35ebe966b5
add new kind of MObject (Binding) to express special scopes
2009-05-21 04:06:36 +02:00
cc66f2b0d0
preliminary placement index impl started.
...
Basically I need this simple framework to be able to write tests,
which enables me to flesh out the API, which in turn is a
prerequisite for defining the PlacementRef
2009-05-20 03:36:12 +02:00
cab776847d
spelling and cleanup (to get it compiling)
2009-05-20 02:26:47 +02:00
7abada72fd
a bit of API brainstorming
2009-05-13 03:46:08 +02:00
8f8831c8b3
planning index structure..
2009-05-09 17:32:29 +02:00
9b3ca200e7
considering new facilities for referring to placements
2009-05-09 03:08:38 +02:00
0e5314e0cf
keep the display handles within a separate header
2009-02-09 05:43:55 +01:00
ebf625acae
cleanup and comment
2009-02-09 02:40:57 +01:00
379ec7a126
refactor the dummy player facade to be in namespace lumiera
2009-02-09 01:42:28 +01:00
268f8cbc4c
refactor interfaceproxy.cpp to rather include the definitions
...
this allows to put the proxy definitions alongside with the
actually implementing service, which makes much more sense
than having all in one huge interfaceproxy.cpp file
2009-02-09 01:21:01 +01:00
b0e6468293
some testing and debugging
2009-02-08 04:10:37 +01:00
32c2c85abc
add the impl. of the periodic playback function, now pushing output up to GUI
2009-02-08 02:00:55 +01:00
e1dd3cac74
WIP allocating and using a display slot (impl of Display facade interface)
2009-02-06 22:52:06 +01:00
6fb86a2caf
WIP setUp of an output slot, connecting playback_controller
2009-02-04 05:23:43 +01:00
7de661f4c9
WIP factor out all signal dispatching from playback-controller into DisplayService and DisplayerSlot
...
DisplayService is intended to implement the Display facade and additionally
manage N display output sinks (DisplayerSlot). Now the playback-controller
contains just the bare controller logic, all services like tick generation
or signal dispatching have been factored out... makes me feel better :-)
2009-02-02 05:25:49 +01:00
e23417cfc0
WIP quick'n dirty Tick service implementation
2009-02-01 01:24:33 +01:00
e78383b044
WIP continue with the skeleton of a DisplayService within the GUI
2009-02-01 00:43:21 +01:00
ee950d6255
some cleanup and re-ordering
2009-01-31 23:42:56 +01:00
cbd27b0418
Completely reworked the design of the DummyPlayer API, now using the handle
...
this allows the C++ version to provide automatic lifecycle management for
the play process, while both versions of the API (C and C++) impose only
one level of indirection.
2009-01-28 02:49:20 +01:00
a8285878ac
fix some logging flags after merge
2009-01-25 03:27:16 +01:00
50625039d0
merge NoBug changes from master to bring this devel branch up-to-date
...
Next things to do will be reworking the draft/dummy to support multiple playback processes and a display callback
2009-01-25 02:10:03 +01:00
10597beeba
mass rename: relocate basic Logging conf. from liblumieracommon to liblumiera
2009-01-25 00:24:42 +01:00
Christian Thaeter
62d24569b3
WIP: deploy new logging flags in proc
2009-01-24 22:30:26 +01:00
19c7226c9f
Autotools fix: add dummy-player-service to lublumieraproc.so
2009-01-24 22:25:50 +01:00
e524e8c528
Fix the most obvious lockups ... but the design still doesn't feel right for me!
2009-01-24 21:33:41 +01:00
58512e8a34
First version working again. Thread handling is not stable and stop hangs though
2009-01-23 20:23:24 +01:00
6c3492396c
Refactoring: switch gui::PlaybackController to use the player service
2009-01-23 04:15:58 +01:00
791b09142a
Refactoring: extract test image generation code into a separate class
2009-01-23 03:05:21 +01:00
7150ab9ee9
add implementation of PlayProcess logic
2009-01-22 23:16:46 +01:00
3dae60f559
add missing stubs to make it pass the compiler
2009-01-22 17:29:17 +01:00
962921d375
WIP (still doesnt compile...) add impl of the forwarding proxy...
2009-01-20 12:41:21 +01:00
60d41ea017
WIP (unfinished, doesn't compile) flesh out some impl details
2009-01-19 12:43:28 +01:00
29b9887faa
first draft of a Dummy-Player service
2009-01-19 11:38:20 +01:00
3da9586824
Rewrite the GuiNotification service to operate in sync with bringing up the GUI
2009-01-10 15:29:11 +01:00
31a112acaa
some typos
2009-01-05 16:17:17 +01:00
7a2bbefb1d
typos
2008-12-30 08:19:32 +01:00
75bdc877dc
reconsider synchronisation and switch some parts to instance based locks.
2008-12-30 08:19:32 +01:00
Joel Holdsworth
1802512371
Reinstated -Werror and fixed the ftruncate warning
2008-12-29 20:41:47 +00:00
Joel Holdsworth
90d14d12f7
Merged in LUMIERA master and gui branches
2008-12-29 19:13:58 +00:00
93c4a282cc
Merge object monitor locking
2008-12-27 01:04:20 +01:00
e921b1658c
error.hpp belongs to src/lib
2008-12-27 00:53:35 +01:00
2173698e75
splitt off the (somewhat problematic) class locking case into a separate header
2008-12-26 04:25:01 +01:00
90150b1350
tie AssetManager locking to the Asset DB impl object
2008-12-26 03:47:49 +01:00
eaedab90ea
Refactoring IV: move the (still problematic) ClassLock out of the Sync compound
...
(no semantic change, but better notation)
2008-12-26 03:47:12 +01:00
54e88e6914
Refactoring III: Recursive/Nonrecursive and Waitable as policy classes
...
pass test again
2008-12-26 01:50:32 +01:00
2b8cd00ab5
yet another renaming. call it "Sync"...
2008-12-22 17:00:15 +01:00
79b1515f71
typo
2008-12-22 05:02:52 +01:00
751e1be596
better invocation, get rid of the template parameter
2008-12-22 05:02:52 +01:00
2512f04f3f
WIP yet another namespace change. Now refer it from the test
2008-12-22 05:02:51 +01:00
d1e385f3f4
rename class Thread into Concurrency
...
it's not a thread abstraction, but a locking helper
2008-12-22 05:02:51 +01:00