Commit graph

3273 commits

Author SHA1 Message Date
269ef07655 introduce special treatment for RecRef payload
The intention is to allow a Ref to "stand-in" for
a GenNode holding a full Record inline
2015-09-17 19:00:55 +02:00
7f2e328ab3 generalise containment check to anything that matches the GenNode
Whooa!
Templates are powerful.
programming this way is really fun.

under the assumption that the parts are logical,
all conceivable combinations of theses parts are bound to be correct
2015-09-11 20:25:39 +02:00
07f45a58de implement containment check based on iteration 2015-09-11 20:12:26 +02:00
3576b30cd2 formally complete implementation of GenNode iteration
it passes compilation, but the test still fails, since
I've changed the expected semantics of the iteration,
in the light of the insights I've gained during
re-investigation of the IterExplorer.

What I now actually intend is rather to embed a
HierarchyOrientationIndicator into the iterator,
instead of returning a special "bracket" marker
reference to indicate return from a nested scope.
2015-09-11 20:00:36 +02:00
823b4fd322 WIP: implement the recursive scope expansion
Only a Record payload constitutes a nested scope.
For all other (primitive) values, we return an empty iterator.
When used within ScopeExplorer, this implementation will just
lead to exposing any simple value once, while delving into
iteration of nested scopes
2015-09-11 19:23:40 +02:00
3f91997cf1 WIP: rearrange types to make the recursive iteration work
The only substantial change (besides compilation fixes) is
to confine the iteration to *const access*

This is a good thing; the whole Record/GenNode structure
was designed to represent immutable data, necessitating
a dedicated *Mutator* for any reshaping.
2015-09-11 18:41:18 +02:00
82ef5964ba Fix to use IterAdapter with generic "position" types
seemingly the operator-> was not yet used in any real scenario.
The whole point with IterAdapter is that it uses an opaque "location type",
which is owned by the controlling container. In many cases this will
actually be just a pointer into the container storage, but we
must not assume it is this way. Thus the only way to obtain a
(language) pointer is to dereference the "position type" and
take the address of the result
2015-09-11 18:32:08 +02:00
0d10e62851 WIP: draft a monad-like scope expanding iterator implementation
Initially I intended just to supply an addapter to use
the monadic IterExplorer for this recursive expansion
of GenNode contents. Investigating this approach was
relevant to highlight the minimum requirements for
such an evaluation mechanics: since our GenNode
is an hierarchical structure without back-links,
we are bound to use a stack at some point. And
since an Iterator is a materialised continuation,
we can not use the processor stack and are forced
to represent this stack in memory.

Yet, on second thought, we do not need the full power
of the IterExplorer monad; especially we do not need
to bind arbitrary functions into the monad, just one
single scope exploring function, implemented as
Variant visitor. Based on these observations, we can
"inline" the monad structure into a double nested
iterator, where the outer capsule carries a stack
of scopes to be explored.
2015-09-11 04:06:51 +02:00
25459028cc extend and adjust semantics of the HierarchyOrientationIndicator
This helper was drafted for the Job / JobPlanning and Scheduler
interface in 2013, but seemingly not yet put into action. While
in the original use case, we have a genuine measuerment for the
tree depth (given by the depth of the processing stack), in other
use cases we want to use to offset embedded within the indicator
itself for keeping track of the depth. Thus I add a second
mark operation, which usess the current offset to set a new
reference level. This has the consequence that the offset
has now to reflect the new reference point immediately
2015-09-04 22:15:44 +02:00
9e35ed0e49 IterExplorer: remove the hard wired safeguard value copy
Since C++ is not a real functional programming language and
has unsafe unmanaged pointers, it is not difficult to produce
dangling references within an extended evaluation pipeline
involving transient objects and pass-by-reference.

In the initial implementation, I built in a safeguard copy
into the signature of the Explorer function, to make sure even
a transiently dressed-up input value gets materialised before
proceeding with the source sequence. Unfortunately this safeguard
turns out as a roadblock now; we might as well take the input
by reference and return an "expanded" state by value. We might
even want to do the full "expansion" on referred state, when
we're able to ensure the source values remain in memory
until consumption.

Thus now the full power of decision is placed on the signature
of the explorer function. The expansion strategies of IterExplorer
will no longer attempt to "sanitise" the signature of the passed-in
function to prevent desaster; I've added some warnings into the
documentation to highlight that danger. Basically, if you want
to be clever, then you're bound to read and understand inticacies
of the implementation.

If in doubt, use values and copying. C++ is optimised for that.
2015-09-04 17:55:34 +02:00
794e70a64b augment function type rebinding helper
allow to pick the bare function signature from any "function like" entity

Note: we're still unsing our own Typelist construct to represent
the function argument types. Since we're now using C++11, this
could be replaced by varargs, and we could get rid of those
various overloads for different numbers of arguments.
Unfortunately this transition is linked to the usage of
argument tuples in our command framework (which could then be
replaced by std::tuple), and this is still a bit of rather
technical work, which I do not want to spend much time on
right now
2015-09-04 17:14:11 +02:00
e77bc625d6 fix typo in strategy name 2015-09-02 01:49:09 +02:00
be70e58441 considering how to implement the GenNode sequence iteration
remembered that some years ago I had to deal with a very similar problem
for planning the frame rendering jobs. It turned out, that the
iterator monad developed for this looks promising for our task at hand
2015-08-31 03:34:23 +02:00
bcd6308dee reorganise compilation units
this really turned into an implementation part of GenNode
2015-08-30 04:57:32 +02:00
a56ca7308f implement the data matching predicate on GenNode
TODO: need built-in special treatment for RecRef
2015-08-30 04:44:20 +02:00
efe97b9174 util: epsilon comparison for doubles
add the usual standard implementation to compare floating point numbers
based on the machine epsilon and the magnitude of the involved numbers
2015-08-30 04:14:28 +02:00
25f78bfa83 draft a more premissive matching predicate
the intention is to combine this with content iteration
to build containment check and find operations
2015-08-30 00:00:41 +02:00
b0368a6d2b full unit test coverage of equality
horay!
seems like madness?
well -- found and squashed a bug: equality on RecordRef
implicitly converted to GenNode(RecordRef), which always
generates new (distinct) IDs and so never succeeds. What
we really want is equality test on the references
2015-08-29 21:27:33 +02:00
261b51998a rewrite equality on GenNode to rely on the new Predicate-Visitor 2015-08-29 19:14:42 +02:00
4c59e16f06 add the visitor-predicate as a second option
contrary to the Visitor, accepting a Predicate is const,
and -- of course -- the Predicate invocation returns bool.

This can be used to implement comparison operators or
search functions on Variant based data structures.
2015-08-29 18:56:19 +02:00
de3726c856 integrate the new construction just to replace the existing visitor 2015-08-29 18:34:34 +02:00
a05c9f81a6 Segfault: one move to much
the temporary was destroyed before moving it out.
2015-08-29 01:46:24 +02:00
bb92b49340 GenNode diagnostics -- debugging 2015-08-28 23:09:10 +02:00
33a6294a9b implement the remaining attribute handling functions for Record<GenNode>
There is no generic implementation for these functions, since
they are highly dependent on the payload used within Record<TY>
Here we use Record<GenNode>, which turns the whole setup into an
recursive data type; we especially rely on the fact that each
GenNode has an embedded symbolic ID, and we use this ID to encode
the 'key' for named attributes
2015-08-28 18:27:23 +02:00
96791d4a45 fix omission in generic ID functions and add unit test
while in debugging, it turned out that the short type-prefix
was implemented in a too simplistic way; it fails on stuff
like 'lib::diff::Record<lib::diff::GenNode>'


while I must add, that the whole purpose of these ID functions
is somewhat unclear and needs to reveal itself as we move forward
2015-08-28 17:18:52 +02:00
aa96cb6dd1 implement full data-based equality for GenNode
initially my intention was to use the ID for equality test.
But on a second thought, this seemed like a bad idea, since
it confuses the concepts of equality and identity.

Note: at the moment, I do not know if we even need an equality test,
so it is provided here rather for sake of completeness. And this
means even more that we want an 'equality' implementation that
does what one would naively expect: compare the object identity
*and* compare the contents.
2015-08-28 16:12:04 +02:00
1024cea2c8 fix a mistake 2015-08-28 13:40:57 +02:00
cc989d171f investigate hash collisions on 32bit platform
...while on the train back from FrOSCon.
still the same old problem: we need a better hash function
for generating our Entry-IDs. The default hash function from Boost performs
poor on strings with common prefix and trailing number.

We use a hackish workaround, which is sufficient to avoid collisions
among the first 10000 numbers.
2015-08-27 23:48:39 +02:00
a56226f297 Record "object" representation now finished and passes Test 2015-08-17 22:13:36 +02:00
0bff4f21d5 Record References: fix copy and assignment handling
not entirely sure about the design, but lets try this approach:
they can be "cloned" and likewise move-assigned, but we do not
allow the regular assignment, because this would enable to use
references like pointers (what we deliberately do not want)
2015-08-17 20:56:40 +02:00
7650b36f1e Generic Record: finish implementation of Mutator
especially setting (changing) attributes turned out to be tricky,
since in case of a GenNode this would mean to re-bind the hash ID;
we can not possibly do that properly without knowing the type of the payload,
and by design this payload type is opaque (erased).

As resort, I changed the semantics of the assign operation:
now it rather builds a new payload element, with a given initialiser.
In case of the strings, this ends up being the same operation,
while in case of GenNode, this is now something entirely different:
we can now build a new GenNode "in place" of the old one, and both
will have the same symbolic ID (attribute key). Incidentally,
our Variant implementation will reject such a re-building operatinon
when this means to change the (opaque) payload type.

in addition, I created a new API function on the Mutator,
allowing to move-in a complete attribute object. Actually this
new function became the working implementation. This way, it is
still possible to emplace a new attribute efficiently (consider
this to be a whole object graph!). But only, if the key (ID)
embedded in the attribute object is already what is the intended
key for this attribute. This way, we elegantly circumvent the
problem of having to re-bind a hash ID without knowing the type seed
2015-08-17 20:31:07 +02:00
46bfc0638f Generic Record: settle type handling
initially, the intention was to inject the type as a magic attribute.
But this turned out to make the implementation brittle, asymmetric
and either quite demanding, or inefficient.

The only sane approach would be to introduce a third collection,
the metadata attributes. Then it would be possible to handle these
automatically, but expose them through the iterator.

In the end I decided against it, just the type attribute
allone does not justify that effort. So now the type is an
special magic field and kept apart from any object data.
2015-08-17 06:34:51 +02:00
0cde55a67f Generic Record: finish basic implementation 2015-08-17 03:59:53 +02:00
657f0031f4 Generic Record: reorganise type configuration
this solves the problem how to deal with value access
- for the simple default (string) implementation,
  we use a 'key = val' syntax and thus have to split strings,
  which means we need to return contents by value
- for the actual relevant use case we have GenNode entries,
  which may recursively hold further Records. For dealing
  with diff messages over this data struture, its a good
  idea to allow for const& value access (otherwise we'd
  end up copying large subtrees for trivial operaions)
2015-08-17 02:40:57 +02:00
61b6868bff pick up work where I left one month ago
OMG, what was all this about?
OK... this cant possibly work this way.
At least we need to trim after splitting the attributes.
But this is not enough, we want the value, which implies
to make the type flexible (since we cant return a const& to
a substring extracted on-the-fly)
2015-08-17 01:22:01 +02:00
24d7f55935 Merge Platform upgrade and Diff-Framework development 2015-08-16 01:42:26 +02:00
40decd68d4 partial revert of preceding: rejected by GCC
this was an half hearted attempt to satisfy CLang,
but GCC as keen as a razor insists on these inherited
functions not being accessible --

seems like the time is over, when GCC used to be forgiving
and CLang briliantly precise...

So the conclusion of this "round trip" is: whenever GCC
also starts whining about shadowed overloaded virtual functions,
we'll just switch to "-Wno-overloaded-virtual" and be done with
that pointless discussion.

Since C++11, we have the Java style override specifier,
which does a way better job at spotting signature mismatches
2015-08-16 01:37:04 +02:00
9ff79b86cf fix warnings found by CLang (3.5)
Note: not fixing all relevant warnings.

Especially, the "-Woverloaded-virtual" of Clang defeats the whole purpose
of generated generic interfaces. For example, our Variant type is instantiated
with a list of types the variant can hold. Through metaprogramming, this
instantiation generates also an embedded Visitor interface, which has
virtual 'handle(TY)' functions for all the types in question

The client now may implement, or even partially implement this Visitor,
to retrieve specific data out of given Variant instance with unknown conent.
To complain that some other virtual overload is now shaddowed is besides the point,
so we might consider to disable this warning altogether
2015-08-16 01:37:04 +02:00
266cce9abe fix for compiling with CLang (3.5) 2015-08-16 01:35:31 +02:00
430107fcd8 draft impl of Record<string>
this specialisation of the Record template is provided as
default implementation for simple unit tests
2015-08-16 01:35:31 +02:00
f565ae4639 weird warning turns out to be GCC 4.7.2 Bug 56402
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=56402

The lambda definition captures the this pointer,
but the ctor of the lamda does not initialise this capture.

In our case, we're lucky, as we don't use the "this" pointer;
otherwise, we'd get a crash a runtime.

Fixed since GCC-4.7.3  --> it's *really* time to upgrade to Debian/Jessie
2015-08-16 01:35:31 +02:00
00dc968d7b implement generic attribute access in Record type 2015-08-16 01:35:30 +02:00
bfb7bbd2f5 implement Record: operator string() for diagnostics 2015-08-16 01:35:30 +02:00
7f51a01631 clean-up some library and linkage problems
the object VTable is typically emitted when the compiler
encounters the first non-static non-inline function of
the class or a derived class.

Sometimes this happens within the wrong library and so
the compiler needs a nudge to emit those infrastructure functions.
But in most cases this works out of the box and need no further
magic incanctations, which might have a downside.
Especially because also a non-inline dtor does incur a call overhead,
whereas an inline dtor can be trivially elided.
2015-08-16 01:35:30 +02:00
5b0d58518e WIP: stub GenNode ref 2015-08-16 01:35:30 +02:00
ee6d044e33 WIP: implement the node builder API 2015-08-16 01:35:30 +02:00
d14c502ea9 WIP: decision about the builder sequence
after sleeping a night over this, it seems obvios
that we do not want to start the build proces "implicitly",
starting from a Record<GenNode>. Rather, we always want
the user to plant a dedicated Mutator object, which then
can remain noncopyable and is passed by reference through
the whole builder chain. Movin innards of *this object*
are moved away a the end of the chain does not pose much risk.
2015-08-16 01:35:30 +02:00
d92878876a WIP: attempt to define the object builder invocation chain
TODO still unresolved issues with the bootstrap.
Looks like we shall not initiate from the basic Rec(),
but reather require an explicit construction.
2015-08-16 01:35:30 +02:00
8e990fc04d WIP: simple implementation / stubbing
especially I've now decided how to handle const-ness:
We're open to all forms of const-ness, the actual usage decides.
const GenNode will only expose a const& to the data values

still TODO is the object builder notation for diff::Record
2015-08-16 01:35:30 +02:00
da148e9758 WIP: equality comparisons for GenNode
forwarding equality to the embedded EntryID
Basically, two GenNodes are equal when they have the same "identity"
Ironically, this is the usual twist with database entities
2015-08-16 01:35:30 +02:00
1fa7a4a437 WIP: define the full set of default copy operations explicitly
on a second thought, this "workaround" does not look so bad,
due to the C++11 feature to request the default implementation explicitly.
Maybe we'll never need a generic solution for these cases
2015-08-16 01:35:30 +02:00
0cec3490fe WIP: Forwarding ctor shadows standard copy operations (#963)
unsuccssful attempt to come up with a generic remedy.
Aborted this attempt and stashed it away as TICKET #963
2015-08-16 01:35:30 +02:00
8c78af2adc bool conversion for record references (see also #477)
I decided to allow for an 'unbound' reference to allow
default construction of elements involving record references.

I am aware of the implications, but I place the focus
on the value nature of GenNode elements; the RecordRef
was introduced only as a means to cary out diff comparisons
and similar computations.
2015-08-16 01:35:30 +02:00
f15266e435 GenNode(#956): define the ctors
implies decision on the ID representation
2015-08-16 01:35:30 +02:00
150fdea7a0 improve spread of the hash function used for EntryID
basically this is the well known problem #587
Just it became more pressing with the Upgrade to Jessie and Boost 1.55
So I've pulled off the well known "Knuth trick" to spread the
input data more evenly within the hash domain.

And voilà: now we're able to use 100000 number suffixes without collision
2015-08-16 01:35:30 +02:00
9d42b58aae EntryID implementation changes for #956
- move the santitise operation up into EntryID's ctor
- turn the recast() operation into a real in-place cast

these changes should be transparent to the existing usages
of EntryID (within the asset framework), but allow for use
as attribute name holder in GenNode, since we're now able
to feed existing name/ID values directly into the ctor
of BareEntryID, without any spurious santitise operation.
2015-08-16 01:35:30 +02:00
16cc7e608c EntryID(#865): move into the support library
does no longer depend on the asset subsystem
2015-08-16 01:35:29 +02:00
1c8cddba84 clean-up visibility of lib::P
this was introduced into namespace mobject and spread from there.
Since the habit is to use more specific typedefs like PClip,
it is preferrable to spell out the full namespace
2015-08-16 01:35:29 +02:00
f88236319f relocate EntryID to library namespace 2015-08-16 01:35:29 +02:00
7285c6f4d5 reverse dependency order of Asset::Ident and EntryID 2015-08-16 01:35:29 +02:00
dccc41f156 EntryID(#865): switch ID generation to the newly defined generic ID functions
...first step to get rid of the proc::asset dependency
2015-08-16 01:35:29 +02:00
fc488f3b56 extract a basic set of generic ID functions for #984
using the struct-scheme.hpp and the requirements for
EntryID as a guideline. The goal is to move EntryID
over into the support lib, which means we need to get rid
of all direct proc::asset dependencies. Thus, these generic
ID functions shall form a baseline implementation, while
asset::Struct may provide the previously used implementation
through specialisation -- so the behaviour of EntryID will
not change for the structural assets, but we'll get a more
sane and readable default implementation for all other types.
2015-08-16 01:35:29 +02:00
7ea4f739bd introduce a new header for #984 2015-08-16 01:35:29 +02:00
1810d00690 WIP: but with a notable difference to std::ref
..it can be default created, which represents the
"bottom", invalid state
2015-08-16 01:35:29 +02:00
b81419ad63 WIP: decide to implement the record ref as simple referenc wrapper 2015-08-16 01:35:29 +02:00
8e27416594 planning towards a tree diff language
before engaging into the implementation of lib::Record,
I prefer to conduct a round of planning, to get a clearer
view about the requirements we'll meet when extending
our existing list diff to tree structures
2015-08-16 01:35:29 +02:00
cecb5db972 settle on an approach for handling attributes
Initially, I considered to build an index table like
collection of ordered attributes. But since our actual
use case is Record<GenNode>, this was ruled out in favour
of just a vector<GenNode>, where the keys are embedded
right within the nameID-Field of GenNode.

A decisive factor was the observation, that this design
is basically forced to encode the attribute keys somehow
into the attribute values, because otherwise the whole
collection like initialisation and iteration would break
down. Thus, a fully generic implementation is not possible,
and a pseudo generic implementation just for the purpose of
writing unit tests would be overkill.

Basically this decision means that Record requires an
explicit specialisation to implement the attribute-key
binding for each value type to use.
2015-08-16 01:35:29 +02:00
e664ea552f stub the Record::Mutator implementation
passes compiler again
2015-08-16 01:35:28 +02:00
28c27243c8 WIP: const correctnes: Record is conceived as immutable
...and so should be all the exposed iterators.
Thanks, dear C++ compiler for spotting this subtle mismatch!
2015-08-16 01:35:28 +02:00
96e10faa84 WIP: first round of stubbing for diff::Record 2015-08-16 01:35:28 +02:00
b91734b0a6 WIP: first draft -- properties of an external symbolic record type
This Record type is intended to play a role in the
diff description / exchange of GUI data structures.
2015-08-16 01:35:28 +02:00
7fcee74960 formatting helper to join a collection into a string
Ouch!
Why does C++ lack the most basic everyday stuff?
It needn't be performant. It needn't support some fancy
higher order container. Just join the f***ing strings.

use Bosst??  -- OMG!! pulls in half the metra programming library
and tries to work on any concievable range like object. Just
somehow our Lumiera Forward Iterators aren't "range-like" enough
for boost's taste.

Thus let's code up that fucking for-loop ourselves, once and forever.
2015-08-16 01:35:28 +02:00
50faff29a9 add a startsWith util function
Boost has a starts_with in the string algorithms lib,
but we do not want to pull that in everywhere.
2015-08-16 01:35:28 +02:00
46e573efb7 includes: split out rarely used PtrDerefIter
this allows us to avoid a boost include otherwise
dragged in through the widely used iter-adapter.hpp
2015-08-16 01:35:28 +02:00
ce7c38312d iterator improvements: use Lumiera Forward Iterator in range for loops
This is kind of the logic consequence, since we consider our
functional iterator concept still superior and will continue
to rely on it.

For some time now, I've considered to build a generic bridge
function, to use enable_if and metaprogramming to figure out
if some type is a "Lumiera Forward Iterator" automatically.
But since our concept is to some degree a contract regarding
semantics, which never can be captured by any kind of introspection,
such a bridge implementation would be rather heuristic and
bears the danger to trigger on types actually not intended
as iterator at all. So I consider such a solution as dangerous
and we'll settle with just supplying the necessary bridge
functions as free functions injected for ADL on a case by case base
2015-08-16 01:35:28 +02:00
03e87d4d33 fix several warnings spotted by GCC-4.9.2
as usual, the compiler was right in most cases
Several typedefs are really just leftovers from copy-n-paste
2015-08-16 01:18:58 +02:00
32f1773288 fix questionable construct
this was spotted by a new GCC warning -Wunused-function
and I must admit, GCC is right here: an externally not visible
function in an anonymous namespace is not what I'd expect to be
picked up by ADL. It is rather weird that the metaprogramming
trait worked at all.

Note that the function is intentionally declared only, never defined.
We want a linker error in case boost::hash ever attempts to
use this 'deliberately ill-definded' catch-all.
2015-08-16 01:18:43 +02:00
a4e985b4ac silence obnoxious warning
I'd never imagine that this superficial draft will sit there
for 5+ years without me getting any chance to continue with that topic.

this is so saddening, so I turned off the warning :-/
2015-08-16 01:18:42 +02:00
8a45c1d948 fix typo in header include guard 2015-06-03 01:18:58 +02:00
8e16149a25 Ticket #155: rename Track -> Fork (II)
actual renaming of types and variables in the entire code base
2015-05-31 02:03:24 +02:00
7c7a07b54f Ticket #155: rename the Track-MObject to "Fork"
In Lumiera, "Tracks" are not what you'd expect from
conventional video editing software. They are a mere
grouping devide, and are also used to implement the
"media bins" and tool palettes.

But having "folders" on the timeline would be likewise
confusing, as would be to have a "branch" or "tree".
To get out of that dilemma, we chose an understandable
but deliberately somewhat strange name: "Fork"

It was common understanding on the Mailinglist that we
should handle this renaming in a tuned-down and discrete
way: The UI will continue to show "Tracks" for a familiar
sight and "Bins" in the Asset section. But Lumiera developers
will be nudged to accomodate by renaming the entity in
source code accordingly
2015-05-30 22:09:26 +02:00
97fec4179b clean-up: remove cockoo hash (unused and unmaintained)
Cockoo hashing is a thrilling algorithm.
We investigated it during the time or our first draft
towards a confirugation system in 2008. This usage turned
up some problems -- not sure if based on the implementation
or the algorithm itself; at that time, we just switched
to the probabilistic splay tree. The whole configuration
system effort stalled afterwards; so the cuckoo implementation
remained in tree as a zombie.
2015-05-30 17:53:09 +02:00
07822182d9 player: planning play proces memory management 2015-05-30 17:52:44 +02:00
dece405801 LANDING: transition to GTK-3
This switches the Lumiera UI from GTK-2 to GTK-3
Unfortunately, this move breaks two crucial features, which have been
disabled for now: the display of video and our custom timeline widget.

Since both of these require some reworking, which in fact has already
started, we prefer to do the library and framework switch right away.
2015-05-30 17:11:41 +02:00
670c670d55 style-adjustment: GUI indentation, naming and braces
over time, a specific Lumiera code writing style has emerged.
The GUI, as it stood, used somewhat different conventions,
which now have been aligned to the common standard.

Basically we use GNU style, with some adjustments for OO-programming,
we prefer CamelCase, and write TypeNames uppercase, variableNames lowercase
2015-05-29 04:44:58 +02:00
d964e98601 style-adjustment: GUI namespaces
it is a widely accepted rule to shape names with the usage site in mind.
Especially this means, that we use the singular form for all kinds
of collections and assortments.

Thus, the namespace should be called "widget" not "widgets",
because at usage site this becomes gui::widget::TimelineWidget

Likewise for "dialogs" and "pannels"
2015-05-28 18:47:25 +02:00
f17b1c8428 DOC: locating of dependencies and resources at application start-up
a long standing TODO to document the actual start-up sequence, which
is implemented this way since a long time now. There was an unwritten
section in the "Linking and Application Structure", which seems the
apropriate place for this kind of intricate techincal details.

Last week, Benny Lyons was here on visit in munich and he was pondering
the idea of an experimental secondary build system, as a way to learn
more about the source structure of Lumiera. This reminded me to fill
some missing parts of the documentation. Possibly this is also the
right moment to land the GTK-3 transition?
2015-05-27 04:01:09 +02:00
75aa5c970e summarise my thoughts regarding the 'External Tree Description'
seems like a new concept, closely related to the 'systematic metadata' RfC
2015-05-26 16:17:00 +02:00
f9d0d13501 ability to pick up the attribute type from the closure/functor
The actual trick to make it work is to use decltype on the function operator
http://stackoverflow.com/questions/7943525/is-it-possible-to-figure-out-the-parameter-type-and-return-type-of-a-lambda/7943765#7943765

In addition, we now pick up the functor by template type and
store it under that very type. For one, this cuts the size
of the generated class by a factor of two. And it gives the
compiler the ability to inline a closure as much as is possible,
especially when the created Binder / Mutator lives in the same
reference frame the closure taps into.
2015-05-03 05:24:06 +02:00
f45884975b generalise to arbitrary acceptable attribute values
...not yet able to pick up the closure argument type automagically
however, right now we can only hypothesise this might be possible
2015-05-02 02:02:48 +02:00
2ce85a1449 use the attributeID to activate the right closure
...under the assumption that the number of attributes is small,
using just a chained sequence of inlined if-statements
"would be acceptable"
2015-05-02 01:39:58 +02:00
6de24bc7f0 Ticket #956: decide layout and handling of GenNode elements
to carry out that rather obvious step, I was bound to consider
all the implications of choosing a given layout and handling pattern
for our external structure representation.

Finally, I settled upon the following decisions
- the value space represented within the DataCap is flat, not further structured
- the distinction between "attribute" and "nested object" is merely conceptual
  and will be enforced solely by the diff detection / representation protocol
- basically, a nested subtree may appear as an attribute; the difference
  between attributes and children lies solely in the way of access and referral:
  by-name vs. positional
- it is pointless to save space for the representation of the discriminator ID
- but we can omit any further explicit type tag, because
- we do *not* support programming by switch-on-type, and thus
- we do *not* support full introspection, only a passive type-safety check
- this is *not* a limitation, since we acknowledge that GenNode is a *Monad*
- and the partial function needed within any flatMap implementation
  maps naturally onto our Variant-Visitor; thus
- the DataCap can basically just *be* a Variant
- and GenNode has just to supply the neccessary shaffolding
  to turn that into a full fledged Monad implementation, including
  direct construction by wrapping a value and flatMap with tree walk
2015-05-02 01:11:39 +02:00
5d056f032d phase out the (now obsoleted) old Variant and AccessCasted implementation
All relevant uses will rely on the more strict access policy
implemented with the new util::AccessCasted. Along the same line
of thinking, I've removed the "second try" convenience conversion
from the typed get-Function of OpaqueHolder. Such an unbounded
"convert it somehow" approach is almost never a good idea. Either,
one knows by design the precise type to expect, or alternatively
should rely on the base interface solely.

...with the sole exception of the usage in WrapperPointer,
which in itself looks obsolete to me; we should better re-think
the way we handle "wrapped" objects for the BuilderTools, once
we actually start implementing the Builder

Ticket #450
2015-04-28 04:49:08 +02:00
250a5519de TICKET 141: now we've full coverage, both for Variant and AccessCasted
Note: the new Variant implementation is a re-write from scratch
and does not rely on util::AccessCasted any more. Anyway, both
are now thoroughly covered by unit test
2015-04-26 05:55:54 +02:00
0413d2b8b3 cover all the actual cast and downcast cases 2015-04-26 04:19:18 +02:00
6998e04f87 verify all invalid cases are spotted by the compiler
NOTE: this was a one-time verification. Unfortunately there is no way
to verify a failing compilation automatically from a unit-test.
Thus we need to comment out these invalid cases, leaving them
here just for later referral. Need to check those manually
for new compilers to be sure!
2015-04-26 03:17:41 +02:00
c698d80a80 build in a catch-all to signal failure
this overload will be picked only if none of the more specific
overloads is applicable. Instantiating this overload will then
trigger a static assertion failure. This way we sort out
impossible or dangerous combinations at compile time already.
I found no simple way to include the actual type parameters in
the generated error message (string concatenation at compiletime)

The throw-statement is only there to prevent a warning due
to missing return statement.
2015-04-26 02:35:34 +02:00
69bf324a1e extend to dereference pointer and take addresses
...since I consider that a comparatively safe convenience feature.
Of course we *do perform* a NULL check and throw an exception.

So now the actual casting or conversion functions are designed
to work always on the same level of references or pointers,
which means we can just use the standard conversions of the
language. This has the nice effect of ruling out dangerous
combinations (like taking a L-ref from a R-ref) automatically
2015-04-25 19:26:59 +02:00
b9aa8033c7 Ticket #141: rewrite of AccessCasted -- cover the basics
get the param handling straight, including rvalue references.
We do not want to allow any dangerous combinations anymore.
2015-04-25 18:51:49 +02:00
273bd698e1 test helper to show short demangled type names without scope 2015-04-25 01:40:39 +02:00
505903e71e Ticket #141 : move asside the old util::AccessCasted for rework
..existing code still uses the old version; will switch
when the new one is ready
2015-04-24 01:54:54 +02:00
de50bf7c91 virtual copy support documented and covered with unit test 2015-04-20 03:41:28 +02:00
67b5df0d1d WIP: start factoring out the virtual copy support 2015-04-20 00:49:49 +02:00
5a4290d4a7 TICKET #738: re-implemented Variant functionality complete - unit test pass 2015-04-19 03:18:24 +02:00
7686122354 implementation complete -- kindof works
there is a problem with the virtual assignment,
seems the default policy was picked.

Beyond that, the rest of the unit test passes
2015-04-19 02:02:54 +02:00
93ced30770 Format-Utils: switch to demangled type names
TODO: might break some unit-tests...

Explanation: our wrapper around boost::format has special
built-in support for custom operator string(). Any type,
which is neiter standard, or printable through such a
custom string conversion, is represented as a type-string.
For this fallback case, we now use our recently added
demangling call (which actually relies on a rather obscure
but standard compiler API)
2015-04-19 01:02:34 +02:00
7a6d352ef5 code up the full virtual copy support policty decision logic
still passes compilation, but not actually tested.
The visitor-style accees needs to be implemented, and the
whole virtual copy support mechanism extracted into a separate
header and covered by unit test
2015-04-18 18:08:48 +02:00
5e95a4e31d adjust to pass compilation
now the solution with the copy policy class is in place,
I prefer to return to the more verbose yet clearer notion
of distinct constructors for each case on the outer and
the inner capsule likewise.

The idea with the separate builder class would be significant
only if this class would also provide the copy support. This
turns out to be difficult, due to the access restrictions
and the necessary passing of type parameters.
2015-04-18 16:53:39 +02:00
40a9df666f WIP: draft towards a solution of the copy policy problem
turns out to be quite a tough challenge....
since obviously we want to support usage of types with
partially disabled copy/assignment operations within Variant.
As long as the corresponding operations on the container aren't
invoked, we expect those types to be usable just fine.

The problem arises at the interaction with type erasure;
to support corret copy / assignement in such a situation, we need
virtual copy / assignment operators. And, since these are to be installed
into a VTable, the templated functions will be instantiated allways,
which might cause invocation of inhibited copy / assignement functions
and thus compilation failure, in spite of never actually invoking such
an illegal operation.

The drafted solution is to mix in a specifically configured copy support policy,
which at least raises a runtime error, instead of invoking the incriminating operation(s)
2015-04-18 02:49:09 +02:00
c32685ada8 WIP: first round of implementation
finally got all those copy / assgnment flavours straight.

Still unsolved: unable to instantiate the Variant template
for a type with private assignment operator (like e.g. Time )
The problem is our virtual assignement operator, which forces
instantiation of the implementation (for the VTable), even if
the actual assignment is never invoked.
2015-04-17 19:33:25 +02:00
8794aec35a fix a warning after C++11 transition (#898)
it is still questionable why GCC emits the warning
"enumeral and non enumeral constant in comparison"
since both arguments of the comparison are enum constants.


I've asked that question on stackoverflow....
http://stackoverflow.com/questions/29685367/reasoning-behind-enumeral-and-non-enumeral-type-in-conditional-expression
2015-04-17 03:12:08 +02:00
413a6a5d48 outline and stub the API functions. 2015-04-16 23:04:36 +02:00
4092feb3c8 TICKET #738: move asside existing variant implementation
this was an immature first desgin attempt; we need a lightweight
Variant (typesafe union) implementation, so now is the time for
a second attempt. The existing Variant is used only once, and this
usage as such is in a questionable context, likely to be reworked
when we actually start coding up the builder. So I'll just move
it away and mark it @deprecated for the time being.
2015-04-16 18:38:35 +02:00
8a13a5092c switch to static_assert (C++11) 2015-04-16 02:27:03 +02:00
51cdc85e58 back from LAC2015: re-read and simplify the code draft 2015-04-13 15:49:38 +02:00
2e1df16bdc settle on a concrete implementation approach based on inheritance chain
After some reconsideration, I decide to stick to the approach with the closures,
but to use a metaprotramming technique to build an inheritance chain.
While I can not decide on the real world impact of storing all those closures,
in theory this approach should enable the compiler to remove all of the
storage overhead. Since, when storing the result into an auto variable
right within scope (as demonstrated in the test), the compiler
sees the concrete type and might be able to boil down the actual
generated virtual function implementations, thereby inlining the
given closures.

Whereas, on the other hand, if we'd go the obvious conventional route
and place the closures into a Map allocated on the stack, I wouldn't
expect the compiler to do data flow analysis to prove this allocation
is not necessary and inline it away.


NOTE: there is now guarantee this inlining trick will ever work.
And, moreover, we don't know anything regarding the runtime effect.
The whole picture is way more involved as it might seem at first sight.
Even if we go the completely conventional route and require every
participating object to supply an implementation of some kind of
"Serializable" interface, we'll end up with a (hand written!)
implementation class for each participating setup, which takes
up space in the code segment of the executable. While the closure
based approach chosen here, consumes data segment (or heap) space
per instance for the functors (or function pointers) representing
the closures, plus code segment space for the closures, but the
latter with a way higher potential for inlining, since the closure
code and the generated virtual functions are necessarily emitted
within the same compilation unit and within a local (inline, not
publickly exposed) scope.
2015-04-05 18:26:49 +02:00
723d1e0164 settle architectural considerations regarding the TreeMuator concept
so yes, it is complicated, and inevitably involves three layers
of indirection. The alternative seems to bind the GUI direcly to
the Session interface -- is there a middle gound?

For the messages from GUI to Proc, we have our commands, based
on PlacementRef entities. But for feeding model updates to the
GUI, whatever I consider, I end up either with diff messages or
an synchronised access to Session attributes, which ties the
responsiveness of the GUI to the Builder operation.
2015-04-03 20:10:22 +02:00
e4a1261849 initial syntax draft
the envisioned DSL syntax for installing the binding closures
into a generic tree mutator object seems to work out
2015-04-02 03:30:20 +02:00
b051845835 identify and decide on some of the insidious questions of design
- how to deal with typing
- how to relate equality and mutations
2015-03-21 19:23:41 +01:00
f5ddfa0dbe decide on the foundations of tree diff representation
- we use a GenNode element
- this holds a polymorphic value known as DataCap
- besides simple attribute values, this may hold collections of GenNode sub elements
- a special kind of GenNode collection, the Record, is used to represent objects

The purpose of this setup is to enable an external model representation
which is only loosely coupled to the interndal data representation
through the exchange of (tree)diff messages
2015-03-21 02:00:55 +01:00
9a9e17578c extended planning to define the operation of UI-Bus and model update
this includes a decision about the tree diff representation and handling format
2015-01-17 16:08:56 +01:00
28d18a7326 refactoring: better name for the query focus shifting operation
previously this operation was named 'attach', which an be confused
with attching an object to this location. Indeed, the session interface
even offers such an attach function. By renaming the focus moving
operation into QueryFocus::shift(Scope), this ambiguity is resolved
2015-01-08 15:13:27 +01:00
7bd3eafd46 adjust gui code indentation 2015-01-07 00:53:03 +01:00
8b6177a1c5 Design: Backbone of the GUI
This is the first step towards a generic backbone to connect
any GUI elements to the session within Proc-Layer.

It is based on a spefic understanding of Model-View-Controller,
which turns the Model-Controller interactions into messages.
2015-01-06 23:44:58 +01:00
371c13f790 add TODO markers regarding #959
Some parts of the GUI model will be remoulded
2015-01-05 15:47:23 +01:00
55b2c79aad Implementation of List Diff detection finished. Unit Test PASS 2015-01-04 15:13:16 +01:00
a12a739f05 allow for iterative access to the snapshot data in the lookup table 2015-01-04 14:23:12 +01:00
a8d1cd9c8b trivial implementation of index / snapshot table
lots of room for improvement here :)
2015-01-04 14:01:07 +01:00
80eec4132b factor out index table helper and define its contract 2015-01-04 13:23:57 +01:00
d0dcccbd1b move and split drafted code to the acutal library headers 2015-01-04 12:36:13 +01:00
eb8ad8ed11 code up the actual list diff generator algorithm
sans the implementation of the index lookup table(s)

The algorithm is KISS, a variant of insertion sort, i.e.
worst time quadratic, but known to perform well on small data sets.
The mere generation of the diff description is O(n log n), since
we do not verify that we can "find" out of order elements. We leave
this to the consumer of the diff, which at this point has to scan
into the rest of the data sequence (leading to quadratic complexity)
2015-01-04 12:02:41 +01:00
5427d659d7 definition reordering and comments 2015-01-04 09:26:25 +01:00
97c63e0472 solution how to place and use the diff token constructors
finally....
The problem is that the C++ "dependent types" defeat the typical
DSL usage, where you define some helper function in a generic
language setup class and mix this language in as superclass.
This is, C++ requires us to refer explicitly to any dependent type,
since, due to possible template specialisations, the parser
can't know if a given symbol is a inherited type or a field.

As a solution, we place the token constructor functors into a
static struct "token", which allows to write e.g. token.insert(xyz)
2015-01-04 09:08:36 +01:00
5c818aff69 better typename 2015-01-03 12:52:09 +01:00
5bae84392a implementation of demand-driven diff generating iterator
TODO: actual decision tree
2015-01-03 02:37:33 +01:00
25646337cd change list diff language to rely on 'find' instead of 'push'
As decided in beb57cde
this changeset switches our basic list diff language to work
in the style of an insertion sort. Rather than 'pushing back'
out-of-order elements, we scan and bring forward missing elements.

Later, when passing the original location of the elements
fetched this way, a 'skip' verb will help to clean up
possible leftowers, so implementation is possible
(and indeed acomplished) without shifting any other elements.
2015-01-02 13:18:25 +01:00
a3d89e304f minor style fix 2015-01-02 11:48:02 +01:00
ee941996c4 DSL tokens need to be equality comparable
and this adds a twist: conceptually, we identify the token
with the abstract handler function it represents. But C++
does not allow us to compare member pointers to virtual functions,
for good reason: even two pointers with the "same offset" into
the VTable might end up referring to different implementations,
when bound to instances of different subclasses. This is what
polymorphism is all about.

At this point it seems reasonably, albeit a bit uggly, to use the
diagnostic ID as placeholder instead, and just compare these IDs
instead. We assume that in practice tokens will be defined through
the provided helper macro, which ensures unique identifiers.
2015-01-02 11:31:29 +01:00
cd85b3425e fix: neat a dedicated translation unit for definitions
...yes, sometimes we even want to emit code ;-)
2015-01-02 11:26:27 +01:00
14849c2df0 convenicence shortcut to expose a container snapshot as iterator
basically just a function to pick up the container and element type automatically.
The actual implementation is delegated to the exisiting lib::iter_stl::IterSnapshot
2014-12-15 03:22:36 +01:00
9707a8982c Diff Handling and Diff Application: framework and definitions
factored out of the concept test built last week.
2014-12-15 03:21:19 +01:00
658698407e use the successful concept test as starting point for a diff handling system
...basically move code from test to various headers
2014-12-15 01:27:03 +01:00
746fba98d5 DSL verb token: move to distinct definition header
concept finished thus far
2014-11-28 12:50:58 +01:00
088e4422fb Test helper to show demangled C++ names
Heureka! found out that the C++ standard library exposes a
cross vendor C++ ABI, which amongst others allows to show
object code names and type-IDs in the language-level, human
readable unmangeld form.

Of course, actual application code should not rely on such a
internal representation, yet it is of tremendous help when
writing and debugging unit tests.

Signed-off-by: Ichthyostega <prg@ichthyostega.de>
2014-11-22 03:31:59 +01:00
639fd224db Lib: helper to deal with malloced memory automatically
basically just a dressed-up std::unique_ptr
2014-11-16 04:26:12 +01:00
09e7e1f8f5 WIP: pondering diff representation variants
Actually I arried at the conclusion, that the *receiving* of
a diff representation is actually a typical double-dispatch situation.
This leads to the attempt to come up with a specialised visitor
as standard pattern to handle and apply a diff. Obviously,
we do not want the classical GoF-Visitor, but (yes, we had
that discussion allready) -- well in terms of runtime cost,
we have to deal with at least two indirections anyway;
so now I'm exploring the idea to implement one of these
indirections through a functor object, which at the same time
acts as "Tag" in the diff representation language (instead
of using an enum as tag)
2014-11-10 04:00:39 +01:00
41ad41d1f1 clean-up: sourcefile layout and spell checking
Uniform sequence at start of source files
- copyright claim
- license
- file comment
- header guard
- lumiera includes
- library / system includes

Lumiera uses Brittish spelling. Add an according note to the styleguide.
2014-10-23 23:04:35 +02:00
3dccb77245 clean-up: use dashes in filenames 2014-10-23 23:04:33 +02:00
41a711120c planning the access structure to session content
initial considerations; there is a concurrency problem, since
all of session handling within Proc is deliberately not threadsafe.
Thus the decision is to make this the gui::model::SessionFacade's responsibility
2014-10-19 05:54:20 +02:00
92b06e2f03 fix segfault at plugin-deregistration (due to #864)
The actual problem is not resolved; the pluginloader
should detect the duplicate and not add the handle
to the database initially. Or it should add it
as "duplicate" or "alternate implementation"

Which probably means we need to coder some additional
corner cases. But certainly not now, we have other
more important stuff to do first... we've already
lost the battle against Duke Nukem Forever :-P
2014-10-18 04:57:48 +02:00
e02a9d213d enable special unit-tests to link against the gui 2014-10-18 04:27:07 +02:00
b6d131bc35 Start remoulding the Timeline display: mark deprecation (#955)
Mark parts of the timeline state handling which will certainly
not be retained: any part where the GUI widgets "hold" some kind
of model. GUI widgets shall be *mapped upon* a model representation
and *wired* with callbacks.

Especially I am suspicious when GUI presentation code "reaches into"
any kind of model data structure to find out something. It should
be the other way round (dont call us, we call you)
2014-10-17 03:01:11 +02:00
994a0e718b WIP mark the point where we lost the draw() callback during GTK3-transition
actually we should make our timeline a real custom widget,
and do it according to the letter. I.e. really implement
all those callbacks which are recommended, but no other
callbacks.

This has the additional benefit of being able to retrieve
the drawing style in the official way, and define our own
CSS classes, which can be styled by the user in a systematic way.
2014-10-14 04:20:15 +02:00
819a81d86d Suppress GUI shutdown crashes(#937, #172)
This is not really a solution, but kind of narrowes down the problem.
Our GUI uses an obsolete C-ish approach at releasing resources at
several points. This is probably a left-over from earlier days.

Especially since we started out with libGDL without C++ wrappers.
And at that time, we didn't use smart-pointers, as we should do,
but we tried to do things manually, which is an approach which never
works in an event driven and condition based environment. Goto fail.


Here I just commented out the manual clean-up code from several dtors.
The real solution would be not to allocate these resources through
the raw C calls at first place, but rather use the mm-wrappers
and leave it to them to unwind at the right moment.

TODO:

- scan the GUI code for *every* instance where we still muck around with gobjects
  and either replace that by a mm-wrapper, or wrap it in a smart handle.
- make sure that *all* dtors are either empty, or really airtight and EX_FREE
2014-10-14 04:17:56 +02:00
964a372d67 Fix re-entrance in Application shutdown(#954)
doh...
this happens when you draft some quite intricate logic and then
get sidelined with other tasks for several years. Mind me, I didn't
even recall that I had treated this whole issue and created
a clean-up thread.

A full fledged implementation would have a real lifecycle and
thus detect the re-entrance; but since none of the components
to be managed by the OutputDirector is even remotely planned
or even coded, the functions were just drafted as stubs.

Which caused us happily to create yet another clean-up thread
whenever the subsystem-runner signalled "please shut down".
2014-10-14 04:10:54 +02:00
4ef4f2bdc5 Protect against re-entrance(#954)
This is a safety guard and should never be activated.
2014-10-14 03:46:12 +02:00
afaad7044c Identified possible GUI shutdown crasher. To be investigated
Our GUI shutdown logic looks rather confused. Why the hell do
some widgets "unregister" themselves in a dtor. This should never
be necessary. Maybe it's a leftover from C-style programming
and obsolete now, after the switch to GDLmm
2014-10-13 02:44:15 +02:00
1596f83266 subsystem-runner: signal should not be kalled "kill"
...since it doesn't kill, rather ask to terminate.
2014-10-13 02:21:14 +02:00
5b6ebeaa5f stylesheet: finish definition of a base style
- text entry colours
- hover / mouse over
- disabled entries
- ensure consistent menu styling
2014-10-09 03:44:02 +02:00
5fdee24bf5 stylesheet: default borders and entry appearance
the problem seems to be the interplay with the installed user
theme; what looks well with one theme is messed up with another
one, quite insidious.

Attempt to settle down on a set of default definitions
for borders and element background colors, which make the
Lumiera Gui "dark" but still respect the user's theme
for geometry and widget style
2014-10-08 05:16:43 +02:00
51b81640eb first round of style porting: basic background colours 2014-10-07 04:56:05 +02:00
1c01192872 load a CSS style sheet and install it globally
verified: basically works
todo: better handling of parse errors.
Currently this is treated as an unexpected exception and just
terminates the whole application, without any suitable diagnostics.
This makes working on the stylesheet somewhat brittle. GTK-3 actually
offers a signal to be invoked in case of CSS parsing errors

(see #953)
2014-10-07 03:13:58 +02:00
f5a995514f publish the new GTK-3 style under a GPL 2+ or CC-By-SA dual license 2014-10-07 01:19:50 +02:00
38bc139778 GTK-stylesheet: change name to gtk-lumiera.css
the mechanism for configuring and locating this file is just fine
and can be retained. Of course, the content of the stylesheet
remains to be ported
2014-10-07 00:59:03 +02:00
8a817f1ab7 Make Video Widget NOP; GDK Drawing no longer supported (#950)
Comment out the active part of the GdkDisplayer implementation,
but retain the class, to make compilation pass.

With the Switch to GTK-3, only Cairo drawing is supported.
We need a new solution for video display...
2014-10-05 09:32:06 +02:00
Michael Fisher
ea8358c661 is_visible to get_visible (gtkmm3) 2014-10-05 08:40:55 +02:00
Michael Fisher
ac3ef9f469 Project: join GTK-3 and GDLmm port 2014-10-05 08:38:38 +02:00
Michael Fisher
c63e7f9b6e Adapt Pannel Button
Panel Button implementing the MenuButton::get() API
to retrieve MenuItems.

Fixed broken Panel Menu's 'Lock' ability due to GTK move
2014-10-05 08:16:59 +02:00
Michael Fisher
a86f3bf497 Adding support to append Separator Items for MenuButton
Updated PanelBar to use this API
2014-10-05 08:16:59 +02:00
Michael Fisher
00f29ea3d5 Aggressive code pruning in the ButtonBar.
Again, default event handlers appear to be working better
than the previous overrides. Subject to re-implementation
2014-10-05 08:16:59 +02:00
Michael Fisher
cf3a0b49ce Commenting test code 2014-10-05 08:16:59 +02:00
Michael Fisher
0315931eba Upgrade the MenuBar
Implement new MenuBar::append API (partial).
Also adding if 0's and Gtk3 FIXME annotations
2014-10-05 08:16:59 +02:00
Michael Fisher
0c03e01ce6 Updating MenuButton to use Gtk::UIManager for menu creation 2014-10-05 08:16:59 +02:00
Michael Fisher
ed86ab0807 Aggressive code pruning.
Note: Default event handlers for Gtk::Box appear to be working better
than our previous overrides. Subject to re-implementation
2014-10-05 07:49:57 +02:00
Michael Fisher
53124624f0 PanelBar Gtk3 maybe update. GtkRequisition related 2014-10-05 07:49:57 +02:00
Michael Fisher
a629d8a9f1 Button Bar Gtk3 fixes (round 1). 2014-10-05 07:49:57 +02:00
Michael Fisher
f365791047 Annotating for removal. No Gtk3 support 2014-10-05 07:49:57 +02:00
Michael Fisher
7e6eff9e6a gtk3: timeline widget uses 'get_visible' instead of 'is_visible' 2014-10-05 07:49:57 +02:00
Michael Fisher
b1293b130f Updating legacy functions to GTK-3
Updating legacy Gtkmm 'set_flags(Gtk::NO_WINDOW)' calls
to use set_has_window(bool) in timeline custom widgets
2014-10-05 07:49:57 +02:00
Michael Fisher
c64de14fbf Changes to allow the gtk3 GUI to at least build.
Lots off commented out blocks of code
but most issues are related to simple function name changes,
set/get_flags calls, anything that has to do with a Gtk::Style...

Plan of attack from here is to go one-by one of each commented-out or code and update to gtk3 specs.
2014-10-05 07:49:57 +02:00
Michael Fisher
af5a44997b Project: switch GUI environment to GTK-3 / gtkmm-3.0 2014-10-05 07:49:53 +02:00
Michael Fisher
fd95c74bb8 Assertion to investigate GLib warnings
trying to track down where these messages

  GLib-GObject-CRITICAL **: g_object_unref: assertion G_IS_OBJECT (object) failed

are coming from.  These appear when iconifying panels.
2014-10-05 05:34:25 +02:00
Michael Fisher
708c977d57 Remove unused GDL headers 2014-10-05 05:34:19 +02:00
Michael R. Fisher
13a27a8fd8 Comment problematic code 2014-10-05 04:37:34 +02:00
Michael R. Fisher
d42d917b4c House Cleaning 2014-10-05 04:37:34 +02:00
Michael R. Fisher
2d8805c554 Gdlmm port nuances. Signals/Containers etc... 2014-10-05 04:37:34 +02:00
Michael R. Fisher
68c6cef003 Individual Panels initial Gdlmm port 2014-10-05 04:37:34 +02:00
Michael R. Fisher
eb4cdcd975 Panel Manager ported to Gdlmm-1.0 2014-10-05 04:37:30 +02:00
30686fdf82 fix argument passing for MultiFact(#388)
as always, it turned out that the alledged "compiler bug"
rather was my own sloppyness: I forgot properly to undo a change
I made while fighting with compilation problems: the wrapper in
the factory didn't use std::forward, resulting in a plain flat
slicing copy. This, rightfully, triggered the assertion in the
session query resolver (since a sliced Goal can not be dynamic cast
to a specific Query subclass).
2014-09-23 03:37:28 +02:00
059dbd8c75 fix and finish the diagnostics helper
there was still a subtle bug in this helper.
testing your own test fixture is sometimes a good idea ;-)
2014-09-23 03:37:28 +02:00
4145452397 factor out a diagnostics helper for variadic templates
a nice offspring of this investigation
2014-09-22 03:37:07 +02:00
9dfd3fc981 phase out some use of auto_ptr
TODO: the toolfactory needs a redesign anyway,
this was just placeholder code added in a very early
state of the Lumiera project. We have way better memory
managing facilities at hand now
2014-09-15 02:03:10 +02:00
d064623bab Reworked MultiFact(#388): switch in the new implementation 2014-09-14 23:58:05 +02:00
9a5d9873c8 WIP: prepare switch to the reworked MultiFac implementation #388 2014-09-14 22:38:58 +02:00
591e6d9775 MultiFact: implement the last and most complex usage case
the use of a custom finisihing functor, which is applied
to any generated product. This can be used for registration,
memory management or similar framework aspects
2014-09-14 22:25:12 +02:00
932d49fd95 MultiFact: how I learned to love the Bomb
C++11 is just incredibly cool. It is so easy to
support a flexible yet specific set of arguments
2014-09-14 02:06:58 +02:00
372edbfc85 MultiFact: implement second use case (smart pointers) 2014-09-14 00:36:36 +02:00
0ff5c50030 MultiFact: implement simple usage pattern. NOTE: breaks CLang 3.0
Implement the first simple usage scenario for the
unified MultiFact template, using variadic templates.

NOTE:
 - the obvious solution based on std::forward
   triggers strange behaviour in GCC-4.7
 - the inline lambda in the test case traps the
   CLang-3.0 parster with a segfault. Horay!
2014-09-13 02:50:14 +02:00
a1bb9178f5 Ticket #388: start investigation of MultiFact design
needs overhaul, since current design leads to problems
with GCC 4.8 onwards (and is messed up anyway)
2014-09-11 00:10:59 +02:00
b2b75fbe43 attempt to make factory invocation more evident in the code
...but the whole design looks still overengineered. See #388

- should get rid of the explicit specialisation
- always use a function signature and thus have arguments?
- why inheriting from the wrapper?
2014-09-08 03:37:41 +02:00
21079f3145 re-reading and rewording comments
still puzzled why this instantiation of MultiFact fails to compile with GCC 4.8

so I'm bound to understand why the types involved
need indeed to be are structured the way they are right now.
2014-09-08 02:52:38 +02:00
7faa2e784d CLang-Compatibility: zero argument ctor now treated as function definition
previous versions used to resolve this ambiguity in favour of a ctor call,
but now the compiler treats such constructs as function definition;
this is reasonable, since C++11 introduced the notion of a "generalised
initialisation", which is always written as a (possibly empty) list
in braces.

In these specific cases here, we just omit the empty parens
2014-08-26 03:31:03 +02:00
685f4327f5 Fix: remove explicitly given hash function, use the automatic bridge instead
Since we have now a generic bridge to supply std::hash functions based on
an exisiting boost::hash function, we removed the explicit std::hash
specialisation for "Placement-ID".

This caused the PlacementIndex implementation to fail at compilation
with a quite obscure error, which in fact seems to be caused by the
absence of any specific specialisation. The symptom is that a iterator
range could not be assigned to the predefined iterator type of
std::unordered_multimap, due to a mismatch in the embedded traits type

__umap_traits<__cache_default<_Key, _Hash>::value>>

While I didn't track down that problem entirely, to verify my hypothesis,
the problem can be avoided by using the default -- which is now to
pick up an existing boost::hash function for this type and use this
to generate the std::hash function.
2014-08-26 03:04:14 +02:00
05042d96cd document the hash bridge with a unit test 2014-08-17 08:39:46 +02:00
e35a45a65e tricky header reordering to support a hackish-workaround (#944)
right now we have to defeat an unfortunate static assertion in
the standard library, which is expected to go away in the future.
We use a hack to hijack the problematic definition with the preprocessor,
which requires our header to be first.
2014-08-17 08:03:21 +02:00
9a95beda32 Library: automatic bridge to use boost::hash functions for std::hash
NOTE: this header contains a potentially dangerous, temporary workaround
to defeat the static assertion in the default implementation of std::hash,
as shipped with GCC 4.7.x

This assertion turns out to be detrimental all kinds of metaprogramming
based solutions, since it defeats SFINAE. It is expected to be removed
in GCC 4.8
2014-08-17 07:15:47 +02:00
f02481bb90 fix include order in GUI headers
the rules are:
- our own headers go before any library headers
- all headers need to be spelled relative to include root
- ensure that gtk is always included via gui/gtk-base.hpp
2014-08-17 07:02:48 +02:00
561e036e0b remove any remaining use of boost::lambda
obsolete now, we can use the lambdas of the stock language
2014-05-12 01:12:45 +02:00
c2ea15695e amend harmless PlacementIndex test failures. Test Suite PASS
c++11 uses another hashtable implementation.
This uncovered some poorly written tests, which relied on
objects being returned in a specific order. As far as poissible,
we're using generic query functions now to get our test objects.

But these tests still rely on a specifically crafted test index content,
which as such is acceptable IMHO. The only remaining problem is
that we check the order of generated output in some tests, and this
order is still implementation dependent.
2014-05-11 02:08:53 +02:00
4acb7de682 half hearted fix: order of hashmap entries is implementation dependent
a real fix would be to rewrite the test to collect the retrieved
values and do a structural verification of the results. This
would mean to write a lot of code for such a marginal topic,
which was implemented just for sake of completenes anyway.

Hopefully my lack of "motivation" doesn't backfire eventually ;-)
2014-05-09 01:45:10 +02:00
a205653cad C++ uses a more precise meaning of 'convertiblity' now
Conversion means automatic conversion. In our case,
what we need ist the ability to *construct* a bool from
our (function) object -- while functors aren't automatically
convertible to bool. Thus we use one of the new predicates
from <type_traits>
2014-05-09 00:56:31 +02:00
643dfe3ea8 fix long standing error in testsuite runner
...uncovered by switching to c++11
When invoking an individual test, we used to erase
the 0-th cmdline argument, which happens to be allways
the name of the test being invoked. Yet none of our
tests actually complied to that contract. Rather,
all tests taking arguments access them by 1-based
argument index. Previously, the argument values just
happened to be still in memory at the original location
after erasing the 0st element.

"Fixed" that by changing the contract. Now, the 0th argument
remains in place, but when there are no additional arguments,
the whole cmdline is cleared.
This is messy, but the test runer needs to be rewritten
entirely, the whole API is clumsy and dangerous. Ticket #289
2014-05-09 00:56:31 +02:00
a4c41d1c12 testrunner: handle help request properly
don't actually execute the tests when there was a --help
2014-05-05 22:59:23 +02:00
027386d76c DOC: Tighten the build requirements to C++11 and Boost-1.55 2014-04-29 09:51:00 +02:00
f826ab1ee5 C++11 transition: get compilation to pass again
...but we have still 12 test failures
2014-04-28 01:34:03 +02:00
2e9467fe76 Ticket #942: introduce move semantics for our custom shared-ptr-wrapper lib::P 2014-04-28 01:06:40 +02:00
f28ad3cf74 Ticket #940: solution for binding GUI signals
* use a development snapshot of lib SigC including the recent C++11 adaptations
 * never include whole namespaces. Here we got a clash between std::bind and sigc::bind
 * use lambdas
   * to make the binding code more readable
   * to take the nested invocations apart, which resolves the return type ambiguity
2014-04-27 21:28:52 +02:00
761bab5647 C++11 transition fixes
- comparison of weak-pointers
2014-04-05 22:20:38 +02:00
bb5db0ebd5 minor improvement to the GUI-model Sequence
including a LUID based hash identity
2014-04-05 22:18:37 +02:00
44970ed96e unsuccessful attempt to bridge between std::hash and boost::hash_value (Ticket #722) 2014-04-03 22:43:35 +02:00
7be1b7d35d Switch from TR1 preveiw to the new standard headers
- functional
- memory
- unordered collections
2014-04-03 22:42:48 +02:00
5be52d4a55 Ticket #925: remove LUID from interface/plugin specifications
In the November developer meeting, Christian and I agreed that
it's best to remove that offending LUID specifications altogether.

Those embedded LUIDs where one of the issues blocking the transition to C++11
2014-03-16 02:21:07 +01:00
4ef1883c04 settle and implement some long standing concerns regarding #920
- what the dispatch operation actally is
- where the deadlines are established
2013-11-18 02:25:27 +01:00
a640283e4c introduce typedef for Frame numbers (see #882) 2013-11-18 00:01:43 +01:00
608ae3efd8 continue development where we left before the release effort 2013-11-17 23:05:15 +01:00
4da923696b partial fix: use 64 framecounts (Ticket #882)
This is a partial and preliminary fix; we had an occasional
numeric overflow on 32bit platforms in some tests.

The complete fix will be to introduce a typedef and then
rework the relevant APIs (which are preliminary anyway,
thus no urge right now)
2013-11-10 04:14:39 +01:00
3ffc27eee0 bugfix: format-string for long and ulong values
our front-end for boost::format, the class lib::_Fmt
was lacking an reliable  specialisation for long and ulong.

This is due to the notorious problem of these types being
of platform dependant size. As a fix, we're speclialising
explicitly for int16_t, int32_t and int64_t and avoid the
common names 'short', 'int' and 'long' alltogether.

And especially for non-64bit-platform (NONPORTABLE)
we add an explicit specialisation for long
2013-11-10 04:14:22 +01:00
8defe47507 Debian/Policy 3.9.x : enforce strict dependencies on dynamic modules
The recommendation is to use the link flag --no-undefined
and to fed *all* dependencies to the respective link step.

This changeset enables this strict linking of dependencies.
It turned out that our dependencies were already sane
(with the sole exception of a direct dependency to X-Lib
in the XV viewer widget)
2013-11-03 00:07:17 +01:00
c848903fea Pre-release 0.pre.02
This is a development snaphot pre release of Lumiera.
Update README, AUTHORS, LICENSE and similar release docs.
2013-10-30 02:35:20 +01:00
2cfc7030c0 release prep: clean-up obsolete information 2013-10-29 06:11:18 +01:00
888099466f release prep: remove defunct autotools buildsystem 2013-10-29 03:47:50 +01:00
d15ec47f9e DOC: some further round-up and polishsing 2013-10-28 06:14:42 +01:00
6822a9e2fb DOC: reorganise the Doxygen configuration and structure
- upgrade the configuration to a current version
- provide a frontpage with cross-links to other documentation
- define a set of modules; relevant classes and files can be
  added to these, to create a exploration path for new readers
- fix a lot of errors in documentation comments
- use a custom configuration for the documentation pages
- tweak the navigation, the sections and further arrangements
2013-10-25 06:34:38 +02:00
974c670d41 fix **** in doxygen comments
to make them stand out more prominently, some entity comments
where started with a line of starts. Unfortunately, doxygen
(and javadoc) only recogise comments which are started exactly
with /**

This caused quite some comments to be ignored by doxygen.
Credits to Hendrik Boom for spotting this problem!

A workaround is to end the line of stars with *//**
2013-10-24 23:06:36 +02:00
7967f6270d bugfix: don't call the dtor on failed objects
When a ctor throws, the dtors of sub-objects have already been
invoked. The object itself never existed, strictly speaking,
and thus the dtor must not be invoked. Usually the runtime system
handles matters automatically this way, but since we're doing
here placement new into an array, we're responsible ourselves

This error was uncovered by compiling with Clang.
GCC automatically neutralised this erroneous dtor invocation.
2013-10-21 05:17:59 +02:00
3a119ca9dd remove diagnostic msgs 2013-10-21 02:55:33 +02:00
7204c58680 Ticket #934: refactor DependencyFactory back to local memory management
This removes the central clean-up registry;
Instead, now the InstanceHolder manages the lifecycle of
the service instances placed into static memory; the net effect
is that DependencyFactory and instances are created and destroyed
together, locally for each usage scope
2013-10-21 02:42:43 +02:00
52c83b860b DependencyFactory: remove the ability to restart a service explicitly
We don't need this ability and it pushes us into using a
central registry. This solution turned out to be problematic
when loading dynamic libraries (plug-ins).
2013-10-21 02:06:01 +02:00
dcae33a173 debugging: diagnostic msgs on singleton creation/destruction 2013-10-21 00:32:55 +02:00
a889e5ee8b restore santity check against double creation of singletons
this check may look weird, but in fact a similar check in the
old version of the singleton factory helped us spot a problem
with Clang, most likely but of the compiler or runtime system
2013-10-20 22:40:14 +02:00
a344604f1b Clang(#928): adjustments regarding scope and visibility
Clang doesn't allow to declare a private nested class as friend.
This is unfortunate, but likely correct to the letter of the standard.

As a workaround, now we're creating the instances within a static
function of DependencyFactory -- in the end this improves readability


A second issue fixed with this changeset is the scope of the
marker function. Clang is right, this isn't ADL, thus an inline
friend definition is simply not visible outside the class.
2013-10-20 21:51:28 +02:00
bfba22f41a move test mock support into separate header. Write comments (closes #934) 2013-10-20 03:48:23 +02:00
d43a4c2c86 resolve problem with static initialisation order
...uncovered by the better checks of the new DependencyFactory!
2013-10-20 03:21:24 +02:00
0ea37402d2 Ticket #934: switch entire code-base to use the new Singleton factory
lib::Depend<TY>  works as drop-in replacement for lib::Singleton<TY>

This changeset removes the convoluted special cases like
SingletonSub and MockInjector.
2013-10-20 03:19:36 +02:00
7b3c68898a move header for test support 2013-10-20 01:24:49 +02:00
b225120d09 reworkted Singleton / DependencyFactory unit test pass 2013-10-20 00:34:21 +02:00
24792c1f19 brainstorming: how to implement the test mock injection 2013-10-19 23:37:00 +02:00
739a473f7e implemented the standard code path of DependencyFactory
still mising: a mechanism to inject mock objects temporarily
2013-10-19 03:32:49 +02:00
ed7f975748 draft the creation and lifecycle facilities 2013-10-19 00:07:06 +02:00
78c7036678 reshape the management interface
now using static functions; which simplifies building
a scoped object to install a mock automatically within
unit tests.
2013-10-18 20:15:29 +02:00
7000a40602 WIP: stubbed factory functions 2013-10-18 02:49:37 +02:00
319da4bff6 WIP: improve the API 2013-10-18 01:10:03 +02:00
f93c7f8930 WIP: draft internal structure of dependency factory 2013-10-16 04:46:20 +02:00
567ab3819b WIP: draft an improved version of the Singleton factory
...this would both improve our general design and circumvent
the problems with Clang and static variables
2013-10-14 01:18:56 +02:00
08cae2617d fix insideous problem with mutex initialisation
explanation: we use pthread_once to define a mutex type descriptor,
used to define some of our mutexes as recursive mutexes. Now,
pthread_once relies on a counter stored in a given location;
we used a non-exported global var for this counter.

Unfortunately this ties the mutex initialisation to the static
initialisation of the compilation unit holding this counter variable.
Theoretically it would be possible (we never observed such an incident)
that, during static initialisation, a singleton was brought up,
which requires a class-scoped lock, implemented as recursive mutex.
And it would be possible for this singleton locking to happen prior
to initialisation of the mentioned counter variable.

As a fix, I've moved the counter varialbe into a function scoped
static variable, since that is guaranteed by the C++ runtime system
to be initialised at first usage of the function, irrespective of the
initialisation order of the enclosing compilation units
2013-10-13 01:48:27 +02:00
67523269fc clean-up and comments for the singleton factory 2013-10-07 01:58:13 +02:00
66b62e2146 remove superfluous template parameter dependency 2013-10-07 01:58:13 +02:00
6d064cb7b7 Clang(#928): clarify instantiation of dependent template
clang-3.2 requires a clarification here (while previous versions
of clang and GCC automatically resolved the ambiguity by assuming
use of a nested, dependent template).
2013-10-06 23:15:49 +02:00
961936ce9d Clang-3.0(#932): workaround for a known problem of Clang-3.0 (Debian/stable)
http://lists.cs.uiuc.edu/pipermail/cfe-commits/Week-of-Mon-20121203/069267.html

http://stackoverflow.com/questions/13521163/variadic-template-as-template-parameter-deduction-works-with-gcc-but-not-with-c

Clang aborts the template type deduction due to different size of the argument lists;
in fact the missmatching arguments can be filled in perfectly from the default template arguments.

As a workaround, we'll include an unused placeholder type parameter into the templated function,
to make the match succeed.
2013-09-27 23:28:29 +02:00
cb80d4001a Clang(#928): refactor OutputSlot implementation to resolve a scoping problem
Clang is more insistent when it comes to enforcing 'protected' visibility.
Since in this case the basic design can be considered sane and optimal, the
only (and obvious) solution is to nest the PIMPL into a default base class
for implementation; this mirrors the structure of the interface.
2013-09-27 23:25:51 +02:00
4ea20f0e74 Clang(#928): fix inconsistencies and compilation problems
Compilation with Clang 3.0 (which is available in Debian/stable) fails,
mostly due to some scoping and naming inconsistencies which weren't detected
by GCC. At some instances, Clang seems to have problems to figure out a
perfectly valid type definition; these can be resolved by more explicit
typing (which is preferrable anyway)
2013-09-27 23:23:13 +02:00
7f68bc9020 integrate priority queue: lumiera namespace prefix; unit test pass 2013-09-13 05:44:58 +02:00
fc3cc1bc98 integrate priority queue: adjust imports and doxygen comments 2013-09-13 04:18:16 +02:00
87a84a931f Import priority queue implementation from Cehteh's library 2013-09-13 03:28:50 +02:00
Christian Thaeter
df749271d0 cleanup in the priqueue test-code 2013-09-13 02:57:26 +02:00
Christian Thaeter
ff51ea54e6 Add a copy function to the priqueue
by providing a custom copy function one can adjust otherwise non-copyable
elements. This should be used cautionary because dereferencing elements may
poison the cache and thus have some considerable performance impact
(profile this)
2013-09-13 02:57:26 +02:00
Christian Thaeter
98d6ba3967 priqueue implementation
this adds a minimalistic priority queue based on a binary heap
2013-09-13 02:57:26 +02:00
bcfc1ed783 some bits to round up the job descriptor API 2013-09-08 19:19:02 +02:00
2b8ac2d071 render job dummy passes unit test
the basic job and job closure interface is mostly settled now.
We can define and invoke render jobs, and distinguish jobs
through a hash ID
2013-09-07 02:37:17 +02:00
7ba10619aa draft unit test to cover the basic render job properties 2013-09-02 00:57:33 +02:00
ef535d9897 provide a dummy job for unit testing 2013-09-02 00:26:04 +02:00
7ba0ef92c8 stubs to complete the scheduler interface draft 2013-09-01 23:29:57 +02:00
3688cbe9a5 WIP: draft scheduler interface and diagnostics 2013-09-01 19:48:17 +02:00
bcbd05d7eb reorganise some boost::format usage
using our util::_Fmt front-end helps to reduce the code size,
since all usages rely on a single inclusion of boost::format

including boost::format via header can cause quite some code bloat


NOTE: partial solution, still some further includes to reorganise
2013-09-01 17:36:05 +02:00
febce1282c standard hash value for jobs (prerequisite for #786)
this is mostly a diagnostic facility; the actual scheduling
of jobs doesn't rely on hash values.
2013-09-01 02:30:14 +02:00
bb0b4578ec move job planning implementation to separate compilation unit 2013-09-01 02:26:46 +02:00
3932a820a3 Job and JobClosure now located in the backend
- adjust namespaces
- fix imports
- forward the failure reason to the JobClosure implementation
2013-08-30 02:00:35 +02:00
488efdf783 WIP: relocate job descriptor into backend (Ticket #926) 2013-08-30 01:23:07 +02:00
79370ad494 FrOSCon: review of job and job definition 2013-08-24 15:53:05 +01:00
ecf65a70fb start a draft to shape the high-level interface for the Scheduler 2013-08-19 04:12:03 +02:00
f9cd80560c complilation fixes 2013-08-18 03:16:49 +02:00
86e76bf7fe define setup and chaining of render planning chunks (#920) 2013-08-17 03:37:36 +02:00
d192c42faa fill in the definition how a job can be created 2013-08-17 01:35:07 +02:00
2488478a12 file-level comment for time values
a recent discussion showed that it is rather likely
for a reader new to the whole time handling framework
to encounter this header first....
2013-08-13 01:27:37 +02:00
160dafebdb WIP re-read the code, try to understand the problem to be solved
unfortunately there was an interruption of more than a month
since my last Lumiera contribution
2013-08-13 01:16:29 +02:00
1f1d478da2 WIP: move building of the follow-up anchor into the new closure 2013-06-16 04:36:32 +02:00
84281d5b60 WIP: CalcStream initialisation
especially: where to establish the effective Timings.

also fixed several compilation errors
2013-06-15 04:02:48 +02:00
77066ee3ce WIP: how to start the actual calculation streams within EngineService
this draft fills in the structure how to get from an invocation
of the engine service to the starting of actual CalcStream instances.

Basically the EngineService implementation is repsonsile to
instruct the Segmentation to provide a suitable Dispatcher.
2013-06-03 05:25:13 +02:00
723096d3f2 WIP introduce a new kind of job closure to perform the planning
this might help solving that gordian knot related to the TimeAnchor,
the Dispatcher and the introduction of a possible playback strategy
2013-06-02 03:09:18 +02:00
082822fde8 relocate the JobClosure interface to be defined alongside of Job
This is necessary since the implementation of the job functions
calls through the VTable of the interface JobClosure. Thus this
interface (and the VTable definition) needs to reside within
some compilation unit linked together with the basic job class.

TODO: move class Job entirely into the Backend
2013-05-31 02:59:32 +02:00
56be672358 WIP: reworking the dispatcher interface
the goal is still how to introduce a playback strategy
2013-05-30 02:10:56 +02:00
8982223a4d pondering about a suitable definition of a planning chunk (#920)
mostly this seems to be a matter of getting the terms
and meaning of the involved entities straight
2013-05-21 04:35:25 +02:00
9cfbc7bbe6 GCC 4.7 compilation fix
now builds for me on Debian-7 Wheezy 64bit

unqualified member functions in dependent base classes not found anymore.
Need to qualify either the class or the instance.
2013-05-10 00:48:25 +02:00
d512267575 navigation orientation indicator done (closes #918) 2013-04-30 02:40:21 +02:00
e0c5b18740 draft indicator (helper) to support tree navigation 2013-04-29 01:36:32 +02:00
3ef3886395 reduce log level of config system startup message 2013-04-15 03:43:42 +02:00
d953d4e6af Library: convenience function to take addresses
just a wrapper based on 5749a621

While implementing this, also simplified the way
a const iterator can be defined for taking addresses
2013-04-15 03:07:15 +02:00
346acb1fec WIP continue debugging this test...
Problem with the visitation is solved now.
But the tree is still not rebuilt properly
2013-04-13 04:30:04 +02:00
5749a6216c Library: iterator wrapper to expose the address
...for the very specific situation when we want
to explore an existing data structure, and the
exploration assumes value semantics.
The workaround then is to use pointers as values.
2013-04-08 02:03:43 +02:00
8353ebf7d2 WIP drafting cointinued...
now drafting the call structure
which might be used for adding jobs
to the scheduler.

Passes compiler
2013-03-31 01:13:13 +01:00
4c312e2299 WIP reworked idea for this test
...attempt to build it based on the monadic iterator primitives.
Only problem is: need to find out relation between nodes
after the fact. In the real usage situation, this
is not a problem, since we have a state object
there, which can track the relation as it is established
2013-03-23 01:17:23 +01:00
16c9f5fd36 WIP musing about re-creation of tree visitation order 2013-03-17 03:14:05 +01:00
25be40bb4a change PlanningStepGenerator end-of-sequence logic
basically I've changed my mind to prefer an
infinite JobPlanningSequence, which is just
evaluated partially. This removes the need to
embody the logic of planning chunk generation,
which really is a different concern.
2013-02-11 03:23:10 +01:00
7ada9ff291 consider how to integrate a playback mode strategy 2013-02-11 03:19:24 +01:00
30409e66bd WIP: considering how to support non-linear playback modes 2013-01-13 23:20:20 +01:00
727fdd8691 add convenience shortcut to access a collection's last element
actually two accessor functinons first() and last(),
which automatically pick a proper implementation,
either by iteration or by direct access
2013-01-13 16:49:20 +01:00
740f3d0211 add detection for STL-like back iteration 2013-01-13 16:39:43 +01:00
aca90f7ce8 DONE: mechanics of job planning 2013-01-12 14:36:01 +01:00
2b0e6d63c9 stop condition for chunk wise job planning 2013-01-12 12:49:26 +01:00
a4411d00b1 DONE: time anchor and latency handling for job planning 2013-01-12 12:38:33 +01:00
e40f3fe97f introduce a render engine configuration facade 2013-01-12 11:17:29 +01:00
18605b0c19 handling of real time start offset
decision: the base for any deadline calculations
is the expected real time corresponding to the grid origin.
This value is contained in the Timings record.
2013-01-12 08:36:35 +01:00
72e5557d1e locate the real time / nominal within engine::TimeAnchor
this clarifies the relation of TimeAnchor and Timings,
the latter act as a general spec and abstracted grid,
while the latter actually performs the conversion and
deadline checking
2013-01-11 18:12:40 +01:00
d18e36708d re-read the code
OMG....
2013-01-11 16:48:28 +01:00
a2e4a23b30 bugfix 2013-01-11 14:11:51 +01:00
8e57bbacf1 Rename the "Library" into liblumierasupport.so
Rationale: this is the *support* Library.

The real "Lumiera-Library" does not exist yet.
liblumiera.so will be the *interface* every external
module / plug-in uses to get Lumiera functionality.

Especially the work on Library dependency clean-up
made outright clear, that this interface library
needs to be a separate piece of software, which is
carefully crafted, and more-or-less depends on the
whole application.
2013-01-08 03:00:50 +01:00
ada5cefaaf re-arrange tests according to layer structure
the buildsystem will now pick up and link
all test cases according to the layer, e.g.
backend tests will automatically be linked
against the backend + library solely.
2013-01-07 05:43:01 +01:00
8d88ffcdff SCons: rework test definition to link according to layer
tests used to be defined ad hoc and test definitions
are scattered confusingly over various directories.
Now built some simple rules into the buildsystem
to allow organising the tests into layers and
linking them accordingly.

Note: this switches to building shared objects
for the test classes too, which effectively speeds up
both re-building and re-running of test cases
2013-01-07 02:15:05 +01:00
0710d51aaf SCons: fix the remaining shared linking problems on Ubuntu-Precise
Our libraries constitute a clear dependency hierarchy,
we do not want circular dependencies. Declaring these
dependencies while creating the shared libraries would
allow strict checking by the linker; but unfortunately
this also creates transitive depdendencies stored as
DT_NEEDED tags.

While basically this would be just fine, the resolution of $ORIGIN
on gets confused in case of transitively defined library dependencies
over multiple hops, especially in case when actually no symbol of this
transitive dependency is used. Since these newer systems set the
--as-needed switch for linking by default, these unnecessary
DT_NEEDED entries will be purged from the executable, but of course
not from the shared library causing the transitive dependencies.
As a consequence, when loading the executable, the $ORIGIN resolution
mechanism doesn't act on the dependencies recorded in the library,
causing the shared loader to abort with an "unresolved dependency"

So the resolution for these problems is not to use transitive
dependencies on libraries intended to be found via $ORIGIN
2013-01-05 04:50:59 +01:00
56d42e9b04 comments and tidying within BasicStetup and AppState 2013-01-05 04:50:59 +01:00
1c5ceaef15 Boost filesystem Ver 2/3 transition
This is kind of a workaround to avoid having to maintain two variants.
Explanation: between Boost 1.42 and 1.52 there was the transition to a
reworked version of the filesystem library, itroducing some breaking changes
The new version distinguishes much clearer between the native and the
generic representation of paths -- which becomes relevant when porting
to non-POXIX operating systems.

Actually the intention was to use the generic path representation in all
configuration; currently this distinction is moot, since we're caring
only for POSIX systems.

So the workaround is to use the fsys::path::string() function, which
is available in both versions, but changed meaning to yield the native
string. Later, when able to deprecate older Boost versions, we should
switch to generic_string()

Note: an alternative solution was found by Mike Fisher in 3b39f35
using the compiletime define BOOST_FILESYSTEM_VERSION=2

See also ticket #896
2013-01-05 04:50:29 +01:00
4ede0453be resolve the remaining liblumieracommon.so dependency problems
now this library doesn't refer to any symbols from
Proc-Layer anymore. Resolving these problems
highlighted IMHO a serious shortcomming of our
interface system, which hinders the building
of abstractions at interface level
2013-01-04 07:45:18 +01:00
ef9a6e6f11 note some unresolved problems with our DummyPlayer 2013-01-04 06:00:35 +01:00
3d628b6eee fix ill-guided linking of the DummyPlayer facade object type info
DummyPlayer is experimental code,
but actually we've established the convention
to linke the facade-proxies into common/interfaceproxy.cpp
2013-01-04 04:34:01 +01:00
1328ef4aa6 solution: how to retrieve syntactic representation
there is now a mechanism to allow sprcialised queries
to generate this syntactic representation only on demand

The actual concrete representation e.g. for scope queries
still remains TODO, but this won't really change
until we target the integration of a real resoloution engine
2013-01-02 04:18:05 +01:00
65feeb83fd supply some documentation about lumiera::Query 2013-01-02 03:32:49 +01:00
e902757a14 (DRAFT) refactor the way how to retrieve the syntactic query representation
there can't be a callback from the base ctor;
instead the subclass must pass a QueryText definition
2012-12-29 00:31:24 +01:00
6a3d4777be supplement special format handling for Symbol datatype 2012-12-27 22:32:55 +01:00
a1d98eb457 restore and fix some broken tests
..more to come, especially several of the
QueryResolver based tests are still broken
2012-12-27 03:31:09 +01:00
933e486cf9 clarify some aspects of Session lifecycle
- consider especially where the reset of internal indices happens
- actively purge the Assets, the ConfigRules and Defaults
2012-12-27 02:31:58 +01:00
aadc7ec7f8 allow to clear the session wide registration for defaults 2012-12-27 02:10:38 +01:00
41f2820781 allow to clear the global Asset registration (#154) 2012-12-27 01:45:52 +01:00
384ee68129 allow simple query-for-pipe again (revert)
while refactoring, I thought it might be a good idea
only to use Query objects. But in this special case,
most often you'd just want to pass in a simple query
with a literal query string. So this convenience shortcut
indeed makes sense.
2012-12-26 02:20:11 +01:00
873d6c3d5c re-activate some tests 2012-12-26 02:01:26 +01:00
1f6e71272a simplify fake config rules table access
- since std::map is itself a smart-ptr, there is no need for an indirection
- directly use QueryKey as table key
2012-12-26 01:13:36 +01:00
01792739f3 change Query ordering and hash to include the type information 2012-12-26 01:11:57 +01:00
d73c2fa842 adapt the fake-config-rules to use the new Query::Builder 2012-12-25 01:16:19 +01:00
9369709a46 fix breakage uncovered by unit-test 2012-12-24 03:20:52 +01:00
bccb7a11b5 restore defs-registry Unit test 2012-12-22 22:01:51 +01:00
a9600387ba refactor defaults-manager to use the reworked query interface 2012-12-22 00:39:23 +01:00
5cddc57932 WIP extend query with a warpper for indexing and ordering
...to extract the syntetic ordering from
DefsRegistry and make that a responsibility
of the (internal) syntactic representation
of the query.

doesn't pass the compiler yet
2012-12-17 23:17:32 +01:00
1bde72cccf implement another builder function; adapt OutputDesignation 2012-12-11 04:45:18 +01:00
602a04c4b5 factor out fequently used functions for ordinal numbers 2012-12-11 04:07:06 +01:00
08ff817afd implement builder/accesor function; adapt StructFactory 2012-12-09 02:42:36 +01:00
8630e888a5 integrate (placeholder) query definition
effectively this joins the two existing lines
of "Query" classes into one systematic representation
Next step would be to move all mutation operations
over to the Query::Builder
2012-12-07 01:49:35 +01:00
5b2668a17c generic query representation (placeholder)
...planned to be replaced later by a real
AST based implementation, which acutally
parses the query definitions
2012-12-03 00:41:57 +01:00
d306bb3cdf fix includes 2012-12-03 00:18:18 +01:00
6c8bf1f9e4 bring the plain query utilities back into lib 2012-12-02 23:32:30 +01:00
a79ba2c507 refactor use of HashVal typedef (#722) 2012-12-02 23:03:37 +01:00
5292b19dd6 clean-up and finalise time::Mutation 2012-12-02 01:54:02 +01:00
3852c8f8e8 provide a time mutation for nudging based on symbolic grid reference
time handling is part of the library, while this
convenience shortcut relies on the Advice system,
which resides in the application lib.
To allow this kind of symbolic acces to a grid
entity defined "elesewhere", client code needs
to be linked against liblumieracore.so
2012-12-02 01:17:02 +01:00
5dfe5e099f refactor namespaces for query and defaults manager 2012-12-01 08:44:07 +01:00
8ee8eb1e73 create a new integration point for using application services
especially this allows to use the Advice system
or the query resolvers from within library facilities
to refer to other implementation level services by name
2012-12-01 07:46:49 +01:00
626b1d4356 re-arrange query- rules- and resolver facilities within Core
the rules-based configuration and query system
will be located within the core application,
while the concrete implementation facilities
are expected to reside within the session or
maybe also the GUI.

This is kind of a 'rochade' refactoring to resolve
circular library dependencies and confine the parts
dependant on the session and MObjects to the Proc-Layer

And while we're in the middle of chainsaw surgery,
we'll concentrate further query-based facilities
alongside the config-rules within the App core.
2012-11-27 02:17:21 +01:00
dd8a88d095 adjustments and stubbing to get it past the compiler 2012-11-26 01:22:01 +01:00
b5a7055f29 move Query interface to Lib 2012-11-25 02:29:52 +01:00
baefd74ae7 prepare refactoring of the Query interface 2012-11-25 02:04:19 +01:00
62bfccd67b cleanup: remove the old factory template
This template was a leftover from the early days
of Lumiera development and doesn't provide any
substantial value as an abstraction.

For the more intricate cases, we're using the
lib::MultiFact template, which allows to install
several "fabrication" functions at runtime
2012-10-14 01:30:08 +02:00
23cac22a9f Sync Documentation 2012-10-10 06:14:58 +02:00
Michael Fisher
f7a7c1c416 GCC 4.7 compilation fixes. Now builds on debian wheezy beta2 2012-10-10 05:29:54 +02:00
Michael Fisher
e267e0ad0b GCC 4.7 compilation fixes
clarify binding of function (by specifying 'this')
2012-10-10 05:25:42 +02:00
954ebefc4c draft implementation of the PlanningStepGenerator 2012-10-10 05:20:24 +02:00
44435fd1db clarify and settle the relation between Dispatcher and PlanningStepGenerator
the solution is to introduce a superinterface
and let Dispatcher augment that with the specific parts.
This way, the Job planning only has to rely on the
rather generic stuff (TimeAnchor, FrameCoord)

NOTE: this commit makes the whole JobPlanning machinery
compilable for the first time!
2012-10-10 05:20:23 +02:00
3300d00cc8 WIP working towards a solution for generating frame location sequences
..the Idea is to rely on some kind of service,
to break the cyclic dependency with the Dispatcher.
But I seem unable to find a natural location or
concept to house that service.
2012-10-10 05:20:23 +02:00
ce5b940d39 WIP consider how to seed the evaluation of a JobTicket 2012-10-10 05:20:23 +02:00
14e6086488 better do initialisation by ctor 2012-10-10 05:20:22 +02:00
30cf0b5718 implementation of JobTicket::ExplorationState 2012-10-10 05:20:22 +02:00
062e1bbdc1 explicate the JobPlanningSequence definition
..causing the compiler to instantiate the
involved templates, i.e. get the complete
pipeline definition through the compiler
2012-10-10 05:20:22 +02:00
b52a1a8366 refactor JobTicket to remove the double layering
basically we had two lines of doubly nested capsules, due to
using the IterAdaptor template. Actually, the evaluation stack
within JobTicket can be considered an implementation detail and
thus doesn't require an iterator interface; the intention is to
use this through JobPlanning solely.

Thus this reworking removes the special iterator within JobTicket,
but retains the idea of exposing the "current" JobTicket through
a smart pointer or  operator->()

work done during the FrOSCon travel
2012-10-10 05:20:21 +02:00
66defdc0cb refactor JobPlanning to encapsulate all state mechanics into a "state core"
especially the exploration stack is pushed down
first successful definition of all the JobPlanning classes

just the framework of classes necessary to pass the compiler;
all implementation is still stubbed
2012-10-10 05:20:21 +02:00
a3bc69cc77 maybe a breakthrough on the job planning design quest?
why the hell is getting this design about right
such a chellenging task. Anyway, seems to be the
first step ahead after numerous failed attempts
2012-10-10 05:20:21 +02:00
88f433f433 successfully implemented another combinator strategy
DOH!
this thime hopefully I've actually succeedd to
created what is actually required in the Dispatcher
2012-10-10 05:20:20 +02:00
e073d05f58 new header to define some class partially noncopyable 2012-10-10 05:20:20 +02:00
016a739a5c WIP back to the original problem: how to dispatch jobs...
brainstorming how to implement the job planning stage

the idea is to built on top of the IterExplorer,
but have the "stack" of re-evaluation integrated
into a custom type, which exploits the static
node network structure to avoid heap allocations

solution idea: again use a builder function?
2012-10-10 05:20:20 +02:00
0e3821abeb refatcor function meta programming headers
the template _Fun started as an internal helper
for function-closure, but seems to be of
general use. Thus move it into meta/function.hpp
(function-closure.hpp is heavyweight)
2012-10-10 05:20:19 +02:00
e6a105fbc1 iterator exploring monad finished, passes unit test 2012-10-10 05:20:19 +02:00
3d0d599158 get the depth-first exploration test to work
...using the IterQueue for intermediary results
2012-10-10 05:20:18 +02:00
2c33000346 complement IterStack by a similar wrapper for queue-like access 2012-10-10 05:20:18 +02:00
8ced6758fb initial draft for recursive evaluating iterator monad
tricky design problem, because nothing is known about
the source and result sequences to be built.
2012-10-10 05:20:18 +02:00
59c5627bbe change Implementation class for IterStack
now using a std::deque directly; this allows
for a later extension for queue-like behaviour
2012-10-10 05:20:18 +02:00
41180eb99c rework to allow for recursive evaluation
this enables expansion of a (functional) data structure
until exhaustion -- which is what we need to
build job functors by traversing and expanding
an arbitrarily nested job definition structure
2012-10-10 05:20:17 +02:00
697924925c pragmatic fix for the long-standing problem of detecting increment operator
our duck-detector had a shortcoming here and failed
to detect iterators, in case the increment operator
was inherited from a mix-in
2012-10-10 05:20:17 +02:00
8db5413199 implemented chained-iterators
...using the IterExplorer building blocks
2012-10-10 05:20:17 +02:00
d14b37a71d utility class factored out and covered by test
...a stack which can be Lumiera-iterated
2012-10-10 05:20:16 +02:00
da4a343e9e refactor IterExplorer to allow for more flexible strategy definition 2012-10-10 05:20:16 +02:00
dc3ebd4a8f first working concept for an "iterator monad"
the intention is to use this to simplify
generating render jobs based on the elaborated
dependency network of the render nodes. The key
challenge is to overcome the necessity to
store partially done evaluations as
continuation
2012-10-10 05:20:16 +02:00
eedcd69941 draft the IterExplorer design
the tricky part seems to be how to combine the
source iterators into a new monad instance, while
keeping this "Combinator" Strategy configurable

...just passes the compiler, while still lacking
even the generic implementation of joining
together the source iterators
2012-10-10 05:20:16 +02:00
45f4c96c6f change LinkedElements to us a more space efficient iterator
Actually we don't need any backreference to the
container for iterating a singly linked list
2012-10-10 05:20:15 +02:00
378ebe21f0 Fix naming of Iteration control API functions (closes #410)
comes in handy now, since IterStateWrapper uses a similar API
2012-10-10 05:20:15 +02:00
83a0f4b41f Implementation (I) : IterStateWrapper as foundation (passing test) 2012-10-10 05:20:15 +02:00
ab2a6b2fce WIP brainstorming about a monadic iterator
The idea is to avoid building a data structure
for intermediary results, while still being able
to process a variably sized and arbitrary shaped
set of source data
2012-10-10 05:20:15 +02:00
fa15a38016 draft JobTicket implementation datastructure
...but need an extension on our iterator helpers
to build a suitable functional datastructure
for generating Jobs.
2012-10-10 05:20:15 +02:00
3ef1fb7697 linked list helper template finished and passes test 2012-10-10 05:20:14 +02:00
c33fcf9797 WIP draft a linked list helper template 2012-10-10 05:20:14 +02:00
ddff8b654b WIP investigating the relation of Jobs, JobTicket and Closure in detail 2012-10-10 05:20:14 +02:00
4ceec90b9e design decision how to invoke a job
without any trickery, we'll always get two indirections.
Thus, the decision is to turn the 2nd indirection
into a VTable call; this way, basically the JobClosure
also acts as job functor itself.
2012-10-10 05:20:13 +02:00
0320bc4b2c considering the relation of Job and JobClosure 2012-10-10 05:20:13 +02:00
bb43c03ef9 stub all the job generating functions required for the dispatcher interface 2012-10-10 05:20:13 +02:00
0ab773ab7c helper to pull all elements from an iterator, yielding the last one 2012-10-10 05:20:13 +02:00
5222384f8b try to circumvent ambiguity in overload resolution
we want to support various integral and rational factors
for linear chaining of time offsets
2012-10-10 05:20:13 +02:00
79bd8b71e3 better treat the building of a continuation job separately 2012-10-10 05:20:13 +02:00
08d266819d re-read my own code and pick up the design work
..next question is: how to shape the dispatcher interface,
in order to support ongoing chunk wise planning
of new jobs, including a continuation
2012-10-10 05:20:13 +02:00
080d6913c6 fix a type converison problem
...better state explicitly we're requiring
a rational factor
2012-10-10 05:20:12 +02:00
7941865d5d implement anchor against current system time
using CLOCK_REALTIME for now
2012-10-10 05:20:12 +02:00
9aec2a9806 allow for fractional scaling of time durations
implemented as extension to the linear combinations.
I decided to use the same "always floor" rule
as employed for time quantisation. Moreover,
we don't support floating point, only rationals
2012-10-10 05:20:12 +02:00
22322dfec4 refactor the division/quantisation helpers
...no need to keep them in util.hpp, as they
are used rather occasionally, while util.hpp
is used pervasively.
2012-10-10 05:20:12 +02:00
882bcf07ae define stubs for accessing the wall clock time (->Backend) 2012-10-10 05:20:12 +02:00
aa01813f52 TimeAnchor: draft calculating the start delay for rendering 2012-10-10 05:20:12 +02:00
ee1450a81a rectify frame dispatch invocation 2012-10-10 05:20:12 +02:00
393a447861 test setup: simulated build proecss results, mock model port 2012-10-10 05:20:12 +02:00
f8f011bb44 rework Job representation
make class Job a real subclass of the
job definition struct and turn the
JobClosure into a trampoline
2012-10-10 05:20:12 +02:00
0b25c2e08d Fix: missing sanity check in ScopedCollection
funny enough this possible memory corruption
didn't happen in the unit test, because my
compiler optimised the additional int field
of class SubDummy, making it the same size
of the baseclass. Now matters should be safe.
2012-10-10 05:20:12 +02:00
1e54b5d3e6 stubbing some job functions 2012-10-10 05:20:11 +02:00
db68577b4a clarify relation of Job, JobTicket and channel number 2012-10-10 05:20:11 +02:00
875342fa40 initial draft for the job representation
this draft is based on
 - Cehteh's draft for the scheduler
 - my plannings about segmentation and JobTicket

it defines "Job" as a closure which can be invoked
from plain-C, using the information in the
job descriptor datastructure
2012-10-10 05:20:11 +02:00
e9dbb3bdb1 stubs for some important components of play/engine (JobTicket...)
also touches the question how to represent the job
descriptor datastructure. @Cehteh: I've just pasted
in your preliminary data struct definitinons
from the relevant mailing list discussions.
2012-10-10 05:20:11 +02:00
568fadd526 draft some steps of the dispatch operation 2012-10-10 05:20:10 +02:00
6772e94994 implement simple constant frame timings descriptor 2012-10-10 05:20:10 +02:00
157e3b6867 test-driven brainstorming: define default timings... 2012-10-10 05:20:10 +02:00
2cb254365c some musing about timing constraints and quantisation 2012-10-10 05:20:10 +02:00
a4e3383367 turn Dispatcher into an interface 2012-10-10 05:20:09 +02:00
e581246f63 forming some entities to support the dispatch step 2012-10-10 05:19:56 +02:00
3768791c76 considerations how to connect exit nodes to external outputs 2012-10-10 05:18:58 +02:00
288b737718 dummy playback: stub the required operations 2012-10-10 05:18:58 +02:00
2eb39704fc test-driven brainstorming: how to use the dummy playback?
this is an idea how to test a test setup :)
2012-10-10 05:18:58 +02:00
7e7ecc5d51 draft: integrating an engine mock implementation 2012-10-10 05:18:58 +02:00
ec659b7141 a better way to inject the Render-Engine Mock
instead of (ab)using the Timings spect for a
runtime switch, better use the existing
MockInjector facility and thus turn the
mock engine mode into a global switch
2012-10-10 05:18:57 +02:00
24911dc990 solution to integrate an Engine Mock implementation 2012-10-10 05:18:57 +02:00
687102feb3 planning next steps: how to transform DummyPlayer into a real player 2012-10-10 05:18:57 +02:00
a8e4b57548 Comments and Doxygen improved 2012-08-25 19:20:05 +02:00
aa1eb2d7fc integrate Odin's ALSA experiments into the Lumiera build
requires ALSA as build dependency
note: Debian package is libasound2-dev
2012-01-11 07:59:16 +01:00
d2f83523ca join recent player subsystem work, SCons overhaul and documentation 2012-01-11 07:54:43 +01:00
Odin Omdal Hørthe
29394345af ALSA audio output experiment
I think it's smart to rather use ALSA directly instead of PortAudio.
ALSA is push AFAIK, and talking about it here at the hackspace, seems
like the better choice. It's a bit lower level, but anyway everything
speaks ALSA anyway. It's not like there's any reason to use PortAudio
at all. It's just an extra abstraction.

Coding for ALSA it'll also work with Pulseaudio and esd. Do people
really use other sound systems than Pulseaudio, esd or plain ALSA?
I can't think of it.

I really the idea about building a small tool first. I'll do that.

Also thought about making a small blikning cursor/text output, and
syncing a BEEP-sound to that, so that I can test around with throwing
in lots and lots of latency between "me" and the video, and try to
sync it anyway.

I should be able to read back from the sound card (or pulse audio
underneath, it will just work with alsa as the abstraction) how long
it takes for the bytes I'm pushing to reach the speakers, and do some
buffer tuning on that.
2012-01-11 07:12:32 +01:00
56ac1afe18 move Icon building down into separate SConscript 2012-01-11 07:05:01 +01:00
27db94a64c adjust code / indentation style
no functional change
2012-01-11 07:05:01 +01:00
e64a17d1ba SConstruct: reduce the remaining defs
no need to use functions anymore, since
only the clean and phony targets are left
2012-01-11 07:05:00 +01:00
f84da63e11 use import/export instead of passing an artefacts map 2012-01-11 07:05:00 +01:00
25b21fe575 reorder building/installing of Icons
no need to define them together with the source.
SCons is able to work out the real dependencies
just fine. Thus, Icons remain in Main SConstruct
2012-01-11 07:05:00 +01:00
c62eccd25f SCons overhaul/clean-up: disentangle main build
The goal is to make the build scrips more clear
at first sight. So move the main build targets
into a separate SConscript, to make them similar
to the tests, research and tools.

The final goal of this makeover is to reduce
the main SConstruct as much as possible
2012-01-11 07:05:00 +01:00
f5290a99a3 OutputSlot : simulated usage protocol passes unit test
OutputSlotProtocol_test

Some parts are still missing
 - timings
 _ initialisation
2012-01-08 03:06:32 +01:00
d732e7e211 Lumiera Forward Iterators: remove support for post-increment 2012-01-08 01:14:36 +01:00
8de4ecc8ac add diagnostic messages showing each connection access
currently the problem seems to be we're
accessing the wrong connection...
2012-01-07 21:22:35 +01:00
73cfef69c8 fix some problems with OutputSlotProtocol_test
still WIP...
 - there is a logical contradiction with the frame numbers
 - somehow, in diagnostics, we access the wrong sequence instance
2012-01-07 06:40:21 +01:00
5cc034d26b refactor ScopedCollection to use an init() function 2012-01-07 04:44:48 +01:00
e6888f7b83 supplement direct support for populating by member function
this turns out to be the typical usage scenario
for ScopedCollection: a manager object owning
the collection will populate it with specially
crafted components and invoke a member function
for creating the individual components.

This shortcut avoids using tr1::bind alltogether
2012-01-07 04:11:39 +01:00
9bba366763 investigate partial application of member functions 2012-01-07 03:28:12 +01:00
feff7537ef reduce memory requirements for this test
...it caused out of memory frequently.
2012-01-07 03:27:31 +01:00
90e6dae2d5 add includes missing in some metaprogramming headers
types uint and string
2012-01-07 03:11:51 +01:00
00c08bd27b fix helper functions not declared as inline 2012-01-07 03:11:02 +01:00
b64dff1ad8 spelling and comments 2012-01-07 00:02:03 +01:00