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worker
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stubs and adjustments to get it through the compiler
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2011-09-25 19:25:52 +02:00 |
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buffer-local-key.hpp
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allow LocalKey to carry arbitrary pointers or hashes as payload
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2011-11-15 04:46:00 +01:00 |
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buffer-metadata.hpp
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BufferProvider interface finished thus far.
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2011-11-26 00:09:59 +01:00 |
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buffer-provider.cpp
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BufferProvider interface finished thus far.
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2011-11-26 00:09:59 +01:00 |
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buffer-provider.hpp
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BufferProvider interface finished thus far.
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2011-11-26 00:09:59 +01:00 |
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buffhandle-attach.hpp
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BufferProvider interface finished thus far.
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2011-11-26 00:09:59 +01:00 |
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buffhandle.hpp
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BufferProvider interface finished thus far.
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2011-11-26 00:09:59 +01:00 |
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bufftable-obsolete.hpp
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refactor relation of BuffHandle and BufferDescriptor
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2011-11-25 18:20:01 +01:00 |
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bufftable.hpp
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stubbed relevant parts of BufferProvider and OutputSlot
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2011-10-19 02:47:11 +02:00 |
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calc-stream.hpp
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a first draft for the Engine Interface
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2011-09-25 19:26:03 +02:00 |
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channel-descriptor.hpp
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clean-up after refactoring
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2011-11-25 17:29:06 +01:00 |
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diagnostic-buffer-provider.cpp
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BufferProvider interface finished thus far.
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2011-11-26 00:09:59 +01:00 |
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diagnostic-buffer-provider.hpp
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BufferProvider interface finished thus far.
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2011-11-26 00:09:59 +01:00 |
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dispatcher.cpp
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detailed planning how to build the player subsystem
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2011-09-25 19:25:49 +02:00 |
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dispatcher.hpp
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stubs and adjustments to get it through the compiler
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2011-09-25 19:25:52 +02:00 |
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engine-diagnostics.hpp
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some stubs to make it compile...
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2011-09-25 19:26:03 +02:00 |
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engine-service.cpp
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draft implementation setup for OutputSlot baseclass
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2011-11-05 16:51:24 +01:00 |
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engine-service.hpp
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draft implementation setup for OutputSlot baseclass
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2011-11-05 16:51:24 +01:00 |
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link.cpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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link.hpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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mask.cpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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mask.hpp
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ProcNode hierarchy cleanup
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2011-09-25 19:25:52 +02:00 |
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nodefactory.cpp
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some naming cleanup and namespace indentation fixes
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2010-12-18 00:58:19 +01:00 |
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nodefactory.hpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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nodeinvocation.hpp
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split out obsolete ChannelDescriptor for later refactoring
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2011-11-25 17:16:33 +01:00 |
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nodeoperation.hpp
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split out obsolete ChannelDescriptor for later refactoring
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2011-11-25 17:16:33 +01:00 |
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nodewiring-config.hpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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nodewiring-def.hpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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nodewiring.cpp
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rename the typelist-manipulation header
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2011-09-25 19:26:09 +02:00 |
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nodewiring.hpp
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some naming cleanup and namespace indentation fixes
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2010-12-18 00:58:19 +01:00 |
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pluginadapter.cpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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pluginadapter.hpp
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ProcNode hierarchy cleanup
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2011-09-25 19:25:52 +02:00 |
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procnode.hpp
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clean-up after refactoring
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2011-11-25 17:29:06 +01:00 |
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render-invocation.cpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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render-invocation.hpp
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move asside obsoleted code
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2011-09-25 19:26:05 +02:00 |
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renderengine.cpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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renderengine.hpp
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WIP pick up on the design work regarding Engine, OutputSlot and Player
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2011-09-25 19:26:02 +02:00 |
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rendergraph.cpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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rendergraph.hpp
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WIP pick up on the design work regarding Engine, OutputSlot and Player
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2011-09-25 19:26:02 +02:00 |
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source.cpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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source.hpp
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GPL header whitespace
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2010-12-17 23:28:49 +01:00 |
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stateproxy.cpp
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rework and clarify node invocation sequence
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2011-09-25 19:26:05 +02:00 |
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stateproxy.hpp
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rework and clarify node invocation sequence
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2011-09-25 19:26:05 +02:00 |
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tracking-heap-block-provider.cpp
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test/dummy buffer provider finished and passes test
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2011-11-21 03:26:08 +01:00 |
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tracking-heap-block-provider.hpp
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test/dummy buffer provider finished and passes test
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2011-11-21 03:26:08 +01:00 |
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type-handler.hpp
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BufferProvider default impl: attaching a type
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2011-11-12 00:36:53 +01:00 |