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asset
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outline of building a hierarchy of hash keys for buffer metadata
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2011-10-09 16:03:51 +02:00 |
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control
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split off and test-cover simple typelist utils
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2011-09-25 19:26:11 +02:00 |
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engine
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BufferProvider interface finished thus far.
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2011-11-26 00:09:59 +01:00 |
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mobject
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fix glitch in test definition
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2011-10-21 02:41:20 +02:00 |
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play
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nail down a lot of OutputSlot implementation details
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2011-11-08 02:59:56 +01:00 |
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asset.cpp
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extract asset iostream display into separate header
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2011-01-15 14:43:50 +01:00 |
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asset.hpp
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back to business: now able to implement time mutation messages
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2011-05-15 04:19:25 +02:00 |
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assetmanager.cpp
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Clean-up: change some long standing TODOs into tickets
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2011-09-25 19:16:33 +02:00 |
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assetmanager.hpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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common.hpp
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WIP completely remove the old Time wrapper
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2011-05-15 22:51:02 +02:00 |
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controllerfacade.cpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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controllerfacade.hpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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DIR_INFO
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Lumiera renaming -- build system
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2008-03-10 05:07:21 +01:00 |
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facade.cpp
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implement PlayOut subsystem and draft OutputDirector
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2011-09-25 19:25:55 +02:00 |
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facade.hpp
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PlayService: basic definition and link to facade
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2011-09-25 19:25:55 +02:00 |
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Makefile.am
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WIP: autotools catchup, make it build again
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2011-04-28 13:14:29 +02:00 |
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state.cpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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state.hpp
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rework and clarify node invocation sequence
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2011-09-25 19:26:05 +02:00 |