LUMIERA.clone/tests/gui/abstract-tangible-test.cpp

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/*
AbstractTangible(Test) - cover the operations of any tangible UI element
Copyright (C) Lumiera.org
2015, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file abstract-tangible-test.cpp
** Verify the common base shared by all interface elements of relevance.
** This test is not so much a test, than a test of the test support for testing
** [primary elements](\ref gui::model::Tangible) of the Lumiera GTK UI. Any such element
** is connected to the [UI-Bus](\ref gui::UiBus) and responds to some generic actions and
** interaction patterns. This is the foundation of any presentation state recording
** and restoration, and it serves to invoke any persistent action on the
** [Session] through a single channel and access point.
**
** What is covered here is actually a **test mock**. Which in turn enables us
** to cover interface interactions and behaviour in a generic fashion, without
** actually having to operate the interface.
**
** @note as of 11/2015 this is a draft into the blue...
** @todo WIP ///////////////////////TICKET #959
** @todo WIP ///////////////////////TICKET #956
** @todo WIP ///////////////////////TICKET #975
** @todo WIP ///////////////////////TICKET #961 : tests to pass...
**
** @see gui::UiBus
**
*/
#include "lib/test/run.hpp"
#include "lib/test/test-helper.hpp"
#include "lib/test/event-log.hpp"
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#include "test/mock-elm.hpp"
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#include "test/test-nexus.hpp"
#include "lib/idi/entry-id.hpp"
#include "proc/control/command-def.hpp"
#include "gui/ctrl/mutation-message.hpp"
#include "lib/iter-adapter-stl.hpp"
#include "lib/diff/tree-diff.hpp"
#include "lib/time/timevalue.hpp"
#include "lib/format-cout.hpp"
#include "lib/symbol.hpp"
#include "lib/error.hpp"
#include "lib/util.hpp"
#include <sigc++/signal.h>
using lib::Symbol;
using util::isnil;
using util::toString;
using lib::time::Time;
using gui::test::MockElm;
using lib::test::EventLog;
using lib::idi::EntryID;
using lib::diff::Rec;
using lib::diff::GenNode;
using lib::diff::DataCap;
using proc::control::Command;
using proc::control::CommandDef;
using gui::interact::InvocationTrail;
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using gui::ctrl::MutationMessage;
namespace gui {
namespace model{
namespace test {
using lumiera::error::LUMIERA_ERROR_WRONG_TYPE;
using ID = lib::idi::BareEntryID const&;
namespace { // test fixture...
// dummy operation to be invoked through the command system
int dummyState = 0;
void
operate (int val)
{
dummyState = val;
}
int
capture (int)
{
return dummyState;
}
void
undoIt (int, int oldState)
{
dummyState = oldState;
}
const Symbol DUMMY_CMD_ID{"test.AbstractTangibleTest_dummy_command"};
/**
* dummy Command handler,
* which can be hooked up to the TestNexus
* and causes a real command invocation
* when receiving invocation messages
* @warning all hard wired -- works only for this command
*/
void
processCommandInvocation (GenNode const& commandMsg)
{
REQUIRE (string(DUMMY_CMD_ID) == commandMsg.idi.getSym());
class CommandBindingDetector
: public DataCap::Predicate
{
bool
handle (Rec const& binding) override
{
auto cmd = Command::get(DUMMY_CMD_ID);
auto arg = binding.scope()->data.get<int>();
cmd.bind (arg);
return true;
}
bool
handle (int const&) override
{
auto cmd = Command::get(DUMMY_CMD_ID);
cmd();
return true;
}
}
commandInvoker;
commandMsg.data.accept (commandInvoker);
}
}//(End) test fixture
/***********************************************************************//**
* @test cover the basic operations of any tangible UI element,
* with the help of a mock UI element.
* - creation
* - destruction
* - command invocation
* - state mark
* - state mark replay
* - message casting
* - error state indication
*
* @see BusTerm_test
* @see SessionElementQuery_test
* @see tangible.hpp
* @see ui-bus.hpp
*/
class AbstractTangible_test : public Test
{
virtual void
run (Arg)
{
verify_mockManipulation();
invokeCommand();
markState();
notify();
mutate();
}
/** @test verify the UI widget unit test support framework.
* The generic backbone of the Lumiera UI offers a mock UI element,
* with the ability to stand-in for actual elements present in the real GUI.
* This allows us to rig a emulated test user interface to cover interactions
* involving some communication from or to interface elements. After setting up
* a [mock UI-element](\ref MockElm) with a suitable name / ID, we're able to
* operate this element programmatically and to send messages and responses
* from the core "up" to this mocked interface. And since this mock element
* embodies an [event log](\ref EventLog), the unit test code can verify
* the occurrence of expected events, invocations and responses.
*
* ### connectivity
* Any mock element will automatically connect against the [Test-Nexus](test/test-nexus.hpp),
* so to be suitably rigged for unit testing. This means, there is no _live connection_
* to the session, but any command- or other messages will be captured and can be
* retrieved or verified from the test code. Since lifecycle and robustness in
* "post mortem" situations tend to be tricky for UI code, we provide a dedicated
* ["zombification" feature](\ref gui::test::TestNexus::zombificate): a \ref MockElm can be
* turned into an _almost dead_ state, while still hanging around. It will be detached from
* the "living" Test-Nexus and re-wired to some special, hidden "Zombie Nexus", causing any
* further messaging activity to be logged and ignored.
*/
void
verify_mockManipulation ()
{
MARK_TEST_FUN
MockElm mock("dummy");
CHECK (mock.verify("ctor"));
CHECK (mock.verifyEvent("create","dummy"));
CHECK (mock.verify("ctor").arg("dummy","TestNexus").on(&mock));
CHECK ("dummy" == mock.getID().getSym());
CHECK (EntryID<MockElm>("dummy") == mock.getID());
CHECK (!mock.verifyCall("reset"));
// start manipulating state....
mock.slotExpand();
CHECK (mock.isExpanded());
mock.reset();
CHECK (mock.verify("reset"));
CHECK (mock.verifyCall("reset"));
CHECK (mock.verifyCall("reset").on(&mock));
CHECK (mock.verifyCall("reset").on("dummy"));
CHECK (mock.verifyEvent("reset"));
CHECK (mock.verify("reset").after("ctor"));
CHECK (mock.verify("ctor").before("reset"));
CHECK (mock.ensureNot("reset").before("ctor"));
CHECK (mock.ensureNot("ctor").after("reset"));
CHECK (mock.verify("reset").beforeEvent("reset"));
CHECK (mock.verifyCall("reset").beforeEvent("reset"));
CHECK (!mock.verifyCall("reset").afterEvent("reset"));
CHECK (!mock.isTouched());
CHECK (!mock.isExpanded());
mock.markMsg("qui dolorem ipsum quia dolor sit amet consectetur adipisci velit.");
CHECK (mock.verifyMark("Message", "dolor"));
CHECK (mock.verifyCall("doMsg"));
CHECK (mock.verifyCall("doMsg").arg("lorem ipsum"));
CHECK (mock.verifyCall("doMsg").argMatch("dolor.+dolor\\s+"));
CHECK (mock.verifyMatch("Rec\\(mark.+ID = Message.+\\{.+lorem ipsum"));
EventLog log = mock.getLog();
log.verify("ctor")
.before("reset")
.before("lorem ipsum");
// create further mock elements...
MockElm foo("foo"), bar("bar");
foo.verify("ctor").arg("foo");
bar.verify("ctor").arg("bar");
bar.ensureNot("foo");
log.ensureNot("foo");
mock.ensureNot("foo");
CHECK (!foo.ensureNot("foo"));
// now join the logs together,
// allowing to watch the combined events
bar.joinLog(mock);
foo.joinLog(mock);
CHECK (log.verifyEvent("logJoin","bar")
.beforeEvent("logJoin","foo"));
CHECK (mock.verifyEvent("logJoin","bar")
.beforeEvent("logJoin","foo"));
CHECK (mock.verifyEvent("create","foo"));
CHECK (log.verifyEvent("create","foo"));
CHECK (log.verifyEvent("create","dummy")
.beforeEvent("create","bar")
.beforeEvent("create","foo"));
mock.kill();
foo.markMsg("dummy killed");
CHECK (log.verifyEvent("destroy","dummy")
.beforeCall("doMsg").on("foo"));
// Access the log on the Test-Nexus hub
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EventLog nexusLog = gui::test::Nexus::getLog();
CHECK (nexusLog.verifyEvent("destroy","dummy")
.beforeEvent("dummy successfully zombificated"));
mock.slotExpand(); // attempt to operate the zombie
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CHECK (nexusLog.verifyEvent("dummy successfully zombificated")
.beforeCall("note").on("ZombieNexus").arg("defunct-dummy", "expand")
.beforeEvent("error","sent note message to ZombieNexus"));
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cout << "____Event-Log_________________\n"
<< util::join(mock.getLog(), "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
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cout << "____Nexus-Log_________________\n"
<< util::join(gui::test::Nexus::getLog(), "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
}
void
invokeCommand ()
{
MARK_TEST_FUN
EventLog nexusLog = gui::test::Nexus::startNewLog();
// Setup test stage: define an command/action "in Proc"
CommandDef (DUMMY_CMD_ID)
.operation (operate)
.captureUndo (capture)
.undoOperation (undoIt);
gui::test::Nexus::setCommandHandler (&processCommandInvocation);
// Usually it's the InvocationStateManager's job to
// prepare an "InvocationTrail", which is a prospective
// Command invocation about to happen soon.
InvocationTrail invoTrail (Command::get (DUMMY_CMD_ID));
// the UI element relevant for this command invocation
MockElm mock("uiElm");
int prevState = dummyState;
int concreteParam = 1 +rand() % 100;
// on bus no traces from this command yet...
CHECK (nexusLog.ensureNot(string(DUMMY_CMD_ID)));
// now the ongoing interaction picks up parameter data
mock.prepareCommand (invoTrail, lib::diff::Rec({concreteParam}));
CHECK (nexusLog.verifyCall("act").arg("«int»|" +toString(concreteParam))
.beforeEvent("binding for command \""+DUMMY_CMD_ID));
CHECK (dummyState == prevState); // command was not yet invoked
CHECK (nexusLog.ensureNot("invoke command \""+DUMMY_CMD_ID));
// finally the command gets triggered
mock.issueCommand (invoTrail);
CHECK (dummyState == concreteParam); // command was indeed invoked
CHECK (nexusLog.verifyCall("act").arg("«int»|" +toString(concreteParam))
.beforeCall("act").arg("DataCap|«int»|" +toString(int(InvocationTrail::DO_IT))));
CHECK (nexusLog.verifyEvent("binding for command \""+DUMMY_CMD_ID)
.beforeEvent("invoke command \""+DUMMY_CMD_ID));
// verify proper binding, including UNDO state capture
Command::get (DUMMY_CMD_ID).undo();
CHECK (dummyState == prevState);
cout << "____Nexus-Log_________________\n"
<< util::join(nexusLog, "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
// reset to default (NOP) handler
gui::test::Nexus::setCommandHandler();
}
/** @test mark interface state.
* This test case performs an elementary UI operation, namely to
* expand / collapse an element, to verify both directions of state marking.
* Here »state marking« is a mechanism, where UI state changes get recorded
* at some central StateManager, to be able to restore interface state later.
* Thus, when we'll expand and collapse the mock, we expect the corresponding
* "state mark" notifications to appear at the UI-Bus.
*
* The second part of this test _replays_ such a state mark, which causes
* the`doMark()` operation on the UI element to be invoked.
* @todo maybe we'll even provide a default implementation for expand/collapse
* which then means that, by replaying the mentioned state marks, the
* `doExpand()` or `doCollapse()` should be re-invoked, of course
* without issuing a further notification
* @note this test does not cover or even emulate the operation of the
* "state manager", since the goal is to cover the _UI element_
* protocol. We'll just listen at the bus and replay messages.
*/
void
markState ()
{
MARK_TEST_FUN
EventLog nexusLog = gui::test::Nexus::startNewLog();
sigc::signal<void> trigger_expand;
sigc::signal<void> trigger_collapse;
MockElm mock("target");
ID targetID = mock.getID();
trigger_expand.connect (sigc::mem_fun(mock, &Tangible::slotExpand));
trigger_collapse.connect (sigc::mem_fun(mock, &Tangible::slotCollapse));
CHECK (not mock.isTouched());
CHECK (not mock.isExpanded());
CHECK (mock.ensureNot("expanded"));
CHECK (nexusLog.ensureNot("state-mark"));
trigger_expand(); // emit signal
CHECK (mock.isTouched());
CHECK (mock.isExpanded());
CHECK (mock.verifyCall("expand").arg(true)
.beforeEvent("expanded"));
// and now the important part: state mark notification was sent over the bus...
CHECK (nexusLog.verifyCall("note").arg(targetID, GenNode{"expand", true})
.before("handling state-mark"));
trigger_collapse(); // emit other signal
CHECK (not mock.isExpanded());
CHECK (mock.isTouched());
CHECK (mock.verifyEvent("create", "target")
.beforeEvent("expanded")
.beforeEvent("collapsed"));
CHECK (nexusLog.verifyCall("note").arg(targetID, GenNode{"expand", true})
.before("handling state-mark")
.beforeCall("note").arg(targetID, GenNode{"expand", false})
.before("handling state-mark"));
trigger_collapse();
CHECK (not mock.isExpanded());
// but note: redundant state changes do not cause sending of further state marks
CHECK (mock.ensureNot("collapsed")
.beforeCall("expand")
.beforeEvent("collapsed"));
CHECK (nexusLog.ensureNot("handling state-mark")
.beforeCall("note").arg(targetID, GenNode{"expand", false})
.before("handling state-mark")
.beforeCall("note").arg(targetID, GenNode{"expand", false}));
// Second part: replay of a state mark via UI-Bus....
auto stateMark = GenNode{"expand", true};
auto& uiBus = gui::test::Nexus::testUI();
CHECK (not mock.isExpanded());
CHECK (mock.ensureNot("mark"));
uiBus.mark (targetID, stateMark);
CHECK (nexusLog.verifyCall("mark").arg(targetID, stateMark)
.before("delivered mark to "+string(targetID)).arg(stateMark));
CHECK (mock.verifyMark("expand", "true")
.beforeCall("expand").arg(true)
.beforeEvent("expanded"));
CHECK (mock.isExpanded());
CHECK (mock.isTouched());
// the default handler defined in model::Tangible
// already supports some rather generic state changes,
// like e.g. a reset to the element's default state.
// Note that the actual implementation doReset()
// is a virtual function, here implemented in MockElm.
uiBus.mark (targetID, GenNode{"reset", true});
// note: payload is irrelevant for "reset" mark
// and we're back to pristine state...
CHECK (not mock.isTouched());
CHECK (not mock.isExpanded());
CHECK (mock.verifyMark("reset", "true")
.afterEvent("expanded")
.beforeCall("reset")
.beforeEvent("reset"));
cout << "____Event-Log_________________\n"
<< util::join(mock.getLog(), "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
cout << "____Nexus-Log_________________\n"
<< util::join(nexusLog, "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
}
/** @test receive various kinds of notifications.
* Send message, error and flash messages via Bus to the element
* and verify the doMsg, doErr or doFlash handlers were invoked.
*/
void
notify ()
{
MARK_TEST_FUN
EventLog nexusLog = gui::test::Nexus::startNewLog();
MockElm mock("target");
ID targetID = mock.getID();
auto& uiBus = gui::test::Nexus::testUI();
CHECK (mock.ensureNot("Flash"));
CHECK (mock.ensureNot("Error"));
CHECK (mock.ensureNot("Message"));
CHECK (isnil(mock.getMessage()));
CHECK (isnil(mock.getError()));
CHECK (not mock.isError());
// now send a "Flash" mark via UI-Bus....
uiBus.mark (targetID, GenNode{"Flash", true });
CHECK (mock.verifyMark("Flash"));
CHECK (mock.ensureNot("Error"));
CHECK (mock.ensureNot("Message"));
CHECK (isnil(mock.getMessage()));
CHECK (isnil(mock.getError()));
uiBus.mark (targetID, GenNode{"Error", "getting serious"});
CHECK (mock.verifyMark("Error", "serious"));
CHECK (mock.isError());
CHECK ("getting serious" == mock.getError());
CHECK (isnil(mock.getMessage()));
uiBus.mark (targetID, GenNode{"Message", "by mistake"});
CHECK (mock.verifyMark("Message", "mistake"));
CHECK ("by mistake" == mock.getMessage());
CHECK ("getting serious" == mock.getError());
CHECK (mock.verify("target")
.before("Flash")
.before("serious")
.before("mistake"));
// type mismatch: when receiving a "Message" mark, we expect a string payload
VERIFY_ERROR(WRONG_TYPE, uiBus.mark(targetID, GenNode{"Message", Time::NEVER }))
// the type error happens while resolving the payload,
// and thus the actual "doMsg()" function on the target was not invoked
CHECK (mock.ensureNot(string(Time::NEVER)));
CHECK (nexusLog.verifyCall("mark").arg(targetID, Time::NEVER));
CHECK (nexusLog.ensureNot("delivered mark").arg(Time::NEVER));
CHECK ("getting serious" == mock.getError());
mock.reset();
CHECK (isnil(mock.getMessage()));
CHECK (isnil(mock.getError()));
CHECK (not mock.isError());
cout << "____Event-Log_________________\n"
<< util::join(mock.getLog(), "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
cout << "____Nexus-Log_________________\n"
<< util::join(nexusLog, "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
}
/** @test mutate the mock element through diff messages */
void
mutate ()
{
MARK_TEST_FUN
EventLog nexusLog = gui::test::Nexus::startNewLog();
MockElm rootMock("root");
ID rootID = rootMock.getID();
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rootMock.attrib["α"] = "Centauri";
CHECK ("Centauri" == rootMock.attrib["α"]);
CHECK (isnil (rootMock.scope));
struct : lib::diff::TreeDiffLanguage
{
const GenNode
ATTRIB_AL = GenNode("α", "quadrant"),
ATTRIB_PI = GenNode("π", 3.14159265),
CHILD_1 = GenNode("a"),
CHILD_2 = GenNode('b');
auto
generateDiff()
{
using lib::iter_stl::snapshot;
using lib::diff::Ref;
return snapshot({after(Ref::ATTRIBS)
, ins(CHILD_1)
, ins(CHILD_2)
, set(ATTRIB_AL)
, mut(CHILD_2)
, ins(ATTRIB_PI)
, emu(CHILD_2)
});
}
}
diffSrc;
MutationMessage mutabor{diffSrc.generateDiff()};
auto& uiBus = gui::test::Nexus::testUI();
uiBus.change(rootID, mutabor);
cout << "____Event-Log_________________\n"
<< util::join(rootMock.getLog(), "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
cout << "____Nexus-Log_________________\n"
<< util::join(nexusLog, "\n")
<< "\n───╼━━━━━━━━━╾────────────────"<<endl;
CHECK (2 == rootMock.scope.size()); // we've got two children now
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CHECK (rootMock.attrib["α"] == "quadrant"); // alpha attribute has been reassigned
CHECK (rootMock.scope[0].getID() == diffSrc.CHILD_1.idi); // children have the expected IDs
CHECK (rootMock.scope[1].getID() == diffSrc.CHILD_2.idi);
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CHECK (rootMock.scope[1].attrib["π"] == "3.1415927"); // and the second child got attribute Pi
}
};
/** Register this test class... */
LAUNCHER (AbstractTangible_test, "unit gui");
}}} // namespace gui::model::test