Commit graph

2443 commits

Author SHA1 Message Date
f75e55a060 nail down a lot of OutputSlot implementation details 2011-11-08 02:59:56 +01:00
59dfb7c660 start drafting a (dummy) output slot implementation
this implicates a first attempt to build a
dummy buffer provider implementation.
Mostly just defining stubs here....
2011-11-07 01:57:33 +01:00
c8458ab397 improved diagnostics 2011-11-07 00:50:03 +01:00
a88ccd219d extract the diagnostic BufferProvider into separate header 2011-11-07 00:07:53 +01:00
7ab7c8073d remold OutputSlot implementation structure
Better solution where to place the extension points
to be implemented by concrete output systems
2011-11-06 02:37:22 +01:00
63dbc89b6f draft implementation setup for OutputSlot baseclass 2011-11-05 16:51:24 +01:00
d6e88c85e0 finish buffer metadata; cover state transitions
BufferMetadata complete and working for now
2011-11-02 01:34:05 +01:00
db3ea6638d use boost::random to ensure distinct test frame contents 2011-11-01 03:11:43 +01:00
931dc3f883 draft: automatically invoke an attached ctor/dtor functor 2011-10-30 05:35:36 +01:00
ccd130966b finish and pass the first round of tests
still missing:
- implementation of a Mock frame
- automatical invocation of the TypeHandler
2011-10-30 02:19:10 +02:00
e7f0211711 better solution for calculating the Key for a concrete Entry 2011-10-30 01:17:31 +02:00
f849ca62d9 implement metadata storage (hash)table
not passing all tests yet
2011-10-29 02:41:56 +02:00
c91e703682 rename the core type BufferMetadata
makes the purpose more clear, and moreover
it matches the header filename
2011-10-28 01:18:22 +02:00
c8cdf914eb review metadata storage, stub the actual access operations 2011-10-28 01:11:39 +02:00
9af0fb096f WIP draft implementation of buffer metadata creation/storage 2011-10-24 02:14:08 +02:00
c4ff87c3a8 decide about the basic way to implement concrete buffer metadata 2011-10-24 01:03:56 +02:00
76a6407a5e better formulation for the buffer metadata state machine 2011-10-23 22:07:39 +02:00
Michael R. Fisher
65a29244af The tool also needs updated on TimelineState Change 2011-10-23 09:52:12 -05:00
Michael R. Fisher
1bb584f895 Removed some TODO's 2011-10-23 04:52:30 -05:00
Michael R. Fisher
0aa3ca76d1 Created and Applied TimelineWidget::ZoomSmoothing 2011-10-23 04:45:10 -05:00
Michael R. Fisher
6c17d06e66 Timeline is no longer zoomed in to far on startup. See timline-view-window.hpp int64_t timeScale for explanation 2011-10-23 04:20:39 -05:00
Michael R. Fisher
b87b6078ad Adding TimeSpan param to SelectionListener's signal 2011-10-23 00:20:48 -05:00
Michael R. Fisher
3811183546 Added SelectionListener handling selection changing events 2011-10-22 21:53:23 -05:00
Michael R. Fisher
8ff36fc209 Timeline selection is now controlled by lib::time::Control 2011-10-22 20:27:29 -05:00
9c04637aea fix misspelling in library 2011-10-23 02:44:52 +02:00
0378f9266e fix misspelling in library 2011-10-23 02:42:25 +02:00
4acc9d247a maybe fix: try to connect the selection control the other way round 2011-10-23 02:41:57 +02:00
Michael R. Fisher
c9671b654e time::Control Integration First Commit 2011-10-22 19:03:17 -05:00
Michael R. Fisher
ca634bdd9c House Cleaning 2011-10-22 22:14:48 +02:00
Michael R. Fisher
6046749f19 Integrating time::Control into ibeam tool. 2011-10-22 21:48:57 +02:00
b39edad306 clean-up some additional mentions of boost::ref 2011-10-22 21:45:59 +02:00
4f1d7e1d3f clean-up GUI includes. Solving problems with tr1::ref vs. boost::ref 2011-10-22 21:45:52 +02:00
606251749e fix time::Control should properly include <tr1/functional> 2011-10-22 21:45:40 +02:00
2730fa8d7a a bit of stylistic cleanup
- using std::tr1::shared_ptr in namespace gui
- thus removing a lot of std::tr1 qualifications
- fix some includes. Should be relative to 'src'
- interface classes should declare a virtual dtor!
2011-10-22 02:49:30 +02:00
Michael R. Fisher
c9a0209a0b Fix ParentTrack: using std::tr1::enable_shared_from_this 2011-10-22 01:35:45 +02:00
Michael R. Fisher
9a1987ba24 Ticket #796: Switch GUI from boost::shared_ptr to std::tr1::shared_ptr.
ParentTrack and TimelineLayoutHelper need to be fixed
2011-10-22 01:26:24 +02:00
d48dc3b025 fix glitch in test definition
uncovered since rand() is now properly seeded
prior to each testsuite run
2011-10-21 02:41:20 +02:00
65b309e5cb Testsuite: automatically seed the random number generator 2011-10-21 01:09:12 +02:00
f1a4489470 Fix minor problems after merge 2011-10-21 00:58:15 +02:00
c06c49e782 Join latest GUI addions (zoom slider) and player design/implementation work 2011-10-20 04:29:14 +02:00
ca0ae9c120 stubbed relevant parts of BufferProvider and OutputSlot 2011-10-19 02:47:11 +02:00
991eec8185 draft test to simulate a complete buffer metadata usage cycle 2011-10-17 02:00:48 +02:00
1772659a00 start implementing buffer metadata records 2011-10-16 00:06:57 +02:00
011afa4be8 fix: ubiquitous constant defined in header
..resulting in that global constant being allocated a gazillion times
2011-10-15 23:41:31 +02:00
3d859c8b53 buffer metadata hash keys implemented and tested thus far 2011-10-15 22:46:08 +02:00
28c555aac7 define a type handler for attach an object to a buffer 2011-10-15 05:05:30 +02:00
2c380b5f99 draft a dedicated test for buffer metadata keys 2011-10-15 04:12:51 +02:00
1627698911 implement hash function for functor obejects. Unit-test pass 2011-10-14 14:49:55 +02:00
6baadbaef0 draft a workaround for hashing functor objects 2011-10-14 03:54:22 +02:00
3256b7fe11 implementing the hash functions for the buffer metadata content fields 2011-10-12 03:47:34 +02:00
Michael R. Fisher
f851c875ed Zoom Slider Position remains after a sequence change 2011-10-11 14:39:20 -05:00
63ba43d446 fix: TimelineBody not zooming was due to this omission in my change
silly me!
2011-10-11 01:24:39 +02:00
Michael R. Fisher
d1f07d7088 TimelineBody Is Zooming again now 2011-10-10 18:01:10 -05:00
Michael R. Fisher
540357de9f Comments added 2011-10-09 21:00:31 -05:00
Michael R. Fisher
91cc3f90a0 TimelineZoomScale::on_timeline_state_changed method implemented. Other timeline components need fixing now (seems only the ruler is zooming now) 2011-10-09 20:54:55 -05:00
fb28592082 more cleanup: use the propagated timelineState directly 2011-10-10 01:42:03 +02:00
5fe1debd5b ZoomScale: rely on the state change signal for the view window 2011-10-10 01:07:10 +02:00
5905fdf0cb change definition of TimelineStateChangeSignal
the timeline-state-change signal now delivers
the new TimelineState object immediately, instead
of requiring the listeners to pick it up
2011-10-10 00:08:50 +02:00
Michael R. Fisher
357bfaa674 Added pointer to TimelineViewWindow in TimelineZoomScroll 2011-10-09 15:34:21 -05:00
2477f2e682 outline of building a hierarchy of hash keys for buffer metadata 2011-10-09 16:03:51 +02:00
d9f64c94bf simple demo using a pointer and a struct 2011-10-09 14:52:58 +02:00
7ea9afd1bb first attempt to implement buffer metadata...
...leading to refactoring
2011-10-09 04:20:56 +02:00
3acf804988 flesh out the buffer metadata API
functionality just stubbed still
2011-10-08 02:21:29 +02:00
caace00dd5 Review the new TimelineZoomScale widget code 2011-10-07 03:49:51 +02:00
Michael R. Fisher
e0463da204 Added TimelineZoomScale widget 2011-10-06 22:58:50 +02:00
Michael R. Fisher
c79b28fe7c Replacing zoomIn and zoomOut buttons in the TimelinePanel with a new TimelineZoomScale widget 2011-10-06 22:49:20 +02:00
4df45c44e9 BufferMetadata: some musing about how to access the Allocator 2011-10-06 21:55:00 +02:00
7459c0a41f (cont) buffer metadate implementation
state transitions etc
2011-09-26 02:19:31 +02:00
f505c46d1d finish simple allocator frontend. Unit-test pass 2011-09-25 19:26:12 +02:00
5350ef6dbe split off and test-cover simple typelist utils
these simple utils (length of typelist, maximum size
containment test) are mostly not used in conjunction
with the more elaborate typelist manipulatino utils.
Moreover, we lacked a dedicated unit test
2011-09-25 19:26:11 +02:00
057f32e15b rename the typelist-manipulation header 2011-09-25 19:26:09 +02:00
db2b02f0c5 define a front-end for explicit allocations
...currently just defined by forwarding
to std::allocator
2011-09-25 19:26:09 +02:00
bc756e42d9 rewrite (planned) test to reflect the new metadata design 2011-09-25 19:26:09 +02:00
1ea3cba2f5 remold the buffer metadata into a PImple used by BufferProvider 2011-09-25 19:26:08 +02:00
8a2c94014c extract buffer metadata handling into separate entity 2011-09-25 19:26:08 +02:00
7ef85065ba impl: buffer provider metadata... 2011-09-25 19:26:08 +02:00
5b6ecbab1c start diagnostic buffer provider implementation 2011-09-25 19:26:07 +02:00
cafe271830 stubbing of basic buffer provider functionality 2011-09-25 19:26:07 +02:00
ca615b9933 start stubbing some of the functionality planned thus far 2011-09-25 19:26:07 +02:00
32f71cba6d more test-driven brainstorming 2011-09-25 19:26:06 +02:00
e1248d195a move asside obsoleted code
...will be removed soon, when reworking ProcNode
2011-09-25 19:26:05 +02:00
1f13931640 test driven brainstorming: using a BufferProvider 2011-09-25 19:26:05 +02:00
8016547d9c rework and clarify node invocation sequence
while passing by, identified quite some
node invocation code to be rewritten
2011-09-25 19:26:05 +02:00
95bb5e64aa WIP desiging the interplay of BufferProvider and BuffHandle 2011-09-25 19:26:05 +02:00
0706b83a46 fix a warning 2011-09-25 19:26:04 +02:00
d1a5b9a914 main: temporarily disable dependencies...
disable dependency declarations for subsystems
not yet implemented, to allow the lumiera executable
to start up
2011-09-25 19:26:04 +02:00
7efde06569 some stubs to make it compile... 2011-09-25 19:26:03 +02:00
737765260d Test-driven brainstorming: diagnostic adaptor for the engine 2011-09-25 19:26:03 +02:00
3125d1c573 a first draft for the Engine Interface 2011-09-25 19:26:03 +02:00
d1b6f7a57b polymorphic value builder functions: how to take arguments
Previously, I've added an additional '&' to be able
to pass references without much ado. This turned out
to be problematic when using constant values at the
invocation site. Well. C++ has really a fixation
ont passing things by value. This is fine, but
doesn't play so well at times when passing smart-ptrs
or similar ref-counting stuff, especially when we just
want to *use* the handle, not store it away.
Essentially the same situation as with for_each

Bottom line: from now on, we need to state the
template parameter for such arguments explicitly,
or just accept the overhead of creating an additional
transient copy of the smart-ptr.
2011-09-25 19:26:03 +02:00
1e7da409bb Fix logic error uncovered by GCC 4.4
benefits of using a newer compiler, yay!

Explanation: the Link<...> template combines
various policy templates and exposes a set
of functions, which can be bound as functor
into an concrete time::Control instance.

Actually, we need to mix in only the Mutation
baseclass, because we just want to inherit
the privilege to change time values, which
are otherwise immutable. We don't need to
mix in the Mutator template anymore (this
was a leftover from an earlier design)
2011-09-25 19:26:02 +02:00
4a62444ad4 WIP pick up on the design work regarding Engine, OutputSlot and Player 2011-09-25 19:26:02 +02:00
f8842c75ed WIP draft OutputSlot internal transitions 2011-09-25 19:26:01 +02:00
7adb8149db back to test-driven brainstorming again 2011-09-25 19:26:00 +02:00
a199bff92b BufferProvider as a frontend to buffer management 2011-09-25 19:26:00 +02:00
650e73c454 OutputSlot: draft buffer handover protocol, remove the diferent models 2011-09-25 19:25:59 +02:00
f46cc26851 factor out convenience shortcut
transform iterator and wrap result into IterSource
2011-09-25 19:25:59 +02:00
585adb88b6 Refactoring: use the output Feed as intermediary construction step 2011-09-25 19:25:58 +02:00
511d08adad WIP: bilding a PlayProcess... 2011-09-25 19:25:58 +02:00
9e53053944 WIP: draft building a PlayProcess 2011-09-25 19:25:58 +02:00
dea1fa57a2 draft play process structure; clarify handling of multiple channels 2011-09-25 19:25:58 +02:00
a19562942c further considerations regarding output and output slots 2011-09-25 19:25:57 +02:00
4ece135257 cont.. drafting OutputSlot 2011-09-25 19:25:56 +02:00
ce6a917b59 first draft spec for the OutputSlot 2011-09-25 19:25:56 +02:00
a379476414 create outline of PlayService, add stubs for Play::Controller 2011-09-25 19:25:56 +02:00
1b0cb56dcc implement PlayOut subsystem and draft OutputDirector 2011-09-25 19:25:55 +02:00
971dea6f6a PlayService: basic definition and link to facade 2011-09-25 19:25:55 +02:00
2099ecbcac finish and comment the new time::Control facility 2011-09-25 19:25:55 +02:00
f4d0d23e48 clean up leftovers from the first implementation attempts 2011-09-25 19:25:54 +02:00
fec2d25b52 additional quantisation and duration canges covered and passing test 2011-09-25 19:25:54 +02:00
15a3694cca more complete unit test pass 2011-09-25 19:25:54 +02:00
b54cd2c722 cont. defining time::Control special cases
the refactoring seems to work out OK, was able
to cover all the cases defined thus far....
2011-09-25 19:25:53 +02:00
9bd96a1b19 time-entities refactoring: Duration isn't an Offset
removed that inheritance relation; it was a typical
example of abusing inheritance and violated the
Liscov substitution principle. It is sufficient
to allow promotion of an offset into a Duration.
Note: Duration is the time metric
2011-09-25 19:25:53 +02:00
7c5f18643b cont. reworking based on that idea; refactor mutation base cases 2011-09-25 19:25:53 +02:00
d39ae8afc6 idea for better organisation of the template specialisations 2011-09-25 19:25:53 +02:00
a8fd0bf7c5 better avoid throwing and use a default time grid in some cases 2011-09-25 19:25:53 +02:00
47afbbeab0 first attempt towards covering the various special cases
the intention is to generate most combinations from
generic template cases, but to define the difficult
cases by explicit specialisation
2011-09-25 19:25:53 +02:00
eed2b0f320 time::Control simple unit test pass 2011-09-25 19:25:52 +02:00
c96cd66688 draft implementation for time change and propagation 2011-09-25 19:25:52 +02:00
27533c3bb9 WIP darft usage for the new time::Control (life change) element 2011-09-25 19:25:52 +02:00
5e8a9b50d1 define asset::Viewer 2011-09-25 19:25:52 +02:00
b25d85e1dd ProcNode hierarchy cleanup 2011-09-25 19:25:52 +02:00
ae36b2d941 stubs and adjustments to get it through the compiler 2011-09-25 19:25:52 +02:00
786ecbe829 WIP draft test helper for generating test cases (Cartesian product) 2011-09-25 19:25:51 +02:00
eb5e0ab9ff WIP: start building a Test for time::Control. Need Cartesian product of cases... 2011-09-25 19:25:51 +02:00
9004818d63 further planning the features of time::Change 2011-09-25 19:25:51 +02:00
4731afefb8 continue drafting the Player control elements -- life timevalue changes 2011-09-25 19:25:50 +02:00
c091b8e260 define Player / Output subsystem stub 2011-09-25 19:25:50 +02:00
20f95ca26f draft the player facade interface 2011-09-25 19:25:50 +02:00
cb6453afe1 detailed planning how to build the player subsystem
key idea is to grow and rework the design of the
DummyPlayer to yield the full featured Player
2011-09-25 19:25:49 +02:00
899ffa60ca WIP create (planned) new entities for the player subsystem 2011-09-25 19:25:49 +02:00
4a53ef4cd0 Clean-up: change some long standing TODOs into tickets
makes the test logs way more readable

Believe me: no one will ever notice a "TODO"
entry in the logs, when it showed up for
more than some months.

Thus I've created some new tickets, mostly
tagged as "QA" and placed the ticket number
at the corresponding locations in the source
2011-09-25 19:16:33 +02:00
Stefan Kangas
e34bb5ead1 Fix autotool build again, still fails on setup.ini 2011-09-15 04:35:08 +02:00
e103b4d8aa SCons: fix error in linking executables
a long standing error, uncovered recently due to more stringent
checks of the linker on newer platforms, not picking up direct
dependencies of an executable transitively from the linked-to
dynamic libs (which is fine).

The error was to *overwrite* the LIBS construction variable
in the definition of the executable to link, instead of just
adding our dynamic links to the sources to be linked.
2011-07-25 00:36:53 +02:00
49d5a9592a Fix drop-frame: remove float framerate 2011-05-21 07:09:22 +02:00
36cfaaa14d REVERT tmpbuf implementation to the state of July.2010 (bc989dab)
The new implementation provides differentiated buffers,
but is still buggy and causes double free alarms on shutdown
See Ticket #683
2011-05-21 06:52:39 +02:00
2dde33ec42 remove unecessary double calls to lumiera_config_destroy()
config system is initialised and closed automatically
2011-05-21 06:52:25 +02:00
1aafb07a43 fix remaining issues turned up by switching the time handling 2011-05-20 03:39:07 +02:00
51fa9fe735 MediaFactory now using MediaAccessFacade to determine media Duration 2011-05-20 02:59:29 +02:00
12f43078a2 fix some names 2011-05-20 02:17:20 +02:00
4b4fcb0c80 use (and verify) this with the MediaAccessMock_test 2011-05-20 02:02:14 +02:00
e5e6264493 technique to install a mock service temporarily 2011-05-19 23:21:50 +02:00
a207a9f003 adapt Media-Access (+Mock) to include an overall Duration 2011-05-18 01:37:33 +02:00
7656e5d500 adapt GUI to use the new Time framework 2011-05-16 08:38:01 +02:00
042598f04c adapt Core + Proc to use the new Time framework 2011-05-16 08:37:36 +02:00
ef126283eb add symbolic constant for "neutral" time.
Note: it's rather arbitrary choosen,
because any time grid can define its own origin.
You must not assume that the origin of any time axis
is located at Time::ZERO !!
2011-05-16 04:37:03 +02:00
481875a78a add check for time point contained in TimeSpan 2011-05-16 04:02:26 +02:00
b9861ef88f WIP completely remove the old Time wrapper 2011-05-15 22:51:02 +02:00
ee5c9910e1 dry-run: switch the lumitime-test.cpp to use the new Time framework 2011-05-15 22:10:26 +02:00
99bf3c6d81 join with latest work on timecodes and frame quantisation
Merge branch 'timequant' into gui
2011-05-15 04:28:20 +02:00