Commit graph

2880 commits

Author SHA1 Message Date
91b83f5ede ElementAccess: (WIP) unsuccessful attempt to solve the typing problem
the intention was to return disparate result types, just depending on the
actual position in the UI-Coordinates. The client knows what to expect
2018-04-09 01:14:12 +02:00
c245098d45 ElementAccess: (WIP) first draft for internal accessor function
...but can not work this way.
Since void* has not RTTI, no secure access with downcast is possible
2018-04-09 00:51:24 +02:00
20ecc3f0d0 DI: allow to trigger the lazy instantiation of a mock service instance directly
Basically the mocking mechanism just switches the configuration
and then waits for the service to be accessed in order to cause acutual
instantiation of the mock service implementation. But sometimes we want
to prepare and rig the mock instance prior to the first invocation;
in such cases it can be handy just to trigger the lazy creating process
2018-04-08 18:43:27 +02:00
e99ad7a3e6 ElementAccess: draft simple lookup interface 2018-04-08 18:43:27 +02:00
09359cf92a ElementAccess: initial brainstorming about the interface mechanics 2018-04-07 02:28:29 +02:00
dc97ab5546 ElementAccess: consider helper to encapsulte access to actual GTK structures (#1134) 2018-04-07 01:00:25 +02:00
2f899a921c ViewSpec: draft next steps to address
...should implement the generic invocation in ViewLocator,
without actually implementing the backing UI element allocation logic
2018-04-05 19:43:10 +02:00
18a552002d ViewSpec: use mocked LocationSolver to verify operation of the DSL 2018-04-05 01:09:13 +02:00
71bb2b48b6 ViewSpec: pick up with dependency-injection into the DSL tokens (#1126)
Attempt to find my way back to the point
where the digression regarding dependency-injection started.

As it turns out, this was a valuable digression, since we can rid ourselves
from lots of ad-hoc functionality, which basically does in a shitty way
what DependencyFactory now provides as standard solution


FIRST STEP is to expose the Navigator as generic "LocationQuery" service
through lib::Depend<LocationQuery>
2018-04-04 03:29:26 +02:00
4e0d99e928 Demote the Play-Facade to a in-language (C++) Interface to get rid of InterfaceFacadeLink
I am fully aware this change has some far reaching ramifications.
Effectively I am hereby abandoning the goal of a highly modularised Lumiera,
where every major component is mapped over the Interface-System. This was
always a goal I accepted only reluctantly, and my now years of experience
confirm my reservation: it will cost us lots of efforts just for the
sake of being "sexy".
2018-04-03 02:14:45 +02:00
be789bea59 Fix funny problem with C header stdbool.h
...which is so kind as to redefine bool, true and false as macros. Yessss!
2018-04-02 03:27:07 +02:00
89d93a13e4 Modernise Unknown Exception handler and Exception messages 2018-04-02 01:48:51 +02:00
21e47e014a Modernise Lumiera Error baseclass 2018-04-01 23:45:00 +02:00
bfbcc5de43 simplify ClassLock by use of Meyer's Singleton with zombie check
...and package the ZombieCheck as helper object.
Also rewrite the SyncClassLock_test to perform an
multithreaded contended test to prove the lock is shared and effective
2018-04-01 06:09:01 +02:00
992056ea69 reduce include dependencies of DelStash
...get rid of some further Boost includes and remove unnecessary disable_if
2018-04-01 00:37:58 +02:00
fc546f71b4 Reorganise some tests
Dependency-Injection rather fits into the "fundamentals" section.
It is more than a mere library facility
2018-03-31 17:12:45 +02:00
fe10ab92dc DI: adjust codebase to the new DependInject configuration API 2018-03-31 01:06:10 +02:00
80207ea224 DI: (WIP) switch to totally rewritten new implementation of lib::Depend (#1086)
- state-of-the-art implementation of access with Double Checked Locking + Atomics
- improved design for configuration of dependencies. Now at the provider, not the consumer
- support for exposing services with a lifecycle through the lib::Depend<SRV> front-end
2018-03-31 01:06:06 +02:00
5d0c2b6d2c DI: special solution for singletons with private default ctor
...which declare DependencyFactory as friend.
Yes, we want to encourrage that usage pattern.

Problem is, std::is_constructible<X> gives a misleading result in that case.
We need to do the instantiation check within the scope of DependencyFactory
2018-03-30 06:48:34 +02:00
b3d18c1a74 DI: rework dependency-injection configuration in terms of the new DependencyFactory
why is this so damn hard to get right?
2018-03-30 05:56:53 +02:00
5fc85df385 DI: inline into lib::Depend to obsolete InstanceHolder
but now we've got two factory functors.
So there is yet more potential for simplification & refactoring
2018-03-29 16:57:55 +02:00
c3e149028f DI: draft towards unified use of the singleton holder
ideally we want
 - just a plain unique_ptr
 - but with custom deleter delegating to lib::Depend
 - Depend can be made fried to support private ctor/dtor
 - reset the instance-ptr on deletion
 - always kill any instance
2018-03-28 03:27:05 +02:00
d6786870f3 DI: port the old Singleton unit tests
all these tests are ported by drop-in replacement
and should work afterwards exactly as before (and they do indeed)

A minor twist was spotted though (nice to have more unit tests indeed!):
Sometimes we want to pass a custom constructor *not* as modern-style lambda,
but rather as direct function reference, function pointer or even member
function pointer. However, we can not store those types into the closure
for later lazy invocation. This is basically the same twist I run into
yesterday, when modernising the thread-wrapper. And the solution is
similar. Our traits class _Fun<FUN> has a new typedef Functor
with a suitable functor type to be instantiated and copied. In case of
the Lambda this is the (anonymous) lamda class itself, but in case of
a function reference or pointer it is a std::function.
2018-03-26 07:54:16 +02:00
4d783770d0 Bugfix: CallQueue_test initialisation was not threadsafe (see also #1131)
...which showed up under high system load.
The initialisation of the member variables for the check sum
could be delayed while the corresponding thread was already running
2018-03-26 04:40:54 +02:00
685a9b84ee Library: replace boost::noncopyable by our own library solution
Benefits
 - get rid of yet another pervasive Boost dependency
 - define additional more fine grained policies (move only, clonable)
2018-03-24 05:35:13 +01:00
d9af3abb0f DI: implement creating singleton from arbitrary (user provided) closure/functor/lambda
this is quite an ugly feature, but I couldn't come up with
any convincing argument *not* to implement it (and its low hanging fruit)
2018-03-22 06:53:56 +01:00
5c39498929 DI: clean-up and document the TDD test
...written as byproduct from the reimplementation draft.

NOTE there is a quite similar test from 2013, DependencyFactory_test
For now I prefer to retain both, since the old one should just continue
to work with minor API adjustments (and thus prove this rewrite is a
drop-in replacement).

On the long run those two tests could be merged eventually...
2018-03-19 05:34:27 +01:00
957e7ff54c DI: extract testcode into new unit test 2018-03-19 03:46:43 +01:00
41b8d12b66 ViewSpec: reconsider how to build and structure the DSL (#1126)
...in the light of all the foundation components and frameworks created meanwhile
2018-02-23 05:07:39 +01:00
b6360b2e9c LocationSolver: automatically inject persp(UIC_ELIDED) (closes #1128)
decided to add a very specific preprocessing here, to make the DSL notation more natural.
My guess is that most people won't spot the presence of this tiny bit of magic,
and it would be way more surprising to have rules like

UICoord::currentWindow().panel("viewer").create()

fail in most cases, simply because there is a wildcard on the perspective
and the panel viewer does not (yet) exist. In such a case, we now turn the
perspective into a "existential quantified" wildcard, which is treated as if
the actually existing element was written explicitly into the pattern.
2018-02-17 05:11:34 +01:00
0f26f1e0f4 LocationSolver: Documentation and clean-up (#1127) 2018-02-17 03:45:07 +01:00
da8fd6a031 LocationSolver: use the "elided" marker for realistic create rules
...actually just more test coverage,
the feature is already implemented.

What *could* be done though is to inject that UIC_ELIDED marker
on missing perspective specs in create clauses automatically...
2018-02-16 07:34:48 +01:00
983c490644 LocationSolver: test coverage for existentially quantified elements (#1128)
...and again spotted some really insidious bugs
2018-02-16 06:37:43 +01:00
6665fb68d6 LocationSolver: decide not to implement match based on context (#1130)
This looks like YAGNI, and it would be non trivial to implement.
But since the feature looks important for slick UI behaviour,
I've made a new ticket and leave it for now
2018-02-16 03:24:37 +01:00
f3791297d6 LocationSolver: cover most standard usage situations
with the exception of some special situations,
which require additional features from the engine,
especially binding-on-context

Not sure though if I'll implement these or say YAGNI
2018-02-16 01:59:51 +01:00
60d40a6a6e LocationSolver: concept for standard usage situation test coverage
...using a fixed set of rules this time,
while injecting a different (simulated) UI tree for each testcase
2018-02-14 04:42:19 +01:00
98cab32a08 LocationSolver: several rule match test cases 2018-02-14 03:02:44 +01:00
9249c513a9 LocationSolver: wildcard match test cases 2018-02-13 03:13:53 +01:00
92bf317d29 LocationSolver: long explicit path test cases
...and here a bug was hiding. gotcha
2018-02-13 02:46:43 +01:00
9fe314ad04 LocationSolver: testcases regarding perspective
TODO support for existentially quantified perspective to match against
"just the" perspectice, disregarding the actual value
2018-02-13 02:26:03 +01:00
c11e557b45 LocationSolver: smallest possible query test cases
querying on window level (=root level)
2018-02-11 04:36:11 +01:00
e04f61fe0d LocationSolver: length discriminating test cases 2018-02-11 04:16:58 +01:00
820abe2bef LocationSolver: provide DSL notation to write "create clauses" 2018-02-11 04:00:59 +01:00
7a167c4c3a LocationSolver: draft pattern for writing those test cases
...which shows: we also need a DSL mechanism for writing "create clauses"
2018-02-11 02:34:56 +01:00
65a86bc426 LocationSolver: define extensive test coverage to be written (#1127) 2018-02-10 02:03:09 +01:00
6d0e8a35a6 LocationSolver: simple unit test PASS 2018-02-10 00:34:24 +01:00
66bbf146a6 LocationSolver: implement this additional resolving flavour
coverPartially() now computes coverage solution and moves
that solution into place, while retaining the extraneous, uncovered part
2018-02-09 03:30:45 +01:00
c88a68a2a0 LocationSolver: need yet another flavour of the coordinate resolving mechanism
...this happens when you design a subsystem bottom-up
You build five items just to find out that in fact you need only a sixth item....
2018-02-08 03:00:38 +01:00
6022a8afb1 LocationSolver: draft outline of the solving loop 2018-02-08 02:50:48 +01:00
bf314482da LocationSolver: draft the simple usage scenario (unit test) (#1127) 2018-02-08 00:37:02 +01:00
10d2cafba9 LocationSolver: draft entities involved in location solving (#1127)
basically this will be built on top of the path matching / resolving mechanism coded thus far.
but we'll need some additional flags and some DSL magic
2018-02-07 04:03:39 +01:00
136e78d023 DockAccess: decide on next steps towards integration (#1126) 2018-02-01 23:08:43 +01:00
22e823fad5 DockAccess: finish setup of allocation specifications within the DSL 2018-01-15 03:56:23 +01:00
ef74527f6b DOC: eliminate spurious mentions of tr1:: 2018-01-12 03:03:25 +01:00
7dd69003b5 Navigator: finish path matching resolver for UI coordinates (closes #1107) 2018-01-10 04:42:49 +01:00
722c49e5ff Navigator: finish coverage of path extension 2018-01-10 04:21:42 +01:00
2d66293c32 Navigator: test for path extension now basically working as intended 2018-01-09 02:12:00 +01:00
f10263c469 Navigator: fix insidious nesting error in test definition 2018-01-09 01:52:49 +01:00
55c196e5a2 Navigator: define test cases for path extension after coverage 2018-01-08 23:49:24 +01:00
d5209bfe1d Navigator: get the anchor() cases to work as intended 2018-01-07 07:20:41 +01:00
837aa81fc5 Navigator: cook up some interesting test cases for anchor mutation
...and yes,
even writing seemingly superfluous test cases will uncover yet another bug
2018-01-07 03:17:15 +01:00
2665ad5bf3 Navigator: supply another mutation operation to make anchorage explicit
...basically just a re-use of existing functionality.
Needs some test coverage though
2018-01-07 02:24:33 +01:00
c88747dc99 Navigator: cover selection from several possible solutions 2018-01-06 04:36:18 +01:00
e7ce82d17e Navigator: fix covering of an explicit UI-Coordinate
...especially to make the anchorage explicit
2018-01-06 03:32:42 +01:00
0ea5583b62 Navigator: explicitly reject solutions that did not bind all wildcards
...this makes most of the remaining test cases pass

only a plain anchor is not yet properly interpolated
2018-01-05 03:57:27 +01:00
d9db5f3917 Navigator: further unit tests for boundrary cases
NOTE not working yet; trailing wildcards not rejected
2018-01-05 02:14:22 +01:00
f4648c393f Navigator: unit test simple cases of coverage 2018-01-04 04:52:09 +01:00
f23b916f03 Navigator: rework and sharpen the API
- the default should be to look for total coverage
- the predicates should reflect the actual state of the path only
- the 'canXXX' predicates test for possible covering mutation
2018-01-03 02:46:12 +01:00
d2bbe9c61b TreeExplorer: define behaviour of new "delayed expansion" feature
...we need yet another feature to build the path matching for the Navigator
2018-01-01 17:43:49 +01:00
d5ae52e558 UI-Coordinates: design implementation of the patch matching algorithm
...which indicates that we need some additional functionality from TreeExplorer
2017-12-31 21:05:15 +01:00
b8047b3310 Navigator: LocationQuery interface now finished. Demo implementation unit test PASS (closes #1108)
I set out to "discover" what operations we actually need on the LocationQuery
interface, in order to build a "coordinate resolver" on top. It seems like
this set of operations is clear by now.

It comes somewhat as a surprise that this API is so small. This became possible
through the idea of a ''child iterator'' with the additional ability to delve down and
expand one level of children of the current element. Such can be ''implemented''
by relying on techniques similar to the "Monads" from functional programming.

Let's see if this was a good choice. The price to pay is a high level of ''formal precision''
when dealing with the abstraction barrier. We need to stick strictly to the notion of a
''logical path'' into a tree-like topology, and we need to be strong enough never to
give in and indulge with "the concrete, tangible". The concrete reality of a tree
processing algorithm with memory management plus backtracking is just to complex
to be handled mentally. So either stick to the rules or get lost.
2017-12-26 14:58:30 +01:00
a8e16a0f28 Navigator: identify and fix the bug
...which was basically harmless, no fundamental problem,
just a simple logical error on my behalf (using the wrong
depth level)
2017-12-26 14:40:51 +01:00
798b70f7f4 Navigator: add direct test coverage for child expansion
...et voila, it's broken!!

expansion at Perspective level yields "NIL", while it should yield "perspective-A"
2017-12-26 05:07:35 +01:00
2ea2d38cb2 Navigator: build iterator front-end based on the new TreeExploer capabilities
...but not yet switched into the main LocationQuery interface,
because that would also break the existing implementation;
recasting this implementation is the next step to do....
2017-12-24 04:48:07 +01:00
d653937465 TreeExplorer: allow to call through an IterSource based API for child-expansion
...which basically allows us to return any suitable implementation
for the child iterator, even to switch the concrete iteration on each level.
We need this flexibility when implementing navigation through a concrete UI
2017-12-24 03:28:40 +01:00
f05b3f56c0 Library/IterSource: allow for mix-in extension of the IterSource interface
...at least when using a wrapped Lumiera Iterator as source.
Generally speaking, this is a tricky problem, since real mix-in interfaces
would require the base interface (IterSource) to be declared virtual.

Which incurres a performance penalty on each and every user of IterSource,
even without any mix-in additions. The tricky part with this is to quantify
the relevance of such a performance penalty, since IterSource is meant
to be a generic library facility and is a fundamental building block
on several component interfaces within the architecture.
2017-12-23 18:55:26 +01:00
64ba7bf372 TreeExplorer: now able to pick up and wrap an IterSource 2017-12-23 18:32:25 +01:00
147aeb4049 TreeExplorer: draft immediate IterSource adaptor
This is just a temporary solution, until IterSource is properly refactored (#1125)
After that, IterSource is /basically a state core/ and the adaptor will be more or less trivial
2017-12-23 02:29:19 +01:00
95b5786798 Navigator: consider to work around problems with adapting IterSource
- as it stands currently, IterSource has a design problem, (see #1125)
- and due to common problems in C++ with mix-ins and extended super interfaces,
  it is surprisingly tricky to build on an extension of IterSource
- thus the idea is to draft a new solution "in green field"
  by allowing TreeExplorer to adapt IterSource automatically
- the new sholution should be templated on the concrete sub interface
  and ideally even resolve the mix-in-problem by re-linearising the
  inheritance line, i.e. replace WrappedLumieraIter by something
  able to wrap its source, in a similar vein as TreeExplorer does
2017-12-23 01:59:31 +01:00
1ca890d1b6 Navigator: decide how specifically to build on top of TreeExplorer
...this was a difficult piece of consideration and analysis.
In the end I've settled down on a compromise solution,
with the potential to be extended into the right direction eventually...
2017-12-22 19:35:36 +01:00
1fdeb08f19 TreeExplorer: finished and unit test PASS
several extensions and convenience features are conceivable,
but I'll postpone all of them for later, when actual need arises

Note especially there is one recurring design challenge, when creating
such a demand-driven tree evaluation: more often than not it turns out
that "downstream" will need some information about the nested tree structure,
even while, on the surfice, it looks as if the evaluation could be working
completely "linearised". Often, such a need arises from diagnostic features,
and sometimes we want to invoke another API, which in turn could benefit
from knowing something about the original tree structure, even if just
abstracted.

I have no real solution for this problem, but implementing this pipeline builder
leads to a pragmatic workaround: since the iterator already exposes a expandChildren(),
it may as well expose a depth() call, even while keeping anything beyond that
opaque. This is not the clean solution you'd like, but it comes without any
overhead and does not really break the abstraction.
2017-12-17 03:02:00 +01:00
7ed1948a89 TreeExplorer: refactor to make depth() reflect the logical expansion depth
...so sad.
The existing implementation was way more elegant,
just it discarded an exahusted parent element right while in expansion,
so effectively the child sequence took its place. Resolved that by
decomposing the iterNext() operation. And to keep it still readable,
I make the invariant of this class explicit and check it (which
caught yet another undsicovered bug. Yay!)
2017-12-16 19:21:22 +01:00
add5046c6e TreeExplorer: maybe pragmatic workaround for the remaining design problem
instead of building a very specific collaboration,
rather just pass the tree depth information over the extended iterator API.
This way, "downstream" clients *can* possibly react on nested scope exploration
2017-12-16 06:18:44 +01:00
53efdf6e2b TreeExplorer: investigate logical contradiction in this design
We get conflicting goals here:
 - either the child expansion happens within the opaque source data
   and is thus abstracted away
 - or the actual algorithm evaluation becomes aware of the tree structure
   and is thus able to work with nested evaluation contexts and a local stack
2017-12-15 00:32:30 +01:00
30775b2b32 TreeExplorer: draft demonstration example for a search algorithm
...build on top of the core features of TreeExplorer
- completely encapsulate and abstract the source data structure
- build an backtracking evaluation based on layered evaluation
  of this abstracted expandable data source

NOTE: test passes compilation, but doesn't work yet
2017-12-14 03:06:19 +01:00
46287dac0e TreeExplorer: Monads are of limited usefulnes
...and there is a point where to stop with the mere technicalities,
and return to a design in accordance with the inner nature of things.

Monads are a mere technology, without explicatory power as a concept or pattern

For that reason
 - discard the second expansion pattern implemented yesterday,
   since it just raises the complexity level for no given reason
 - write a summary of my findings while investigating the abilities
   of Monads during this design excercise.
 - the goal remains to abandon IterExplorer and use the now complete
   IterTreeEplorer in its place. Which also defines roughly the extent
   to wich monadic techniques can be useful for real world applications
2017-12-11 02:21:32 +01:00
4ef1801a6f TreeExplorer: draft how depth-first-to-leafs might be implemented
...it can sensibly only be done within the Expander itself.
Question: is this nice-to-have-feature worth the additional complexity
of essentially loading two quite distinct code paths into a single
implementation object?

As it stands, this looks totally confusing to me...
2017-12-11 02:20:15 +01:00
4d21baea6b Bugfix: rectify a moronic tuple type rebinding introduced with #988
At that time, our home-made Tuple type was replaced by std::tuple,
and then the command framework was extended to also allow command invocation
with arguments packaged as lib::diff::Record<GenNode>

With changeset 0e10ef09ec
A rebinding from std::tuple<ARGS...> to Types<ARGS> was introduced,
but unfortunately this was patched-in on top of the existing Types<ARGS...>
just as a partial specialisation.

Doing it this way is especially silly, since now this rebinding also kicks
in when std::tuple appears as regular payload type within Types<....>

This is what happened here: We have a Lambda taking a std::tuple<int, int>
as argument, yet when extracting the argument type, this rebinding kicks in
and transforms this argument into Types<int, int>
Oh well.
2017-12-11 02:20:15 +01:00
13d32916ee TreeExplorer: implement simple auto-expansion
...just expand children instead of normal iteration;
works out of the box, since expansion itself performs a iteration step.
2017-12-10 00:24:36 +01:00
fd5d44f6ca TreeExplorer: draft next case -- auto-expand children
this leads to either unfolding the full tree depth-first,
or, when expanding eagerly, to delve into each sub-branch down to the leaf nodes

Both patterns should be simple to implement on top of what we've built already...
2017-12-09 19:42:22 +01:00
e242053620 TreeExplorer: document wrapping into IterSource 2017-12-09 18:41:35 +01:00
c7e37c29e6 TreeExplorer / IterSource: document design mismatch (-> Ticket #1125)
IterSource should be refactored to have an iteration control API similar to IterStateWrapper.
This would resolve the need to pass that pos-pointer over the abstraction barrier,
which is the root cause for all the problems and complexities incurred here
2017-12-09 06:24:57 +01:00
f300545232 TreeExplorer: investigate wrong behaviour in test
turns out that -- again -- we miss some kind of refresh after expanding children.
But this case is more tricky; it indicates a design mismatch in IterSource:
we (ab)use the pos-pointer to communicate iteration state. While this might be
a clever trick for iterating a real container, it is more than dangerous when
applied to an opaque source state as in this case. After expanding children,
the pos-pointer still points into the cache buffer of the last transformer.
In fact, we miss an actualisation call, but the IterSource interface does not
support such a call (since it tries to get away with state hidden in the pos pointer)
2017-12-09 03:49:59 +01:00
7f6bfc1e45 TreeExplorer: implement wrapping opaquely into an IterSource 2017-12-09 01:17:50 +01:00
681cfbfd8c TreeExplorer: add warning due to the moving builder operations
this was a design decision, but now I myself run into that obvious mistake;
thus not sure if this is a good design, or if we need a dedicated operation
to finish the builder and retrieve the iterable result.
2017-12-08 05:34:28 +01:00
ce1ee71955 TreeExplorer: clarify base initialisation
as it turned out, when "inheriting" ctors, C++14 removes the base classes' copy ctors.
C++17 will rectify that. Thus for now we need to define explicitly that
we'll accept the base for initialising the derived. But we need do so
only on one location, namely the most down in the chain.
2017-12-08 05:32:04 +01:00
aa008d6d4a TreeExplorer: draft my requirements for packaging a TreeExplorer pipeline as IterSource
Since this now requires to import iter-adapter-stl.hpp and iter-source.hpp
at the same time, I decided to drop the convenience imports of the STL adapters
into namespace lib. There is no reason to prefer the IterSource-based adapters
over the iter-adapter-stl.hpp variants of the same functionality.
Thus better always import them explicitly at usage site.


...actual implementation of the planned IterSource packaging is only stubbed.
But I needed to redeclare a lot of ctors, which doesn't seem logical
And I get a bad function invocation from another test case which worked correct beforehand.
2017-12-07 05:48:36 +01:00
9b9dcb2b78 TreeExplorer: add yet another convoluted example
Yay!
...and all of this works flawless right away
2017-12-07 03:11:11 +01:00
160a5e5465 TreeExplorer: cover further flavours of predicate definition 2017-12-07 02:19:19 +01:00
2eacde7f2c TreeExplorer: draft the filter operation
should be low hanging fruit now....
2017-12-06 02:33:32 +01:00
085b304a38 TreeExplorer: finish test coverage of expand+transform 2017-12-06 02:02:22 +01:00
b8cf274de6 Refactoring: extract new duck detectors
due to switching from ADL extension points to member functions,
we now need to detect a "state core" type in a different fashion.
The specific twist is that we can not spell out the full signature
in all cases, since the result type will be formed as a consequence
of this type detection. Thus there are now additional detectors to
probe for the presence of a specific function name only, and the
distinction between members and member functions has been sharpened.
2017-12-05 06:05:33 +01:00
52edf7d930 Refactoring: switch IterStateWrapper to member function based API
Considering the fact that we are bound to introduce yet another iteration control function,
because there is literally no other way to cause a refresh within the IterTreeExplorer-Layers,
it is indicated to reconsider the way how IterStateWrapper attaches to the
iteration control API.

As it turns out, we'll never need an ADL-free function here;
and it seems fully adequate to require all "state core" objects to expose
the API as argument less member function. Because these reflect precisely
the contract of a "state core", so why not have them as member functions.
And as a nice extra, the implementation becomes way more concise in
all the cases refactored with this changeset!

Yet still, we stick to the basic design, *not* relying on virtual functions.
So this is a typical example of a Type Class (or "Concept" in C++ terminology)
2017-12-05 03:28:00 +01:00
81c6136509 TreeExplorer: define interaction between expand and transform-operation
good news: it (almost) works out-of-the-box as expected.

There is only one problem: expandChildren() alters the content of the
data source, yet downstream decorators aren't aware of that fact and
continue to present cached evaluations, until the next iterate() call
is issued. Yet unfortunately this iterate already consumes the first
of the expanded children, which thus gets shadowed by the cached
outcome of parent node already consumed and expanded at that point

See the first example:

"10-8-expand-8-4-2-6-4-2"
should be 6 ^^^
2017-12-04 06:11:08 +01:00
823848db37 TreeExplorer: document arcane special case
...which happens to be supported out of the box,
due to the generic adaptor magic shared with the explore-operation

Exploiting this feature, some functor could even subvert the layering order
2017-12-04 04:34:27 +01:00
ca270028a9 TreeExplorer: transform-operation implemented and covered in test 2017-12-04 04:34:27 +01:00
b5453cc429 TreeExplorer: reimplementation with simpler design
- always layer the TreeExplorer (builder) on top of the stack
- always intersperse an IterableDecorator in between adjacent layers
- consequently...
  * each layer implementation is now a "state core"
  * and the source is now always a Lumiera Iterator

This greatly simplifies all the type rebindings and avoids the
ambiguities in argument converison. Basically now we can always convert
down, and we just need to pick the result type of the bound functor.

Downside is we have now always an adaptation wrapper in between,
but we can assume the compiler is able to optimise such inline
accessors away without overhead.
2017-12-04 04:34:26 +01:00
e58e4553f4 TreeExplorer: make the Core -> Core design work, kind of
...yet this seems like a rather bad idea,
it breeds various problems and requires arcane trickery to make it fly

==> abandon this design
==> always intersperse an IterableDecorator between each pair of Layers
2017-12-04 04:34:24 +01:00
94d5801712 Library: add move-support to ItemWrapper
...especially relevant in the context of TreeExplorer,
where the general understanding is that the "Data Source" (whatever it is)
will be piggy-backed into the pipeline builder, and this wrapping is
conceived as being essentially a no-op.

It is quite possible we'll even start using such pipeline builders
in concert with move-only types. Just consider a UI-navigator state
hooked up with a massive implementation internal pointer tree attached
to all of the major widgets in the UI. Nothing you want to copy in passing by.
2017-12-04 04:26:43 +01:00
1df77cc4ff Library: investigate and fix an insidious problem with move-forwarding (util::join / transformIter)
As it turned out, we had two bugs luring in the code base,
with the happy result of one cancelling out the adverse effects of the other

:-D

 - a mistake in the invocation of the Itertools (transform, filter,...)
   caused them to move and consume any input passed by forwarding, instead
   of consuming only the RValue references.
 - but util::join did an extraneous copy on its data source, meaning that
   in all relevant cases where a *copy* got passed into the Itertools,
   only that spurious temporary was consumed by Bug #1.

(Note that most usages of Itertools rely on RValues anyway, since the whole
point of Itertools is to write concise in-line transformation pipelines...)

*** Added additional testcode to prove util::stringify() behaves correct
    now in all cases.
2017-12-04 04:23:30 +01:00
63a49bccfd Library: define string conversion trait more precisely
It is pointless to include pointers....
A pointer to string is not "basically a string",
and char is handled explicitly anyway.
2017-12-04 03:53:36 +01:00
e379ad82c6 Library: typeof obsoleted by decltype
Replace the remaining usages of the GNU extension 'typeof()'
by the now-standard 'decltype()' operator
2017-12-04 03:53:36 +01:00
b104508685 Library: extract type diagnostics test helpers 2017-12-01 03:51:54 +01:00
674201f5ea Library: finish new form of the type rebinding trait 2017-12-01 03:25:51 +01:00
1047f2f245 Library: decide on the overall shape of the type rebinding helper
- we do strip references
- we delegate to nested typedefs

Hoever, we do *not* treat const or pointers in any way special --
if the user want to strip or level these, he has to do so explicitly.
Initially it seemed like a good idea to do something clever here, but
on the long run, such "special treatment" is just good for surprises
2017-12-01 02:43:27 +01:00
6bb288bf20 Library: search for a way to rebind to nested definitions
...automatically whenever those are present.
Up to now, we hat that as base case, which limited usage to those cases
where we already know such nested definitions are actually present
2017-11-30 23:28:00 +01:00
d73b0b05b2 Library: attempt to get more explicit type diagnostics
...including the various reference and pointer adornments;
typeid() unfortunately strips those, so we'll have to add them manually
2017-11-30 23:23:54 +01:00
60301f7523 Library: need an augmented version of the iterator type rebinding helper
yet another quick-n-dirty hack turned into an useful everyday helper...

but at least I need it to be symmetric in and universally applyable
2017-11-30 21:02:36 +01:00
a3a64147c1 TreeExplorer: implementation draft for the transform-operation
attempt to re-use the same traits as much as possible

NOTE: new code not passing compiler yet, but refactored old code
      does, and still passes unit test
2017-11-30 03:52:32 +01:00
09a263431c TreeExplorer: note further functionality to supplement
- add a filter (should be low hanging fruit)
- wrap the result as IterSource
2017-11-28 03:53:38 +01:00
5b86b660ae TreeExplorer: draft functionality of transform-operation 2017-11-28 03:53:09 +01:00
134821ca15 DOC: document some of the language limitations highlighted by this research 2017-11-27 05:39:47 +01:00
d8f7a22123 TreeExplorer: cover all the remaining cases supported for the expansion functor 2017-11-27 05:07:06 +01:00
86856390e1 TreeExplorer: cover expansion using a different result type
here using a lambda with side-effect and returning a reference to
a STL collection with the children, which is managed elsewhere.
2017-11-27 05:07:06 +01:00
6667a51a61 TreeExplorer: cover another use case expand( Val -> iter<Val> )
...which uncovered an error in the test fixture
plus helped to spot the spurious copy when passing the argument to the expand functor

And my GDB crashed when loading the executable, YAY!
so we'll need to coment out some code from now on,
until we're able to switch to a more recent toolchain  (#1118)
2017-11-26 22:35:43 +01:00
bb948bff34 TreeExplorer: working solution to accept generic lambda
but possible only for the iterator -> iterator case

Since we can not "probe" a generic lambda, we get only one shot:
we can try to bind it into a std::function with the assumed signature
2017-11-25 02:16:21 +01:00
3614085ff7 Library: improve the function-signature detector to work as guard with enable_if
This is a consequence of the experiments with generic lambdas.
Up to now, lib::meta::_Fun<F> failed with a compilation error
when passing the decltype of such a generic lambda.

The new behaviour is to pick the empty specialisation (std::false_type) in such cases,
allowing to guard explicit specialisations when no suitable functor type
is passed
2017-11-24 23:48:56 +01:00
01937f9736 Research: possiblity to detect a generic Lambda? 2017-11-24 23:48:56 +01:00
18553f22b2 TreeExplorer: cover both variants of functor signature by unit test (PASS) 2017-11-23 03:29:26 +01:00
f10e66e4ae TreeExplorer: design a solution to handle expansion of children
this solution makes me feel somewhat queasy..
stacking several adaptors and wrappers and traits on top of each other.

Well, it type checks and passes the test, so let's trust functional programming
2017-11-20 01:03:44 +01:00
d10c5a4f77 TreeExplorer: draft the core (explore) operation
The plan is to use a monad-like scheme, but allow for a lot of leeway
with respect to the src and value types of the expand functor.
A key idea is to allow for a *different* state core than used in the source
2017-11-19 20:36:19 +01:00
cbb35d7161 TreeExplorer: add shortcut to adapt STL container automatically
...selecting the iterator or const iterator as apropriate
2017-11-19 17:35:00 +01:00
fd3d6fb60e TreeExplorer: first testcase, build either from Lumiera-Iterator or use StateCore
TODO: also wrap any suitable STL iterable.
we need a one-shot solution here
2017-11-19 02:28:48 +01:00
fe3feee67a Library: metafunction to detect support for a specific extension point
such a detector function can be used to enable some template specialisation
based on the fact that a target type exposes the desired extension point
2017-11-19 01:43:19 +01:00
2345d76138 Research: how to detect that a type in question exposes a free function extension point
The key trick is to form an expression with the free function, using a declval of the type to probe.
What is somewhat tricky is the fact that functions can be void, so we need just to pick up
the type and use it in another type expression
2017-11-19 00:35:38 +01:00
a7bdc05091 WIP: draft first testcase
...just wrapping various kinds of iterators
2017-11-18 18:40:30 +01:00
c3b04af76f TreeExplorer: decide upon the steps towards implementation
Here, the tricky question remains, how to relate this evalutaion scheme
to the well known monadic handling of collections and iterators.

It seems, we can not yet decide upon that question, rather we should
first try to build a concrete implementation of the envisioned algorithm
and then reconsider the question later, to what extent this is "monadic"
2017-11-18 03:00:59 +01:00
782b4f949f TreeExplorer: extended analysis regarding tree expanding and backtracking computation (#1117)
This can be seen as a side track, but the hope is
by relying on some kind of monadic evaluation pattern, we'll be
able to to reconcile the IterExplorer draft from 2012 with the requirement
to keep the implementation of "tree position" entirely opaque.

The latter is mandatory in the use case here, since we must not intermingle
the algorithm to resolve UI-coordinates in any way with the code actually
navigating and accessing GTK widgets. Thus, we're forced to build some kind
of abstraction barrier, and this turns out to be surprisingly difficult.
2017-11-17 21:43:50 +01:00
e035dbc54a UI-Coordinates: support for truncating a given spec
...implemented within the builder.
Will shorten and discard extraneous storage,
but not expand and allocate new one
2017-10-30 02:59:56 +01:00
5530bbede8 Navigator: decide upon the fine points of meaning
anchorage vs. coverage
partial vs total
possible anchorage
possible coverage
2017-10-30 01:47:29 +01:00
750b124f88 Library: complement the pseudo-iterator by a IterSource front-end 2017-10-29 15:31:34 +01:00
0682e449a3 Library: a pseudo-iterator to yield just a single value
...which can be helpful when a function usually returns a somewhat dressed-up iterator,
but needs to return a specific fixed value under some circumstances
2017-10-29 14:51:51 +01:00
7e241d9a11 Library: a little bit of modernising and overhaul
- fix some warnings due to uninitialised members
  (no real problem, since these members get assigned anyway)
- use a lambda as example function right in the test
- use move initialisation and the new util::join
2017-10-29 13:22:25 +01:00
c39442a287 LocationQuery: recast syntax for inline structure definitions
this fixes a silly mistake:
obviously we want named sub-nodes, aka. "Attributes",
but we used the anonymous sub-nodes instead, aka. "Children"

Incidentally, this renders the definitions also way more readable;
in fact the strange post-fix naming notation of the original version
was a clear indication of using the system backwards....
2017-10-28 00:17:56 +02:00
5f9b8eb18c LocationQuery: draft the other query functions as recursive drill-down
Note: Unit test still fails...
2017-10-23 04:13:38 +02:00
2c96fcd164 LocationQuery: draft unit test to cover the query API 2017-10-22 00:44:30 +02:00
0dd516a298 Navigator: consider how to approach path resolution
obviously, we get a trivial case, when the path is explicit,
and we need a tricky full blown resolution with backtracking
when forced to interpolate wildcards to cover a given UICoord
spec against the actual UI topology.

Do we need it?
 * actually not right now
 * but already a complete implementation of the ViewSpec concept
   requires such a resolution
2017-10-21 01:53:13 +02:00
2d5717bfd7 Navigator: continue draft of UI coordinate resolver 2017-10-18 03:40:26 +02:00
7b2c98474f Navigator: initial draft of a UI coordinate resolver
...which in turn will drive the design of the LoactionQuery API
2017-10-16 02:39:22 +02:00
121b13e665 Navigator: analysis indicates to limit mutations
...to limit them to the UI-Coordinates themselves,
while declining the possibility to mutate the target environment
through the PathResolver. Better handle changes within the
target environment by dedicated API calls on the target elements,
instead of creating some kind of "universal structure"
2017-10-16 01:28:49 +02:00
ed76151d14 UI-Coordinates: value representation finished and unit test PASS (#1106) 2017-10-03 00:57:23 +02:00
f23b02b841 UI-Coordinates: implement simple locally decideable predicates 2017-10-02 23:41:03 +02:00
d9555701ac UI-Coordinates: implement a partial "sub path" order 2017-10-02 23:06:23 +02:00
3d8d383ca8 UI-Coordinates: add relational operators for partial order
It is not possible to inherit through boost operators
and defining them explicitly is not that much fuss either.
Plus we avoid the boost include on widely used header
2017-10-02 22:18:00 +02:00
42277c5760 UI-Coordinates: need to spell out all ctors explicitly
the usual drill...
once there is one additional non explicit conversion ctor,
lots of preferred conversion paths are opened under various conditions.

The only remedy is to define all ctors explicitly, instead of letting the
compiler infer them (from the imported base class ctors). Because this way
we're able to indicate a yet-more-preferred initialisation path and thus
prevent the compiler from going the conversion route.

In the actual case, the coordinate Builder is the culprit; obviously
we need smooth implicit conversion from builder expressions, and obviously
we also want to restrict Builder's ctors to be used from UICoord solely.

Unfortunately this misleads the compiler to do implement a simple copy construction
from non const reference by going through the prohibited Builder ctor, or to
instantiate the vararg-ctor inherited from PathArray.

Thus better be explicit and noisy...
2017-10-02 22:17:56 +02:00
5127414773 UI-Coordinates: next steps to cover
- allow tab specification to be elided
- simple comparisons between UI coordinates
- local query predicates
2017-10-02 18:39:18 +02:00
18d1e7a280 UI-Coordinates: polish test and consider next steps
After completing the self-contained UICoord data elements,
the next thing to consider might be how to resolve UI coordinates
against an actual window topology. We need to define a suitable
command-and-query interface in order to build and verify this
intricate resolution process separated from the actual UI code.
2017-10-02 18:11:21 +02:00
5c113b058d UI-Coordinates: better name the local component UIC_PATH 2017-10-02 16:51:45 +02:00
286b1829fe UI-Coordinates: implement path split and appending of multiple components
Unit test passes thus far
2017-10-02 06:49:50 +02:00
835b964e63 UI-Coordinates: implement append / prepend mutation 2017-10-02 06:45:50 +02:00
7826d6dc24 UI-Coordinates: implement low-level data manipulation incl. storage expansion 2017-10-02 06:45:45 +02:00
5097637f0d UI-Coordinates: basic unit test PASS 2017-10-01 21:54:35 +02:00
3a8f639a12 UI-Coordinates: implement reverse lookup 2017-10-01 20:12:45 +02:00
6322f1bc3c UI-Coordinates: define next steps to cover 2017-10-01 20:04:12 +02:00
8c694b6ec0 UI-Coordinates: PathArray abstraction finished and unit test PASS 2017-10-01 06:08:54 +02:00
ebe74bcb53 UI-Coordinates: add further coverage for various boundary cases 2017-10-01 04:45:19 +02:00
107e9008e5 UI-Coordinates: bugfix to pass unit test thus far
whew!
2017-10-01 03:58:42 +02:00
5dfd135595 Library: remove redundant checks from IterAdapter implementation
Explicitly assuming that those functions are called solely from IterAdapter
and that they are implemented in a typical standard style, we're able to elide
two redundant calls to the checkPoint() function. Since checkPoint typically performs
some non-trivial checks, this has the potential of a significant performance improvement

- we check (and throw ITER_EXHAUST) anyway from operator++, so we know that pos is valid
- the iterate() function ensures checkPoint is invoked right after iterNext,
  and thus the typical standard implementation of iterNext need not do the same
2017-10-01 03:25:33 +02:00
a08fba5880 UI-Coordinates: establish contract 2017-10-01 01:30:53 +02:00
1138898989 UI-Coordinates: implement indexed access
...under the assumption that the content is normalised,
which means
- leading NULL is changed to Symbol::EMPTY
- missing elements in the middle are marked as "*"
- trailing NULL in extension storage is handled by adjusting nominal extension size
2017-09-30 02:48:25 +02:00
fcd8882206 Metaprogramming: finish variadic argument picker test 2017-09-29 03:21:47 +02:00
4348cd462c Metaprogramming: extend testcase and remould pickInit to support arbitrary arguments
as it turned out, the solution from yesterday works only with uniform argument lists,
but not with arbitrarily mixed types. Moreover the whole trickery with the
indices was shitty -- better use a predicate decision on template argument level.
This simple solution somehow just didn't occur to me...
2017-09-29 02:35:15 +02:00
636ab6e608 Metaprogramming: integrate the new facilities into the library 2017-09-29 00:51:13 +02:00
7296e60731 Metaprogramming: draft test for the new argument picker (WIP) 2017-09-28 16:28:15 +02:00
372512006f UI-Coordinates: use a recursive implementation layout
this is a more or less arbitrary guess regaring performance requirements
2017-09-25 00:26:19 +02:00
5e1c25aaf5 UI-Coordinates: extract PathArray base abstraction into a library class 2017-09-24 22:50:42 +02:00
4082526ec6 UI-Coordinates: stub basic path element iteration 2017-09-24 21:14:26 +02:00
6073dbfcaf UI-Coordinates: stub basic access operations (WIP) 2017-09-24 17:20:47 +02:00
08f70c068c UI-Coordinates: dream up some basic properties (WIP)
ZOMG... who is to code up all this stuff...?
2017-09-24 02:04:23 +02:00
78cbf0f57e UI-Coordinates: define basic design 2017-09-23 17:55:40 +02:00
feb8414016 UI-Coordinates: stub to pass compilation 2017-09-23 02:25:52 +02:00
c1f240687b UI-Coordinates: elaborate and simplify DSL draft (WIP) 2017-09-23 01:21:06 +02:00
ff1b22a889 UI-Coordinates: DSL draft (WIP) 2017-09-15 01:38:11 +02:00
afda9e0a69 UI-coordinates: also need to define a topological addressing scheme (#1106) 2017-09-10 00:32:31 +02:00
fef0a812c1 DockAccess: start implementation draft for the DSL 2017-09-09 23:30:44 +02:00
a9797e4a4f DockAccess: analysis continued...
exploring the idea of a configuration DSL.
As a first step, this could be a simple internal DSL,
implemented as a bunch of static functor objects, which are internally bound
and thus implemented by the ViewLocator within InteractionDirector
2017-09-08 03:53:52 +02:00
e46d23bd62 GCC-5 compatibility: need 1/3 more inline buffer space
GCC-5 requires more storage for some basic data types
Most notably std::string is now way larger than void*
2017-08-17 13:24:34 +02:00
ae2a9f0953 GCC-5 compatibility: fix some simple output matches in testsuite
GCC-5 produces slightly different output formatting
2017-08-17 12:50:25 +02:00
937ad64596 DiffMessage: now uniformly plays the role of MutationMessage (closes #1066) 2017-08-13 07:25:32 +02:00
5ea80f39cb DiffMessage: successfully finish extended integration test
now we're able to inject flocks of Borg into the alpha quadrant by diff message
2017-08-13 07:25:32 +02:00
3b547ce3d0 DiffMessage: basically got the integration test to work
...still with lots of diagnostic messages,
and need to fine tune the balance between generator and consumer,
in order to produce more interesting patterns.
Also need to verfiy the results automatically

Problems while building the test fixture: several, most notably again
the dangers when combining lambdas and multithreading. The most glorious
mistake was to capture the notifyGUI function, which led to locking
a corrupted uiDispatcher queue, causing deadlock.

Problems in the actual test subject: seemingly none.
Message passing and diff application works like a charm!
2017-08-13 07:25:32 +02:00
f7402ef89d Library: allow to consume an iterator while taking the snapshot 2017-08-13 07:25:32 +02:00
7e9bb1fb5d DiffMessage: elaborate integration test... 2017-08-12 23:02:00 +02:00
fb81751b91 DiffMessage: draft multithreaded integration test of diff application (#1066)
...because it seems adequate really to cover the whole invocation pattern
in a laboratory setup, including the twist to pass thread boundraries.
2017-08-12 19:32:57 +02:00
b45ffe5cbe DiffMessage: fix insidious initialisation bug (related to #963)
basically DiffMessage has a "take everything" ctor, which happens
to match on type DiffMessage itslef, since the latter is obviously
a Lumiera Forward Operator. Unfortunately the compiler now considers
this "take everyting" ctor as copy constructor. Worse even, such a
template generated ctor qualifies as "best match".

The result was, when just returing a DiffMessage by value form a
function, this erroneous "copy" operation was invoked, thus wrapping
the existing implementation into a WrappedLumieraIterator.

The only tangible symptom of this unwanted storage bloat was the fact
that our already materialised diagnostics where seemingly "gone". Indee
they weren't gone for real, just covered up under yet another layer of
DiffMessage wrapping another Lumiera Forward Iterator
2017-08-12 18:16:06 +02:00
5fbc4b84bf DiffMessage: switch to moving DiffMessage over the bus
basically the opaque-buffer based MutationMessage implementation is obsoleted now
2017-08-12 17:59:02 +02:00
b9acb3f50f DiffMessage: complete test coverage 2017-08-12 14:48:35 +02:00
06ff5c4e71 DiffMessage: complete test of diagnostic output 2017-08-12 14:33:26 +02:00
efc27fd07b DiffMessage: draft content diagnostics wrapper 2017-08-12 05:55:31 +02:00
a731b3caf4 metaprogramming: get rid of the remaining boost::enable_if usages
...low hanging fruit
2017-08-11 20:23:46 +02:00
6ee8737a17 WIP: dream up a conveninence interface 2017-08-11 19:28:16 +02:00
a0040fe6ab DiffMessage: basic test case PASS 2017-08-11 19:11:14 +02:00
9ad0dd9918 DiffMessage: start with drafting the most simple test case
damn it!
why the hell is the C++ language so tedious to write....
even after years of practice you need hours to get the most basic stuff to fly
2017-08-11 18:34:23 +02:00
88b2260496 DiffMessage: draft test steps to drive refactoring 2017-08-11 15:48:28 +02:00
f6baef16c5 DiffMessage: consider to unite the handling of mutation messages (#1066) 2017-08-11 15:23:33 +02:00
fd0a011ea4 DiffMessage: bold attempt towards a way to produce diffs (#1066)
actually I do not know much regarding the actual situation when,
within the Builder run, we're able to detect a change and generate
a diff description. However, as a first step, I'll pick IterSrouce
as a base interface and use a "generation context", which is to be
passed by shared-ptr
2017-08-11 00:59:10 +02:00
c324d2e594 Proc-Commands: remove a function we likely won't need ever (closes #291) 2017-08-10 21:52:51 +02:00
46fc900980 UI-Dispatch: get the multithreded test to work (#1098)
the (trivial) implementation turned out to be correct as written,
but it was (again) damn challenging to get the mulithreaded chaotic
test fixture and especially the lambda captures to work correct.
2017-08-07 05:19:58 +02:00
70e1a5b922 convert ScopedCollection to rely on C++11
- variadic templates
- type traits
- use uniqe_ptr to manage storage (instead of boost::scoped_array)
2017-08-06 18:21:25 +02:00
0b621e71c5 Library: fix a suptle misconception in the design of IterAdapter
again surprising how such fundamental bugs can hide for years...

Here the reason is that IterAdapter leaves the representation of "NIL" to
its instantiation / users; some users (here in for example the ScopedCollection)
can choose to allow for different representations of "NIL", but the comparison
provided by IterAdapter just compares the embedded pos by face value.
2017-08-06 16:58:22 +02:00
908d1a8faa test need to be linked against liblumierabackend
...while tests in the library subdirectory are linked only against
liblumierasupport, which does not provide the multithreading support

In this special case here the actual facility to be tested does not rely
on thread support, only on locking. But the stress test obviously needs
to create several threads. Simple workaround is to move the test into
a test collection linked against all of the application core...
2017-08-06 15:30:01 +02:00
4095cd8cf3 Ui-Dispatch: draft multithreaded stress test for call dispatcher queue
for the simplistic implementation we're using right now this effort might look
exaggerated, but we should consider using a lock-free implementation at some
point in the future, at which point it is good to have a stress test in place
2017-08-06 15:21:31 +02:00
87dc04f324 UI-Dispatch: verify consistency of argument data handling 2017-08-05 18:44:25 +02:00
3dea3c0fa0 UI-Dispatch: draft basic interface of a queue helper (#1098) 2017-08-05 17:36:32 +02:00
9b285a95c0 UI-Integration: plan the next steps to drive this topic ahead (#1099, #1098)
- concept for a first preliminary implementation of dispatch into the UI thread
 - define an integration effort to build a complete working communication chain
2017-08-05 17:36:32 +02:00
37cdfaba54 GCC-5 compatibility: remove the last remaining auto_ptrs 2017-05-01 21:43:10 +02:00
6a80053395 CmdAccess: reworked draft for context-bound commands and resolver expressions 2017-04-17 21:20:51 +02:00
10c2e4b9a9 CmdAccess: rename the front-end to CmdContext to clarify the purpose 2017-04-17 20:00:07 +02:00
82d66cef73 CmdAccess: discard the InvocationTrail concept
after extended analysis, it turned out to be a "placeholder concept"
and introduces an indirection, which can be removed altogether

- simple command invocation happens at gui::model::Tangible
- it is based on the command (definition) ID
- instance management happens automatically and transparently
- the extended case of context-bound commands will be treated later,
  and is entirely self-contained
2017-04-17 18:21:52 +02:00
8c7ac997de CmdAccess: replace existing usages of InvocationTrail 2017-04-17 16:57:09 +02:00
876c1dd1fd Commands: change implementation frame to include the command-ID
while the initial design treated the commands in a strictly top-down manner,
where the ID is known solely to the CommandRegistry, this change and information
duplication became necessary now, since by default we now always enqueue and
dispatch anonymous clone copies from the original command definition (prototype).

This implementation uses the trick to tag this command-ID when a command-hanlde
is activated, which is also the moment when it is tracked in the registry.
2017-04-17 03:09:12 +02:00
471fa5b9c4 CommandInstanceManager: fix error check accidentally killing the local instance
due to the refactorings, the instance was moved out prior to checking for
bound arguments. This is ammended now, albeit at the price of passing an
additional flagn and some tricky boolean conditions
2017-04-17 01:51:27 +02:00
3922bb58e1 Commands: fix and adapt instance management test 2017-04-17 01:51:27 +02:00
cfe192f8c6 Commands: some unit test coverage for unbinding arguments
...just to make sure it is properly integrated with the state predicates
2017-04-16 19:38:56 +02:00
410c36d2c3 Commands: change semantics of command instance management (#1089)
in accordance to the design changes concluded yesterday.
 - in the standard cases we now check the global registry first
 - automatically create anonymous clone copy from global commands
 - reorganise code internally to use common tail implementation
2017-04-16 18:27:05 +02:00
079ad715b0 Commands: change API to allow moving commands into the dispatcher queue 2017-04-16 16:16:26 +02:00
67e1032f7d Commands: draft the changes to be done with command instance management
...as consequence to be drawn from the design critique
2017-04-16 02:51:38 +02:00
5f6854621e Command-Cycle: remove the separate 'bang!' message
as it turns out, we can always trigger commands right away,
the moment all arguments are known. Thus it is sufficient to
send a single argument binding message, which allows us to
get rid of a lot or ugly complexities (payload visitor).
2017-04-14 23:45:35 +02:00
35a4e7705b CmdAccess: expand on the DSL draft 2017-04-14 03:22:08 +02:00
aecef2a8f4 Commands: refactor integration into SessionCommandService (#1089)
It seems more adequate to push the somewhat intricate mechanics
for the "fall back" onto generic commands down into the implementation
level of CommandInstanceManager. The point is, we know the standard
usage situation is to rely on the instance manager, and thus we want
to avoid redundant table lookups, only to support the rare case of
fallback to global commands. The latter is currently used only from
unit-tests, but might in future also be used by scripts.

Due to thread safety considerations, I have refrained from handing
out a direct reference to the command token sitting in the registry,
even while not doing so incurs a small runtime penalty (accessing
the shared ref-count for creating a copy of the smart-handle).
This is the typical situation where you'd be tempted to sacrifice
sanity for the sake of an imaginary performance benefit, which
in fact is dwarfed by all the machinery of UI-Bus and argument
passing via GenNode.
2017-04-09 19:11:40 +02:00
a53032cfc5 Analysis regarding the next step, integration of InstanceManagement into SessionCommand facade 2017-04-09 01:34:18 +02:00
22c1a1d189 Commands: rename some of the planned components for command access
...to make the names more handy
2017-04-08 16:24:36 +02:00
f495a069aa Symbol: also document usage as (tree)map key
especially note the absence of an comparison operator,
which causes std::map to fall back on pointer comparison.
2017-04-08 03:50:29 +02:00
dd0656e812 Symbol: add more test coverage for comparisons 2017-04-08 03:30:12 +02:00
3f17e6558e Symbol: clean-up of some occasional usages
hereby overlooking the elephant in the room: EntryID could switch to Symbol now
2017-04-08 00:40:04 +02:00
2204066a94 Symbol: test coverage for empty and bool
oh yeah
yet another opportunity for mistakes
2017-04-07 20:06:19 +02:00
4df59678a3 Symbol: rework initialisation and introduce a "bottom" Symbol
Up to now, we tolerated null pointers in Literal instances.
But we can not tolerate passing a null cString to Symbol initialisation.
Rather, hereby we introduce a dedicated "bottom" Symbol, a valid "null object"
2017-04-07 19:25:21 +02:00
29b8b2b8bc Symbol: switch to using the symbol-table as backing implementation (#158)
...which means, from now on identical input strings
will produce the same Symbol object (embedded pointer).

TODO: does not handle null pointers passed in as c-String properly
2017-04-07 06:34:41 +02:00
f9c3b8b61c Commands: get second testcase to PASS 2017-04-07 04:19:10 +02:00
f7d4a3c83e Commands: draft test case to cover lifecycle sanity checks 2017-04-06 20:40:18 +02:00
228f7d441f Commands: draft further test case to cover handling of duplicates
The instance manager opens (creates) a new instance by cloning
from the prototype. Unless this instance is dispatched, it does not
allow to open a further instance (for the same instanceID). But of course
it allows to open a different instance from the same prototype
2017-04-06 20:12:31 +02:00
b2dc6a0cb4 Commands: draft test case to clarify command instance identity 2017-04-06 19:58:45 +02:00
afe07bdb16 decommission the safe-bool-idiom (closes #477)
obsoleted by C++11

 * in most cases, it can be replaced by an explicit conversion operator
 * especially for the Lumiera Forward Iterators, we need an implicit conversion
2017-04-02 06:42:23 +02:00
9c21164ae6 Doxygen Fixes (#1062)
This changeset fixes a huge pile of problems, as indicated in the
error log of the Doxygen run after merging all the recent Doxygen improvements

unfortunately, auto-linking does still not work at various places.
There is no clear indication what might be the problem.
Possibly the rather unstable Sqlite support in this Doxygen version
is the cause. Anyway, needs to be investigated further.
2017-04-02 04:22:51 +02:00
26651a0a86 Fix notorious warning
...especially nasty on full rebuild
2017-04-01 23:59:37 +02:00
05aaa74422 MERGE Doxygen clean-up done during the last months 2017-04-01 23:59:00 +02:00
32f995f1ce Commands: simple instance management unit test PASS (#1089) 2017-04-01 18:39:53 +02:00
16737eb74c Commands: adjustments due to the change to anonymous instances
this is indeed a change of concept.
A 'command instance' can not be found through the official
Command front-end anymore, since we do not create a registration.
This allows us to avoid decorating command IDs with running counters
2017-04-01 02:56:49 +02:00
3dcd84232c Symbol-Table hack: the disease starts to spread (#158)
we need a real symbol table implementation, so we can assemble symbols
and then intern them. This was the whole purpose of inventing the class Symbol
2017-04-01 02:33:15 +02:00
97d7a6804e Commands: implement test fixture
...which acts here as a mocked "ProcDispatcher"
2017-04-01 02:33:15 +02:00
99d23570cd Commands: test driven stubbing.... 2017-04-01 02:33:15 +02:00
a13270a6b8 Commands: static registration for the existing test dummy commands
Up to now, these dummy functions where used by various unit tests
directly, by creating command definitions within the test fixture.

But since it is foreseeable that we'll need dummy commands for various
further unit tests, it seems adequate to setup a global static registration
with the newly created system of command registrations for these dummies.
2017-04-01 02:33:15 +02:00
a91d03b60a Commands: draft usage of CommandInstanceManager (#1089) 2017-04-01 02:33:15 +02:00
95af930a71 Commands: finish CommandSetup helper (#1088)
this is a prerequisite for command instance management:
We have now an (almost) complete framework for writing actual
command definitions in practice, which will be registered automatically.

This could be complemented (future work) by a script in the build process
to regenerate proc/cmd.hpp based on the IDs of those automatic definitions.
2017-03-31 18:30:29 +02:00
e7d24febee Commands: add automatic registration ON_GLOBAL_INIT
...which makes the unit test PASS
2017-03-31 04:36:26 +02:00
49102ff18f Commands: define typical standard usage of CommandSetup 2017-03-31 04:14:45 +02:00
b303bcebc0 Commands: complete the test case
verify the commands where indeed defined as given by the lambda
2017-03-31 03:27:26 +02:00
de7b9f87ed Commands: ensure the commands where actually defined by the closures
...next step in the CommandSetup_test
2017-03-19 06:03:17 +01:00
09b91197d3 Commands: now able to define commands by lambda!
...just pipe all passed functor-like objects
through the reworked function signature trait
2017-03-19 04:09:25 +01:00
017c72e74c Function-Tools: unit test for signature trait PASS 2017-03-19 04:09:25 +01:00
58898997d8 Function-Tools: get rid of the old-style FunctionSignature template
...it is now completely redundant, even superseded by the new _Fun
signature trait (which additionally also handles lambdas)
2017-03-19 04:09:24 +01:00
9a0b72e8ca Function-Tools: include the investigation code as unit test
...since there is not any test coverage for this trait, which
turned out to be quite deeply rooted in the system by now and
handles several rather subtle special cases
2017-03-19 02:29:39 +01:00
afadc35eab WIP: draft command binding by lambda...
as it stands, this does not work, since lambdas are passed by-value,
while function references can only be passed by explicit reference,
otherwise they'll degrade to a function pointer. And std::function
requires a plain function signature as type argument, not the type
of a function pointer (which doesn't mean you can't construct a
std::function from a FP, indeed there is an explicit overload for
that).
2017-03-18 19:02:41 +01:00
e9948084fc Commands: integrate inline command definition by lambda
...this was the problematic part of the whole design attempted here,
and seemingly it works like a charm!
2017-03-18 17:56:41 +01:00
180b1224e7 Commands: implement invocation of enqueued command definitions 2017-03-18 05:28:56 +01:00
d044abe3c7 Commands: implement the registration queue for command definitions 2017-03-18 04:40:16 +01:00
29ce5b9c69 Commands: define interface for installing a command definition
The idea is to assign a lambda, which will be enqueued by side-effect.
implementation is just stubbed.
2017-03-18 03:52:18 +01:00
833193342f Commands: define basic properties of unbound CommandSetup 2017-03-18 03:20:05 +01:00
4648703952 Commands: new test for shaping the CommandSetup helper 2017-03-18 02:27:11 +01:00
b865acf758 Commands: decide about the basic concept how commands are to be defined (#215)
The point in question is how to manage these definitions in practice,
since we're about to create a huge lot of them eventually. The solution
attempted here is heavily inspired by the boost-test framework
2017-03-18 01:55:45 +01:00
b4e0f6bf40 Doxygen: fill in the last missing file level comments for plain-C tests
now each and every source file should be marked with a @file doxygen comment
2017-02-22 03:46:23 +01:00
155bf95ce5 Doxygen: magically insert a reference to the test class
this bit of Sed magic relies on the fact that we happen to write
the almost correct class name of a test into the header comment.

HOWTO:
for F in $(find tests -type f \( -name '*.cpp' \)  -exec egrep -q '§§TODO§§' {} \; -print);
  do sed -r -i -e'
    2          {h;x;s/\s+(.+)\(Test\).*$/\\ref \1_test/;x};
    /§§TODO§§/ {s/§§TODO§§//;G;s/\n//}'
    $F;
done
2017-02-22 03:17:18 +01:00
42d97f6cf6 Doxygen: supply missing file level comments for test support helpers 2017-02-22 01:58:49 +01:00
24b3bec4be Doxygen: prepare all unit tests for inclusion in the documentation
Doxygen will only process files with a @file documentation comment.
Up to now, none of our test code has such a comment, preventing the
cross-links to unit tests from working.

This is unfortunate, since unit tests, and even the code comments there,
can be considered as the most useful form of technical documentation.
Thus I'll start an initiative to fill in those missing comments automatically
2017-02-22 01:54:20 +01:00
60adaa5639 UI-top-level: simplify name and namespace
the (Presentation)StateManager interface and implementation
seems to fit in more into the ctrl package
2017-02-19 04:27:09 +01:00
2045132d3e SessionCommand: multithreaded stress test PASS (closes #1046)
Writing and debugging such tests is always an interesting challenge...

Fortunately this exercise didn't unveil any problem in the newly written
code, only some insidious problems in the test fixture itself. Which
again highlights the necessity, that each *command instance* needs
to be an independent clone from the original *command prototype*,
since argument binding messages and trigger messages can appear
in arbitrary order.
2017-01-14 08:37:46 +01:00
1bebb0ef8d SessionCommand: draft a massive multithreaded stress test 2017-01-14 04:19:58 +01:00
3395d002bd Library: helper to produce threadsafe member-IDs for a family of objects
This is a little bit of functionality needed again and again;
first I thought to use the TypedCounter, but this would be overkill,
since we do not actually need different instances, and we do not need
to select by type when incrementing the counter. In fact, we do not
even need anything beyond just allocating a number.

So I made a new class, which can be used RAII style
2017-01-14 03:07:48 +01:00
0b0575050d SessionCommand: second function test PASS 2017-01-13 09:01:05 +01:00
b52ab62caf SessionCommand: define function test for message based invocation
the intention is to cover more of the full invocation path,
without running all of the application infrastructure. So this
second test cases simulates how messages are handled in CoreService,
where the CommandHandler (visitor) actually invokes the SessionCommand
facade
2017-01-13 08:26:41 +01:00
2d5ef968a8 CommandFramework: fill in a simplified function(integration) test
Start the ProcDispatcher and schedule a command into the session loop thread
2017-01-13 06:13:22 +01:00
edcf503da1 Command-Framework: enable the use of immutable types as state memento 2017-01-13 01:10:05 +01:00
c799c7644c Library: finish adapter to snapshot non-assignable values
this was a spin-off activity from writing the SessionCommand
function(integration) test, where I noted that we can't just
capture "a time value" as command memento
2017-01-12 23:41:20 +01:00
963524254b better provide a dedicated equality operator
basically this is not necessary, since the compiler figures out
to use the conversion to target type when attempting to resolve
an equality comparison. But it helps to avoid ambiguities in cases
where several conversion paths do exist, e.g. when comparing string
with C-string
2017-01-12 20:09:09 +01:00
625787fbba combine instance management with both code paths
for assignable / not assignable types
2017-01-12 08:41:58 +01:00
b6e0497f8b verify instance management
..including the singleton instance in NullValue<Tracker>
2017-01-12 08:02:55 +01:00
f4cd96428c verify a case with indeed non-assignable entities (lumiera Time)
explicitly observed with the debugger that the call path is sane;
the code looks innocuous, but it is quite magic how the compiler
picks precisely the right ctors and inserts conversions apropriately
2017-01-12 07:30:33 +01:00
e60abf66c0 get this wrapper basically to compile
the simple case of an embedded pointer actualy works already
2017-01-12 06:27:31 +01:00
9ba2618844 Library: draft a wrapper to snapshot a non assignable value 2017-01-12 05:21:29 +01:00
3a5790e422 add preliminary magic to dispatch test commands without much ado
command processing against the session is not yet implemented,
so to allow for unit testing, we magically recognise all commands
starting with "test." and invoke them directly within the Dispatcher.

With this addition, the basic functionality of the dispatcher works now
2017-01-11 06:09:34 +01:00
bfebb08015 define test for simple direct dispatching of the command 2017-01-11 05:26:53 +01:00
8a0f26c787 start and stop the Dispatcher for running the function(integration) test
need also to start and stop the interface registry,
since by policy we do not run the application framework itself
for execution of the test suite; thus if some test actually needs
an application service, it must be started/stopped manually
2017-01-11 05:01:47 +01:00
3cc3f69471 SessionCommand: draft the idea of a function(integration) test 2017-01-11 04:19:43 +01:00
2535e1b554 DispatcherLoop: no timeout turnaround necessary in idle state
...since the session loop will be notified on any change via the
interface, adding a command will activate the loop, and the builder
timeout is handled separately via the dirty state. So there is no
need to spin around the loop in idle state.

As a aside, timeout waiting on a condition variable can be intentional
and should thus not be logged as an error automatically. It is up to the
calling context to decide if a timeout constitutes an exceptional situation.

It is always a trade-off performance vs. readability.
Sometimes a single-threaded implementation of self-contained logic
is preferable to a slightly more performant yet obscure implementation
based on our threadpool and scheduler.
2017-01-07 02:46:34 +01:00
dd041ff80c Library: thread self recognition implemented and tested (closes #1054) 2017-01-07 01:01:39 +01:00
d74f1447f3 Library: thread self recognition feature defined (#1054) 2017-01-06 23:26:33 +01:00
3915e3230e DispatcherLoop: add wake-up notification on state change 2017-01-05 21:40:37 +01:00
567b00aa21 DOC: follow-up of removing boost::scoped_ptr 2017-01-05 01:20:34 +01:00
cd8844b409 clean-up: kill Boost scoped_ptr
std::unique_ptr is a drop-in replacement
2017-01-05 00:56:46 +01:00
77303ad007 Session-Subsystem(#318): investigation of locking sanity (ongoing...)
Found an inconsistency and a deadlock!
See proc-dispatcher.cpp, the lambda embedded into the start() operation!
2017-01-04 01:44:35 +01:00
282829956b ProcDispatcher: integrate queue and finish preliminary implementation draft
TODO: the wakeup / notification on changes still needs to be done consistently
2016-12-25 22:26:16 +01:00
3010c87008 CommandQueue: basic queue behaviour implemented and tested 2016-12-25 21:52:52 +01:00
b58427e49f Command-Framework: mark anonymous commands
It turns out we *do* support the use of anonymous commands
(while it is not clear yet if we really need this feature).

Basically, client code may either create and register a new
instance from another command used as prototype, by invoking
Command::storeDef(ID). Or, alternatively it may just invoke
newInstance() on the command, which creates a new handle
and a valid new implementation (managed by the handle as
smart-ptr), but never stores this implementation into the
CommandRegistry. In that case, client code may use such a
command just fine, as long as it cares to hold onto that
handle; but it is not possible to retrieve this command
instance later by symbolic ID.

In the light of this (possible) usage pattern, it doesn't
make sense to throw when accessing a command-ID. Rather, we
now return a placeholder-Symbol ("_anonymous_")
2016-12-25 21:46:58 +01:00
3501732839 CommandQueue: simple interface 2016-12-25 19:30:59 +01:00
b5590fb22c CommandQueue: prepare for an unit test 2016-12-25 18:49:57 +01:00
b3f0605b9b SessionCommand-facade: consider how to expose command invocation
after reading some related code, I am leaning towards a design
to mirror the way command messages are sent over the UI-Bus.

Unfortunately this pretty much abandons the possibility to
invoke these operations from a client written in C or any
other hand made language binding. Which pretty much confirms
my initial reservation towards such an excessively open
and generic interface system.
2016-12-23 07:26:00 +01:00
386c15f039 obviously a better name
...since it became customary to have make_tuple, make_shared, make_unique
2016-12-23 04:24:22 +01:00
1a4b6545a0 maximum munch
...feels like X-mas
2016-12-23 04:23:03 +01:00
0d436deb9e clean-up and comments for the implementation finished thus far 2016-12-22 04:04:41 +01:00
99b9af0a74 Looper: loop control logic unit test PASS 2016-12-22 03:28:41 +01:00
96def6b1ba Looper: elaborate implementation
looks doable indeed...
2016-12-22 03:12:14 +01:00
196696a8d0 Looper: draft possible implementation
seemingly a quite simple "trap door" mechanism is sufficient
2016-12-21 03:56:56 +01:00
ef6ecf3dd0 Looper: rework the spec for the builder triggereing behaviour
...still don't know how to implement it, but now it is at least
specified more correct, with respect to the implementation of the loop
2016-12-21 03:15:36 +01:00
6073df3554 Looper: other (better?) idea how to handle "builder dirty" automatically
...this means to turn Looper into a state machine.
Yet it seems more feasible, since the DispatcherLoop has a nice
checkpoint after each iteration through the while loop, and we'd
keep that whole builder-dirty business completely confined within
the Looper (with a little help of the DispatcherLoop)

Let's see if the state transition logic can actually be implemented
based just on such a checkpoint....?
2016-12-20 03:53:48 +01:00
14e0d65468 Looper: idea how to determine "builder dirty"
...just by offloading that task onto the CommandQueue,
which happens to know when a new command is being scheduled
2016-12-20 03:18:03 +01:00
746866f5fc Looper: draft requirements on logic for triggering the builder 2016-12-16 23:56:53 +01:00
b873f7025b ProcDispatcher: mark some next tasks to care for 2016-12-16 23:26:56 +01:00
8ee08905b3 Looper: extend test coverage 2016-12-16 20:38:00 +01:00
30254da95f Looper: implement core operation control logic 2016-12-16 19:21:06 +01:00
9c9e75ee01 Looper: define testcase regarding activity control 2016-12-16 18:40:29 +01:00
af92ed505b Looper: implementation 2016-12-16 18:34:04 +01:00
be97473779 Looper: define first basic testcase 2016-12-16 18:23:46 +01:00
5fd65d6613 Looper: test setup 2016-12-16 18:09:51 +01:00
00077d0431 ProcDispatcher: decide on requirements and implementation structure (#1049) 2016-12-15 20:48:35 +01:00
4fc1126a28 clean-up: mark subsystem implementations with noexcept and override
throw() is deprecated
noexcept behaves similar, but allows for optimisations and will be
promoted to a part of the signature type in C++17
2016-12-12 01:18:19 +01:00
a54990de7c define the plan for some scaffolding to drive the UI-Session connection (#1042)
...following a similar idea as employed when developing the Player-Engine connection
2016-12-10 01:21:08 +01:00
bd42793db7 DOC: a gentle introduction to diff binding
...it occurred to me that very likely a casual reader of the code
will encounter here the first instance of such a diff binding function.

I am well aware this looks intimidating (and it is a tricky technical detail)
Even more so, if what you expect is just some access to a shared data model,
you might be completely puzzled by this code and nor recognise its importance.
2016-12-03 23:37:17 +01:00
f995dd51e2 define creation and control structure of TimelineWidget 2016-12-03 05:42:34 +01:00
dbc75fac7d Doxygen: we missed the plain C code 2016-11-03 18:26:43 +01:00
48e9b7594a Doxygen: identify all files lacking a @file comment
reason is, only files with a @file comment will be processed
with further documentation commands. For this reason, our Doxygen
documentation is lacking a lot of entries.

HOWTO:
find src -type f \( -name '*.cpp' -or -name '*.hpp' \) -not -exec egrep -q '\*.+@file' {} \; -print -exec sed -i -r -e'\_\*/_,$ { 1,+0 a\
\
\
/** @file §§§\
 ** TODO §§§\
 */
}' {} \;
2016-11-03 18:20:10 +01:00
2d8a595038 Finish AbstractTangible_test and the basic UI-Element protocol
closes #975 and #992
2016-10-04 03:50:44 +02:00
22f06dca23 Bugfix: must init TreeMutator explicitly now
as consequence of previous fix.
Also, when building the preconfigured TreeMutator for GenNode,
the init hook must be called explicitly now.
2016-10-04 03:24:44 +02:00
1725a31df1 Bugfix: insidious dangling pointer caused by move after construction
Damn sideeffect of the suppport for move-only types: since we're
moving our binding now into place /after/ construction, in some cases
the end() iterator (embedded in RangeIter) becomes invalid. Indeed this
was always broken, but didn't hurt, as long as we only used vectors.

Solution: use a dedicated init() hook, which needs to be invoked
*after* the TreeMutator has been constructed and moved into the final
location in the stack buffer.
2016-10-03 23:54:09 +02:00
bada8ecffd TreeMutator binding: fix collection binding to support move-only types
unintentionally we used copy construction in the builder expression,
wenn passing in the CollectionBinding to the ChildCollectionMutator.

The problem is that CollectionBinding owns a shaddow buffer, where
the contents of the target collection are moved temporarily while
applying the diff. The standard implementation of copy construction
would cause a copy of that shaddow buffer, which boils down to
a copy of the storage of the target collection.

If we want to support move-only types in the collection, most notably
std::unique_ptr, we can thus only use the move constructor. Beyond that
there is no problem, since we're only ever moving elements, and new
elements will be move constructed via emplace() or emplace_back()
2016-10-03 20:08:54 +02:00
ffcfa7afd4 WIP: draft a concrete TreeMutator binding for MockElm
...this is the first attempt to integrate the Diff-Framework into (mock) UI code.
Right now there is a conceptual problem with the representation of attributes;
I tend to reject idea of binding to an "attribute map"
2016-10-03 01:59:47 +02:00
c8ad698ac4 MutationMessage: limit to treating of gui::model::Tangible
the generic typing to DiffMutatble does not make much sense,
since the desired implementation within gui::ctrl::Nexus
is bound to work on Tangibles only, since that is what
the UI-Bus stores in the routing table
2016-10-02 23:51:45 +02:00
76fc444437 MutationMessage: implementation draft 2016-10-02 22:21:17 +02:00
c9a8b82dff WIP: draft a test to cover mutation via UI-Bus 2016-10-02 02:57:27 +02:00
d2e4f826ed UI-Bus/mutation: expand on draft for mutation message 2016-10-01 23:09:08 +02:00
27ba8d5896 UI-Bus/mutation: draft idea for mutation message on UI-Bus 2016-09-30 22:23:55 +02:00
e6223a80b9 UI-Bus/mutation: re-read documentation and code
seems I've mostly forgotten what is built and ready to use
2016-09-08 18:49:27 +02:00
2a26cef010 remove leftovers of first diff-applicator implementation
...obsoleted by new generic implementation
2016-09-08 18:30:27 +02:00
4267d3d1d7 application via TreeMutator is now the default
remove the intermediary header
2016-09-05 04:36:07 +02:00
7a29e260e9 tree-diff-language: remove the magic _THIS_ and _CHILD_ construct
at first, this seemed like a good idea, but it caused already
numerous quirks and headache all over the place. And now, with
the intent to switch to the TreeMutator based implementation,
it would be damn hard to retain these features, if at all
possible.

Thus let's ditch those in time and forget about it!
2016-09-05 04:04:02 +02:00
5c0baba2eb finish implementation of GenNode - TreeMutator binding
some minor code clean-up and comments;
the solution dafted yesterday is the way to go.
2016-09-04 20:55:21 +02:00
17f8922775 solution (draft) for the type field problem
unit test PASS

but the resulting code is hard to understand
should refactor it to use a binding class
similar to the other binding cases
2016-09-03 22:34:36 +02:00
8530d50b7c complete unit test definition
...but this uncovers problem with handling of the type field
2016-09-03 21:41:12 +02:00
e5f25d8453 third part of unit-test: value assignment 2016-09-03 20:17:46 +02:00
f8e98919fe second part of unit-test for GenNode TreeMutator-binding PASS
...out of the box!
2016-09-03 19:54:54 +02:00
5fed637909 investigate size of the generated TreeMutator (#1007) 2016-09-03 18:15:19 +02:00
a73e5ffffe TreeMutator binding: change handling of AFTER(Ref::ATTRIBS)
this is a subtle change in the semantics of the diff language,
actually IMHO a change towards the better. It was prompted by the
desire to integrate diff application onto GenNode-trees into the
implementation framework based on TreeMutator, and do away with
the dedicated implementation.

Now it is a matter of the *selector* to decide if a given layer
is responsible for "attributes". If so, then *all* elements within
this layer count as "attribute" and an after(Ref::ATTRIBS) verb
will fast forward behind *the end of this layer*

Note that the meta token Ref::ATTRIBS is a named GenNode,
and thus trivially responds to isNamed() == true
2016-09-02 18:40:16 +02:00
05768e4ac5 first part of unit-test for GenNode TreeMutator-binding PASS
needed to use a forward function declaration within the
lambda for recursive scope mutator building, since otherwise
everything is inline and thus the compilation fails when it
comes to deducing the auto return type of the builder.

Other than that, the whole mechanics seem to work out of the box!
2016-09-02 03:10:27 +02:00
f907ff05d6 WIP: define binding behaviour for diff->GenNode
...need still to solve a problem with circular definition dependencies
2016-09-01 22:58:08 +02:00
b3e7af90dc complete two more long standing test definitions 2016-08-29 23:04:44 +02:00
ffd40d86e7 finish integration test and TreeMutator binding (#992)
This implementation draft is now roughly complete
2016-08-29 19:39:19 +02:00
2814276387 a better name for the complex integration test 2016-08-29 17:52:35 +02:00
22281d7323 deal with a mismatch between diff language and impl situation
- for sake of consistency, diff language requires INS
- but typically, that implementation will be NOP
2016-08-26 02:56:48 +02:00
fe4b46ad7c implement mutation of nested scopes 2016-08-26 02:42:19 +02:00
cc91e5bba6 implement rest of the list diff verbs plus accept-until construct
basically just assembling the ready made building blocks now...
2016-08-25 17:48:40 +02:00
66022d623d reorder test definition accordingly: mutateAttribute()
similar reordering for the third part.
This time most operations are either passed down anyway,
or are NOP, since attribute binding has no notion of 'order'
2016-08-13 19:03:42 +02:00
4ea5b0d308 reorder test definition accordingly: mutateCollection()
similar reordering for the second part of the test...
2016-08-13 18:34:52 +02:00
4b5f562a3c reorder test definition accordingly: mutateDummy()
as said, I try to use the same underlying sequence of diff verbs both
for the high-level and the low-level test. Thus, since the high-level test
requires an adjustment to the test definition, we'll have to re-order
all of the low-level tests likewise. This is part-1 of this re-ordering
2016-08-13 18:05:15 +02:00
33534065a6 reshape test diff to be more in line with the newly written implementation
...during implementation of the binding, I decided to be more strict
with the interpretation of "reshaping" of attributes: since my onion-layer
for attribute binding works without the notion of any 'position' or 'ordering',
I made up my mind that it's best outright to reject any diff verbs attempting
to re-order or delete attributes. The rationale is that otherwise the same diff
might lead to substantially different results when applied to a Rec<GenNode>
as when applied to a target data structure bound via TreeMutator.

Consequently, the previously established test diff sequence would raise an error::Logic
in the second segment, since it attempts to re-order attributes. Instead of this,
I've now introduced a after(Ref::ATTRIBS) verb and I'm re-ordering children
rather than attributes.

Unfortunately this also prompts me to re-adjust all of the TreeMutatorBinding_tests,
since these detail tests are intended to play the same sequence on low level.
This is not a fundamental problem, though, just laborious.          CHECK (target.showContent() == "α = 1, γ = 3.45, γ = 3.45, β = 2, Rec(), 78:56:34.012, b");
2016-08-13 17:50:40 +02:00
0782dd4922 investigate and confirm the logic underlying the matchSrc, skipSrc and acceptSrc primitives
In Theory, acceptSrc and skipSrc are to operate symmetrically,
with the sole difference that skipSrc does not move anything
into the new content.

BUT, since skipSrc is also used to implement the `skip` verb,
which serves to discard garbage left back by a preceeding `find`,
we cannot touch the data found in the src position without risk
of SEGFAULT. For this reason, there is a dedicated matchSrc operation,
which shall be used to generate the verification step to properly
implement the `del` verb.

I've spent quite some time to verify the logic of predicate evaluation.
It seems to be OK: whenever the SELECTOR applies, then we'll perform
the local match, and then also we'll perform the skipSrc. Otherwise,
we'll delegate both operations likewise to the next lower layer,
without touching anything here.
2016-08-09 23:42:42 +02:00
43f3560b15 get the first diff verb to work
surprise surprise, no catastrophe thus far....
2016-08-08 14:20:54 +02:00
6e829e3f22 guard applicability by selector predicate
OMG ... this can't possibly work???!
2016-08-07 01:58:26 +02:00
18c9f95cbe integrate the first diff verb 'ins'
--> now it becomes obvious that we've mostly
missed to integrate the Selector predicate properly
in most bindings defined thus far. Which now causes
the sub-object binding to kick in, while actually
the sub-value collection should have handled
the nested values CHILD_B and CHILD_T
2016-07-31 00:33:26 +02:00
cbdc53e2d8 define a TreeMutator binding for our test::Opaque type
OMG, this is intricate stuff....
Questionable if anyone (other than myself) will be able
to get those bindings right???

Probably we'll need yet another abstraction layer to handle
the most common binding situations automatically, so that people
can use the diff framework without intricate knowledge of
TreeMutator construction.
2016-07-31 00:33:26 +02:00
2b424be57c deprecate planned Option monad
...since C++17 will likely ship an option type with the standard library
2016-07-31 00:33:26 +02:00
78c9b0835e solution draft for integration of the whole tree diff application machinery
This is the first skeleton to combine all the building blocks,
and it passes compilation, while of course most of the binding
implementation still needs to be filled in...
2016-07-31 00:33:25 +02:00
ed18e1161c WIP: code organisation - double layered architecture 2016-07-31 00:33:19 +02:00
4a2340ca5e solution for access to "tree mutator building closure"
- default recommendation is to implement DiffMutable interface
- ability to pick up similar non-virtual method on target
- for anything else client shall provide free function mutatorBinding(subject)


PERSONAL NOTE: this is the first commit after an extended leave,
where I was in hospital to get an abdominal cancer removed.
Right now it looks like surgery was successful.
2016-07-21 19:29:16 +02:00
5744244f73 considerations how to access the "tree mutator building closure"
this is at the core of the integration problem: how do we expose
the ability of some opaque data structure to create a TreeMutator?

The idea is
 - to use a marker/capability interface
 - to use template specialisation to fabricate an instance of that interface
   based on the given access point to the opaque data structure
2016-06-14 02:33:28 +02:00
61627b26a0 WIP: first attempt to use a TreeMutator based binding
but unfortunately this runs straight into a tough problem,
which I tried to avoid and circumvent all the time:
At some point, we're bound to reveal the concrete type
of the Mutator -- at least to such an extent that we're
able to determine the size of an allocator buffer.

Moreover, by the design chosen thus far, the active
TreeMutator instance (subclass) is assumed to live within
the top-level of a Stack, which means that we need to
place-construct it into that location. Thus, either
we know the type, or we need to move it into place.
2016-06-11 19:40:53 +02:00
37f4caf7be draft data structure for the integration test to work on
the idea is to demonstrate the typical situation
of some implementation class, which offers to create
a binding for diff messages. This alone is sufficient
to allow mapping onto our "External Tree Description"
2016-06-10 04:30:02 +02:00
41f5ddb029 use the same underlying diff sequence in both tests
this is done to help with understanding these quite technical matters:
in the integration test, we use a specific diff sequence and
apply it against an opaque data structure, which is bound using
the TreeMutator::Builder

On the other hand, the TreeMutatorBinding_test covers the
elementary building blocks available to construct such a TreeMutator;
here again we assume the precisely same sequence of diff verbs
in all test cases, but actually we're issuing here those interface
actions on the TreeMutator API, which *would* be issued to
consume this diff sequence. Of course, there need to be
slight variations, since not any kind of binding can
handle all operations, but in principle the result
on the target data structure should be semantically
equivalent in all cases
2016-06-10 03:19:33 +02:00
57b105bbc5 fix a re-entrance problem
initially, even the diff applicator was meant to be a
"throwaway" object. But then, on writing some tests,
it seemed natural to allow re-using a single applicator,
after having attached it to some target.

With that change, I failed to care for the garbage
left back in the "old" sequence after applying one diff;
since in the typical usage sequence, the first use builds
content from scratch, this problem starts to show up only
with the third usage, where the garbage left from the input
of the second usage appears at the begin of the "new sequence"

Solution is to throw away that garbage explicitly on re-entrance
2016-06-10 02:48:22 +02:00
15246ef323 investigate surprising behaviour 2016-06-10 02:42:08 +02:00
115f03b092 draft idea for the next (integration) test
the plan is to put together an integration test
of diff application to opaque data through the TreeMutator,
using the now roughly finished binding primitives.

moreover, the idea is to apply precisely the same diff sequence,
as was used in the detail test (TreeMutatorBinding_test).


NOTE: right now, the existing placehoder code applies this sequence
onto a Rec<GenNode>. This should work already -- and it does,
BUT the result of the third step is wrong. Really have to
investigate this accidental finding, because this highlights
a conceptual mismatch in the handling of mixed scopes.
2016-06-09 02:15:50 +02:00
37cfdbb7e1 better name for nested handle type 2016-06-09 01:18:21 +02:00
ef27c09fa2 round-up and document the attribute binding and test 2016-06-09 01:10:52 +02:00
b5ab5df929 supply implementation, basically working already
so this test case is more or less finished,
just needs some more polishing and documentation
2016-06-05 17:26:48 +02:00
20c6116732 draft remainder of this test case 2016-06-05 16:52:37 +02:00
6eff16f21c supply missing implementation
standard case of attribute binding, i.e.
the setter invocation is fully functional now.
2016-06-05 16:31:29 +02:00
771295db6d draft next segment of the test 2016-06-05 16:14:18 +02:00
1ae3c1991d second round of this test implemented
...which mostly just is either ignoring the
operations or indicating failure on attempt to
'reorder' attributes (which don't have any notion of 'ordering')
2016-06-04 15:08:10 +02:00
e5bbcb27d8 identify attributes through an EntryID (including type hash)
this also supersedes and removes the initial implementation
draft for attribute binding with the 'setAttribute' API
The elementary part of diff application incl. setting
new attribute values works by now.
2016-05-28 03:41:03 +02:00
5dbe877318 Library: add option to bypass the sanitising in EntryID
While in general it is fine to clean-up any entity IDs
to be US-ASCII alphanumerics (plus some allowed interpunction),
the GenNodes and also keys in object-bindings for diff are
considerd internal interfaces, assuming that any passed
ID symbol is already sanitised and checked. So the
sanitise operation can be skipped. This changeset
adds the same option directly to lib::EntryID,
allowing to create an EntryID that matches
a similar GenNode's (hash) ID.
2016-05-28 03:21:04 +02:00
201b6542f2 API change to allow to detect missing attribute binding
The way we build this attribute binding, there is no single
entity to handle all attribute bindings. Thus the only way
to detect a missing binding is when none of the binding layers
was able to handle a given INS verb
2016-05-28 01:17:45 +02:00
6382cac830 fix test
obvious mistake, we need a match on the GenNode ID,
so the key of the attribute binding must use the same symbol

...now the test fails at when hitting unimplemented stuff,
i.e. here the missing failure check
2016-05-27 03:39:22 +02:00
b4c91fd968 start next tree mutator test case: settle outline of the implementation
the idea is again to perform the same sequence of primitives,
this time with a binding to some local variables within the test function
here to enact the role of "object fields"

together with drafting the first segment of the test code,
I've settled down onto an implementation approach
2016-05-26 04:05:37 +02:00
06102b74ad rename test (no change) 2016-05-26 02:16:34 +02:00
dcad50ef1b test diff: codify and document the diff sequence
the plan is to use this specific diff sequence
both in the individual binding tests, and in a
more high level integration test. Hopefully this
helps to make these quite technical tests more readable
2016-05-26 01:56:13 +02:00
4571d3fb0f introduce new mutation primitive as pointed out by preceding analysis
to summarise, it turned out that it is impossible to
provide an airtight 'emptySrc' implementation when binding
to object fields -- so we distinguish into positive and
negative tests, allowing to loosen the sanity check
only for the latter ones when binding to object fields.
2016-05-24 23:43:55 +02:00
b47b4c3f94 flip logic of emptySrc -> hasSrc
..as concluded from the preceding analysis.
NOTE this entails a semantical change, since this
predicate is now only meant to be indicative, not conclusive

remarks: the actual implementation of the diff application process
as bound via the TreeMutator remains yet to be written...
2016-05-24 21:34:08 +02:00
d3869d2280 Design/Analysis: Attribute TreeMutator binding
how can ordinary object fields be treated as "Attributes"
and thus tied into the Diff framework defined thus far.
This turns out to be really tricky, even questionable
2016-04-30 00:26:19 +02:00
7467e6da2a extend test to cover nested mutation of another disjoint sub-scope
which also verifies the object ownership and lifecycle handling
of the opaque buffer used to place the nested mutator.
2016-04-18 01:41:41 +02:00
7bbfb4bc68 implement nested mutation of sub structures
...basically this worked right away and was easy to put together.
However, when considering how many components, indirections and
nested lambdas are working together here, I feel a bit dizzy...

:-/
2016-04-17 04:51:19 +02:00
8167fbff77 implement fast-forward and assignment to value
...all of this implementation boils down to slightly adjusting
the code written for the test-mutation-target. Insofar it pays off now
having implemented this diagnostic and demonstration first.

Moreover I'm implementing this basic scheme of "diff application"
roughly the fourth time, thus things kindof fall into place now.
What's really hard is all those layers of abstraction in between.

Lesson learned (after being off for three weeks, due to LAC and
other obligations): I really need to document the meaning of the
closures, and I need to document the "abstract operational semantics"
of diff application, otherwise no one will be able to provide
the correct closures.
2016-04-17 01:07:07 +02:00
7f42b9b7e7 draft third round of mutation operations to be implemented
...now about opening a sub mutator within a nested scope
2016-04-16 02:20:23 +02:00
54fb335a9c allow to "peek" into an embedded Record's type field
while I still keep my stance not to allow reflection and
switch-on-type, access to the internal / semantic type of
an embedded record seems a valid compromise to allow
to deal with collections of object-like children
of mixed kind.

Indirectly (and quite intentional) this also opens a loophole
to detect if a given GenNode might constitute a nested scope,
but with the for the actual nested element indeed to cary
a type symbol. Effectively this limits the use of this shortcut
to situations where the handling context does have some pre-established
knowledge about what types *might* be expected. This is precisely
the kind of constraint I intend to uphold: I do not want the
false notion of "total flexibility", as is conveyed by introspection.
2016-04-16 00:48:15 +02:00
f9f2a225c3 implement content reordering mutation primitives
and cover result in test.
This also demonstrates that it is possible to install
a specific lambda on each usage
2016-03-26 01:22:40 +01:00
c49dd04b44 address an insidious dangling reference
I still feel somewhat queasy with this whole situation!
We need to return the product of the DSL/Builder by value,
but we also want to swap away the current contents before
starting the mutation, and we do not want a stateful lifecycle
for the mutator implementation. Which means, we need to swap
right at construction, and then we copy -- TADAAA!

Thus I'm going for the solution to disallow copying of the
mutator, yet to allow moving, and to change the builder
to move its product into place. Probably should even push
this policy up into the base class (TreeMutator) to set
everyone straight.

Looks like this didn't show up with the test dummy implementation
just because in this case the src buffer also lived within th
TestMutationTarget, which is assumed to sit where it is, so
effectively we moved around only pointers.
2016-03-26 00:48:38 +01:00
adf01b0fbf WIP: define what will be the next steps to implement
basically we're duplicating the existing test case literally
2016-03-25 23:45:32 +01:00
d98fde5b0e better verification in test
...actually iterate the populated collection
and verify each element in order. Also verify
and document the mutator's storage requirements
2016-03-25 23:12:54 +01:00
e84844142f implement inserting of new elements 2016-03-25 22:43:11 +01:00
91bf75d54a spelling in comments 2016-03-25 21:40:30 +01:00
77bbe98275 draft first round of operation in test to be implemented.... 2016-03-25 03:12:02 +01:00
e698a3800b verify signatures of binding lambdas
the collection binding can be configured with various
lambdas to supply the basic building blocks of the generated binding.

Since we allow picking up basically anything (functors,
function pointers, function objects, lamdas), and since
we speculate on inlining optimisation of lambdas, we can not
enforce a specific signature in the builder functions.

But at least we can static_assert on the effective signature
at the point where we're generating the actual binding configuration
2016-03-25 02:51:56 +01:00
cb2a95627d WIP: specify first example binding...
...but does not compile, since all of the fallback functions
will be instantiated, even while in fact we're overriding them
right away with something that *can* be compiled.

this prompts me to reconsider and question the basic approach
with closures for binding, while in fact what I am doing here
is to implement an ABC.
2016-03-24 17:32:30 +01:00
df8ca071a8 first outline of test and aggregate initialisation problem
- the test will use some really private data types,
  valid only within the scope of the test function.

- invoking the builder for real got me into problems
  with the aggregate initialisation I'd used.
  Maybe it's the function pointers? Anyway, working
  around that by definint a telescope ctor
2016-03-19 16:47:40 +01:00
a106a0e090 spelling fixes 2016-03-19 01:42:27 +01:00
9ef32e0d62 complete dummy/proof-of-concept implementation of TreeMutator primitives
the first part of the unit test (now passing)
is able to demonstrate the full set of diff operations
just by binding to a TestMutationTarget.

Now, after verifying the design of those primmitive operations,
we can now proceed with bindings to "real" data structures
2016-03-11 21:30:25 +01:00
b0c6ba0777 switch implementation of TestMutationTarget to storing full GenNodes
when implementing the assignment and mutation primitives
it became clear that the original approach of just storing
a log or string rendered elements does not work: for
assignment, we need to locate an element by ID
2016-03-11 17:39:25 +01:00
75a6b4c05d specify and stub the test thus far to complete API design
now the full API for the "mutation primitives" is shaped.
Of course the actual implementation is missing, but that
should be low hanging fuit by now.

What still requires some thinking though is how to implement
the selector, so we'll actually get a onion shaped decorator
2016-03-06 03:55:31 +01:00
7b73aa6950 add some further checks and coverage to the test
...basically we've now the list mutation primitives working,
albeit in a test/dummy implementation only. Next steps will
be to integrate the assignment and sub scope primitives,
and then to re-do the same implementation respectively
for the case of mutating a standard collection of arbitrary type
2016-03-04 23:56:53 +01:00
75de98fe4d get the unit test to pass again
what's problematic is that we leave back waste in the
internal buffer holding the source. Thus it doesn't make
sense to check if this buffer is empty. Rather the
Mutator must offer an predicate emptySrc().

This will be relevant for other implementations as well
2016-03-04 23:18:25 +01:00
6cf97f2478 forward operations to test/dummy onion layer
...first round of implementation happens here
2016-03-04 21:26:25 +01:00
b0ee330737 stub and decide about further part of the API 2016-03-04 21:13:49 +01:00
7d63167276 WIP: define usage of the reordering part of the mutation primitives
...this kind of settles the problem with the "opaque" position
2016-03-04 20:55:52 +01:00
9875c93ca7 add iteration and some diagnostics to the test 2016-03-04 19:23:21 +01:00
af50e84737 first partial implementation unit test PASS
that is, the dummy/diagnostic-implementation
of the first "mutation primitive", namely injectNew(elm)
2016-03-04 00:25:36 +01:00
d8fe9bce94 baseline of test-dummy implementation or a mutation target binding
- we're using the source / target buffer paradigm to implement the mutation
 - we're using Record<string> to account for "the current content"
2016-03-03 23:11:36 +01:00
3f8946c157 better naming of Record::Mutator content moving operation
while the original name, 'replace', conveys the intention,
this more standard name 'swap' reveals what is done
and thus opens a wider array of possible usage
2016-03-03 22:58:33 +01:00
48f519e785 align naming of mutation primitives
...convinced myself to retain an uniform naming scheme,
even while the implementation spans several onion-like layers
2016-03-03 22:02:01 +01:00
8bcd37df0a stub first round of mutation primitives to pass compiler again
now this feels like making progress again,
even when just writing stubs ;-)

Moreover, it became clear that the "typing" of typed child collections
will always be ad hoc, and thus needs to be ensured on a case by case
base. As a consequence, all mutation primitives must carry the
necessary information for the internal selector to decide if this
primitive is applicable to a given decorator layer. Because
otherwise it is not possible to uphold the concept of a single,
abstracted "source position", where in fact each typed sub-collection
of children (and thus each "onion layer" in the decorator chain)
maintains its own private position
2016-02-27 01:47:33 +01:00
5d230aa7ac WIP: start defining the inner API systematically
...trying to get ahead step by step
2016-02-27 00:18:06 +01:00
bdf48e1b7b WIP: desperate attempt to get out of the design deadlock
Arrrrgh.
I go round in circles since hours now.
Whatever I attempt, it again relies on
yet further unsecured suppositions
2016-02-26 22:57:49 +01:00
dd1afef970 WIP: consider what kind of changes to support and how
especially the nagging question is:
- do we need to support children of mixed type
- and how can we support those, wihtout massively indirected calls
2016-02-20 00:19:01 +01:00
afbba968b5 WIP: decide how to target the task of mutating "unspecific" data structures 2016-02-19 20:25:30 +01:00
d22cc18c13 introduce a value assignment verb into the tree-diff-language
after sleeping one night over the problem, this seems to be
the most natural solution, since the possibility of assignment
naturally arises from the fact that, for tree diff, we have
to distinguish between the *identity* of an element node and
its payload (which could be recursive). Thus, IFF the payoad
is an assignable value, why not allow to assign it. Doing so
elegnatly solves the problem with assignment of attributes

Signed-off-by: Ichthyostega <prg@ichthyostega.de>
2016-02-19 17:22:41 +01:00
d7d90bf491 Element protocol: broadcast of state reset messages unit test PASS
This basically finishes definition of the fundamental
UI-Element and Bus protocol -- with one notable exception:
how to mutate elements by diff.

This will be the next topic to address
2016-02-14 05:03:08 +01:00
5bbf08adcb implement deleting of individual property state data 2016-02-14 04:29:40 +01:00
18b6a388a0 implement state reset handlers / mock handlers 2016-02-14 03:42:10 +01:00
afeedfc288 draft state reset behaviour (test)
indeed building on the new broadcast functionality now.
Probably this implies we'll get some broadcast-with-filter eventually
2016-02-14 02:42:14 +01:00
44bb044eee message broadcast implementation unit test PASS
...was indeed dead easy to implement
2016-02-14 02:20:51 +01:00
b5b62f101f WIP: draft a message broadcasting function
not really sure about its usefullness, but it seems
low hanging fruit for me right now (while I am still
aware of all details how the UI-Bus works).

This might possibly be helpful to broadcast "reset" messages....
2016-02-14 01:47:21 +01:00
1b9e4a7310 test to cover call sequence of message dispatch in UI-Bus 2016-02-14 01:34:58 +01:00
cbd69ea4fb cover additional message/error diagnostics in MockElm
NOTE: we don't have any "real" UI-Element implementation yet.
Such would have to define its own, private error and message handling.
It is likely that we'll end up with some kind of base implementation
within model::Element and model::Controller.

Anyhow, this is future work
2016-02-14 00:23:24 +01:00
1059458e11 MockElm: add the ability to store/query received errors and messages
this is just a draft and in expectation of what we'll likely
add to the real model::Element and model::Controller entities
2016-02-14 00:16:10 +01:00
0be12aaa79 PresentationStateManager unit test PASS
basic state capturing, storage and replay now works as intended
More elaborate state management will be implemented later,
when we know more about perspectives and work sites!
2016-02-13 23:53:09 +01:00
4da75dd4d3 bus protocol change: special handling for reset state marks
- suppres sending redundant stat mark messages from MockElm
- emit a "reset" state mark when an actual reset happens
- let the PresentationStateManager discard recorded special state
  when receiving a "reset" mark for a given element
2016-02-13 23:48:34 +01:00
d57af50ad6 state manager storage implemented and covered by unit test
sigh.
If you want to feel slick and cool,
never dare to write any unit test....
2016-02-13 22:55:59 +01:00
f80982b52b gen-node: fix insidious data conssitency problem
I assumed that, since GenNode is composed of copyable and
assignable types, the standard implementation will do.
But I overlooked the run time type check on the opaque
payload type within lib::Variant. When a type mismatch
is detected, the default implementation has already
assigned and thus altered the IDs.

So we need to roll our own implementation, and to add
insult to injury, we can't use the copy-and-swap idiom either.
2016-02-13 22:55:59 +01:00
121cd41408 ouch: GCC-4.9 doesn't yet support the C++14 transparent comparators
This is actually a STL library feature, and was added precisely
for the reason encountered here: if we want logarithmic search,
we'll have to construct a new GenNode object, just to have something
for the set to invoke the comparison operator.

C++14 introduced the convention that the Comparator of the set
may define a marker type `is_transparent` alongside with a generic
comparison operator. But, as is obvious from the source code of
our GNU Standard library implementation, our std::set has no such
overload to make use of that feature

http://en.cppreference.com/w/cpp/container/set/find
http://stackoverflow.com/questions/20317413/what-are-transparent-comparators

The only good thing is that, just 10 minutes ago, I felt like
a complete moron because I'm writing a unit test for such a simple
storage class. ;-)
2016-02-13 22:55:59 +01:00
94576af4df finialise simple state manager implementation
...and rearrange storage interface to suit
2016-02-13 22:55:59 +01:00
071f49027f change presentation state manager API
...based on elementIDs rather, to avoid any
tangling and trickery with reconstructing IDs
2016-02-13 22:55:58 +01:00
c54dfd6a94 factor out generic map based state manager implementation 2016-02-13 22:55:58 +01:00
15c1343fae class name rochade
it occured to me that my "mock implementation" actually
is entirely generic, so it could as well be "the" implementation
2016-02-13 22:55:58 +01:00
49a42b4d50 add outline of corresponding storage implementation 2016-02-13 22:55:58 +01:00
ef04ebfb17 add skeleton of a mock implementation within test::Nexus 2016-02-13 22:55:58 +01:00
f58b2af228 stub new parts 2016-02-13 22:55:58 +01:00
1e5c1059d3 WIP: draft basics of state manager interface 2016-02-13 22:55:58 +01:00
26d0f50e47 state mark handling within the base element: unit test PASS
...and I made the decision *not* to consider any kind of
generic properties for now. YAGNI.

UI coding is notorious spaghetti code.
No point in fighting that, it is just the way it is,
because somewhere you're bound to get concrete, hands-on.
2016-02-13 22:55:58 +01:00
e4a57e27d2 complete the sending of state mark notifications
...everything working out of the box thus far,
which is remarkable, since I didn't write a single
line of implementation code beyond what's available
as basic bus functionality. So this one just
fell into place
2016-02-13 22:55:58 +01:00
35a0e8e5b4 draft first part of the test regarding state-marks 2016-02-13 22:55:58 +01:00
622364a904 message dispatching unit test PASS
...just had to fix the definition of the verifyMark test helper
function to better suit its purpose
2016-02-13 22:55:57 +01:00
e9a649ff63 draft test for mesage dispatch to UI-Elements
seems to work already, just there is some mismatch
in the test verification code
2016-02-13 22:55:57 +01:00
0964e56c49 better use a named magic constant
right now, what we actually need here is just some integer,
so the GenNode payload is typed to int (or just to anything
different than a Record, because the Record signals that
we intend to bind, not to invoke the command)
2016-02-13 22:55:57 +01:00
fea6628b3c WIP some notes what could be addressed next 2016-02-13 22:55:57 +01:00
44785859ea convenience shortcut to simplify command invocation via Bus 2016-02-13 22:55:57 +01:00
41c8c948e3 explicit size check to generate a meaningful error message
the values.child() call would also do a bounds check,
but only to rise a error::Invalid "index out of bounds".
So now we generate a clear message to indicate that
actually a runtime-checked type mismatch caused this problem
2016-02-13 22:55:57 +01:00
35fbd9fa1e immutable-arguments(#989): add a first-class unit test (closes #989)
the functionality as such is already covered,
but it seems important enough to warrant a dedicated test.


incidentally, Duration still lacked a default ctor.
Time values are default constructible, yet immutable.
2016-02-07 02:59:03 +01:00
2a6e48d7b5 immutable-arguments(#989): verify the tuple builder can handle those too
incidentally, this uncovered yet another unwanted narrowing conversion,
namely from double via gavl_time_t to TimeValue or alternatively
from double via FSecs (= rational<long>) to Duration.

As in all the previos cases, actually the compiler is to blame,
and GCC-5 is known to get that one right, i.e. let the SFINAE fail
instead of passing it with a "narrowing conversion" warning.



Note: the real test for command binding with immutable types
can be found in BusTerm_test
2016-02-07 02:20:01 +01:00
e0f866092d rectify-design(#301): disentangle CmdClosure hierarchy
Completely removed the nested hierarchy, where
the top-level implementation forwarded to yet another
sub-implementation of the same interface. Rather, this
sub-implementation (OpClosure) is now a mere implementation
detail class without VTable, and without half-baked
re-implementation of the CmdClosure interface. And the
state-switch from unbound to bound arguments is now
implemented as a plain-flat boolean flag, instead of
hiding it in the VTable.

To make this possible, without having to rewrite lots of
tests, I've created a clone of StorageHolder as a
"proof-of-concept" dummy implementation, for the sole
purpose of writing test fixtures. This one behaves
similar to the real-world thing, but cares only
for closing the command operation and omits all
the gory details of memento capturing and undo.
2016-02-07 01:41:40 +01:00
a7cd8996aa immutable-arguments(#989): proof-of concept
seems to work as assumed; we'll just have to construct
a new holder tuple in place when binding arguments.
Doesn't look too bad for me
2016-02-06 19:42:41 +01:00
be2179ea81 command-closure-design(#301): better naming of implementation classes
Seems this was part of the confusion when looking at
the inheritance graph: Names where almost reversed
to the meaning. the ArgumentHolder was *not* the
argument holder, but the top level closure. And
the class "Closure" was not "the" Closure, but
just the argument holder. ;-)
2016-02-06 16:29:06 +01:00
dfc28ca2a0 UI-Bus command handling protocol unit test PASS
still TODO: the ability to use immutable types
within the command framework. In theory, this
shouldn't be had to implement, since we're creating
a new opaque value holder within the command registry
anyway, so it should be sufficient to refrain from
re-assigning a new value tuple. This is relevant,
since e.g. our time framework is built on immutable
value types.
2016-02-06 01:28:39 +01:00
deb7a6758c add diagnostic output to the command implementation record
...allows better diagnostic in tests, when handling a command
through the new mock handling pattern within Test-Nexus
2016-02-05 23:55:07 +01:00
743a30c1ed command binding via UI-Bus implemented and covered in mock setup 2016-02-05 17:07:42 +01:00
3f22150ab3 back to topic: get all the arguments of command binding logged
...when the Test-Nexus processes a command binding message.
In the real system of course we do not want to log every bind message.

The challenge here is the fact that command binding as such
is opaque, and the types of the data within the bind message
are opaque as well. Finally I settled on the compromise
to log them as strings, but only the DataCap part;
most value types applicable within GenNode
have a string representation to match.
2016-02-05 15:55:22 +01:00
536a3a94b9 add special iteration mechanism to visit enclosed child data
the rationale is that I deliberately do not want to provide
a mechanism to iterate "over all contents in stringified form".
Because this could be seen as an invitation to process GenNode-
datastructures in an imperative way. Please recall we do not
want that. Users shall either *match* contents (using a visitor),
or they are required to know the type of the contents beforehand.
Both cases favour structural and type based programming over
dynamic run-time based inspection of contents

The actual task prompting me to add this iteration mechanism
is that I want to build a diagnostic, which allows to verify
that a binding message was sent over the bus with some
specific parameter values.
2016-02-05 04:03:11 +01:00
1913620f37 integrate new stringify() variant and add test coverage
...also for the existing variant, which packages an
arbitrary number of arguments in stringified form
into a given container type. Moreover, the new
form of stringify allows to write util::join
in a clearer way, eliminating the lambda.
2016-02-04 23:30:49 +01:00
2cb1ea6920 devise a pipeline based variant of stringify() 2016-02-04 23:05:41 +01:00
8a33048cc7 simple number range iterator
very similar to boost::irange, but without heavyweight boost
includes, and moreover based on our Lumiera Forward Iterator concept

Such a inline-range construct makes writing simple tests easy
2016-02-04 22:01:48 +01:00
3fef76e1d7 command-binding(#990): add new GenNode based argument binding
based on the new generic tuple builder, we're now able to
add a new binding function into the command implementation
machinery, alongside the existing one. As it stands, the
latter will be used rather by unit tests, while the new
access path is what will be actually taken within
the application, when receiving argument binding
messages dispatched via the UI-Bus.
2016-01-29 00:59:34 +01:00
5abc44b813 additional coverage regarding the restrictive handling of LuidH 2016-01-28 23:30:13 +01:00
fc193da1ac unit-test for tuple initialisation from GenNode
- leave out the type conversion part
- instead verify error handling on some typical corner cases
2016-01-28 22:39:38 +01:00
f2cbac14e2 test-suite: fix lots of missing return value checks
without that check, in theory our test runner will tolerate
a non-zero return value, like throwing or failing an assert,
which is not what we want....

guess these happenend to get in by forgetting to
add this check when switching a test from PLANNED to TEST
2016-01-28 22:30:24 +01:00
47ce7ad96b research finished: build a (compiletime) tuple from runtime sequence
...should document this by a unit-test
2016-01-28 15:37:35 +01:00
ae7912dc99 refactoring: move new library helpers into final destination 2016-01-28 15:19:09 +01:00
f743784bc9 add accessor for Nth child to our Record type 2016-01-23 17:10:44 +01:00
16597fcd99 extend command API to also accept a lib::diff::Rec<GenNode> for arguments
WIP: have to decide how the arguments can be unpacked
and how to generate proper runtime type mismatch errors.
2016-01-22 20:29:45 +01:00
1dc9642ec4 draft implementation of diagnostic command handler 2016-01-22 19:44:17 +01:00
cc310521a3 verify ability to use custom command handlers
...we're going to need this to implement a
dummy command handler in the test-nexus
2016-01-22 17:17:31 +01:00
005e665c13 clean-up design of the command handling patterns (#210)
this was a classical example of a muddled and messed-up design,
driven just by the fact that I wanted to "spare" some functions,
with the net effect of writing more functions, plus a proxy class
plus create a lot of confusion for the reader.

This was easy to resolve though, once I resorted to the
general adivice to make public interface methods final,
make the extension ponts protected and never
to chain two extension points
2016-01-22 15:25:08 +01:00
eaa12499f3 back to UI command invocation: basically implement a placeholder command
based on the previous experiments, this adds a fake operation
and a definition frame to hook this operation as pseudo Proc-Layer command

WIP: the invocation itself is not yet implemented.
     We need to build a custom invocation pattern for that,
     in order to be able to capture the instance-ID of the command
     on invocation

NOTE: also, because of #989, we can not bind a time value for this test
2016-01-22 12:19:25 +01:00
297f986b5f now able to remove our old Tuple type (closes #988)
all unit-tests PASS again
2016-01-20 01:25:40 +01:00
f6d04d4d02 refactoring(#988): switch correspoinging tests to std::tuple
...with this changeset, our own tuple type should be
basically disconnected and not used anymore
2016-01-19 23:53:20 +01:00
0e10ef09ec refactoring(#988): switch command framework to std::tuple
this was rather easy, since the stadard tuple is a drop-in replacement,
and we do nothing special here, beyond inheriting from a tuple type
2016-01-19 03:56:54 +01:00
3523b897c2 refactoring(#988): disentangle Tuple metafunctions
we made double use of our Tuple type, not only as a
generic record, but also as a metaprogramming helper.

This changeset replaces these helpers with other
metafunctions available for our typelists or type sequences

(with the exception of code directly related to Tuple itself,
since the intention is to delete this code alltogether shortly)
2016-01-17 00:19:10 +01:00
627b11dcb7 stub the new functions 2016-01-15 04:57:49 +01:00
b2e0c8fa63 WIP: draft a test to verify the bus side of UI command invocation
basically this comes down to provide some convenience fixture
within the test::Nexus, which automatically generates and wires
mock commands.

Not sure if this is even possible to the extent envisioned here
2016-01-15 04:30:43 +01:00
0b21eeae2f extend unit test verification on UI command invocation 2016-01-15 02:29:33 +01:00
5a5beebd15 marcro to indicate current test function on STDOUT
since our test.sh runner can be used to verify the
expected output printed by tests, working with these
output transcripts of larger tests can be hard at times.

These separators help to find who produced which output
and they prevent a regexp match to grep beyond the feed
of a single function (which can be a common problem
when using the self-diagnostic output of the facility
currently in test, which obviously will be similar
on any data printed.
2016-01-15 01:44:35 +01:00
de71baccc3 use a inline command handler to actually invoke. Unit test PASS
Wow!
This innocuous little commit integrates several subsystems for the first time

And all worked right away!
2016-01-12 02:59:16 +01:00
a5ca8ed3b1 ...and back to #975 : draft command invocation on UI elements
First part is to define the steps (the protocol) at the
model element level, which gets a command prepared and invoked.

Test fails still, because there is no actual argument binding
invoked in the TestNexus
2016-01-12 02:14:06 +01:00
30362c59bc improve a shaky test definition
we deleted an object on the heap,
and afterwards re-accessed the memory through the
dangling pointer to verify the deletion actually happened.

This works most of the time, unless the memory manager decides
to map that page differently -- in which case we just hit
random memory contents.

A better idea is thus to place this TestFrame object
into a statically allocated buffer and invoke the dtor
explicitly. This allows us to conduct the test reliably.
2016-01-10 12:33:47 +01:00
ecd1375e92 fix and adjust broken test defintions. Closes #985 2016-01-10 12:25:45 +01:00
e518a19435 wrap-up(#985): resolve various leftovers
- replace remaining usages of typeid(T).name()
- add another type simplification to handle the STL map allocator
- clean-up usage in lib/format-string
- complete the unit tests
- fix some more bugs
2016-01-10 11:21:34 +01:00
b56f5a8945 type-display(#985): improvements and supplements
- a regexp based function to discard non-identifier chars
- nice human readable display of boolean values
2016-01-10 03:59:01 +01:00
21c02e3015 type-display(#985): implement extractor for simple type designator
using a heuristic approach on a merely lexical level
2016-01-10 02:02:18 +01:00
08c3d5d4c5 type-display(#985): implement better simplification scheme
use a regexp to scan for some known obnoxious prefixes
2016-01-10 00:31:13 +01:00
88120eba1a unit-test(#985): define more tests 2016-01-09 22:23:50 +01:00
3672873ae6 unit-test(#985): preserve this problem solution as unit test
This clean-up action for Ticket #985 started out as search
for a lightweight generic solution. What is left from this
search now, after including the actual utility code into
our support library, might serve to document this new
feature for later referral
2016-01-09 22:23:50 +01:00
334f542897 clean-up(#985): remove code superseded by this rework
now finally able to remove most of the cruft from format-util.hpp
and get rid of the infamous util::str
2016-01-09 02:05:23 +01:00
615f112f5c clean-up(#985): unify various type-indicating helpers
over time, we got quite a jungle with all those
shome-me-the-type-of helper functions.

Reduced and unified all those into
- typeString : a human readable, slightly simplified full type
- typeSymbol : a single word identifier, extracted lexically from the type

note: this changeset causes a lot of tests to break,
since we're using unmangeled type-IDs pretty much everywhere now.
Beore fixing those, I'll have to implement a better simplification
scheme for the "human readable" type names....
2016-01-09 02:05:23 +01:00
034d5f99dc fix and adjust various test fixtures
due to the new automatic string conversion in operator<<
the representation of objects has changed occasionally.

I've investigated and verified all those incidents.
2016-01-08 00:16:14 +01:00
5e16431b44 fix a long standing Heisenbug in ScopedCollection_test
...other than intended, the bomb did explode on random occasions,
with an probability of about 4% (when rr >= 96).

Btw, there was also the mistake to throw an heap allocated
object by pointer. Damn Java habits.
2016-01-08 00:10:43 +01:00
2c20d407fc mass clean-up: adapt usage of std::cout pretty much everywhere
- remove unnecessary includes
- expunge all remaining usages of boost::format
- able to leave out the expliti string(elm) in output
- drop various operator<<, since we're now picking up
  custom string conversions automatically
- delete diagnostics headers, which are now largely superfluous
- use newer helper functions occasionally

I didn't blindly change any usage of <iostream> though;
sometimes, just using the output streams right away
seems adequate.
2016-01-07 20:12:46 +01:00
0c4495a451 reorganisation(#985): move basic typeString implementation into lib::meta
- simple function to pick up the mangled type
- pretty-printing is implemented in format-obj.cpp
- also move the demangleCxx()-Function to that location,
  it starts to be used for real, outside the test framework
2016-01-05 23:34:53 +01:00
f077c14d47 compiler evolution: get rid of a gcc-4.7 workaround
our minimal compiler requirement is gcc-4.9 since the
transition to Debian/Jessie as reference system.

gcc-4.9 is known to treat SFINAE on private fields properly
2016-01-05 23:16:18 +01:00
c104e28ebf inline(#985): provide our own minimal variant of enable_if
this is a stripped-down and very leightweight variant
of the well-known enable_if metaprogramming trick.

Providing this standard variant in a header with minimal
dependencies will allow us to phase out boost inclusions
from many further headers. As a plus, our own variant
is written such as to be more conciese in usage
(no "typename" and no acces of an embedded "::type" menber)
2016-01-05 22:00:53 +01:00
ff7ac5523f clean-up(#985): tighten basic header lib/meta/util.hpp
This header shall provide only very fundamental
metaprogramming helpers, since it is included pervasively
2016-01-05 22:00:53 +01:00
d09a5846d4 basically a working solution for toString in ostream
...and learned a lot about the new type_traits on the way.

As it seems, it is not possible to get a clean error message
when passing an "object" with no custom string conversion;
instead, some overload for an rvalue-ostream kicks in.

probably I'll go for shoing a type string in these cases
2016-01-04 22:21:09 +01:00
b96fd1299d preparation(#985): purge any remaining direct uses of boost::format
now we use boost::format through our own front-end util::_Fmt
solely, which both helps to reduce compilation time and code size,
and gives us a direct string conversion, which automatically
uses any custom operator string() available on arguments.

While desirable as such, I did this conversion now, since
it allows us to get rid of boost::str, which in turn helps
to drill down any remaning uses of our own util::str
2016-01-04 01:38:04 +01:00
96ba1fc2d0 basic BusTerm lifecycle unit test PASS 2016-01-03 05:32:05 +01:00
c9ea9de54d cover basic up-link and down-link communication in BusTerm_test 2016-01-03 03:37:52 +01:00
540151b56b provide a mock handler for commands and state marks
in the real system, this will be the task of the CoreService,
while here, in test mode, we allow to install handling closures
from the unit-test-code
2016-01-03 03:23:39 +01:00
16a70ce9f8 some coverage for string prefix/suffix helper
so I'll sleep better tonight...
2016-01-02 22:50:15 +01:00
2e4d74747e implement logging overrides in the Test-Nexus implementation
the actual functionality is forwareded to the base class,
which is the regular Nexus Hub
2016-01-02 19:16:37 +01:00
3230660d86 implement, cover and use the log clearing function 2016-01-02 02:00:07 +01:00
c6945a452e need helper functionality for tests to scrap existing log contents
...this is necessary whenever the mocked facility covered
by log matching is managed automatically as singleton,
because then other test cases will leave garbage
in the log
2016-01-02 01:41:53 +01:00
d27d9f79c2 define first test case to cover the UI-Bus side of basic element interactions
this test is intended as counterpart to
AbstractTangible_test::verify_mockManipulation()

It creates a mock element and verifies bidirectional
connnectivity to the UI-Bus
2016-01-02 01:23:09 +01:00
603f9e2b7d DOC: fix some Doxygen link syntax
I worked under the erroneous assumption, that Doxygen
will use its internal entity-IDs as the link-IDs when
generating mardown-links. Yes, this seemed logical and
this would be the way I'd implement it....

But seemingly, Doxygen is not so consistent when it
comes to questions of syntax. The same holds true for
markdown, which lacking a coherent definition anyway.

Another problem is that Doxygen's auto-link generation
frequently fails, for reasons not yet clear to me.
Sometimes it seems to be necessary to give it a nudge
by including the \ref command. While I'm not willing
to go into focussed invstigation of Doxygen syntax
right now, at least I've done a search-and-replace
to remove the malformed links I've written the
last days
2015-12-27 03:16:49 +01:00
dddcbe9994 DOC: supply basics of UI-Bus and generic UI-element protocol
the initial draft of this concept is in place now, and
the first round of unit tests pass. I've got some understanding
of the purpose of the interactions and involved elements
and I'm confident this design is evolving in a sane way.

Note: extensive documentation is in the TiddlyWiki,
here I've just pasted and reworded some paragraphs from there
and integrated them into the Doxygen docs
2015-12-27 01:58:15 +01:00
a91d6a3bae implement and cover the zombie network 2015-12-26 22:56:43 +01:00
d7191959cf fix a zombie segementation fault
hey, it's still X-mas...
2015-12-26 21:53:46 +01:00
8cd31443b1 invent a suicidal zombie terminal
yeah, it's X-mas time,
letz build a diagnostic network of deceased widgets...
2015-12-26 20:41:24 +01:00
f23b482d7d adjust test code to get MockElm log joining to PASS
the "log joining" functionality was already implemented
and covered with the generic event log facility, but this test
here was drafted even before that, meaning that the semantics
of matchingn on the log, especially on events, as been
implemented slightly different than planned
2015-12-26 04:55:00 +01:00
b9ef66b221 provide and cover a mock implementation of receiving notification messages 2015-12-26 04:40:38 +01:00
3239ea1f87 occasional clean-up of somewhat confusing variable names in test
you'd expect a variable s1 to be a string, wouldn't you?
2015-12-26 02:34:22 +01:00
9aa1fec369 UI-Element protocol: clarify the role of the doExpand() extension point
and let the concrete extension point decide if the corresponding
state change was actually relevant and should be persisted
2015-12-26 00:59:16 +01:00
3a287bf134 implement the generic expand/collapse mechanism 2015-12-25 03:53:26 +01:00
5564a51a79 build/platform: make lib SigC++ available for GUI test code
Explanation: sigC++ was already linked as transitive dependency
from gtkmm, since it is used for the "signal-slot" system wihin GTK.
But now we want to use sigC++ itself from our generic UI-Backbone,
so we need to pick up the additional compiler and linker flags
and use them when building the relevant parts of both the application
and the test suite
2015-12-25 03:06:33 +01:00
4d1fcd6dcb implement logging/identification of mock UI elements 2015-12-25 00:41:14 +01:00
37802fd699 complete wiring of nexus and core services
since, by definition, the Nexus is "the" up-link,
all we need is clever overriding of the relevant
handling functions, so the nexus will care for the routing,
while the CoreService cares for command and presentation
state handling
2015-12-19 04:05:21 +01:00
0f793e0a79 untangle the setup of test nexus 2015-12-18 19:50:57 +01:00
d673d1ed1c better naming of the test facility
I think it is a shame to waste the nice name "nexus"
just for a test facility; rather I've named our central
routing hub in the UI-Bus gui::ctrl::Nexus


So it makes sense to name the fake for unit testing
the test-nexus (we're not at nexus 5 yet)
2015-12-18 19:50:57 +01:00
f19ebd63d0 pondering about how to connect the central bus hub
...especially since we need a faked UI backbone for unit testing
2015-12-18 19:50:02 +01:00
af98d75da4 consider the bus side of the generic UI base in more detail
especially define the outline of the bus communication
and connection management
2015-12-18 01:02:19 +01:00
59c2d2b482 WIP: start implementing the generic UI base 2015-12-16 23:24:11 +01:00
a9a6aabcbc return to topic: UI element protocol
next step will be to rig the mock element and set up
and cover the basic / generic element behaviour

This changeset
 - adapts the (planned) unit test to the semantic of
   the EventLog, which is now fully implemented

 - adjusts the function names on the public Tangible interface,
   to be better in line with the naming convention of the
   corrsponding operations on the UI-Bus:

   * "mark" operations are towards the UI element
   * "note" messages are from the UI element towards some
     state manager, which can be reached via the bus
2015-12-16 02:16:53 +01:00
cb4a0a6e60 change the EventLog header to store a "this" attribute
seems more logical than calling the attribute "ID",
especially since we're now able to use the on("xyz") matcher
2015-12-15 23:44:34 +01:00
c8068496d1 EventLog unit test PASS
so this turned out to be rather expensive,
while actually not difficult to implement.
On the way, I've learned
- how to build a backtracking matcher, based on
  a filtering (monadic) structure and chained lambdas
- learned the hard way how (not) to return a container
  by move-reference
- made first contact with the regular expressions
  now available from the standard library
2015-12-13 05:03:36 +01:00
d0cdae2cee implement matching on regular expressions 2015-12-13 03:24:25 +01:00
c13b859aa5 fix typo in test assertion 2015-12-13 02:02:54 +01:00
42a5668831 implement further match refinements (type, attribute, target) 2015-12-12 23:41:24 +01:00
33f7fe116a implement refinement filter on log entry's arguments.
Whew! functional programming is such a powerful concept.
You get additional refinement and lazy backtracking
basically for free....
2015-12-12 03:13:32 +01:00
894ef68a8f EventLog: implement logging of function invocations 2015-12-12 01:01:46 +01:00
761154ae63 stub the code into submission.... 2015-12-11 20:02:30 +01:00
a9096d8781 WIP: draft further logging functionality to cover
damn nasty how much (eays to implement) functionality
you obviously want to have on any logging facility.
2015-12-11 02:27:14 +01:00
f489343401 WIP: draft behaviour of function call logging 2015-12-10 22:51:31 +01:00
bf92333339 implement log joining in shared heap storage 2015-12-09 01:18:15 +01:00
09afbb0e12 change implementation technique: use flags instead of exceptions
abandon the use of an assertion exception to signal match failure,
rather use a final bool conversion to retrieve the results.

Error messages are now delivered by side effect into STDERR


The reason is we're unable to deliver the desisred behaviour
with the chosen DSL syntax in C++ ; on a second thought the
new approach is even better aligned with the overall way
we're writing tests in Lumiera. And we produce match-trace
messages to indicate the complete matching path now
2015-12-08 03:20:52 +01:00
00df7ff477 draft behaviour of helper for negated machtes 2015-12-07 23:47:07 +01:00
272d62d5a3 log handling const correctness
adding log entries requires full access,
whereas matching log entries is const,
since it doesn't alter the log
2015-12-06 04:37:41 +01:00
ef1b640ffb adapt API to the workings of log joining (as defined/planned)
indeed I flipped the meaning, with respect to the previous plan.
It seems more natural to "join this into another log"
2015-12-06 04:30:39 +01:00
a95f9a6cac draft how "log joining" shall work 2015-12-06 04:21:35 +01:00
c9d113be87 EventLog: implement match backwards
..based on the new IterCursor, which gives us the ability
to switch the iteration direction
2015-12-06 03:35:07 +01:00
eb208ea145 direction switching iterator unit test PASS 2015-12-06 02:28:47 +01:00
f9c0c4c3d0 WIP: draft a direction switching iterator
...we need that to allow matching backwards in the EventLog
2015-12-06 00:10:27 +01:00
5874b1b4dc change lib::Record string representation to handle empty parts better
...no need to enclose empty sections when there are no
attributes or no children. Makes test code way more readable.



TestEventLog_test PASS as far as implemented
2015-12-05 03:57:11 +01:00
6659a7dee1 augment extensible filter to add the obvious variations
that is
 - allow also for a disjunctive extension
 - allow for negated conditions
 - allow to flip the current condition

unit test PASS
2015-12-05 02:00:44 +01:00
075653a815 define the expected behaviour for an extensible filter iterator 2015-12-05 00:52:45 +01:00
68dd8a9e03 refine implementation draft: make FilterIter extensible on-the-fly
after looking into our various iterator tools,
it seems obvious that our filtering iterator implementation
has almost all of the required behaviour; we only need to
add a hook to rewrite and extend the filtering functor,
which can now nicely done with a lambda closure.

This means all memory management, if necessary, is
pushed into std::function and the automated memory
management for closures provided by the runtime.
2015-12-05 00:28:07 +01:00
d38b28da5b implement initial EventLog entry 2015-12-02 01:31:37 +01:00
b2542b86f7 stub and rectify interfaces defined thus far.
...compilation PASS again
2015-11-28 23:50:56 +01:00
d4c017fa73 WIP: settle on the Tangible interface 2015-11-28 21:43:09 +01:00
9af20b7cf6 WIP: BusTerm needs to be a concrete class
...providing the standard implementation of UI-Bus connectivity.
It seems reasonable to place all of the UI-Bus implementation into
a single translation unit
2015-11-28 20:55:28 +01:00
809ed36b56 WIP: draft initial test for event logging helper 2015-11-28 19:20:10 +01:00
1eda2a070b harmonise the form of the header include guards
no trailing underscore
2015-11-28 18:36:35 +01:00
7b16c6b130 fundamental concerns regarding command binding
prompted by first attempt to define the Tangible interface...
ZOMG! And I thought I might be able just to code-up that stuff
2015-11-28 01:20:40 +01:00
d04e6d74d8 WIP: arrange some elements needed for MockElm implementation 2015-11-27 19:24:00 +01:00
25805635ff WIP: test-driven brainstorming -- a framework for event log verification
this is a recipe for writing UI related tests
2015-11-27 02:38:23 +01:00
42c2569bb8 test driven planning
next steps will be to invent a mock UI element
and then to wire and operat this mock through the UI-Bus
2015-11-26 22:23:43 +01:00
ba48aa306a fix missing header include in test
This omission was spotted when compiling with GCC-5 on Ubuntu/wily
2015-11-20 04:35:43 +01:00
d68b881fab fix test failure due to compilation order (see #973)
some tests rely on additional diagnostics code being linked in,
which happens, when lib/format-util.hpp is included prior to
the instantiation of lib::diff::Record rsp. lib::Variant.

The reason why i opended this can of worms was to avoid includion
of this formatting and diagnostics code into such basic headers
as lib/variant.hpp or lib/diff/gen-node.hpp

Now it turns out, that on some platforms the linker will use
a later instantiation of lib::Variant::Buff<GenNode>::operator string
in spite of a complete instantiation of this virtual function
being available already in liblumierasupport.so

But the real reason is that -- with this trickery -- we're violating
the single definition rule, so we get what we deserved.

TODO (Ticket #973): at a later point in development we have to re-assess,
the precise impact of including lib/format-util.hpp into
lib/diff/gen-node.hpp
Right now I expect GenNode to be used pervasively, so I am
reluctant to make that header too heavyweight.
2015-11-15 02:11:08 +01:00
Hermann Vosseler
15df21ceb5 fix 32 vs 64bit problem in test
yet another instance of that obnoxious problem that "long"
is just 32bit on i386 platforms. Why the hell does such
a broken type get the preference of convenient notation??
2015-11-15 02:11:08 +01:00
7d448be97a Rectify TypedCounter_test fixture -- Type-IDs are not stable
Hehe...
with GenNode, we started to use these global Type-IDs to generate
unique Names for unnamed Children in a diff::Record. This means,
when running in the test-suite, the TypeID for 'short' and 'long' are
likely to be allready allocated, so our Test can not not observe the
allocateion, nor is it sensible to assume fixed numbers for these Type-IDs.
Instead, we create two local types right within the test function, to force
generation of new unique type-IDs, which we can observe
2015-11-02 00:03:29 +01:00
d7f87c9b72 GenNodeBasic_test : do not match on random IDs
otherwise the test will fail when run within the suite....
Lovely spam!
2015-11-01 23:26:26 +01:00
34d79ee8df tree-diff-application: unit test PASS
well... this was quite a piece of work
Added some documentation, but a complete documentation,
preferably to the website, would be desirable, as would
be a more complete test covering the negative corner cases
2015-11-01 07:03:47 +01:00
289bc7114c implement mutation of the current element (_THIS_)
while implementing this, I've discovered a conceptual error:
we allow to accept attributes, even when we've already entered
the child scope. This means that we can not predictable get back
at the "last" (i.e. the currently touched) element, because this
might be such an attribute. So a really correct implementation
would have to memorise the "current" element, which is really
tricky, given the various ways of touching elements in our
diff language.

In the end I've decided to ignore this problem (maybe a better
solution would have been to disallow those "late" attributes?)
My reasoning is that attributes are unlikely to be full records,
rather just values, and values are never mutated. (but note
that it is definitively possible to have an record as attribute!)
2015-11-01 03:29:35 +01:00
daa13ab6dc implement anonymous pick or delete of children
...while I must admit that I'm a bit doubtful about that
language feature, but it does come in handy when manually
writing diff messages. The reason is the automatic naming
of child objects, which makes it often hard to refer to
a child after the fact, since the name can not be
reconstructed systematically.

Obviously the downside of this "anonymous pick / delete"
is that we allow to pick (accept) or even delete just
any child, which happens to sit there, without being
able to detect a synchronisation mismatch between
sender and receiver.
2015-11-01 02:33:35 +01:00
1aac072224 additional test coverage to document "shallow match" 2015-10-31 03:12:49 +01:00
614e1f81e5 Generic Record: implement equivalence of Record and RecRef in comparison
...that is, we have "magic" in the access functions, which allows
a RecRef to "stand-in" for the Record it points to
2015-10-30 22:02:09 +01:00
2882d78755 implementation: simplest case (insert element)
...so now the stage is set. We can reimplement
the handling of the list diff cases here in the context
of tree diff application. The additional twist of course
being the distinction between attribute and child scope
2015-10-24 03:15:35 +02:00
2b619d6622 implement RecordContentMutator - unit test pass 2015-10-24 01:49:07 +02:00
5cbdcc0f22 stub ContentMutator implementation 2015-10-23 20:55:02 +02:00
2cad7a3692 WIP: draft expected behaviour of content manipulation helper class 2015-10-23 20:11:43 +02:00
e438a9fe51 chosing an implementation approach for tree-diff-application 2015-10-23 19:24:34 +02:00
c90e6a6f65 on second thought: yet a better solution
...is to let the diff applicator work *on* a Rec::Mutator
This is outright natural -- why is it that I needed 2 days
to come up with this solution?
2015-10-23 01:32:47 +02:00
18320224a7 add code to check for the changed content
...as is to be expected after applying the two demo diffs
2015-10-10 03:05:30 +02:00
4fb37c8172 reorganise generation of the diff sequences for test
...just inherit from TreeDiffLanguage -- gives us the
diff step ctors for free.
2015-10-10 01:29:58 +02:00
90f31df8c0 stub the diff verb operations.
passes compilation again
2015-10-09 03:44:38 +02:00
2704b38da6 WIP rework demonstration diff to be valid type-wise
so basically it's time to explicate the way
our diff language will actually be written.

Similar to the list diff case, it's a linear sequence
of verb tokens, but in this case, the payload value
in each token is a GenNode. This is the very reason
why GenNode was conceived as value object with an
opaque DataCap payload
2015-10-09 03:03:27 +02:00
f43fb2167f WIP demonstration draft continued... 2015-10-02 19:41:14 +02:00
eaba418d15 WIP start definition with a basic tree diff example... 2015-10-02 18:47:44 +02:00
6b32d1f37d fix inconsistency in conception of HierarchyOrientationIndicator
while it's still not really clear how we'll use this helper
and if we need it at all -- some weeks ago I changed its
semantics to be strictly based on the delta to a reference level.

Now this means, we could go below level zero, but this doesn't
make any sense in the context of navigating a tree. Actually,
our test case triggered this situation, which caused the
reference level to wrap around, since it is stored in an
unsigned variable.

Thus I'll add a precondition to keep the level positive,
and I'll change the test to comply.
2015-09-25 03:57:29 +02:00
a07eb58cef GenNodeBasic_test PASS (finally) 2015-09-25 03:12:04 +02:00
08e7e3df15 prefer more readable bool operator spelling
especially the '!' for negation is sometimes too terse
and easily overlooked.
2015-09-25 03:12:04 +02:00
7b7d12d99e add internal / diagnostic display for low-level time values and time spans
Initially I've deliberately omitted those, to nudge towards
using time quantisation and TCode formatting for any external
representation of time values.

While this recommendation is still valid, the overloaded
string conversion turns out to be helpful for unit testing
and diagnostics in compound data structures.
See Record<GenNode>
2015-09-25 03:12:04 +02:00
6da0785d0a decision how to support tree exploration/reconstruction
initially the intention was to include a "bracketing construct"
into the values returned by the iterator. After considering
the various implementation and representation approaches,
it seems more appropriate just to expose a measure for the
depth-in-tree through the iterator itself, leaving any concerns
about navigation and structure reconstruction to the usage site.

As rationale we consider the full tree reconstruction as a very
specialised use case, and as such the normal "just iteration" usage
should not pay for this in terms of iterator size and implementation
complexity. Once a "level" measure is exposed, the usage site
can do precisely the same, with the help of the
HierarchyOrientationIndicator.
2015-09-24 20:59:04 +02:00
8e8a67e6df test fixes up to (not including) the iteration scope bracketing
...since for the latter I'll actually chose quite another
approach, based on the HierarchyOrientationIndicator
2015-09-17 19:39:34 +02:00
7f2e328ab3 generalise containment check to anything that matches the GenNode
Whooa!
Templates are powerful.
programming this way is really fun.

under the assumption that the parts are logical,
all conceivable combinations of theses parts are bound to be correct
2015-09-11 20:25:39 +02:00
3576b30cd2 formally complete implementation of GenNode iteration
it passes compilation, but the test still fails, since
I've changed the expected semantics of the iteration,
in the light of the insights I've gained during
re-investigation of the IterExplorer.

What I now actually intend is rather to embed a
HierarchyOrientationIndicator into the iterator,
instead of returning a special "bracket" marker
reference to indicate return from a nested scope.
2015-09-11 20:00:36 +02:00
25459028cc extend and adjust semantics of the HierarchyOrientationIndicator
This helper was drafted for the Job / JobPlanning and Scheduler
interface in 2013, but seemingly not yet put into action. While
in the original use case, we have a genuine measuerment for the
tree depth (given by the depth of the processing stack), in other
use cases we want to use to offset embedded within the indicator
itself for keeping track of the depth. Thus I add a second
mark operation, which usess the current offset to set a new
reference level. This has the consequence that the offset
has now to reflect the new reference point immediately
2015-09-04 22:15:44 +02:00
be70e58441 considering how to implement the GenNode sequence iteration
remembered that some years ago I had to deal with a very similar problem
for planning the frame rendering jobs. It turned out, that the
iterator monad developed for this looks promising for our task at hand
2015-08-31 03:34:23 +02:00
2ba7978ce7 draft behaviour of the GenNode sequence iteration
this design is rather into the blue,
not sure what we actually need for diff generation
and object serialisation. Anyhow, I considered including
a bracketing construct a good idea, and I considered it
sensible to expose inner nodes, not only the leaf nodes.

Obviously, this is not a real monad iteration then.
2015-08-30 17:47:20 +02:00
a56ca7308f implement the data matching predicate on GenNode
TODO: need built-in special treatment for RecRef
2015-08-30 04:44:20 +02:00
efe97b9174 util: epsilon comparison for doubles
add the usual standard implementation to compare floating point numbers
based on the machine epsilon and the magnitude of the involved numbers
2015-08-30 04:14:28 +02:00
25f78bfa83 draft a more premissive matching predicate
the intention is to combine this with content iteration
to build containment check and find operations
2015-08-30 00:00:41 +02:00
b0368a6d2b full unit test coverage of equality
horay!
seems like madness?
well -- found and squashed a bug: equality on RecordRef
implicitly converted to GenNode(RecordRef), which always
generates new (distinct) IDs and so never succeeds. What
we really want is equality test on the references
2015-08-29 21:27:33 +02:00
11ca89a2fd cover usage of predicate in unit test 2015-08-29 19:07:51 +02:00
a05c9f81a6 Segfault: one move to much
the temporary was destroyed before moving it out.
2015-08-29 01:46:24 +02:00
bb92b49340 GenNode diagnostics -- debugging 2015-08-28 23:09:10 +02:00
96791d4a45 fix omission in generic ID functions and add unit test
while in debugging, it turned out that the short type-prefix
was implemented in a too simplistic way; it fails on stuff
like 'lib::diff::Record<lib::diff::GenNode>'


while I must add, that the whole purpose of these ID functions
is somewhat unclear and needs to reveal itself as we move forward
2015-08-28 17:18:52 +02:00
cc989d171f investigate hash collisions on 32bit platform
...while on the train back from FrOSCon.
still the same old problem: we need a better hash function
for generating our Entry-IDs. The default hash function from Boost performs
poor on strings with common prefix and trailing number.

We use a hackish workaround, which is sufficient to avoid collisions
among the first 10000 numbers.
2015-08-27 23:48:39 +02:00
da43d7f00f follow-up to the bugfix: just plain int is yet more readable
basically the 32/64bit problem was caused by things like 23L, which creates a long.
Unfortunately on 64bit platforms, this is aliased to int64_t,
while on 32bit i386, it is a distinct data type, but just 32bit,
like int.

The code in question here is just test / demonstration code
and actually just needs "some integer number". So let's stick
to good old boring int then.
2015-08-27 23:46:12 +02:00
4b2f7ef3ad fix a 32/64 bug
the obnoxious problem with long, which is
only 32bit on 32bit platforms.

incidentally, sitting here at FrOSCon 15
in the Lumiera developers room
2015-08-22 22:20:58 +02:00
a56226f297 Record "object" representation now finished and passes Test 2015-08-17 22:13:36 +02:00
0bff4f21d5 Record References: fix copy and assignment handling
not entirely sure about the design, but lets try this approach:
they can be "cloned" and likewise move-assigned, but we do not
allow the regular assignment, because this would enable to use
references like pointers (what we deliberately do not want)
2015-08-17 20:56:40 +02:00
7650b36f1e Generic Record: finish implementation of Mutator
especially setting (changing) attributes turned out to be tricky,
since in case of a GenNode this would mean to re-bind the hash ID;
we can not possibly do that properly without knowing the type of the payload,
and by design this payload type is opaque (erased).

As resort, I changed the semantics of the assign operation:
now it rather builds a new payload element, with a given initialiser.
In case of the strings, this ends up being the same operation,
while in case of GenNode, this is now something entirely different:
we can now build a new GenNode "in place" of the old one, and both
will have the same symbolic ID (attribute key). Incidentally,
our Variant implementation will reject such a re-building operatinon
when this means to change the (opaque) payload type.

in addition, I created a new API function on the Mutator,
allowing to move-in a complete attribute object. Actually this
new function became the working implementation. This way, it is
still possible to emplace a new attribute efficiently (consider
this to be a whole object graph!). But only, if the key (ID)
embedded in the attribute object is already what is the intended
key for this attribute. This way, we elegantly circumvent the
problem of having to re-bind a hash ID without knowing the type seed
2015-08-17 20:31:07 +02:00
46bfc0638f Generic Record: settle type handling
initially, the intention was to inject the type as a magic attribute.
But this turned out to make the implementation brittle, asymmetric
and either quite demanding, or inefficient.

The only sane approach would be to introduce a third collection,
the metadata attributes. Then it would be possible to handle these
automatically, but expose them through the iterator.

In the end I decided against it, just the type attribute
allone does not justify that effort. So now the type is an
special magic field and kept apart from any object data.
2015-08-17 06:34:51 +02:00
0cde55a67f Generic Record: finish basic implementation 2015-08-17 03:59:53 +02:00
24d7f55935 Merge Platform upgrade and Diff-Framework development 2015-08-16 01:42:26 +02:00
9ff79b86cf fix warnings found by CLang (3.5)
Note: not fixing all relevant warnings.

Especially, the "-Woverloaded-virtual" of Clang defeats the whole purpose
of generated generic interfaces. For example, our Variant type is instantiated
with a list of types the variant can hold. Through metaprogramming, this
instantiation generates also an embedded Visitor interface, which has
virtual 'handle(TY)' functions for all the types in question

The client now may implement, or even partially implement this Visitor,
to retrieve specific data out of given Variant instance with unknown conent.
To complain that some other virtual overload is now shaddowed is besides the point,
so we might consider to disable this warning altogether
2015-08-16 01:37:04 +02:00
bfb7bbd2f5 implement Record: operator string() for diagnostics 2015-08-16 01:35:30 +02:00
7f51a01631 clean-up some library and linkage problems
the object VTable is typically emitted when the compiler
encounters the first non-static non-inline function of
the class or a derived class.

Sometimes this happens within the wrong library and so
the compiler needs a nudge to emit those infrastructure functions.
But in most cases this works out of the box and need no further
magic incanctations, which might have a downside.
Especially because also a non-inline dtor does incur a call overhead,
whereas an inline dtor can be trivially elided.
2015-08-16 01:35:30 +02:00
5b0d58518e WIP: stub GenNode ref 2015-08-16 01:35:30 +02:00
d14c502ea9 WIP: decision about the builder sequence
after sleeping a night over this, it seems obvios
that we do not want to start the build proces "implicitly",
starting from a Record<GenNode>. Rather, we always want
the user to plant a dedicated Mutator object, which then
can remain noncopyable and is passed by reference through
the whole builder chain. Movin innards of *this object*
are moved away a the end of the chain does not pose much risk.
2015-08-16 01:35:30 +02:00
8e990fc04d WIP: simple implementation / stubbing
especially I've now decided how to handle const-ness:
We're open to all forms of const-ness, the actual usage decides.
const GenNode will only expose a const& to the data values

still TODO is the object builder notation for diff::Record
2015-08-16 01:35:30 +02:00
8c78af2adc bool conversion for record references (see also #477)
I decided to allow for an 'unbound' reference to allow
default construction of elements involving record references.

I am aware of the implications, but I place the focus
on the value nature of GenNode elements; the RecordRef
was introduced only as a means to cary out diff comparisons
and similar computations.
2015-08-16 01:35:30 +02:00
f15266e435 GenNode(#956): define the ctors
implies decision on the ID representation
2015-08-16 01:35:30 +02:00
1082196906 EntryID : fix test definition to account for the changed ID format
The format of the string representation of EntryID was altered
with the switch to our 'generic ID functions' in 1898d9
2015-08-16 01:35:30 +02:00
150fdea7a0 improve spread of the hash function used for EntryID
basically this is the well known problem #587
Just it became more pressing with the Upgrade to Jessie and Boost 1.55
So I've pulled off the well known "Knuth trick" to spread the
input data more evenly within the hash domain.

And voilà: now we're able to use 100000 number suffixes without collision
2015-08-16 01:35:30 +02:00
9b694044eb clean-up: rename variable in Test
formerly 'track' now 'fork'
2015-08-16 01:35:29 +02:00
16cc7e608c EntryID(#865): move into the support library
does no longer depend on the asset subsystem
2015-08-16 01:35:29 +02:00
1c8cddba84 clean-up visibility of lib::P
this was introduced into namespace mobject and spread from there.
Since the habit is to use more specific typedefs like PClip,
it is preferrable to spell out the full namespace
2015-08-16 01:35:29 +02:00
f88236319f relocate EntryID to library namespace 2015-08-16 01:35:29 +02:00
7285c6f4d5 reverse dependency order of Asset::Ident and EntryID 2015-08-16 01:35:29 +02:00
de08a4d3c6 WIP: draft GenNode symbolic object references
these speical reference-flavours of a GenNode are built
to stand-in for a full fledged "object" GenNode.

The purpose is to be able to handle sub-trees of objects
efficiently in comparisions and processing.
2015-08-16 01:35:29 +02:00
248fbef9b4 WIP: draft a DSL for simplified definition of literal records
This is just a draft for now -- kindof a by-catch, since it is
chep to build that DSL on top of the Rec::Mutator.
This DSL could be of value later, when it comes to define
some configuration data inline, in a copact and clear fashion,
without the need to use a bridge to/from JSON
2015-08-16 01:35:29 +02:00
f79f4cd82f WIP: fix -- revert back
I had added this variation just to check compilation and
forgot to revert ist. Of course, we do *not* want to move
the inwards of our Mutator in the test. Rather, we want
to draw a copy from the mutated state
2015-08-16 01:35:29 +02:00
b81419ad63 WIP: decide to implement the record ref as simple referenc wrapper 2015-08-16 01:35:29 +02:00
bee4d11b34 WIP: draft some basic properties of a GenNode
- can build from the supported value types
- is optionally named
- is copyable value, but only assignable within one payload type
- is recursive, for object / tree representation
2015-08-16 01:35:29 +02:00
e664ea552f stub the Record::Mutator implementation
passes compiler again
2015-08-16 01:35:28 +02:00
28c27243c8 WIP: const correctnes: Record is conceived as immutable
...and so should be all the exposed iterators.
Thanks, dear C++ compiler for spotting this subtle mismatch!
2015-08-16 01:35:28 +02:00
96e10faa84 WIP: first round of stubbing for diff::Record 2015-08-16 01:35:28 +02:00
b91734b0a6 WIP: first draft -- properties of an external symbolic record type
This Record type is intended to play a role in the
diff description / exchange of GUI data structures.
2015-08-16 01:35:28 +02:00
7fcee74960 formatting helper to join a collection into a string
Ouch!
Why does C++ lack the most basic everyday stuff?
It needn't be performant. It needn't support some fancy
higher order container. Just join the f***ing strings.

use Bosst??  -- OMG!! pulls in half the metra programming library
and tries to work on any concievable range like object. Just
somehow our Lumiera Forward Iterators aren't "range-like" enough
for boost's taste.

Thus let's code up that fucking for-loop ourselves, once and forever.
2015-08-16 01:35:28 +02:00
46e573efb7 includes: split out rarely used PtrDerefIter
this allows us to avoid a boost include otherwise
dragged in through the widely used iter-adapter.hpp
2015-08-16 01:35:28 +02:00
9384835559 verify and improve another test
...also spotted by new compiler warnings
2015-08-16 01:19:18 +02:00
03e87d4d33 fix several warnings spotted by GCC-4.9.2
as usual, the compiler was right in most cases
Several typedefs are really just leftovers from copy-n-paste
2015-08-16 01:18:58 +02:00
db1ca03220 build the valgrind-suppression similar to the testsuite
the valgrind memcheck got more and more flooded with
"possibly lost" memory blocks allocated by GLib and friends.

Linking the vgsuppression binary in the same way than the
testsuite helps us getting ahead of all that noise

Incidentally, we need to rearrange the build dependency tree
here; previously we made the testsuite depend on vgsuppression,
to ensure the latter gets recompiled prior to running tests;
now vgsuppression itself depends on all the test libraries,
so we rather need to make it direcly a prerequisite target
of running the testsuite (this approach is not precisely
correct in a logical sense, yet helps us to get it
recompiled when needed)
2015-08-16 01:17:39 +02:00
9a89d7b193 Testsuite: change resource limits to work on Debian/Jessie
this is strange; we need to crank up the VSize to 6 GiB
to get the 5 massively multithreaded tests to run.
I checked those tests with valgrind and can not see
any such huge allocation
2015-08-16 01:17:39 +02:00
bd825758e2 test.sh - reorganise how limits are set
attempt to make the code more readable and remove
a spurious second set of embedded defaults
2015-08-16 01:17:39 +02:00
8e16149a25 Ticket #155: rename Track -> Fork (II)
actual renaming of types and variables in the entire code base
2015-05-31 02:03:24 +02:00
7c7a07b54f Ticket #155: rename the Track-MObject to "Fork"
In Lumiera, "Tracks" are not what you'd expect from
conventional video editing software. They are a mere
grouping devide, and are also used to implement the
"media bins" and tool palettes.

But having "folders" on the timeline would be likewise
confusing, as would be to have a "branch" or "tree".
To get out of that dilemma, we chose an understandable
but deliberately somewhat strange name: "Fork"

It was common understanding on the Mailinglist that we
should handle this renaming in a tuned-down and discrete
way: The UI will continue to show "Tracks" for a familiar
sight and "Bins" in the Asset section. But Lumiera developers
will be nudged to accomodate by renaming the entity in
source code accordingly
2015-05-30 22:09:26 +02:00
97fec4179b clean-up: remove cockoo hash (unused and unmaintained)
Cockoo hashing is a thrilling algorithm.
We investigated it during the time or our first draft
towards a confirugation system in 2008. This usage turned
up some problems -- not sure if based on the implementation
or the algorithm itself; at that time, we just switched
to the probabilistic splay tree. The whole configuration
system effort stalled afterwards; so the cuckoo implementation
remained in tree as a zombie.
2015-05-30 17:53:09 +02:00
dece405801 LANDING: transition to GTK-3
This switches the Lumiera UI from GTK-2 to GTK-3
Unfortunately, this move breaks two crucial features, which have been
disabled for now: the display of video and our custom timeline widget.

Since both of these require some reworking, which in fact has already
started, we prefer to do the library and framework switch right away.
2015-05-30 17:11:41 +02:00
f9d0d13501 ability to pick up the attribute type from the closure/functor
The actual trick to make it work is to use decltype on the function operator
http://stackoverflow.com/questions/7943525/is-it-possible-to-figure-out-the-parameter-type-and-return-type-of-a-lambda/7943765#7943765

In addition, we now pick up the functor by template type and
store it under that very type. For one, this cuts the size
of the generated class by a factor of two. And it gives the
compiler the ability to inline a closure as much as is possible,
especially when the created Binder / Mutator lives in the same
reference frame the closure taps into.
2015-05-03 05:24:06 +02:00
f45884975b generalise to arbitrary acceptable attribute values
...not yet able to pick up the closure argument type automagically
however, right now we can only hypothesise this might be possible
2015-05-02 02:02:48 +02:00
2ce85a1449 use the attributeID to activate the right closure
...under the assumption that the number of attributes is small,
using just a chained sequence of inlined if-statements
"would be acceptable"
2015-05-02 01:39:58 +02:00
6de24bc7f0 Ticket #956: decide layout and handling of GenNode elements
to carry out that rather obvious step, I was bound to consider
all the implications of choosing a given layout and handling pattern
for our external structure representation.

Finally, I settled upon the following decisions
- the value space represented within the DataCap is flat, not further structured
- the distinction between "attribute" and "nested object" is merely conceptual
  and will be enforced solely by the diff detection / representation protocol
- basically, a nested subtree may appear as an attribute; the difference
  between attributes and children lies solely in the way of access and referral:
  by-name vs. positional
- it is pointless to save space for the representation of the discriminator ID
- but we can omit any further explicit type tag, because
- we do *not* support programming by switch-on-type, and thus
- we do *not* support full introspection, only a passive type-safety check
- this is *not* a limitation, since we acknowledge that GenNode is a *Monad*
- and the partial function needed within any flatMap implementation
  maps naturally onto our Variant-Visitor; thus
- the DataCap can basically just *be* a Variant
- and GenNode has just to supply the neccessary shaffolding
  to turn that into a full fledged Monad implementation, including
  direct construction by wrapping a value and flatMap with tree walk
2015-05-02 01:11:39 +02:00
5d056f032d phase out the (now obsoleted) old Variant and AccessCasted implementation
All relevant uses will rely on the more strict access policy
implemented with the new util::AccessCasted. Along the same line
of thinking, I've removed the "second try" convenience conversion
from the typed get-Function of OpaqueHolder. Such an unbounded
"convert it somehow" approach is almost never a good idea. Either,
one knows by design the precise type to expect, or alternatively
should rely on the base interface solely.

...with the sole exception of the usage in WrapperPointer,
which in itself looks obsolete to me; we should better re-think
the way we handle "wrapped" objects for the BuilderTools, once
we actually start implementing the Builder

Ticket #450
2015-04-28 04:49:08 +02:00
250a5519de TICKET 141: now we've full coverage, both for Variant and AccessCasted
Note: the new Variant implementation is a re-write from scratch
and does not rely on util::AccessCasted any more. Anyway, both
are now thoroughly covered by unit test
2015-04-26 05:55:54 +02:00
3dfac48dea verify actual memory locations
- all those casts must refer to the same memory location
- but building a new object needs to create a different address
2015-04-26 05:07:44 +02:00
11c8a8afe9 cover some simple value conversion cases 2015-04-26 04:46:32 +02:00
2aeb18c118 additionally cover mix-in and cross-casting cases 2015-04-26 04:28:32 +02:00
0413d2b8b3 cover all the actual cast and downcast cases 2015-04-26 04:19:18 +02:00
6998e04f87 verify all invalid cases are spotted by the compiler
NOTE: this was a one-time verification. Unfortunately there is no way
to verify a failing compilation automatically from a unit-test.
Thus we need to comment out these invalid cases, leaving them
here just for later referral. Need to check those manually
for new compilers to be sure!
2015-04-26 03:17:41 +02:00
504ff07fc0 add coverage for the const correctness cases
actually the positive cases only. In another step,
I'll add all those combinations which won't compile.
2015-04-25 19:39:16 +02:00
69bf324a1e extend to dereference pointer and take addresses
...since I consider that a comparatively safe convenience feature.
Of course we *do perform* a NULL check and throw an exception.

So now the actual casting or conversion functions are designed
to work always on the same level of references or pointers,
which means we can just use the standard conversions of the
language. This has the nice effect of ruling out dangerous
combinations (like taking a L-ref from a R-ref) automatically
2015-04-25 19:26:59 +02:00
b9aa8033c7 Ticket #141: rewrite of AccessCasted -- cover the basics
get the param handling straight, including rvalue references.
We do not want to allow any dangerous combinations anymore.
2015-04-25 18:51:49 +02:00
273bd698e1 test helper to show short demangled type names without scope 2015-04-25 01:40:39 +02:00
505903e71e Ticket #141 : move asside the old util::AccessCasted for rework
..existing code still uses the old version; will switch
when the new one is ready
2015-04-24 01:54:54 +02:00
0f37cbdf8f un-burry an unit test draft from 2008 (for lib::AccessCasted)
(extracted from the git history of file try.cpp, May 2008)
basically this is the draft implementation from which
AccessCasted was extracted. I see two problems

- this version prints from within the access functions
- we do not want the automatic static downcast anymore.
  meanwhile, I consider this kind of "do everything for me"
  programming style as dangerous. If unchecked donwcasts
  are desired, then code them up explicitly
2015-04-20 04:11:55 +02:00
de50bf7c91 virtual copy support documented and covered with unit test 2015-04-20 03:41:28 +02:00
67b5df0d1d WIP: start factoring out the virtual copy support 2015-04-20 00:49:49 +02:00
5a4290d4a7 TICKET #738: re-implemented Variant functionality complete - unit test pass 2015-04-19 03:18:24 +02:00
7686122354 implementation complete -- kindof works
there is a problem with the virtual assignment,
seems the default policy was picked.

Beyond that, the rest of the unit test passes
2015-04-19 02:02:54 +02:00
c32685ada8 WIP: first round of implementation
finally got all those copy / assgnment flavours straight.

Still unsolved: unable to instantiate the Variant template
for a type with private assignment operator (like e.g. Time )
The problem is our virtual assignement operator, which forces
instantiation of the implementation (for the VTable), even if
the actual assignment is never invoked.
2015-04-17 19:33:25 +02:00
413a6a5d48 outline and stub the API functions. 2015-04-16 23:04:36 +02:00
eb263d44d7 TICKET #738: design API of a new variant implementation
- we do not want type mutations
- we do not want "empty" records ever
- we do not support "probing" for contents
- visitor style access for generic value handling
2015-04-16 20:29:03 +02:00
2e1df16bdc settle on a concrete implementation approach based on inheritance chain
After some reconsideration, I decide to stick to the approach with the closures,
but to use a metaprotramming technique to build an inheritance chain.
While I can not decide on the real world impact of storing all those closures,
in theory this approach should enable the compiler to remove all of the
storage overhead. Since, when storing the result into an auto variable
right within scope (as demonstrated in the test), the compiler
sees the concrete type and might be able to boil down the actual
generated virtual function implementations, thereby inlining the
given closures.

Whereas, on the other hand, if we'd go the obvious conventional route
and place the closures into a Map allocated on the stack, I wouldn't
expect the compiler to do data flow analysis to prove this allocation
is not necessary and inline it away.


NOTE: there is now guarantee this inlining trick will ever work.
And, moreover, we don't know anything regarding the runtime effect.
The whole picture is way more involved as it might seem at first sight.
Even if we go the completely conventional route and require every
participating object to supply an implementation of some kind of
"Serializable" interface, we'll end up with a (hand written!)
implementation class for each participating setup, which takes
up space in the code segment of the executable. While the closure
based approach chosen here, consumes data segment (or heap) space
per instance for the functors (or function pointers) representing
the closures, plus code segment space for the closures, but the
latter with a way higher potential for inlining, since the closure
code and the generated virtual functions are necessarily emitted
within the same compilation unit and within a local (inline, not
publickly exposed) scope.
2015-04-05 18:26:49 +02:00
723d1e0164 settle architectural considerations regarding the TreeMuator concept
so yes, it is complicated, and inevitably involves three layers
of indirection. The alternative seems to bind the GUI direcly to
the Session interface -- is there a middle gound?

For the messages from GUI to Proc, we have our commands, based
on PlacementRef entities. But for feeding model updates to the
GUI, whatever I consider, I end up either with diff messages or
an synchronised access to Session attributes, which ties the
responsiveness of the GUI to the Builder operation.
2015-04-03 20:10:22 +02:00
e4a1261849 initial syntax draft
the envisioned DSL syntax for installing the binding closures
into a generic tree mutator object seems to work out
2015-04-02 03:30:20 +02:00
f5ddfa0dbe decide on the foundations of tree diff representation
- we use a GenNode element
- this holds a polymorphic value known as DataCap
- besides simple attribute values, this may hold collections of GenNode sub elements
- a special kind of GenNode collection, the Record, is used to represent objects

The purpose of this setup is to enable an external model representation
which is only loosely coupled to the interndal data representation
through the exchange of (tree)diff messages
2015-03-21 02:00:55 +01:00
9a9e17578c extended planning to define the operation of UI-Bus and model update
this includes a decision about the tree diff representation and handling format
2015-01-17 16:08:56 +01:00
28d18a7326 refactoring: better name for the query focus shifting operation
previously this operation was named 'attach', which an be confused
with attching an object to this location. Indeed, the session interface
even offers such an attach function. By renaming the focus moving
operation into QueryFocus::shift(Scope), this ambiguity is resolved
2015-01-08 15:13:27 +01:00
8b6177a1c5 Design: Backbone of the GUI
This is the first step towards a generic backbone to connect
any GUI elements to the session within Proc-Layer.

It is based on a spefic understanding of Model-View-Controller,
which turns the Model-Controller interactions into messages.
2015-01-06 23:44:58 +01:00
55b2c79aad Implementation of List Diff detection finished. Unit Test PASS 2015-01-04 15:13:16 +01:00
a12a739f05 allow for iterative access to the snapshot data in the lookup table 2015-01-04 14:23:12 +01:00
a8d1cd9c8b trivial implementation of index / snapshot table
lots of room for improvement here :)
2015-01-04 14:01:07 +01:00
80eec4132b factor out index table helper and define its contract 2015-01-04 13:23:57 +01:00
d0dcccbd1b move and split drafted code to the acutal library headers 2015-01-04 12:36:13 +01:00
eb8ad8ed11 code up the actual list diff generator algorithm
sans the implementation of the index lookup table(s)

The algorithm is KISS, a variant of insertion sort, i.e.
worst time quadratic, but known to perform well on small data sets.
The mere generation of the diff description is O(n log n), since
we do not verify that we can "find" out of order elements. We leave
this to the consumer of the diff, which at this point has to scan
into the rest of the data sequence (leading to quadratic complexity)
2015-01-04 12:02:41 +01:00
5427d659d7 definition reordering and comments 2015-01-04 09:26:25 +01:00
97c63e0472 solution how to place and use the diff token constructors
finally....
The problem is that the C++ "dependent types" defeat the typical
DSL usage, where you define some helper function in a generic
language setup class and mix this language in as superclass.
This is, C++ requires us to refer explicitly to any dependent type,
since, due to possible template specialisations, the parser
can't know if a given symbol is a inherited type or a field.

As a solution, we place the token constructor functors into a
static struct "token", which allows to write e.g. token.insert(xyz)
2015-01-04 09:08:36 +01:00
5bae84392a implementation of demand-driven diff generating iterator
TODO: actual decision tree
2015-01-03 02:37:33 +01:00
25646337cd change list diff language to rely on 'find' instead of 'push'
As decided in beb57cde
this changeset switches our basic list diff language to work
in the style of an insertion sort. Rather than 'pushing back'
out-of-order elements, we scan and bring forward missing elements.

Later, when passing the original location of the elements
fetched this way, a 'skip' verb will help to clean up
possible leftowers, so implementation is possible
(and indeed acomplished) without shifting any other elements.
2015-01-02 13:18:25 +01:00
e06bb27be4 stub complete implementation framework for diff detection
without implementation; but it is clear now where snapshots are
taken and how the implementation will be hooked up: as iterator
based on a state core.
2015-01-02 12:25:55 +01:00
a3d89e304f minor style fix 2015-01-02 11:48:02 +01:00
f6d79b764c draft better interface für diff detector
...better let it "watch" a sequence and compare it
to an internal snapshot, with the ability to update
to a new snapshot at current state
2015-01-01 23:29:31 +01:00
4c562e76d9 WIP: draft API for sequence change detection and diff generation 2014-12-17 02:15:15 +01:00
9707a8982c Diff Handling and Diff Application: framework and definitions
factored out of the concept test built last week.
2014-12-15 03:21:19 +01:00
658698407e use the successful concept test as starting point for a diff handling system
...basically move code from test to various headers
2014-12-15 01:27:03 +01:00
e00a08b056 reorganise the DSL aspect of the design
we want a simple and straight forward way of defining tokens
of the "diff language". Each token is bound to a specific
handler function in the language interpreter interface.
2014-12-14 03:47:23 +01:00
c911456909 Refactoring: separate DiffLanguage, Interpreter and concrete Language definition
Problem is that likely we'll get a ListDiffLanguage and a TreeDiffLanguage;
after all, I really don't know yet how far to take this whole
diff representation endeavour...
2014-12-12 04:17:02 +01:00
cb73ae2d2c concrete implementation of diff application (finished concept draft)
This implements the application of our new list diff language
to a target sequence given within a vector. Unit test pass
2014-12-11 04:46:47 +01:00
8d0ce0dd3a experiment with how to represent a fixed inline diff sequence for the test
...also the first time to get this diff representation draft
through the compiler

TODO: implementation of the actual diff step application functions
2014-12-10 04:33:53 +01:00
01cac65752 WIP: continued drafting of diff representation
Basically attempt to represent the individual diff step
as a tuple of "DiffVerb" and reference element.

The meaning of the reference element depends on the actual verb
2014-12-04 04:41:07 +01:00
f4cb2896b7 WIP: start with drafting the GUI diff representation
...first step is to design a generic linearised list diff representation.
Basically just need to pull together the theoretical work of the last weeks.
Next steps will be to extend to typed ordered trees.
2014-12-01 02:50:46 +01:00
746fba98d5 DSL verb token: move to distinct definition header
concept finished thus far
2014-11-28 12:50:58 +01:00
4fe1f64eb5 Extend the concept to support arbitrary handler signatures 2014-11-28 12:00:47 +01:00
b652fb959f Implementation concept for enum-like "verb" tokens, usable as simple DSL
the intention is to use these tokens as a Diff representation
2014-11-24 05:11:03 +01:00
088e4422fb Test helper to show demangled C++ names
Heureka! found out that the C++ standard library exposes a
cross vendor C++ ABI, which amongst others allows to show
object code names and type-IDs in the language-level, human
readable unmangeld form.

Of course, actual application code should not rely on such a
internal representation, yet it is of tremendous help when
writing and debugging unit tests.

Signed-off-by: Ichthyostega <prg@ichthyostega.de>
2014-11-22 03:31:59 +01:00
639fd224db Lib: helper to deal with malloced memory automatically
basically just a dressed-up std::unique_ptr
2014-11-16 04:26:12 +01:00
7c5a02cdcf Stubbing to make it compile 2014-11-15 03:00:44 +01:00
44603ea96d WIP: DSL verb token implementation draft
the idea ist to build some kind of "smart" enum constants,
which allow for double dispatch through a member function pointer,
invoking a virtual function on a common handler interface
2014-11-13 03:48:01 +01:00
09e7e1f8f5 WIP: pondering diff representation variants
Actually I arried at the conclusion, that the *receiving* of
a diff representation is actually a typical double-dispatch situation.
This leads to the attempt to come up with a specialised visitor
as standard pattern to handle and apply a diff. Obviously,
we do not want the classical GoF-Visitor, but (yes, we had
that discussion allready) -- well in terms of runtime cost,
we have to deal with at least two indirections anyway;
so now I'm exploring the idea to implement one of these
indirections through a functor object, which at the same time
acts as "Tag" in the diff representation language (instead
of using an enum as tag)
2014-11-10 04:00:39 +01:00
41ad41d1f1 clean-up: sourcefile layout and spell checking
Uniform sequence at start of source files
- copyright claim
- license
- file comment
- header guard
- lumiera includes
- library / system includes

Lumiera uses Brittish spelling. Add an according note to the styleguide.
2014-10-23 23:04:35 +02:00
3dccb77245 clean-up: use dashes in filenames 2014-10-23 23:04:33 +02:00
41a711120c planning the access structure to session content
initial considerations; there is a concurrency problem, since
all of session handling within Proc is deliberately not threadsafe.
Thus the decision is to make this the gui::model::SessionFacade's responsibility
2014-10-19 05:54:20 +02:00
2d0671beff reduce the load of some tests
...since they cause out of memory from time to time
2014-10-18 05:09:18 +02:00
e02a9d213d enable special unit-tests to link against the gui 2014-10-18 04:27:07 +02:00
aa17106c41 link tests with stringent application scope dependencies (closes #938)
- the tests covering threadind support and object monitors
  are located in the backend test-library and linked against liblumierabackend.so
- some fundamental facilities of proc-layer moved from the library tree
  into the basic components tree, since *testing* them requires at least
  to link against liblumieracommon.so
2014-10-17 21:15:59 +02:00
7c9ab5fba2 reorganise test suite compartments
this change is prerequisite to allow linking against different scopes (#938)
2014-10-17 20:02:25 +02:00
4e5b1901a1 Solution for #948 : special treatment for the test-suite
Note: this changeset globally sets the linkerflag --as-needed
but adds a single, hard coded exception to this rule for
taget/test-suite
2014-09-30 04:40:24 +02:00
Ichthyostega
9945351ab2 Jessie(#946) & Clang(#928) compatibility: fix too narrow test definition
Clang evaluates expressions in different order. While in GCC, the exception
happens at the begin, in Clang the first terms have been already printed.
2014-09-26 02:36:36 +02:00
Ichthyostega
f1a6fca4cd fix too narrow test definition for IterAdapterSTL_test
here we're iterating hash table based collections, consequently
the order of items retrieved *is* implementation dependent and indeed
differs on different platforms and compilers.
2014-09-26 02:24:01 +02:00
7492e7ffce Fix initialisation order problem, triggered in Clang (#928)
In Clang, static object fields are initialised from top to bottom,
but before any other variables in anoymous namespaces. To the contrary,
GCC evaluates *any* initialisation expression in the translation
unit together from top to bottom. Thus, in the clang generated
code, in two cases the static initialisation could use a not yet
constructed local lib::_Fmt formatter object.
2014-09-25 02:50:02 +02:00
059dbd8c75 fix and finish the diagnostics helper
there was still a subtle bug in this helper.
testing your own test fixture is sometimes a good idea ;-)
2014-09-23 03:37:28 +02:00
4145452397 factor out a diagnostics helper for variadic templates
a nice offspring of this investigation
2014-09-22 03:37:07 +02:00
d064623bab Reworked MultiFact(#388): switch in the new implementation 2014-09-14 23:58:05 +02:00
591e6d9775 MultiFact: implement the last and most complex usage case
the use of a custom finisihing functor, which is applied
to any generated product. This can be used for registration,
memory management or similar framework aspects
2014-09-14 22:25:12 +02:00
932d49fd95 MultiFact: how I learned to love the Bomb
C++11 is just incredibly cool. It is so easy to
support a flexible yet specific set of arguments
2014-09-14 02:06:58 +02:00
372edbfc85 MultiFact: implement second use case (smart pointers) 2014-09-14 00:36:36 +02:00
0ff5c50030 MultiFact: implement simple usage pattern. NOTE: breaks CLang 3.0
Implement the first simple usage scenario for the
unified MultiFact template, using variadic templates.

NOTE:
 - the obvious solution based on std::forward
   triggers strange behaviour in GCC-4.7
 - the inline lambda in the test case traps the
   CLang-3.0 parster with a segfault. Horay!
2014-09-13 02:50:14 +02:00
c209f2e80c WIP: draft first usage pattern of the reworked MultiFact
...this time, I am determined to get it all into a single
template, and get it clear and right.
2014-09-11 19:39:42 +02:00
a1bb9178f5 Ticket #388: start investigation of MultiFact design
needs overhaul, since current design leads to problems
with GCC 4.8 onwards (and is messed up anyway)
2014-09-11 00:10:59 +02:00
d2193e381c CLang-compatibility: temporary fix for bool conversion
...but we really neeed to re-think those bollean evaluations and conversions
2014-08-28 23:28:39 +02:00
d07bbadaaf extend the unit-test to verify usage in hashtables 2014-08-18 06:03:41 +02:00
05042d96cd document the hash bridge with a unit test 2014-08-17 08:39:46 +02:00
e35a45a65e tricky header reordering to support a hackish-workaround (#944)
right now we have to defeat an unfortunate static assertion in
the standard library, which is expected to go away in the future.
We use a hack to hijack the problematic definition with the preprocessor,
which requires our header to be first.
2014-08-17 08:03:21 +02:00
3ef6bb0482 improve readability of some test specs
..by using literal match instead of regular expression match
2014-05-12 01:37:15 +02:00
561e036e0b remove any remaining use of boost::lambda
obsolete now, we can use the lambdas of the stock language
2014-05-12 01:12:45 +02:00
c2ea15695e amend harmless PlacementIndex test failures. Test Suite PASS
c++11 uses another hashtable implementation.
This uncovered some poorly written tests, which relied on
objects being returned in a specific order. As far as poissible,
we're using generic query functions now to get our test objects.

But these tests still rely on a specifically crafted test index content,
which as such is acceptable IMHO. The only remaining problem is
that we check the order of generated output in some tests, and this
order is still implementation dependent.
2014-05-11 02:08:53 +02:00
a421cf45de adjust test spec: C++11 does indeed pass ref parameters even through function objects
This is a notable difference to the boost or tr1-function objects
we used up to now. Thus the behavour is now straight forward without
any exception. If the function takes an argument by reference,
this is replicated through bind and function expressions
2014-05-10 02:14:38 +02:00