Commit graph

708 commits

Author SHA1 Message Date
1f13931640 test driven brainstorming: using a BufferProvider 2011-09-25 19:26:05 +02:00
8016547d9c rework and clarify node invocation sequence
while passing by, identified quite some
node invocation code to be rewritten
2011-09-25 19:26:05 +02:00
95bb5e64aa WIP desiging the interplay of BufferProvider and BuffHandle 2011-09-25 19:26:05 +02:00
7efde06569 some stubs to make it compile... 2011-09-25 19:26:03 +02:00
737765260d Test-driven brainstorming: diagnostic adaptor for the engine 2011-09-25 19:26:03 +02:00
3125d1c573 a first draft for the Engine Interface 2011-09-25 19:26:03 +02:00
4a62444ad4 WIP pick up on the design work regarding Engine, OutputSlot and Player 2011-09-25 19:26:02 +02:00
f8842c75ed WIP draft OutputSlot internal transitions 2011-09-25 19:26:01 +02:00
7adb8149db back to test-driven brainstorming again 2011-09-25 19:26:00 +02:00
a199bff92b BufferProvider as a frontend to buffer management 2011-09-25 19:26:00 +02:00
650e73c454 OutputSlot: draft buffer handover protocol, remove the diferent models 2011-09-25 19:25:59 +02:00
f46cc26851 factor out convenience shortcut
transform iterator and wrap result into IterSource
2011-09-25 19:25:59 +02:00
585adb88b6 Refactoring: use the output Feed as intermediary construction step 2011-09-25 19:25:58 +02:00
511d08adad WIP: bilding a PlayProcess... 2011-09-25 19:25:58 +02:00
9e53053944 WIP: draft building a PlayProcess 2011-09-25 19:25:58 +02:00
dea1fa57a2 draft play process structure; clarify handling of multiple channels 2011-09-25 19:25:58 +02:00
a19562942c further considerations regarding output and output slots 2011-09-25 19:25:57 +02:00
4ece135257 cont.. drafting OutputSlot 2011-09-25 19:25:56 +02:00
ce6a917b59 first draft spec for the OutputSlot 2011-09-25 19:25:56 +02:00
a379476414 create outline of PlayService, add stubs for Play::Controller 2011-09-25 19:25:56 +02:00
1b0cb56dcc implement PlayOut subsystem and draft OutputDirector 2011-09-25 19:25:55 +02:00
971dea6f6a PlayService: basic definition and link to facade 2011-09-25 19:25:55 +02:00
5e8a9b50d1 define asset::Viewer 2011-09-25 19:25:52 +02:00
b25d85e1dd ProcNode hierarchy cleanup 2011-09-25 19:25:52 +02:00
ae36b2d941 stubs and adjustments to get it through the compiler 2011-09-25 19:25:52 +02:00
9004818d63 further planning the features of time::Change 2011-09-25 19:25:51 +02:00
c091b8e260 define Player / Output subsystem stub 2011-09-25 19:25:50 +02:00
20f95ca26f draft the player facade interface 2011-09-25 19:25:50 +02:00
cb6453afe1 detailed planning how to build the player subsystem
key idea is to grow and rework the design of the
DummyPlayer to yield the full featured Player
2011-09-25 19:25:49 +02:00
899ffa60ca WIP create (planned) new entities for the player subsystem 2011-09-25 19:25:49 +02:00
4a53ef4cd0 Clean-up: change some long standing TODOs into tickets
makes the test logs way more readable

Believe me: no one will ever notice a "TODO"
entry in the logs, when it showed up for
more than some months.

Thus I've created some new tickets, mostly
tagged as "QA" and placed the ticket number
at the corresponding locations in the source
2011-09-25 19:16:33 +02:00
1aafb07a43 fix remaining issues turned up by switching the time handling 2011-05-20 03:39:07 +02:00
51fa9fe735 MediaFactory now using MediaAccessFacade to determine media Duration 2011-05-20 02:59:29 +02:00
12f43078a2 fix some names 2011-05-20 02:17:20 +02:00
a207a9f003 adapt Media-Access (+Mock) to include an overall Duration 2011-05-18 01:37:33 +02:00
042598f04c adapt Core + Proc to use the new Time framework 2011-05-16 08:37:36 +02:00
b9861ef88f WIP completely remove the old Time wrapper 2011-05-15 22:51:02 +02:00
99bf3c6d81 join with latest work on timecodes and frame quantisation
Merge branch 'timequant' into gui
2011-05-15 04:28:20 +02:00
2035405251 add time Mutation to adjust by offset 2011-05-15 04:19:26 +02:00
5851332628 back to business: now able to implement time mutation messages 2011-05-15 04:19:25 +02:00
Christian Thaeter
e6cc7d3f99 WIP: autotools catchup, make it build again
Lumiera builds again, but some tests are missing and the new setup.ini
isn't loaded correctly which makes the plugin loader fail.
2011-04-28 13:14:29 +02:00
b843546922 cumulated build/release fixes
up to corresponding debian/0.pre.01-3
- compile issue (digxel.hpp)
- SCons missing config dependency on test-only
- 32/64bit fixes
2011-03-31 18:43:50 +02:00
e73bea379c Adjust some Copyright headers
List of years instead of a range is better
2011-02-05 20:56:51 +01:00
faf579c4c5 enforce generally imutable time values 2011-01-22 23:20:12 +01:00
c3d0fda495 remove superfluous type qualifier 2011-01-19 11:32:38 +01:00
02653621f6 adapt the TimeGrid meta asset, so it can be published as Quantiser 2011-01-17 06:38:10 +01:00
2c90335b1d WIP idea how to represent support for some timecode formats
concrete quantiser instances need a way to state
support for just some timecode formats -- yet I dont
want to push vectors aroud all over the place
2011-01-16 15:41:34 +01:00
aa5c78a30f TimeGridBasics_test pass 2011-01-15 15:04:23 +01:00
240c5ac232 extract asset iostream display into separate header 2011-01-15 14:43:50 +01:00
a70376dc4b grid asset passes first basic unit test! 2011-01-15 14:07:25 +01:00