lumiera_/src/steam/play/output-manager.hpp

82 lines
2 KiB
C++

/*
OUTPUT-MANAGER.hpp - handling all the real external output connections
Copyright (C) Lumiera.org
2011, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file output-manager.hpp
** A global service to handle all external output connections.
**
** @see output-manager-test.cpp ////TODO
*/
#ifndef STEAM_PLAY_OUTPUT_MANAGER_H
#define STEAM_PLAY_OUTPUT_MANAGER_H
#include "lib/error.hpp"
#include "lib/nocopy.hpp"
#include "steam/play/output-slot.hpp"
#include "steam/mobject/model-port.hpp"
//#include <string>
//#include <vector>
#include <memory>
namespace steam {
namespace play {
//using std::string;
//using std::vector;
using std::shared_ptr;
LUMIERA_ERROR_DECLARE(CANT_PLAY); ///< unable to build playback or render process for this configuration
/**************************************************//**
* Management of external Output connections.
*
* @todo need a concrete implementation
* @todo need a unit-test
* @todo write Type comment
*/
class OutputManager
: util::NonCopyable
{
public:
virtual ~OutputManager() { }
virtual OutputSlot& getOutputFor (mobject::ModelPort port) =0;
};
typedef shared_ptr<OutputManager> POutputManager;
}} // namespace steam::play
#endif