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50 commits

Author SHA1 Message Date
651cf144a5 Release: general washdown
- comb through the Website, starting at the frontpage
- add a **news** entry to confirm this major upgrade step (C++23)
- improve the wording in various overview pages
- adapt the ''release checklist'' to align it with **git-flow**
- reorganise the image folder(s) on the website
- the animated beating heart is back ;-)
2025-11-30 21:22:23 +01:00
19497f8a7b clean-up: update content of the introductory overview pages
The »Outer Space« and »Inner Core« documents present a comprehensive
overview of the vision, architecture and essential parts of the implementation.

In the light of changes to policy, design and implementation approaches,
some updates were necessary to align these crucial texts with the current
state of planning and implementation. Notably I have added a recent Screenshot
of the UI, showing a nested track structure pushed up by Diff from the core.

Over the last weeks, I conducted an extended analysis of the inception time
of the Lumiera project, which gave me a sharpened understanding of the goals,
going forward. I have also written an in-depth essay "Complexity and Flexibility".
See the corresponding commits in the Website repository.
2025-10-28 02:23:42 +01:00
25eb6a61e3 clean-up: link maintenance
- use HTTPS
- avoid redirects
- supply Archive.org snapshots for old resources
2025-09-19 19:34:27 +02:00
d888891d84 clean-up: trifles 2025-06-07 23:59:57 +02:00
3af6a54219 Library/Application: complete technology switch (closes #1279)
As follow-up to the rework of thread-handling, likewise also
the implementation base for locking was switched over from direct
usage of POSIX primitives to the portable wrappers available in
the C++ standard library. All usages have been reviewed and
modernised to prefer λ-functions where possible.

With this series of changes, the old threadpool implementation
and a lot of further low-level support facilities are not used
any more and can be dismantled. Due to the integration efforts
spurred by the »Playback Vertical Slice«, several questions of
architecture could be decided over the last months. The design
of the Scheduler and Engine turned out different than previously
anticipated; notably the Scheduler now covers a wider array of
functionality, including some asynchronous messaging. This has
ramifications for the organisation of work tasks and threads,
and leads to a more deterministic memory management. Resource
management will be done on a higher level, partially superseding
some of the concepts from the early phase of the Lumiera project.
2023-10-16 01:44:04 +02:00
d3d7ea35ad Global-Layer-Renaming: fix remaining textual usages and IDs in the code
- most notably the NOBUG logging flags have been renamed now
 - but for the configuration, I'll stick to "GUI" for now,
   since "Stage" would be bewildering for an occasional user
 - in a similar vein, most documentation continues to refer to the GUI
2018-12-10 00:09:56 +01:00
9e951e1eeb Global-Layer-Renaming: adapt lots of documentation 2018-11-15 21:13:52 +01:00
c52d5b640f DOC: settle on names and definition for the three Layers
and write the discussion section for the RfC
2018-11-15 18:28:39 +01:00
0626444855 Improve where transport controls are actually defined
Paragraph ordering was somewhat confusing: you talk about
transport controls before defining what they actually are. Better
to define them first so that the reader knows what you are talking
about.
2018-09-14 22:01:01 +02:00
8fd1941c14 supply the definition for the term 'Viewer Switch Board' 2018-09-14 21:43:53 +02:00
860da2d401 Review glossary and add missing definition
Noticed the term 'viewer switch board'.
Is mentioned in the intro.txt. Need defining and mentioning etc

Add stupid definition of a Viewer Switch Board
2018-09-14 21:37:59 +02:00
e4ef2e9dde DOC: Improve slightly 'Lumiera As seen From Outer Space' 2018-09-14 21:37:59 +02:00
99ea662876 Fix gramatical error 2018-09-14 21:26:58 +02:00
e40c85fd7b DOK: rename Track -> Fork (III) -- closes #155
Introduce the new term "Fork" at various relevant places
within the documentation. We do not entirely purge the
term "track" though; rather we

- make clear that "Fork" is the entity to build tracks
- use "fork" also synonymous to the "tree of tracks"
2015-05-31 03:46:05 +02:00
d15ec47f9e DOC: some further round-up and polishsing 2013-10-28 06:14:42 +01:00
2b437b49ad DOC: switch on TOC and footnotes on some pages 2013-10-07 04:41:19 +02:00
3d03c19e04 combine recent documentation improvements done by Benny and Hendrik
resolved some edit conflicts in doc/user/intro/intro.txt
2013-08-20 04:35:32 +02:00
Hendrik Boom
0c135952d6 Minor grammatical and textual improvements in the documentation. 2013-04-11 21:42:46 -04:00
f7bb0fec03 WIP: First draft on How are Plugins Implemented.
This is very much WIP. Gone out a bit on a limb here in introducing a new
term LPI just to make it possible to explain the idea of interfaces and
plugins. Not sure if it really works though. The real test is, of course,
if it makes sense to someone reading this; or is just a load of jibberish!
2013-02-03 21:11:38 +01:00
b392276bed WIP: Vision, the all important section reworked.
The ping-pong continues: this is, yet again, another attempt
to tighten up the text on 'professionalism'.
As ever, corrections, suggestions, etc most welcome.
2013-02-03 02:23:46 +01:00
2b4d25a9d1 English improved: Global Pipes 2013-02-02 19:07:10 +01:00
Hendrik Boom
746af5bd11 WIP: changes to intro.txt : some questions 2013-01-12 15:33:06 +01:00
Hendrik Boom
d0480ce9cb WIP: changes to intro.txt : plug-ins 2013-01-12 15:32:50 +01:00
Hendrik Boom
129e986d07 WIP: changes to intro.txt : visible universe 2013-01-12 15:32:33 +01:00
Hendrik Boom
5090dddcab WIP: changes to intro.txt : rendering is graph processing 2013-01-12 15:32:05 +01:00
Hendrik Boom
a1e15736f1 WIP: changes to intro.txt : "vision" section 2013-01-12 15:31:46 +01:00
Hendrik Boom
a5d2ce2066 WIP: changes to intro.txt : general wording improvements 2013-01-12 15:27:26 +01:00
8ec3677cd2 WIP: why "not"?
isn't actually *being subject to* a wider goal
or an inner demand -- isn't that exactly the core
of the distinction between "professionality"
as opposed to an attitude of someone "just doing his job"?
2013-01-08 12:11:55 +01:00
3af661f45b WIP: Intro - section vision reworked -->careful review required.
No problem if changes/questions are done to this section. As this section is
so important, the reviewer may correct, add or even reject the corrections
here.

We'll get there, iteratively.
2013-01-08 02:27:54 +01:00
b548abd01e DOC: Intro - language corrected 2013-01-08 02:27:53 +01:00
Hendrik Boom
3769d0a183 WIP: Intro - vision section, small wording improvement 2013-01-08 02:27:53 +01:00
0b16047211 DOC: Intro - add section about this document and further reading
reword and expand the very first paragraph and add some cross links at the bottom
2013-01-08 02:27:53 +01:00
4e98ddbb8e WIP: Intro - proposal for the Vision section 2013-01-08 02:27:53 +01:00
a782f5843a DOC: Intro - expand on global pipes, assets and seesion storage 2013-01-08 02:27:53 +01:00
96fe3479dc DOC/Intro: some technical corrections and clarifications 2013-01-03 11:22:41 +01:00
17a3c407b6 DOC/Intro: typos and general clean-up
- spell check
- fixed formatting
- added grouping lanes (comments)
- flipped all the cross reference arrows
- removed some of the (resolved) TODO comments
- removed some planned sections, since these are rather technical
2013-01-03 09:29:31 +01:00
8a09414e46 DOC: Session Storage, very general introduction. 2013-01-03 00:53:26 +01:00
9a894e3719 DOC: The Visible Universe, language reworked. 2013-01-03 00:53:26 +01:00
c4470c1ba3 DOC: Fundamental Forces, language corrected.
Section Fundamental Forces corrected, all sub-sections corrected.
Some sub-sections slightly expanded for clarification purposes.
Some awkward expressrions removed, replaced or expanded.
2013-01-03 00:53:26 +01:00
764d21480e DOC: Section Vision completely reworked wrt language. 2013-01-03 00:53:26 +01:00
63cc4f4995 More corrections. Text for I/O 2012-09-18 02:46:56 +02:00
fa8351248c Reworked at Froscon 2012 2012-09-18 02:46:56 +02:00
6eee5287d8 Glossary entries reworked and slightly expanded
- ProcessingGraph: text slightly expanded

 - Project: corrcted and text slightly modified

 - RenderTask: corrected

 - Viewer: corrected and somewhat modified

 - AssetsView corrected.

 - InputDevice
2012-08-25 19:20:05 +02:00
8e8c515272 Section: Plugins/Interfaces; introductory text.
First piece of introductory text for the Plugins/Interfaces
section. Only a somewhat long introduction of what plugins are.
TODO: discussed the 'what' of plugins, and possibly a little of
the 'why' of plugins, still require the 'how'.
2012-08-25 19:20:04 +02:00
8d43c00712 English corrected 2012-08-25 19:19:49 +02:00
92df23495a Glossery terms sorted 2012-08-25 19:19:49 +02:00
00813a0169 long standing issue: a style guide page 2011-11-27 06:15:35 +01:00
c6f4f9bf25 create pages and sections for the design of output handling and player subsystem
Signed-off-by: Ichthyostega <prg@ichthyostega.de>
2011-05-22 05:45:59 +02:00
012ed9ab36 update intro, fix image links
Signed-off-by: Ichthyostega <prg@ichthyostega.de>
2011-03-31 20:44:03 +02:00
3099fb7b11 reordering overview pages in User and Technical documentation 2011-03-04 02:48:31 +01:00