2014-08-26 03:04:14 +02:00
05042d96cd document the hash bridge with a unit test 2014-08-17 08:39:46 +02:00
e35a45a65e tricky header reordering to support a hackish-workaround (#944)
right now we have to defeat an unfortunate static assertion in
the standard library, which is expected to go away in the future.
We use a hack to hijack the problematic definition with the preprocessor,
which requires our header to be first.
2014-08-17 08:03:21 +02:00
9a95beda32 Library: automatic bridge to use boost::hash functions for std::hash
NOTE: this header contains a potentially dangerous, temporary workaround
to defeat the static assertion in the default implementation of std::hash,
as shipped with GCC 4.7.x

This assertion turns out to be detrimental all kinds of metaprogramming
based solutions, since it defeats SFINAE. It is expected to be removed
in GCC 4.8
2014-08-17 07:15:47 +02:00
f02481bb90 fix include order in GUI headers
the rules are:
- our own headers go before any library headers
- all headers need to be spelled relative to include root
- ensure that gtk is always included via gui/gtk-base.hpp
2014-08-17 07:02:48 +02:00
561e036e0b remove any remaining use of boost::lambda
obsolete now, we can use the lambdas of the stock language
2014-05-12 01:12:45 +02:00
c2ea15695e amend harmless PlacementIndex test failures. Test Suite PASS
c++11 uses another hashtable implementation.
This uncovered some poorly written tests, which relied on
objects being returned in a specific order. As far as poissible,
we're using generic query functions now to get our test objects.

But these tests still rely on a specifically crafted test index content,
which as such is acceptable IMHO. The only remaining problem is
that we check the order of generated output in some tests, and this
order is still implementation dependent.
2014-05-11 02:08:53 +02:00
4acb7de682 half hearted fix: order of hashmap entries is implementation dependent
a real fix would be to rewrite the test to collect the retrieved
values and do a structural verification of the results. This
would mean to write a lot of code for such a marginal topic,
which was implemented just for sake of completenes anyway.

Hopefully my lack of "motivation" doesn't backfire eventually ;-)
2014-05-09 01:45:10 +02:00
a205653cad C++ uses a more precise meaning of 'convertiblity' now
Conversion means automatic conversion. In our case,
what we need ist the ability to *construct* a bool from
our (function) object -- while functors aren't automatically
convertible to bool. Thus we use one of the new predicates
from <type_traits>
2014-05-09 00:56:31 +02:00
643dfe3ea8 fix long standing error in testsuite runner
...uncovered by switching to c++11
When invoking an individual test, we used to erase
the 0-th cmdline argument, which happens to be allways
the name of the test being invoked. Yet none of our
tests actually complied to that contract. Rather,
all tests taking arguments access them by 1-based
argument index. Previously, the argument values just
happened to be still in memory at the original location
after erasing the 0st element.

"Fixed" that by changing the contract. Now, the 0th argument
remains in place, but when there are no additional arguments,
the whole cmdline is cleared.
This is messy, but the test runer needs to be rewritten
entirely, the whole API is clumsy and dangerous. Ticket #289
2014-05-09 00:56:31 +02:00
a4c41d1c12 testrunner: handle help request properly
don't actually execute the tests when there was a --help
2014-05-05 22:59:23 +02:00
027386d76c DOC: Tighten the build requirements to C++11 and Boost-1.55 2014-04-29 09:51:00 +02:00
f826ab1ee5 C++11 transition: get compilation to pass again
...but we have still 12 test failures
2014-04-28 01:34:03 +02:00
2e9467fe76 Ticket #942: introduce move semantics for our custom shared-ptr-wrapper lib::P 2014-04-28 01:06:40 +02:00
f28ad3cf74 Ticket #940: solution for binding GUI signals
* use a development snapshot of lib SigC including the recent C++11 adaptations
 * never include whole namespaces. Here we got a clash between std::bind and sigc::bind
 * use lambdas
   * to make the binding code more readable
   * to take the nested invocations apart, which resolves the return type ambiguity
2014-04-27 21:28:52 +02:00
761bab5647 C++11 transition fixes
- comparison of weak-pointers
2014-04-05 22:20:38 +02:00
bb5db0ebd5 minor improvement to the GUI-model Sequence
including a LUID based hash identity
2014-04-05 22:18:37 +02:00
44970ed96e unsuccessful attempt to bridge between std::hash and boost::hash_value (Ticket #722) 2014-04-03 22:43:35 +02:00
7be1b7d35d Switch from TR1 preveiw to the new standard headers
- functional
- memory
- unordered collections
2014-04-03 22:42:48 +02:00
5be52d4a55 Ticket #925: remove LUID from interface/plugin specifications
In the November developer meeting, Christian and I agreed that
it's best to remove that offending LUID specifications altogether.

Those embedded LUIDs where one of the issues blocking the transition to C++11
2014-03-16 02:21:07 +01:00
4ef1883c04 settle and implement some long standing concerns regarding #920
- what the dispatch operation actally is
- where the deadlines are established
2013-11-18 02:25:27 +01:00
a640283e4c introduce typedef for Frame numbers (see #882) 2013-11-18 00:01:43 +01:00
608ae3efd8 continue development where we left before the release effort 2013-11-17 23:05:15 +01:00
4da923696b partial fix: use 64 framecounts (Ticket #882)
This is a partial and preliminary fix; we had an occasional
numeric overflow on 32bit platforms in some tests.

The complete fix will be to introduce a typedef and then
rework the relevant APIs (which are preliminary anyway,
thus no urge right now)
2013-11-10 04:14:39 +01:00
3ffc27eee0 bugfix: format-string for long and ulong values
our front-end for boost::format, the class lib::_Fmt
was lacking an reliable  specialisation for long and ulong.

This is due to the notorious problem of these types being
of platform dependant size. As a fix, we're speclialising
explicitly for int16_t, int32_t and int64_t and avoid the
common names 'short', 'int' and 'long' alltogether.

And especially for non-64bit-platform (NONPORTABLE)
we add an explicit specialisation for long
2013-11-10 04:14:22 +01:00
8defe47507 Debian/Policy 3.9.x : enforce strict dependencies on dynamic modules
The recommendation is to use the link flag --no-undefined
and to fed *all* dependencies to the respective link step.

This changeset enables this strict linking of dependencies.
It turned out that our dependencies were already sane
(with the sole exception of a direct dependency to X-Lib
in the XV viewer widget)
2013-11-03 00:07:17 +01:00
c848903fea Pre-release 0.pre.02
This is a development snaphot pre release of Lumiera.
Update README, AUTHORS, LICENSE and similar release docs.
2013-10-30 02:35:20 +01:00
2cfc7030c0 release prep: clean-up obsolete information 2013-10-29 06:11:18 +01:00
888099466f release prep: remove defunct autotools buildsystem 2013-10-29 03:47:50 +01:00
d15ec47f9e DOC: some further round-up and polishsing 2013-10-28 06:14:42 +01:00
6822a9e2fb DOC: reorganise the Doxygen configuration and structure
- upgrade the configuration to a current version
- provide a frontpage with cross-links to other documentation
- define a set of modules; relevant classes and files can be
  added to these, to create a exploration path for new readers
- fix a lot of errors in documentation comments
- use a custom configuration for the documentation pages
- tweak the navigation, the sections and further arrangements
2013-10-25 06:34:38 +02:00
974c670d41 fix **** in doxygen comments
to make them stand out more prominently, some entity comments
where started with a line of starts. Unfortunately, doxygen
(and javadoc) only recogise comments which are started exactly
with /**

This caused quite some comments to be ignored by doxygen.
Credits to Hendrik Boom for spotting this problem!

A workaround is to end the line of stars with *//**
2013-10-24 23:06:36 +02:00
7967f6270d bugfix: don't call the dtor on failed objects
When a ctor throws, the dtors of sub-objects have already been
invoked. The object itself never existed, strictly speaking,
and thus the dtor must not be invoked. Usually the runtime system
handles matters automatically this way, but since we're doing
here placement new into an array, we're responsible ourselves

This error was uncovered by compiling with Clang.
GCC automatically neutralised this erroneous dtor invocation.
2013-10-21 05:17:59 +02:00
3a119ca9dd remove diagnostic msgs 2013-10-21 02:55:33 +02:00
7204c58680 Ticket #934: refactor DependencyFactory back to local memory management
This removes the central clean-up registry;
Instead, now the InstanceHolder manages the lifecycle of
the service instances placed into static memory; the net effect
is that DependencyFactory and instances are created and destroyed
together, locally for each usage scope
2013-10-21 02:42:43 +02:00
52c83b860b DependencyFactory: remove the ability to restart a service explicitly
We don't need this ability and it pushes us into using a
central registry. This solution turned out to be problematic
when loading dynamic libraries (plug-ins).
2013-10-21 02:06:01 +02:00
dcae33a173 debugging: diagnostic msgs on singleton creation/destruction 2013-10-21 00:32:55 +02:00
a889e5ee8b restore santity check against double creation of singletons
this check may look weird, but in fact a similar check in the
old version of the singleton factory helped us spot a problem
with Clang, most likely but of the compiler or runtime system
2013-10-20 22:40:14 +02:00
a344604f1b Clang(#928): adjustments regarding scope and visibility
Clang doesn't allow to declare a private nested class as friend.
This is unfortunate, but likely correct to the letter of the standard.

As a workaround, now we're creating the instances within a static
function of DependencyFactory -- in the end this improves readability


A second issue fixed with this changeset is the scope of the
marker function. Clang is right, this isn't ADL, thus an inline
friend definition is simply not visible outside the class.
2013-10-20 21:51:28 +02:00
bfba22f41a move test mock support into separate header. Write comments (closes #934) 2013-10-20 03:48:23 +02:00
d43a4c2c86 resolve problem with static initialisation order
...uncovered by the better checks of the new DependencyFactory!
2013-10-20 03:21:24 +02:00
0ea37402d2 Ticket #934: switch entire code-base to use the new Singleton factory
lib::Depend<TY>  works as drop-in replacement for lib::Singleton<TY>

This changeset removes the convoluted special cases like
SingletonSub and MockInjector.
2013-10-20 03:19:36 +02:00
7b3c68898a move header for test support 2013-10-20 01:24:49 +02:00
b225120d09 reworkted Singleton / DependencyFactory unit test pass 2013-10-20 00:34:21 +02:00
24792c1f19 brainstorming: how to implement the test mock injection 2013-10-19 23:37:00 +02:00
739a473f7e implemented the standard code path of DependencyFactory
still mising: a mechanism to inject mock objects temporarily
2013-10-19 03:32:49 +02:00
ed7f975748 draft the creation and lifecycle facilities 2013-10-19 00:07:06 +02:00
78c7036678 reshape the management interface
now using static functions; which simplifies building
a scoped object to install a mock automatically within
unit tests.
2013-10-18 20:15:29 +02:00
7000a40602 WIP: stubbed factory functions 2013-10-18 02:49:37 +02:00
319da4bff6 WIP: improve the API 2013-10-18 01:10:03 +02:00
f93c7f8930 WIP: draft internal structure of dependency factory 2013-10-16 04:46:20 +02:00
567ab3819b WIP: draft an improved version of the Singleton factory
...this would both improve our general design and circumvent
the problems with Clang and static variables
2013-10-14 01:18:56 +02:00
08cae2617d fix insideous problem with mutex initialisation
explanation: we use pthread_once to define a mutex type descriptor,
used to define some of our mutexes as recursive mutexes. Now,
pthread_once relies on a counter stored in a given location;
we used a non-exported global var for this counter.

Unfortunately this ties the mutex initialisation to the static
initialisation of the compilation unit holding this counter variable.
Theoretically it would be possible (we never observed such an incident)
that, during static initialisation, a singleton was brought up,
which requires a class-scoped lock, implemented as recursive mutex.
And it would be possible for this singleton locking to happen prior
to initialisation of the mentioned counter variable.

As a fix, I've moved the counter varialbe into a function scoped
static variable, since that is guaranteed by the C++ runtime system
to be initialised at first usage of the function, irrespective of the
initialisation order of the enclosing compilation units
2013-10-13 01:48:27 +02:00
67523269fc clean-up and comments for the singleton factory 2013-10-07 01:58:13 +02:00
66b62e2146 remove superfluous template parameter dependency 2013-10-07 01:58:13 +02:00
6d064cb7b7 Clang(#928): clarify instantiation of dependent template
clang-3.2 requires a clarification here (while previous versions
of clang and GCC automatically resolved the ambiguity by assuming
use of a nested, dependent template).
2013-10-06 23:15:49 +02:00
961936ce9d Clang-3.0(#932): workaround for a known problem of Clang-3.0 (Debian/stable)
http://lists.cs.uiuc.edu/pipermail/cfe-commits/Week-of-Mon-20121203/069267.html

http://stackoverflow.com/questions/13521163/variadic-template-as-template-parameter-deduction-works-with-gcc-but-not-with-c

Clang aborts the template type deduction due to different size of the argument lists;
in fact the missmatching arguments can be filled in perfectly from the default template arguments.

As a workaround, we'll include an unused placeholder type parameter into the templated function,
to make the match succeed.
2013-09-27 23:28:29 +02:00
cb80d4001a Clang(#928): refactor OutputSlot implementation to resolve a scoping problem
Clang is more insistent when it comes to enforcing 'protected' visibility.
Since in this case the basic design can be considered sane and optimal, the
only (and obvious) solution is to nest the PIMPL into a default base class
for implementation; this mirrors the structure of the interface.
2013-09-27 23:25:51 +02:00
4ea20f0e74 Clang(#928): fix inconsistencies and compilation problems
Compilation with Clang 3.0 (which is available in Debian/stable) fails,
mostly due to some scoping and naming inconsistencies which weren't detected
by GCC. At some instances, Clang seems to have problems to figure out a
perfectly valid type definition; these can be resolved by more explicit
typing (which is preferrable anyway)
2013-09-27 23:23:13 +02:00
7f68bc9020 integrate priority queue: lumiera namespace prefix; unit test pass 2013-09-13 05:44:58 +02:00
fc3cc1bc98 integrate priority queue: adjust imports and doxygen comments 2013-09-13 04:18:16 +02:00
87a84a931f Import priority queue implementation from Cehteh's library 2013-09-13 03:28:50 +02:00
Christian Thaeter
df749271d0 cleanup in the priqueue test-code 2013-09-13 02:57:26 +02:00
Christian Thaeter
ff51ea54e6 Add a copy function to the priqueue
by providing a custom copy function one can adjust otherwise non-copyable
elements. This should be used cautionary because dereferencing elements may
poison the cache and thus have some considerable performance impact
(profile this)
2013-09-13 02:57:26 +02:00
Christian Thaeter
98d6ba3967 priqueue implementation
this adds a minimalistic priority queue based on a binary heap
2013-09-13 02:57:26 +02:00
bcfc1ed783 some bits to round up the job descriptor API 2013-09-08 19:19:02 +02:00
2b8ac2d071 render job dummy passes unit test
the basic job and job closure interface is mostly settled now.
We can define and invoke render jobs, and distinguish jobs
through a hash ID
2013-09-07 02:37:17 +02:00
7ba10619aa draft unit test to cover the basic render job properties 2013-09-02 00:57:33 +02:00
ef535d9897 provide a dummy job for unit testing 2013-09-02 00:26:04 +02:00
7ba0ef92c8 stubs to complete the scheduler interface draft 2013-09-01 23:29:57 +02:00
3688cbe9a5 WIP: draft scheduler interface and diagnostics 2013-09-01 19:48:17 +02:00
bcbd05d7eb reorganise some boost::format usage
using our util::_Fmt front-end helps to reduce the code size,
since all usages rely on a single inclusion of boost::format

including boost::format via header can cause quite some code bloat


NOTE: partial solution, still some further includes to reorganise
2013-09-01 17:36:05 +02:00
febce1282c standard hash value for jobs (prerequisite for #786)
this is mostly a diagnostic facility; the actual scheduling
of jobs doesn't rely on hash values.
2013-09-01 02:30:14 +02:00
bb0b4578ec move job planning implementation to separate compilation unit 2013-09-01 02:26:46 +02:00
3932a820a3 Job and JobClosure now located in the backend
- adjust namespaces
- fix imports
- forward the failure reason to the JobClosure implementation
2013-08-30 02:00:35 +02:00
488efdf783 WIP: relocate job descriptor into backend (Ticket #926) 2013-08-30 01:23:07 +02:00
79370ad494 FrOSCon: review of job and job definition 2013-08-24 15:53:05 +01:00
ecf65a70fb start a draft to shape the high-level interface for the Scheduler 2013-08-19 04:12:03 +02:00
f9cd80560c complilation fixes 2013-08-18 03:16:49 +02:00
86e76bf7fe define setup and chaining of render planning chunks (#920) 2013-08-17 03:37:36 +02:00
d192c42faa fill in the definition how a job can be created 2013-08-17 01:35:07 +02:00
2488478a12 file-level comment for time values
a recent discussion showed that it is rather likely
for a reader new to the whole time handling framework
to encounter this header first....
2013-08-13 01:27:37 +02:00
160dafebdb WIP re-read the code, try to understand the problem to be solved
unfortunately there was an interruption of more than a month
since my last Lumiera contribution
2013-08-13 01:16:29 +02:00
1f1d478da2 WIP: move building of the follow-up anchor into the new closure 2013-06-16 04:36:32 +02:00
84281d5b60 WIP: CalcStream initialisation
especially: where to establish the effective Timings.

also fixed several compilation errors
2013-06-15 04:02:48 +02:00
77066ee3ce WIP: how to start the actual calculation streams within EngineService
this draft fills in the structure how to get from an invocation
of the engine service to the starting of actual CalcStream instances.

Basically the EngineService implementation is repsonsile to
instruct the Segmentation to provide a suitable Dispatcher.
2013-06-03 05:25:13 +02:00
723096d3f2 WIP introduce a new kind of job closure to perform the planning
this might help solving that gordian knot related to the TimeAnchor,
the Dispatcher and the introduction of a possible playback strategy
2013-06-02 03:09:18 +02:00
082822fde8 relocate the JobClosure interface to be defined alongside of Job
This is necessary since the implementation of the job functions
calls through the VTable of the interface JobClosure. Thus this
interface (and the VTable definition) needs to reside within
some compilation unit linked together with the basic job class.

TODO: move class Job entirely into the Backend
2013-05-31 02:59:32 +02:00
56be672358 WIP: reworking the dispatcher interface
the goal is still how to introduce a playback strategy
2013-05-30 02:10:56 +02:00
8982223a4d pondering about a suitable definition of a planning chunk (#920)
mostly this seems to be a matter of getting the terms
and meaning of the involved entities straight
2013-05-21 04:35:25 +02:00
9cfbc7bbe6 GCC 4.7 compilation fix
now builds for me on Debian-7 Wheezy 64bit

unqualified member functions in dependent base classes not found anymore.
Need to qualify either the class or the instance.
2013-05-10 00:48:25 +02:00
d512267575 navigation orientation indicator done (closes #918) 2013-04-30 02:40:21 +02:00
e0c5b18740 draft indicator (helper) to support tree navigation 2013-04-29 01:36:32 +02:00
3ef3886395 reduce log level of config system startup message 2013-04-15 03:43:42 +02:00
d953d4e6af Library: convenience function to take addresses
just a wrapper based on 5749a621

While implementing this, also simplified the way
a const iterator can be defined for taking addresses
2013-04-15 03:07:15 +02:00
346acb1fec WIP continue debugging this test...
Problem with the visitation is solved now.
But the tree is still not rebuilt properly
2013-04-13 04:30:04 +02:00
5749a6216c Library: iterator wrapper to expose the address
...for the very specific situation when we want
to explore an existing data structure, and the
exploration assumes value semantics.
The workaround then is to use pointers as values.
2013-04-08 02:03:43 +02:00
8353ebf7d2 WIP drafting cointinued...
now drafting the call structure
which might be used for adding jobs
to the scheduler.

Passes compiler
2013-03-31 01:13:13 +01:00
4c312e2299 WIP reworked idea for this test
...attempt to build it based on the monadic iterator primitives.
Only problem is: need to find out relation between nodes
after the fact. In the real usage situation, this
is not a problem, since we have a state object
there, which can track the relation as it is established
2013-03-23 01:17:23 +01:00
16c9f5fd36 WIP musing about re-creation of tree visitation order 2013-03-17 03:14:05 +01:00
25be40bb4a change PlanningStepGenerator end-of-sequence logic
basically I've changed my mind to prefer an
infinite JobPlanningSequence, which is just
evaluated partially. This removes the need to
embody the logic of planning chunk generation,
which really is a different concern.
2013-02-11 03:23:10 +01:00
7ada9ff291 consider how to integrate a playback mode strategy 2013-02-11 03:19:24 +01:00
30409e66bd WIP: considering how to support non-linear playback modes 2013-01-13 23:20:20 +01:00
727fdd8691 add convenience shortcut to access a collection's last element
actually two accessor functinons first() and last(),
which automatically pick a proper implementation,
either by iteration or by direct access
2013-01-13 16:49:20 +01:00
740f3d0211 add detection for STL-like back iteration 2013-01-13 16:39:43 +01:00
aca90f7ce8 DONE: mechanics of job planning 2013-01-12 14:36:01 +01:00
2b0e6d63c9 stop condition for chunk wise job planning 2013-01-12 12:49:26 +01:00
a4411d00b1 DONE: time anchor and latency handling for job planning 2013-01-12 12:38:33 +01:00
e40f3fe97f introduce a render engine configuration facade 2013-01-12 11:17:29 +01:00
18605b0c19 handling of real time start offset
decision: the base for any deadline calculations
is the expected real time corresponding to the grid origin.
This value is contained in the Timings record.
2013-01-12 08:36:35 +01:00
72e5557d1e locate the real time / nominal within engine::TimeAnchor
this clarifies the relation of TimeAnchor and Timings,
the latter act as a general spec and abstracted grid,
while the latter actually performs the conversion and
deadline checking
2013-01-11 18:12:40 +01:00
d18e36708d re-read the code
OMG....
2013-01-11 16:48:28 +01:00
a2e4a23b30 bugfix 2013-01-11 14:11:51 +01:00
8e57bbacf1 Rename the "Library" into liblumierasupport.so
Rationale: this is the *support* Library.

The real "Lumiera-Library" does not exist yet.
liblumiera.so will be the *interface* every external
module / plug-in uses to get Lumiera functionality.

Especially the work on Library dependency clean-up
made outright clear, that this interface library
needs to be a separate piece of software, which is
carefully crafted, and more-or-less depends on the
whole application.
2013-01-08 03:00:50 +01:00
ada5cefaaf re-arrange tests according to layer structure
the buildsystem will now pick up and link
all test cases according to the layer, e.g.
backend tests will automatically be linked
against the backend + library solely.
2013-01-07 05:43:01 +01:00
8d88ffcdff SCons: rework test definition to link according to layer
tests used to be defined ad hoc and test definitions
are scattered confusingly over various directories.
Now built some simple rules into the buildsystem
to allow organising the tests into layers and
linking them accordingly.

Note: this switches to building shared objects
for the test classes too, which effectively speeds up
both re-building and re-running of test cases
2013-01-07 02:15:05 +01:00
0710d51aaf SCons: fix the remaining shared linking problems on Ubuntu-Precise
Our libraries constitute a clear dependency hierarchy,
we do not want circular dependencies. Declaring these
dependencies while creating the shared libraries would
allow strict checking by the linker; but unfortunately
this also creates transitive depdendencies stored as
DT_NEEDED tags.

While basically this would be just fine, the resolution of $ORIGIN
on gets confused in case of transitively defined library dependencies
over multiple hops, especially in case when actually no symbol of this
transitive dependency is used. Since these newer systems set the
--as-needed switch for linking by default, these unnecessary
DT_NEEDED entries will be purged from the executable, but of course
not from the shared library causing the transitive dependencies.
As a consequence, when loading the executable, the $ORIGIN resolution
mechanism doesn't act on the dependencies recorded in the library,
causing the shared loader to abort with an "unresolved dependency"

So the resolution for these problems is not to use transitive
dependencies on libraries intended to be found via $ORIGIN
2013-01-05 04:50:59 +01:00
56d42e9b04 comments and tidying within BasicStetup and AppState 2013-01-05 04:50:59 +01:00
1c5ceaef15 Boost filesystem Ver 2/3 transition
This is kind of a workaround to avoid having to maintain two variants.
Explanation: between Boost 1.42 and 1.52 there was the transition to a
reworked version of the filesystem library, itroducing some breaking changes
The new version distinguishes much clearer between the native and the
generic representation of paths -- which becomes relevant when porting
to non-POXIX operating systems.

Actually the intention was to use the generic path representation in all
configuration; currently this distinction is moot, since we're caring
only for POSIX systems.

So the workaround is to use the fsys::path::string() function, which
is available in both versions, but changed meaning to yield the native
string. Later, when able to deprecate older Boost versions, we should
switch to generic_string()

Note: an alternative solution was found by Mike Fisher in 3b39f35
using the compiletime define BOOST_FILESYSTEM_VERSION=2

See also ticket #896
2013-01-05 04:50:29 +01:00
4ede0453be resolve the remaining liblumieracommon.so dependency problems
now this library doesn't refer to any symbols from
Proc-Layer anymore. Resolving these problems
highlighted IMHO a serious shortcomming of our
interface system, which hinders the building
of abstractions at interface level
2013-01-04 07:45:18 +01:00
ef9a6e6f11 note some unresolved problems with our DummyPlayer 2013-01-04 06:00:35 +01:00
3d628b6eee fix ill-guided linking of the DummyPlayer facade object type info
DummyPlayer is experimental code,
but actually we've established the convention
to linke the facade-proxies into common/interfaceproxy.cpp
2013-01-04 04:34:01 +01:00
1328ef4aa6 solution: how to retrieve syntactic representation
there is now a mechanism to allow sprcialised queries
to generate this syntactic representation only on demand

The actual concrete representation e.g. for scope queries
still remains TODO, but this won't really change
until we target the integration of a real resoloution engine
2013-01-02 04:18:05 +01:00
65feeb83fd supply some documentation about lumiera::Query 2013-01-02 03:32:49 +01:00
e902757a14 (DRAFT) refactor the way how to retrieve the syntactic query representation
there can't be a callback from the base ctor;
instead the subclass must pass a QueryText definition
2012-12-29 00:31:24 +01:00
6a3d4777be supplement special format handling for Symbol datatype 2012-12-27 22:32:55 +01:00
a1d98eb457 restore and fix some broken tests
..more to come, especially several of the
QueryResolver based tests are still broken
2012-12-27 03:31:09 +01:00
933e486cf9 clarify some aspects of Session lifecycle
- consider especially where the reset of internal indices happens
- actively purge the Assets, the ConfigRules and Defaults
2012-12-27 02:31:58 +01:00
aadc7ec7f8 allow to clear the session wide registration for defaults 2012-12-27 02:10:38 +01:00
41f2820781 allow to clear the global Asset registration (#154) 2012-12-27 01:45:52 +01:00
384ee68129 allow simple query-for-pipe again (revert)
while refactoring, I thought it might be a good idea
only to use Query objects. But in this special case,
most often you'd just want to pass in a simple query
with a literal query string. So this convenience shortcut
indeed makes sense.
2012-12-26 02:20:11 +01:00
873d6c3d5c re-activate some tests 2012-12-26 02:01:26 +01:00
1f6e71272a simplify fake config rules table access
- since std::map is itself a smart-ptr, there is no need for an indirection
- directly use QueryKey as table key
2012-12-26 01:13:36 +01:00
01792739f3 change Query ordering and hash to include the type information 2012-12-26 01:11:57 +01:00
d73c2fa842 adapt the fake-config-rules to use the new Query::Builder 2012-12-25 01:16:19 +01:00
9369709a46 fix breakage uncovered by unit-test 2012-12-24 03:20:52 +01:00
bccb7a11b5 restore defs-registry Unit test 2012-12-22 22:01:51 +01:00
a9600387ba refactor defaults-manager to use the reworked query interface 2012-12-22 00:39:23 +01:00
5cddc57932 WIP extend query with a warpper for indexing and ordering
...to extract the syntetic ordering from
DefsRegistry and make that a responsibility
of the (internal) syntactic representation
of the query.

doesn't pass the compiler yet
2012-12-17 23:17:32 +01:00
1bde72cccf implement another builder function; adapt OutputDesignation 2012-12-11 04:45:18 +01:00
602a04c4b5 factor out fequently used functions for ordinal numbers 2012-12-11 04:07:06 +01:00
08ff817afd implement builder/accesor function; adapt StructFactory 2012-12-09 02:42:36 +01:00
8630e888a5 integrate (placeholder) query definition
effectively this joins the two existing lines
of "Query" classes into one systematic representation
Next step would be to move all mutation operations
over to the Query::Builder
2012-12-07 01:49:35 +01:00
5b2668a17c generic query representation (placeholder)
...planned to be replaced later by a real
AST based implementation, which acutally
parses the query definitions
2012-12-03 00:41:57 +01:00
d306bb3cdf fix includes 2012-12-03 00:18:18 +01:00
6c8bf1f9e4 bring the plain query utilities back into lib 2012-12-02 23:32:30 +01:00
a79ba2c507 refactor use of HashVal typedef (#722) 2012-12-02 23:03:37 +01:00
5292b19dd6 clean-up and finalise time::Mutation 2012-12-02 01:54:02 +01:00
3852c8f8e8 provide a time mutation for nudging based on symbolic grid reference
time handling is part of the library, while this
convenience shortcut relies on the Advice system,
which resides in the application lib.
To allow this kind of symbolic acces to a grid
entity defined "elesewhere", client code needs
to be linked against liblumieracore.so
2012-12-02 01:17:02 +01:00
5dfe5e099f refactor namespaces for query and defaults manager 2012-12-01 08:44:07 +01:00
8ee8eb1e73 create a new integration point for using application services
especially this allows to use the Advice system
or the query resolvers from within library facilities
to refer to other implementation level services by name
2012-12-01 07:46:49 +01:00
626b1d4356 re-arrange query- rules- and resolver facilities within Core
the rules-based configuration and query system
will be located within the core application,
while the concrete implementation facilities
are expected to reside within the session or
maybe also the GUI.

This is kind of a 'rochade' refactoring to resolve
circular library dependencies and confine the parts
dependant on the session and MObjects to the Proc-Layer

And while we're in the middle of chainsaw surgery,
we'll concentrate further query-based facilities
alongside the config-rules within the App core.
2012-11-27 02:17:21 +01:00
dd8a88d095 adjustments and stubbing to get it past the compiler 2012-11-26 01:22:01 +01:00
b5a7055f29 move Query interface to Lib 2012-11-25 02:29:52 +01:00
baefd74ae7 prepare refactoring of the Query interface 2012-11-25 02:04:19 +01:00
62bfccd67b cleanup: remove the old factory template
This template was a leftover from the early days
of Lumiera development and doesn't provide any
substantial value as an abstraction.

For the more intricate cases, we're using the
lib::MultiFact template, which allows to install
several "fabrication" functions at runtime
2012-10-14 01:30:08 +02:00
23cac22a9f Sync Documentation 2012-10-10 06:14:58 +02:00
Michael Fisher
f7a7c1c416 GCC 4.7 compilation fixes. Now builds on debian wheezy beta2 2012-10-10 05:29:54 +02:00
Michael Fisher
e267e0ad0b GCC 4.7 compilation fixes
clarify binding of function (by specifying 'this')
2012-10-10 05:25:42 +02:00
954ebefc4c draft implementation of the PlanningStepGenerator 2012-10-10 05:20:24 +02:00
44435fd1db clarify and settle the relation between Dispatcher and PlanningStepGenerator
the solution is to introduce a superinterface
and let Dispatcher augment that with the specific parts.
This way, the Job planning only has to rely on the
rather generic stuff (TimeAnchor, FrameCoord)

NOTE: this commit makes the whole JobPlanning machinery
compilable for the first time!
2012-10-10 05:20:23 +02:00
3300d00cc8 WIP working towards a solution for generating frame location sequences
..the Idea is to rely on some kind of service,
to break the cyclic dependency with the Dispatcher.
But I seem unable to find a natural location or
concept to house that service.
2012-10-10 05:20:23 +02:00
ce5b940d39 WIP consider how to seed the evaluation of a JobTicket 2012-10-10 05:20:23 +02:00
14e6086488 better do initialisation by ctor 2012-10-10 05:20:22 +02:00
30cf0b5718 implementation of JobTicket::ExplorationState 2012-10-10 05:20:22 +02:00
062e1bbdc1 explicate the JobPlanningSequence definition
..causing the compiler to instantiate the
involved templates, i.e. get the complete
pipeline definition through the compiler
2012-10-10 05:20:22 +02:00
b52a1a8366 refactor JobTicket to remove the double layering
basically we had two lines of doubly nested capsules, due to
using the IterAdaptor template. Actually, the evaluation stack
within JobTicket can be considered an implementation detail and
thus doesn't require an iterator interface; the intention is to
use this through JobPlanning solely.

Thus this reworking removes the special iterator within JobTicket,
but retains the idea of exposing the "current" JobTicket through
a smart pointer or  operator->()

work done during the FrOSCon travel
2012-10-10 05:20:21 +02:00
66defdc0cb refactor JobPlanning to encapsulate all state mechanics into a "state core"
especially the exploration stack is pushed down
first successful definition of all the JobPlanning classes

just the framework of classes necessary to pass the compiler;
all implementation is still stubbed
2012-10-10 05:20:21 +02:00
a3bc69cc77 maybe a breakthrough on the job planning design quest?
why the hell is getting this design about right
such a chellenging task. Anyway, seems to be the
first step ahead after numerous failed attempts
2012-10-10 05:20:21 +02:00
88f433f433 successfully implemented another combinator strategy
DOH!
this thime hopefully I've actually succeedd to
created what is actually required in the Dispatcher
2012-10-10 05:20:20 +02:00
e073d05f58 new header to define some class partially noncopyable 2012-10-10 05:20:20 +02:00
016a739a5c WIP back to the original problem: how to dispatch jobs...
brainstorming how to implement the job planning stage

the idea is to built on top of the IterExplorer,
but have the "stack" of re-evaluation integrated
into a custom type, which exploits the static
node network structure to avoid heap allocations

solution idea: again use a builder function?
2012-10-10 05:20:20 +02:00
0e3821abeb refatcor function meta programming headers
the template _Fun started as an internal helper
for function-closure, but seems to be of
general use. Thus move it into meta/function.hpp
(function-closure.hpp is heavyweight)
2012-10-10 05:20:19 +02:00
e6a105fbc1 iterator exploring monad finished, passes unit test 2012-10-10 05:20:19 +02:00
3d0d599158 get the depth-first exploration test to work
...using the IterQueue for intermediary results
2012-10-10 05:20:18 +02:00
2c33000346 complement IterStack by a similar wrapper for queue-like access 2012-10-10 05:20:18 +02:00
8ced6758fb initial draft for recursive evaluating iterator monad
tricky design problem, because nothing is known about
the source and result sequences to be built.
2012-10-10 05:20:18 +02:00
59c5627bbe change Implementation class for IterStack
now using a std::deque directly; this allows
for a later extension for queue-like behaviour
2012-10-10 05:20:18 +02:00
41180eb99c rework to allow for recursive evaluation
this enables expansion of a (functional) data structure
until exhaustion -- which is what we need to
build job functors by traversing and expanding
an arbitrarily nested job definition structure
2012-10-10 05:20:17 +02:00
697924925c pragmatic fix for the long-standing problem of detecting increment operator
our duck-detector had a shortcoming here and failed
to detect iterators, in case the increment operator
was inherited from a mix-in
2012-10-10 05:20:17 +02:00
8db5413199 implemented chained-iterators
...using the IterExplorer building blocks
2012-10-10 05:20:17 +02:00
d14b37a71d utility class factored out and covered by test
...a stack which can be Lumiera-iterated
2012-10-10 05:20:16 +02:00
da4a343e9e refactor IterExplorer to allow for more flexible strategy definition 2012-10-10 05:20:16 +02:00
dc3ebd4a8f first working concept for an "iterator monad"
the intention is to use this to simplify
generating render jobs based on the elaborated
dependency network of the render nodes. The key
challenge is to overcome the necessity to
store partially done evaluations as
continuation
2012-10-10 05:20:16 +02:00
eedcd69941 draft the IterExplorer design
the tricky part seems to be how to combine the
source iterators into a new monad instance, while
keeping this "Combinator" Strategy configurable

...just passes the compiler, while still lacking
even the generic implementation of joining
together the source iterators
2012-10-10 05:20:16 +02:00
45f4c96c6f change LinkedElements to us a more space efficient iterator
Actually we don't need any backreference to the
container for iterating a singly linked list
2012-10-10 05:20:15 +02:00
378ebe21f0 Fix naming of Iteration control API functions (closes #410)
comes in handy now, since IterStateWrapper uses a similar API
2012-10-10 05:20:15 +02:00
83a0f4b41f Implementation (I) : IterStateWrapper as foundation (passing test) 2012-10-10 05:20:15 +02:00
ab2a6b2fce WIP brainstorming about a monadic iterator
The idea is to avoid building a data structure
for intermediary results, while still being able
to process a variably sized and arbitrary shaped
set of source data
2012-10-10 05:20:15 +02:00
fa15a38016 draft JobTicket implementation datastructure
...but need an extension on our iterator helpers
to build a suitable functional datastructure
for generating Jobs.
2012-10-10 05:20:15 +02:00
3ef1fb7697 linked list helper template finished and passes test 2012-10-10 05:20:14 +02:00
c33fcf9797 WIP draft a linked list helper template 2012-10-10 05:20:14 +02:00
ddff8b654b WIP investigating the relation of Jobs, JobTicket and Closure in detail 2012-10-10 05:20:14 +02:00
4ceec90b9e design decision how to invoke a job
without any trickery, we'll always get two indirections.
Thus, the decision is to turn the 2nd indirection
into a VTable call; this way, basically the JobClosure
also acts as job functor itself.
2012-10-10 05:20:13 +02:00
0320bc4b2c considering the relation of Job and JobClosure 2012-10-10 05:20:13 +02:00
bb43c03ef9 stub all the job generating functions required for the dispatcher interface 2012-10-10 05:20:13 +02:00
0ab773ab7c helper to pull all elements from an iterator, yielding the last one 2012-10-10 05:20:13 +02:00
5222384f8b try to circumvent ambiguity in overload resolution
we want to support various integral and rational factors
for linear chaining of time offsets
2012-10-10 05:20:13 +02:00
79bd8b71e3 better treat the building of a continuation job separately 2012-10-10 05:20:13 +02:00
08d266819d re-read my own code and pick up the design work
..next question is: how to shape the dispatcher interface,
in order to support ongoing chunk wise planning
of new jobs, including a continuation
2012-10-10 05:20:13 +02:00
080d6913c6 fix a type converison problem
...better state explicitly we're requiring
a rational factor
2012-10-10 05:20:12 +02:00
7941865d5d implement anchor against current system time
using CLOCK_REALTIME for now
2012-10-10 05:20:12 +02:00
9aec2a9806 allow for fractional scaling of time durations
implemented as extension to the linear combinations.
I decided to use the same "always floor" rule
as employed for time quantisation. Moreover,
we don't support floating point, only rationals
2012-10-10 05:20:12 +02:00
22322dfec4 refactor the division/quantisation helpers
...no need to keep them in util.hpp, as they
are used rather occasionally, while util.hpp
is used pervasively.
2012-10-10 05:20:12 +02:00
882bcf07ae define stubs for accessing the wall clock time (->Backend) 2012-10-10 05:20:12 +02:00
aa01813f52 TimeAnchor: draft calculating the start delay for rendering 2012-10-10 05:20:12 +02:00
ee1450a81a rectify frame dispatch invocation 2012-10-10 05:20:12 +02:00
393a447861 test setup: simulated build proecss results, mock model port 2012-10-10 05:20:12 +02:00
f8f011bb44 rework Job representation
make class Job a real subclass of the
job definition struct and turn the
JobClosure into a trampoline
2012-10-10 05:20:12 +02:00
0b25c2e08d Fix: missing sanity check in ScopedCollection
funny enough this possible memory corruption
didn't happen in the unit test, because my
compiler optimised the additional int field
of class SubDummy, making it the same size
of the baseclass. Now matters should be safe.
2012-10-10 05:20:12 +02:00
1e54b5d3e6 stubbing some job functions 2012-10-10 05:20:11 +02:00
db68577b4a clarify relation of Job, JobTicket and channel number 2012-10-10 05:20:11 +02:00
875342fa40 initial draft for the job representation
this draft is based on
 - Cehteh's draft for the scheduler
 - my plannings about segmentation and JobTicket

it defines "Job" as a closure which can be invoked
from plain-C, using the information in the
job descriptor datastructure
2012-10-10 05:20:11 +02:00
e9dbb3bdb1 stubs for some important components of play/engine (JobTicket...)
also touches the question how to represent the job
descriptor datastructure. @Cehteh: I've just pasted
in your preliminary data struct definitinons
from the relevant mailing list discussions.
2012-10-10 05:20:11 +02:00
568fadd526 draft some steps of the dispatch operation 2012-10-10 05:20:10 +02:00
6772e94994 implement simple constant frame timings descriptor 2012-10-10 05:20:10 +02:00
157e3b6867 test-driven brainstorming: define default timings... 2012-10-10 05:20:10 +02:00
2cb254365c some musing about timing constraints and quantisation 2012-10-10 05:20:10 +02:00
a4e3383367 turn Dispatcher into an interface 2012-10-10 05:20:09 +02:00
e581246f63 forming some entities to support the dispatch step 2012-10-10 05:19:56 +02:00
3768791c76 considerations how to connect exit nodes to external outputs 2012-10-10 05:18:58 +02:00
288b737718 dummy playback: stub the required operations 2012-10-10 05:18:58 +02:00
2eb39704fc test-driven brainstorming: how to use the dummy playback?
this is an idea how to test a test setup :)
2012-10-10 05:18:58 +02:00
7e7ecc5d51 draft: integrating an engine mock implementation 2012-10-10 05:18:58 +02:00
ec659b7141 a better way to inject the Render-Engine Mock
instead of (ab)using the Timings spect for a
runtime switch, better use the existing
MockInjector facility and thus turn the
mock engine mode into a global switch
2012-10-10 05:18:57 +02:00
24911dc990 solution to integrate an Engine Mock implementation 2012-10-10 05:18:57 +02:00
687102feb3 planning next steps: how to transform DummyPlayer into a real player 2012-10-10 05:18:57 +02:00
a8e4b57548 Comments and Doxygen improved 2012-08-25 19:20:05 +02:00
aa1eb2d7fc integrate Odin's ALSA experiments into the Lumiera build
requires ALSA as build dependency
note: Debian package is libasound2-dev
2012-01-11 07:59:16 +01:00
d2f83523ca join recent player subsystem work, SCons overhaul and documentation 2012-01-11 07:54:43 +01:00
Odin Omdal Hørthe
29394345af ALSA audio output experiment
I think it's smart to rather use ALSA directly instead of PortAudio.
ALSA is push AFAIK, and talking about it here at the hackspace, seems
like the better choice. It's a bit lower level, but anyway everything
speaks ALSA anyway. It's not like there's any reason to use PortAudio
at all. It's just an extra abstraction.

Coding for ALSA it'll also work with Pulseaudio and esd. Do people
really use other sound systems than Pulseaudio, esd or plain ALSA?
I can't think of it.

I really the idea about building a small tool first. I'll do that.

Also thought about making a small blikning cursor/text output, and
syncing a BEEP-sound to that, so that I can test around with throwing
in lots and lots of latency between "me" and the video, and try to
sync it anyway.

I should be able to read back from the sound card (or pulse audio
underneath, it will just work with alsa as the abstraction) how long
it takes for the bytes I'm pushing to reach the speakers, and do some
buffer tuning on that.
2012-01-11 07:12:32 +01:00
56ac1afe18 move Icon building down into separate SConscript 2012-01-11 07:05:01 +01:00
27db94a64c adjust code / indentation style
no functional change
2012-01-11 07:05:01 +01:00
e64a17d1ba SConstruct: reduce the remaining defs
no need to use functions anymore, since
only the clean and phony targets are left
2012-01-11 07:05:00 +01:00
f84da63e11 use import/export instead of passing an artefacts map 2012-01-11 07:05:00 +01:00
25b21fe575 reorder building/installing of Icons
no need to define them together with the source.
SCons is able to work out the real dependencies
just fine. Thus, Icons remain in Main SConstruct
2012-01-11 07:05:00 +01:00
c62eccd25f SCons overhaul/clean-up: disentangle main build
The goal is to make the build scrips more clear
at first sight. So move the main build targets
into a separate SConscript, to make them similar
to the tests, research and tools.

The final goal of this makeover is to reduce
the main SConstruct as much as possible
2012-01-11 07:05:00 +01:00
f5290a99a3 OutputSlot : simulated usage protocol passes unit test
OutputSlotProtocol_test

Some parts are still missing
 - timings
 _ initialisation
2012-01-08 03:06:32 +01:00
d732e7e211 Lumiera Forward Iterators: remove support for post-increment 2012-01-08 01:14:36 +01:00
8de4ecc8ac add diagnostic messages showing each connection access
currently the problem seems to be we're
accessing the wrong connection...
2012-01-07 21:22:35 +01:00
73cfef69c8 fix some problems with OutputSlotProtocol_test
still WIP...
 - there is a logical contradiction with the frame numbers
 - somehow, in diagnostics, we access the wrong sequence instance
2012-01-07 06:40:21 +01:00
5cc034d26b refactor ScopedCollection to use an init() function 2012-01-07 04:44:48 +01:00
e6888f7b83 supplement direct support for populating by member function
this turns out to be the typical usage scenario
for ScopedCollection: a manager object owning
the collection will populate it with specially
crafted components and invoke a member function
for creating the individual components.

This shortcut avoids using tr1::bind alltogether
2012-01-07 04:11:39 +01:00
9bba366763 investigate partial application of member functions 2012-01-07 03:28:12 +01:00
feff7537ef reduce memory requirements for this test
...it caused out of memory frequently.
2012-01-07 03:27:31 +01:00
90e6dae2d5 add includes missing in some metaprogramming headers
types uint and string
2012-01-07 03:11:51 +01:00
00c08bd27b fix helper functions not declared as inline 2012-01-07 03:11:02 +01:00
b64dff1ad8 spelling and comments 2012-01-07 00:02:03 +01:00
e41065101a switch OutputSlot to use the ScopedCollection
..hehe, makes the code way more sane
2012-01-06 03:16:22 +01:00
e5c42e05e6 finish ScopedCollection (closes #877) 2012-01-05 23:17:16 +01:00
72e8d22454 implement the RAII-style collection ctor. test pass 2012-01-05 03:40:04 +01:00
434a371c33 take ctor args by value; test attaching sub-types passes 2012-01-04 04:28:14 +01:00
690304f9bc get the simple and iteration unit tests to pass 2012-01-04 04:05:03 +01:00
fa5e7db2d3 WIP rewrite iteration-control logic... 2012-01-03 02:50:22 +01:00
6c01579a26 WIP draft implementation of ScopedCollection 2012-01-02 06:11:27 +01:00
e63fa6d646 Test-driven brainstorming: draft a ScopedCollection #877 2012-01-01 06:20:42 +01:00
f047069284 rearrange OutputSlot ConnectionStateManager
... shape the various APIs more clearly,
make most functions protected
2011-12-31 20:33:50 +01:00
06c7c27252 merge diagnostic facilities 2011-12-31 06:49:31 +01:00
37384f1b68 formatting wrapper/frontend: unit test pass.
Closes #166
2011-12-31 06:48:26 +01:00
e1b9b5b135 rewrite type selection logic to handle ptrs in the front-end
whew, quite a heavy rewrite, but greatly
simplifies the code and removes the necessity
to declare explicit specialisations of pointers
2011-12-31 06:48:11 +01:00
c8f46f47c9 handling of ptrs, first attempt 2011-12-31 06:47:58 +01:00
35ed2dcf5c add more robust error handling
...incl handling of secondary errors
2011-12-31 06:47:38 +01:00
e838fb9799 document and cover various formatting special cases 2011-12-31 06:47:30 +01:00
0d136e2703 define explicit specialisations for primitive types 2011-12-31 06:47:03 +01:00
e054c272b6 research: detecting the possibility of a string conversion
find out about the corner cases of this
simplistic implementation
2011-12-31 06:46:50 +01:00
6c95c1b0e4 format-frontend: fill in missing bits of the implementation 2011-12-28 06:42:30 +01:00
dbb63ffc08 perfer STATIC_ASSERT to check for suitable placement-New buffer size
Still incomplete, but already this small change
detected an error in the output-designation. Cough.
2011-12-28 06:42:18 +01:00
cd3c633fc0 STATIC_ASSERT to verify guessed size
... and we indeed had an error: vector<bool>
is way larger than normal vectors!
2011-12-28 06:41:47 +01:00
962c789a05 a horrible hack to guess the size of boost::format
...without actually including the boost/format.hpp
This saves us a lot of compilation time and debug code size
2011-12-28 06:41:37 +01:00
ce6fbe5f0f define how to pick the correct specialisation
some basic types are passed on directly;
for those, we use explicit specialisations
in the implementation file, and a traits template
to mark those cases in the header.

custom types with custom string conversion will
be converted to string; everything else
just becomes a type id
2011-12-27 07:45:25 +01:00
6e4883bcf1 add stub definitions to pass compilation 2011-12-27 07:45:16 +01:00
545d9ea82b WIP draft frontend for diagnostic output (#166) 2011-12-27 07:45:07 +01:00
89928bc447 refactor format-util: simplify picking the right specialisation 2011-12-27 07:44:59 +01:00
50885a065b move asside lib/format.hpp
...to make room for a new more specialised header
2011-12-27 07:44:49 +01:00
24a8d6a926 generalised diagnostic context passes unit test 2011-12-24 05:57:28 +01:00
5498ace9fc WIP define a unit-test for diagnostic context stack 2011-12-24 05:57:11 +01:00
87f7a8f6e8 unit test to cover thread-local helper 2011-12-24 05:55:31 +01:00
2bdf06829a make thread(pool) less chatty 2011-12-24 05:48:51 +01:00