LUMIERA.clone/src/proc/control/proc-dispatcher.cpp

97 lines
2.2 KiB
C++

/*
ProcDispatcher - Proc-Layer command dispatch and execution
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "proc/control/proc-dispatcher.hpp"
#include "proc/mobject/session.hpp"
#include "include/logging.h"
//#include "proc/mobject/mobject-ref.hpp"
//#include "proc/mobject/mobject.hpp"
//#include "proc/mobject/placement.hpp"
//#include <boost/format.hpp>
//using boost::str;
namespace control {
namespace {
/** when session gets ready,
* open the command processing interface.
*/
void
activateCommandProcessing()
{
ProcDispatcher::instance().activate();
}
lumiera::LifecycleHook _schedule (mobject::ON_SESSION_INIT, &activateCommandProcessing);
}
/** storage for Singleton access */
lib::Singleton<ProcDispatcher> ProcDispatcher::instance;
/** */
void
ProcDispatcher::activate()
{
INFO (command, "Session command processing activated.");
TODO ("implement command processing queue");
}
void
ProcDispatcher::deactivate()
{
INFO (command, "Session command interface closed.");
TODO ("implement command processing queue");
}
void
ProcDispatcher::clear()
{
if (!empty())
WARN (command, "DISCARDING pending Session commands.");
TODO ("implement command processing queue");
}
bool
ProcDispatcher::empty() const
{
TODO ("implement command processing queue");
return true;
}
} // namespace control